﻿text_84d3ce:
{window(00)}{write}<player>'s{cr}STR returned!{pause(3c)}{return}

text_84d3f9:
{window(00)}{write}<player>'s{cr}DEF returned!{pause(3c)}{return}

text_84d422:
{window(00)}{write}<player>'s{cr}poisoned!{pause(64)}{return}

text_84d447:
{window(00)}{write}<player>'s{cr}gravely poisoned!{pause(64)}{return}

text_84d474:
{window(00)}{write}<player>'s{cr}cursed with death!{pause(64)}{return}

text_84d4a2:
{window(00)}{write}<player>'s{cr}STR down!{pause(64)}{return}

text_84d4c7:
{window(00)}{write}<player>'s{cr}DEF down!{pause(64)}{return}

text_84d5e2:
{window(00)}{write}<player>'s{cr}confused!{pause(3c)}{return}

text_84d9ec:
{window(00)}{write}<player>'s{cr}immobilized!{pause(64)}{return}

text_84da59:
{window(00)}{write}<player>'s{cr}asleep!{pause(64)}{return}

text_84dade:
{window(00)}{write}<player>'s{cr}cursed!{pause(28)}{return}

text_84dba8:
{window(00)}{unknown(1302,061b)}<player>'s{cr}frozen!{pause(64)}{return}

text_84dc0d:
{window(00)}{write}<player>'s{cr}toasted!{pause(64)}{return}

text_84dcea:
{window(00)}{unknown(1302,061b)}<player> succumbs{cr}to death curse...{pause(c8)}{return}

text_84dd11:
{window(00)}{write}{sfx(ff)}{waitframes(06)}<player>'s senses{cr}faded away...{pause(78)}{pause(78)}{pause(5a)}{return}

text_84de83:
{window(01)}{write} <player> obtained{cr}{attributes(04)}{color(05, 1b9f)} Magirock{defaultattributes}!{return}

text_888096:
{window(01)}{write}{cr}It's locked...{return}

text_88828e:
{window(01)}{clearbox}{cr}{attributes(04)}{color(05, 1b9f)}What've you got{cr}planned next?{defaultattributes}{return}

text_8882b7:
{window(01)}{clearbox}{cr}{attributes(04)}{color(05, 1b9f)}Are you up to no{cr}good again?{defaultattributes}{return}

text_8882df:
{window(01)}{clearbox}{cr}{attributes(04)}{color(05, 1b9f)}Yow! Quit it!{defaultattributes}{return}

text_8882f8:
{window(01)}{clearbox}{attributes(04)}{color(05, 1b9f)}Light from the{cr}Elder's mansion{cr}froze everyone.{waitinput}{cr}...{pause(1e)}Did you do{cr}this?{return}

text_8883c5:
{window(01)}{clearbox}I wish I can{cr}jump like you!{return}

text_8883e4:
{window(01)}{clearbox}I know something.{cr}I know you fought{cr}monsters for us{cr}<player>!{waitinput}You saved us{cr}<player>!{return}

text_888430:
{window(01)}{clearbox}When I get big,{cr}I'm gonna do shows{cr}like Perel!{return}

text_88849b:
{window(01)}{clearbox}<player>!{cr}Did you see? I can{cr}jump good now!{return}

text_8884c4:
{window(01)}{clearbox}<player>!{cr}You're so strong!{cr}You're great!{return}

text_8884e8:
{window(01)}{clearbox}Look look look!{cr}I'm a good jumper!{return}

text_888581:
{window(01)}{unknown(0303,0619)}<player:>{cr}Wha... {pause(1e)}What?{cr}{pause(10)}What is this?{return}

text_8885aa:
{window(01)}{unknown(0302,081b)}<player:>{cr}So this is the{cr}gate gramps was{cr}talking about.{waitinput}...{pause(1e)}Outside, huh?{cr}{pause(1e)}Sounds exciting!{cr}I'll go anywhere!{return}

text_888652:
{window(01)}{write}I wonder what {cr}crystal blue is.{cr}Is it harmful to{cr}my crops?{return}

text_888685:
{window(01)}{write}Whew, maybe I got{cr}a cold. Everything{cr}seemed like it{cr}turned blue.{return}

text_88871c:
{window(01)}{write}Hey! <player>!!{cr}Come play with us!{return}

text_88878b:
{window(01)}{write}.........{cr}{pause(1e)}Not even a nibble!{return}

text_8887ad:
{window(01)}{write}...{pause(1e)}Huh?...{cr}I must've been{cr}dozing.{return}

text_8887d4:
{window(01)}{write}I like fishing at{cr}night sometimes.{return}

text_888836:
{window(01)}{write}{waitframes(01)}Sometimes, I've{cr}seen what looks{cr}like a town in{cr}this pool.{waitinput}I wonder what it{cr}is?{return}

text_888885:
{window(01)}{clearbox}Hey...{cr}{pause(1e)}You somehow look{cr}much more grown up{cr}all of a sudden.{return}

text_88890a:
{window(01)}{write}<player>. Hey look!{cr}You can see things{cr}reflected in{cr}crystal blue!{waitinput}I can see people{cr}and places I never{cr}seen before. It's{cr}really neat!{return}

text_88896e:
{window(01)}{write}<player>. Um, I {cr}saw you reflected{cr}in crystal blue.{waitinput}You were fighting{cr}monsters with all{cr}your might. You{cr}were great!{return}

text_888a1e:
{window(01)}{write}Mom said boys and{cr}girls are bound by{cr}a promise from an{cr}earlier life.{waitinput}<player>, were{cr}you and Elle{cr}friends from the{cr}past?{return}

text_888a87:
{window(01)}{write}The child has been{cr}saying something{cr}odd.{waitinput}<player> and Elle are{cr}going far far{cr}away.{return}

text_888ad2:
{window(01)}{write}Maybe I was{cr}dreaming?{return}

text_888b33:
{window(01)}{write}We're waiting for{cr}Elle because she's{cr}going to play with{cr}us later.{return}

text_888b6c:
{window(01)}{write}<player>. You're{cr}going away aren't{cr}you?{cr}{pause(1e)}Just like before.{return}

text_888ba5:
{window(01)}{write}You never came{cr}back that time,{cr}too...{return}

text_888d6c:
{window(01)}{unknown(0302,081b)}<player:>{cr}Hey!! What{cr}happened here?{cr}Tell me gramps!{waitinput}<Agar:>{cr}You enormous{cr}fool!{waitinput}It is you who has{cr}brought about{cr}this situation!{waitinput}I decreed that the{cr}door must never be{cr}opened because I{cr}feared of this.{waitinput}But we cannot{cr}leave the people{cr}the way they are.{waitinput}Do you wish to{cr}return them to{cr}normal?{waitinput}{sfx(ff)}{cr}{waitframes(00)} Of course!{cr} Doesn't matter{sfx(00)}{waitframes(ff)}{return}

text_888e02:
red of this.{waitinput}But we cannot{cr}leave the people{cr}the way they are.{waitinput}Do you wish to{cr}return them to{cr}normal?{waitinput}{sfx(ff)}{cr}{waitframes(00)} Of course!{cr} Doesn't matter{sfx(00)}{waitframes(ff)}{return}

text_888e86:
{clear}<player:>{cr}Darn right!{cr}If you know how,{cr}tell me now!{waitinput}<Agar:>{cr}So be it.{cr}<player>, go out{cr}of the village.{waitinput}{attributes(04)}{color(05, 1b9f)}Five towers{defaultattributes}{cr}await you.{waitinput}<player:>{cr}Outside the{cr}village?{waitinput}What's outside{cr}the village?{waitinput}And what do you{cr}mean by towers?{waitinput}<Agar:>{cr}The gate is open.{waitinput}But have you the{cr}ability to{cr}succeed?{return}

text_888eb4:
<Agar:>{cr}So be it.{cr}<player>, go out{cr}of the village.{waitinput}{attributes(04)}{color(05, 1b9f)}Five towers{defaultattributes}{cr}await you.{waitinput}<player:>{cr}Outside the{cr}village?{waitinput}What's outside{cr}the village?{waitinput}And what do you{cr}mean by towers?{waitinput}<Agar:>{cr}The gate is open.{waitinput}But have you the{cr}ability to{cr}succeed?{return}

text_888f7d:
{clear}<player:>{cr}Hey granddad!{waitinput}If you know how,{cr}why don't you deal{cr}with it?{waitinput}<Agar:>{cr}What? You arrogant{cr}pup! Well, so be{cr}it then.{waitinput}I shall be in my{cr}room! Come to me{cr}if you change your{cr}mind.{return}

text_8891b1:
{window(01)}{write}<Agar:>{cr}<player>.{cr}Come here.{return}

text_8891c6:
{window(01)}{write}<Agar:>{cr}<player>. I hear{cr}that yesterday,{waitinput}You ruined all the{cr}{attributes(04)}{color(05, 1b9f)}weavings {defaultattributes}at the{cr}weaver's hall.{waitinput}Why do you always{cr}misbehave?{cr}{sfx(ff)} Apologize{cr} Make an excuse{sfx(00)}{return}

text_88925c:
{clear}<player:>{cr}Awww, I didn't{cr}do it.{waitinput}It was the{cr}chickens!{cr}It's their fault!{waitinput}...{pause(0a)}Well it was me{cr}that chased them{cr}into the weaver's{cr}place, but...{waitinput}<Agar:>{cr}Enough of your{cr}feeble excuses!{waitinput}Go apologize{cr}at once!{return}

text_88931a:
{clear}<player:>{cr}I'm sorry.{cr}But I didn't mean{cr}to do it.{waitinput}I was just teasing{cr}the chickens when{cr}they flew into the{cr}weaver's place.{waitinput}<Agar:>{cr}If that is how{cr}you feel, go{cr}apologize to the{waitinput}weavers at once.{cr}Understood?{cr}{return}

text_8893ce:
{window(01)}{write}<Agar:>{cr}What is it <player>?{cr}{sfx(ff)}{waitframes(00)} Where's the w's?{cr} Nothing{sfx(00)}{waitframes(ff)}{return}

text_889400:
{clear}<player:>{cr}Granddad,{cr}where's the{cr}weaver's place?{waitinput}<Agar:>{cr}Quit playing{cr}games!{waitinput}It's the house ↑{cr}of here where{cr}Elle lives!{return}

text_88946c:
{clear}<player:>{cr}Oh, I don't have{cr}anything in mind.{waitinput}<Agar:>{cr}Then get going!{waitinput}Don't come back{cr}until you've{cr}apologized!{return}

text_8894c8:
{window(01)}{write}<Agar:>{cr}Why don't you do{cr}like your peers{cr}and settle down?{return}

text_889500:
{window(01)}{clearbox}<Agar:>{cr}Have you changed{cr}your mind?{waitinput}{sfx(ff)}{cr}{waitframes(00)} Save people{cr} Doesn't matter{sfx(00)}{waitframes(ff)}{return}

text_889548:
{clear}<player:>{cr}Yeah I want to{cr}save them!!{waitinput}If you know how,{cr}tell me now{cr}granddad!{waitinput}{jump(888eb4)}

text_889591:
{clear}<player:>{cr}Hey granddad!{waitinput}If you know how,{cr}why don't you{cr}deal with it!{waitinput}<Agar:>{cr}What? You truly{cr}are an arrogant{cr}pup!{waitinput}I demand some{cr}respect!{return}

text_88960f:
{window(01)}{clearbox}<Agar:>{cr}What is it <player>?{waitinput}{sfx(ff)}{waitframes(00)} Ask about towers{cr} Ask about box{cr} ...I'm tired{sfx(00)}{waitframes(ff)}{return}

text_889624:
{sfx(ff)}{waitframes(00)} Ask about towers{cr} Ask about box{cr} ...I'm tired{sfx(00)}{waitframes(ff)}{return}

text_88965b:
{window(01)}{clearbox}<Agar:>{cr}You have passed{cr}the challenge of{cr}a tower.{waitinput}When you conquer{cr}all the towers,{cr}all will end and{cr}begin anew.{waitinput}<player>.{cr}What do you want?{waitinput}{jump(889624)}

text_8896da:
{clear}<player:>{cr}Gramps.{cr}That box... What{cr}exactly was it?{waitinput}<Agar:>{cr}It is from the{cr}world that is{cr}opposite our's.{waitinput}By freeing it, you{cr}upset the natural{cr}balance of this{cr}world...{waitinput}But its real{cr}significance you{cr}will come to learn{cr}yourself.{return}

text_88979d:
{clear}<player:>{cr}Hey granddad.{cr}What are the{cr}towers?{waitinput}<Agar:>{cr}You...No.{waitinput}No one here has{cr}ever set foot{cr}outside.{waitinput}Five towers await{cr}outside, each one{cr}controlling living{cr}things.{waitinput}That is all.{cr}You must seek the{cr}answers in the{cr}towers yourself.{return}

text_889876:
{clear}<player:>{cr}Gramps.{cr}I'm tired.{waitinput}<Agar:>{cr}Close your eyes.{cr}I will rid you of{cr}your ills.{return}

text_8898be:
{clear}Come to me when{cr}you have a need.{return}

text_8898e0:
{window(01)}{clearbox}Resting in bed{cr}will also relieve{cr}you of ills.{waitinput}Outside, your{cr}{call(96c66a)}Crystal Spear{defaultattributes}{cr}will heal you over{cr}time.{waitinput}If you wish to{cr}cure yourself at{cr}once, use a{cr}healing bulb.{waitinput}Now.{cr}{pause(0a)}Be on your way.{return}

text_889982:
{window(01)}{clearbox}<Agar:>{cr}<player>.{cr}You have{cr}succeeded.{waitinput}You witnessed the{cr}resurrection of{cr}continents at each{cr}of the towers.{waitinput}However, it is{cr}only the land that{cr}is revived. Life{cr}remains unborn.{waitinput}<player>.{cr}I wish to show you{cr}something. We{cr}shall go outside.{waitinput}{call(96c66a)}Outside, in ↓{cr}direction, there{cr}is a huge hole{defaultattributes}.{cr}Come with me.{return}

text_889acd:
{call(889b03)}{return}

text_889ad2:
{call(889b03)}{waitinput}Treasure chests{cr}can be opened only{cr}at the front!{return}

text_889b03:
{window(01)}{write}<Agar:>{cr}You meddler!{waitinput}Who granted you{cr}the right to open{cr}that chest?{return}

text_889b44:
{window(01)}{write}<Agar:>{cr}Take what you find{cr}in that chest.{waitinput}It should be of{cr}use.{return}

text_889c15:
{window(01)}{write}<Célina:>{cr}...{cr}{pause(1e)}Are you all{cr}right?{waitinput}<player>.{cr}You looked like{cr}you were having a{cr}nightmare.{waitinput}{return}

text_889c5c:
{clear}<player:>{cr}I've been having{cr}these strange{cr}dreams.{waitinput}Day in, {pause(10)}day out,{pause(10)}{cr}always the same{cr}dream.{waitinput}{return}

text_889caf:
{clear}<Célina:>{cr}<player>, I never{cr}expected you{cr}would say such{waitinput}things.{cr}You should go{cr}outside.{waitinput}{attributes(04)}{color(05, 1b9f)}Crystal blue {defaultattributes}is in{cr}the air and it's{cr}very pretty.{waitinput}They should help{cr}get your mind off{cr}bad dreams.{return}

text_889dab:
{window(01)}{clearbox}{waitframes(04)}Groan...{cr}{pause(28)}The floor is{cr}hard...{waitframes(ff)}{return}

text_889de6:
{window(01)}{write}Yo, <player>.{cr}Elle wake ya up?{cr}Woohoo, the hot{cr}couple!{return}

text_889e1a:
{window(01)}{clearbox}Wow. It's weird...{cr}{pause(1e)}I get this strange{cr}feeling that time{cr}stopped.{return}

text_889eb6:
{window(01)}{write}The Elder told me{cr}something before.{waitinput}He said{cr}{attributes(04)}{color(05, 1b9f)}crystal blue{defaultattributes} are{cr}the tears of the{cr}{attributes(04)}{color(05, 1b9f)}outside world{defaultattributes}.{waitinput}{pause(1e)}I wonder what he{cr}meant?{return}

text_889f3a:
{window(01)}{clearbox}{cr}Aaah, comfy...{return}

text_88a2a6:
{window(00)}{unknown(0606,0618)}{sfx(ff)}{pause(20)}Help...{cr}{pause(20)}Someone... help{cr}me...{pause(20)}{sfx(00)}{waitframes(ff)}{return}

text_88a2d7:
{window(01)}{clearbox}...{pause(1e)}Hey{cr}{pause(1e)}Did you hear{cr}something?{return}

text_88a2fd:
{window(01)}{clearbox}Uh...{waitinput}I gotta go. You{cr}opened it so you{cr}take care of it.{return}

text_88a333:
{window(01)}{write}What's up <player>?{cr}Elle wake you up{cr}again? You should{cr}be ashamed.{return}

text_88a36e:
{window(01)}{clearbox}Hey...<player>.{cr}{pause(1e)}We opened that{cr}door... And then{cr}what happened?{return}

text_88a3a7:
{window(01)}{write}...It's no good.{cr}The door won't{cr}budge.{waitinput}Even when three of{cr}us pushed it won't{cr}open. It's not{cr}locked but...{return}

text_88a40f:
{window(01)}{clearbox}Hey! <player>!{cr}Just the guy we're{cr}looking for!{return}

text_88a435:
{window(01)}{clearbox}The Elder has gone{cr}out.{waitinput}So there's this{cr}something we{cr}wanted to try.{waitinput}This blue door.{waitinput}The one we're not{cr}supposed to open,{cr}we want to see{cr}what's behind it.{waitinput}We've tried{cr}everything but we{cr}can't get it to{cr}open.{waitinput}<player>, you want{cr}to give it a shot?{cr}{sfx(ff)}{waitframes(00)} Sure{cr} No way{sfx(00)}{waitframes(ff)}{return}

text_88a513:
{clear}<player:>{cr}That sounds cool.{cr}I'll give it a{cr}go!{waitinput}{call(88a7da)}{cr}Way to go! {cr}<player>, maybe{cr}you can do it!{waitinput}Let's do it right{cr}now!{return}

text_88a53c:
{call(88a7da)}{cr}Way to go! {cr}<player>, maybe{cr}you can do it!{waitinput}Let's do it right{cr}now!{return}

text_88a57d:
{clear}<player:>{cr}Nah.{cr}Why don't you guys{cr}do it yourself?{waitinput}{call(88a7da)}{cr}Yeah OK.{waitinput}But if we find{cr}anything cool in{cr}there, we won't{cr}tell you!{waitinput}That's good enough{cr}for you, huh?{cr}{sfx(ff)}{waitframes(00)} I don't care.{cr} OK, I'll do it.{sfx(00)}{waitframes(ff)}{return}

text_88a629:
{clear}<player:>{cr}Whatever's in{cr}there, I don't{cr}care.{waitinput}Do it yourself.{waitinput}{call(88a7da)}{cr}Yeah sure!{cr}Don't you regret{cr}it later!{return}

text_88a686:
{clear}<player:>{cr}Oh all right then.{cr}{waitinput}But if we find{cr}anything good, we{cr}split it up.{waitinput}{jump(88a53c)}

text_88a6c8:
{window(01)}{write}<player>'s not{cr}gonna help!{cr}Let's push the{cr}door again.{waitinput}Ready? {pause(10)}Now!{return}

text_88a709:
{window(01)}{write}Wh...{cr}{pause(1e)}What's happening?{return}

text_88a721:
{window(01)}{clearbox}Are you chickening{cr}out? Hah! Some big{cr}hero you are!{return}

text_88a758:
{window(01)}{clearbox}You said you'd do{cr}it! You're a{cr}coward if you{cr}chicken out!{return}

text_88a78a:
{window(01)}{write}Hey there's a{cr}crack in the door!{cr}Way to go! <player>!{return}

text_88a7b7:
{window(01)}{write}Yeah! It's open!{cr}Way to go!{cr}<player>!{return}

text_88a7da:
{call(96c66a)}{sfx(28)}Boy:  {defaultattributes}{return}

text_88a8d9:
{window(01)}{write}I...{cr}{pause(1e)}I think I've got a{cr}stomach ache...{return}

text_88a92b:
{window(01)}{write}You got it good{cr}<player>.I wish Elle{cr}would come wake me{cr}up.{return}

text_88a964:
{window(01)}{write}I wonder why the{cr}Elder isn't angry{cr}even though the{cr}door was opened?{return}

text_88aaa5:
{window(01)}{write}Me...{pause(1e)}Me too.{cr}My head sort of{cr}hurts...{return}

text_88ab2e:
{window(01)}{write}<player>. I heard{cr}you ruined every-{cr}thing over at the{cr}weaver's.{waitinput}And before that{cr}you swiped all the{cr}pumpkins at the{cr}garden.{waitinput}You sure never{cr}give up.{return}

text_88ad11:
{window(01)}{clearbox}If I told you this{cr}you'd probably{cr}laugh <player>,{waitinput}But over at that{cr}door,{waitinput}you know, {pause(1e)}the one{cr}that the Elder{cr}said we mustn't{cr}open. When you go{waitinput}past it,{cr}...I get this{cr}spooky feeling{cr}{pause(10)}as if someone...{waitinput}{pause(10)}is calling my{cr}name...{return}

text_88aded:
{window(01)}{clearbox}Uh, um...{cr}We shouldn't.{cr}If you said so,{waitinput}<player> they'll{cr}stop this.{waitinput}The Elder always{cr}says there's some-{cr}thing in there we{cr}must never touch.{return}

text_88ae70:
{window(01)}{clearbox}What should we do{cr}<player>? What{cr}happened to the{cr}guys in there?{return}

text_88aea1:
{window(01)}{clearbox}...Wait a second{cr}<player>.{waitinput}You shouldn't go{cr}in there! It might{cr}be dangerous!{return}

text_88aee3:
{window(01)}{clearbox}...What happened?{cr}Did something{cr}bad happen?{return}

text_88af22:
{window(01)}{clearbox}<player>...{pause(28)}<player>!{cr}Get up! Some-{cr}thing's wrong.{cr}{pause(1e)}What should we do{return}

text_88af56:
{window(01)}{clearbox}<player>?{cr}{pause(1e)}They all got{cr}sucked into that{cr}doorway.{waitinput}{return}

text_88af87:
{clear}We shouldn't have{cr}tried to open the{cr}door like the{cr}Elder said!{return}

text_88b033:
{window(01)}{write}I want to go out-{cr}side and see{cr}{attributes(04)}{color(05, 1b9f)}crystal blue{defaultattributes},{waitinput}But the guys tell{cr}me I'll go blind{cr}if I see it.{waitinput}<player>, can you{cr}go check for me?{return}

text_88b0b1:
{window(01)}{write}Um, <player>.{cr}This has{cr}been bugging me,{cr}but...{waitinput}It's about you.{waitinput}Why do the adults{cr}dislike you even{cr}though the kids{cr}really like you?{waitinput}I have trouble{cr}sleeping just{cr}thinking about{cr}that.{return}

text_88b157:
{window(01)}{unknown(0303,0619)}Oh yeah,<player>. {waitinput}The Elder was{cr}calling for you.{cr}{waitinput}Maybe another{cr}lecture?{return}

text_88b244:
{window(01)}{clearbox}Hi <player>.{cr}You've come at the{cr}perfect time.{waitinput}Can you fetch me{cr}that vase there? I{cr}can't take my eyes{cr}off this just now.{return}

text_88b2a9:
{window(01)}{write}Spare me your{cr}excuses! I'm going{cr}to go to the Elder{cr}about this later!{return}

text_88b2f2:
{window(01)}{write}Hey! How dare you!{cr}{pause(0a)}<player>!{cr}You can go hungry{cr}today!{return}

text_88b47a:
{window(01)}{write}<player:>{cr}Darn! I can't get{cr}this to budge!{return}

text_88b4a1:
{window(01)}{write}<player:>{cr}Wha...{pause(1e)}What??{cr}I cracked it???{return}

text_88b4c6:
{window(01)}{write}<player:>{cr}Heh! That'll show{cr}ya!{waitinput}No door's going to{cr}keep <player> out!{return}

text_88b52c:
{window(00)}{write}{sfx(ff)}{waitframes(03)}...someone...{cr}...help...{sfx(00)}{waitframes(ff)}{return}

text_88b626:
{window(00)}{write}{sfx(ff)}...come...help...{cr}{pause(1e)}Get me down...{cr}{sfx(00)}{waitframes(ff)}{return}

text_88b653:
{window(00)}{write}{sfx(ff)}No! The seal can{cr}only be broken{cr}with strength and{cr}a calm soul!{waitinput}Now!{cr}{pause(1e)}Soothe your soul.{cr}{pause(1e)}Calm down...{cr}{pause(1e)}Gently now...{waitinput}Touch this...{cr}{pause(1e)}box...{sfx(00)}{waitframes(ff)}{return}

text_88b82a:
{window(01)}{write}...{pause(1e)}Whew!{cr}That sure was{cr}cramped!!{cr}I'm free!!{waitinput}<player:>{cr}Wh-what is this!?{cr}It spoke!{return}

text_88b874:
{window(01)}{write}Humph! You got{cr}something against{cr}me talking?{waitinput}Besides, what do{cr}you mean by 'it?{waitinput}I have a proper{cr}name, you know.{cr}{call(96c66a)}Yomi {defaultattributes} {waitinput}<player:>{cr}Sheesh. Something{cr}weird came out.{waitinput}That's why the{cr}Elder kept that{cr}box stored away.{return}

text_88b935:
{window(01)}{write}<Yomi:>{cr}Nice guess.{cr}But you're wrong.{waitinput}The fogy feared{cr}his people will{cr}enter the world{cr}inside this box.{waitinput}For the innocent{cr}folk here, the,{cr}box's significance{cr}won't be clear.{waitinput}<player:>{cr}Box?{cr}What happened to{cr}that box anyway?{return}

text_88b9f2:
{window(01)}{write}<Yomi:>{cr}Don't be so thick.{cr}You're holding it.{cr}{waitinput}Whoever breaks the{cr}seal on the box{cr}gains the right to{cr}own it.{waitinput}From now on,{waitinput}you can go to and{cr}from inside the{cr}box by pressing{cr}the {call(96c66a)}SELECT key{defaultattributes}.{waitinput}I'll give you a{cr}personal tour of{cr}this here box.{cr}{pause(28)}Come along!{return}

text_88badf:
{window(01)}{write}<player:>{cr}Elle?{cr}Elle? What's the{cr}matter?{return}

text_88baff:
{window(01)}{unknown(0302,081b)}<player:>{cr}Hey! You!{cr}What did you do{cr}to Elle!?{waitinput}<Yomi:>{cr}Oooh scary!{cr}But right about{cr}now,{waitinput}everyone in the{cr}village should{cr}be like that.{waitinput}Wh...{pause(14)}Why are you{cr}giving me that{cr}look?{waitinput}It's not my {cr}fault!{waitinput}I was just{cr}trapped inside{cr}that box!{waitinput}But I owe you{cr}one for freeing{cr}me, so I'll tell{cr}you.{waitinput}A way to get{cr}that there girl{cr}back to normal.{waitinput}Get out of this{cr}cozy village and{cr}explore the world{cr}you live in.{waitinput}You should{cr}be able to{cr}discover the{cr}future that's{waitinput}been invested{cr}in the box.{waitinput}Later!{return}

text_88bcb9:
{window(01)}{unknown(0303,0619)}<player:>{cr}Hey! What do you{cr}mean!?{waitinput}Think you can{cr}get away?{return}

text_88bdd9:
{window(01)}{write}<Célina:>{cr}<player>!{cr}Are you all right?{cr}{waitinput}I heard that you{cr}came in here...{waitinput}...{pause(1e)}{waitframes(00)}Gasp!{cr}{waitframes(ff)}What is that?{return}

text_88be35:
{window(01)}{unknown(0303,0619)}<Yomi:>{cr}Sheesh!{waitinput}That's some{cr}great reception{cr}I get.{return}

text_88be65:
{window(01)}{write}<player:>{cr}I don't know, but{cr}it appears harm-{cr}less.{waitinput}What's up Elle?{waitinput}{return}

text_88be9a:
{clear}<Célina:>{cr}...I don't know...{cr}{waitinput}<player>...I'm...{cr}{pause(14)}...frightened.{waitinput}I...I...{cr}{pause(10)}I feel terribly{cr}scared.{waitinput}I get this feeling{cr}that something is{cr}starting...{waitinput}Something that{cr}really frightens{cr}me.{waitinput}So...{pause(10)}Please...{cr}{pause(10)}Don't leave me...{cr}{pause(10)}All alone...{return}

text_88c126:
{window(01)}{clearbox}{call(88c47b)}{cr}What is it{cr}<player>?{waitinput}You didn't come{cr}to cause trouble{cr}again did you?{waitinput}If you did,{cr}I want you out{cr}of here!{waitinput}{sfx(ff)}{cr}{waitframes(00)} Apologize{cr} Leave{sfx(00)}{waitframes(ff)}{return}

text_88c1a7:
{window(01)}{clearbox}{attributes(00)}Do you intend to{cr}give me more lip?{cr}{sfx(ff)}{waitframes(00)} Apologize{cr} Leave{sfx(00)}{waitframes(ff)}{return}

text_88c1e4:
{clear}<player:>{cr}Er, well...{waitinput}I thought may be{cr}I did a bad thing{cr}the last time.{waitinput}{call(88c47b)}{cr}This is a{cr}real surprise.{waitinput}You honestly{cr}apologized!{waitinput}If you understand{cr}it's all right.{waitinput}We pour our souls{cr}into our{cr}weavings.{waitinput}Don't you ever{cr}repeat that kind{cr}of foolishness{cr}again.{return}

text_88c2d4:
{clear}<player:>{cr}I only came to see{cr}Elle.{waitinput}It's none of your{cr}business, lady.{waitinput}{call(88c47b)}{cr}Goodness!{waitinput}How dare you!{cr}Don't you feel the{cr}least guilt?{return}

text_88c350:
{window(01)}{clearbox}I don't understand{cr}how Elle could be{cr}friends with the{cr}likes of you.{return}

text_88c353:
I don't understand{cr}how Elle could be{cr}friends with the{cr}likes of you.{return}

text_88c391:
{window(01)}{clearbox}What is it <player>?{cr}Elle's in the next{cr}room weaving.{waitinput}{jump(88c353)}

text_88c3c2:
{window(01)}{write}What? Something's{cr}odd. I feel{cr}strange...{waitinput}I feel as if I{cr}awoke from a long{cr}sleep to an{cr}unfamiliar place.{return}

text_88c42d:
{window(01)}{clearbox}Something's wrong{cr}with Elle. She's{cr}crying in her{cr}room.{waitinput}<player>.{cr}{pause(1e)}You didn't do{cr}anything to Elle{cr}did you!?{return}

text_88c47b:
{call(96c671)}{sfx(28)}Woman:  {defaultattributes}{return}

text_88c4c8:
{window(01)}{clearbox}<Célina:>{cr}<player>, I heard{cr}what you did.{waitinput}You should{cr}apologize right{cr}away.{return}

text_88c501:
{window(01)}{clearbox}<Célina:>{cr}Sheesh! <player>!{cr}Why won't you{cr}apologize?{waitinput}You're so{cr}stubborn!{return}

text_88c53b:
{window(01)}{clearbox}<Célina:>{cr}<player>.{waitinput}You should tone{cr}down your mis-{cr}chief.{return}

text_88c5a3:
{window(01)}{write}Yes? <player>.{cr}Elle should be{cr}downstairs.{waitinput}She's weaving{cr}something the{cr}Elder asked for.{return}

text_88c62b:
{window(01)}{write}What am I doing?{cr}Embroidering. I{cr}draw pictures with{cr}threads on cloth.{return}

text_88c674:
{window(01)}{write}I had a strange{cr}dream... I was in{cr}a busy town with{cr}huge buildings...{waitinput}But even there, I{cr}was embroidering{cr}as I do now.{return}

text_88c755:
{window(01)}{clearbox}Elle's weavings{cr}are endowed with a{cr}special power of{cr}evoking happiness{waitinput}I want to become{cr}an artisan weaver{cr}like Elle some{cr}day.{return}

text_88c7ca:
{window(01)}{clearbox}...{pause(1e)}...Goodness.{cr}Was I asleep?{return}

text_88c9e2:
{window(01)}{clearbox}Good morning.{cr}<player>.{cr}I've finished your{cr}cape.{waitinput}I want to give you{cr}this...{cr}But you appear{cr}overburdened.{return}

text_88ca41:
{window(01)}{write}<Célina:>{cr}<player>...{cr}What's the matter?{cr}Can't sleep?{waitinput}Your cape is{cr}almost finished.{cr}I will be done{cr}tomorrow.{waitinput}<player>. Please{cr}get some rest.{waitinput}...But when this{cr}cape is made{waitinput}I get this feeling{cr}<player> will go{cr}far away...{waitinput}You won't do that{cr}will you?{cr} Of course not.{cr} I don't know.{return}

text_88cb37:
{clear}<player:>{cr}What are you{cr}saying? {waitinput}Who said I'm{cr}going anywhere?{waitinput}Yes, I did see the{cr}world outside here{cr}and learned the{cr}world is huge.{waitinput}But...{pause(1e)}I love this{cr}village because{cr}Elle lives here.{cr}I'm not leaving.{waitinput}<Célina:>{cr}Thank you. <player>.{cr}Those words alone{cr}are enough.{waitinput}{jump(88cd2b)}

text_88cc1a:
{clear}<player:>{cr}...{pause(1e)}I don't know.{waitinput}I got this feeling{cr}after seeing the{cr}world outside.{waitinput}Something, some-{cr}where is waiting{cr}for me.{waitinput}<Célina:>{cr}...{pause(1e)}I understand.{waitinput}<player>. You have{cr}a special glow{cr}about you that the{cr}rest of us lack.{waitinput}But remember,{cr}I will always be{cr}with you <player>.{waitinput}However distant...{cr}Please don't ever{cr}forget that.{waitinput}{jump(88cd2b)}

text_88cd25:
{window(01)}{write}<Célina:>{cr}There is still{cr}time before dawn.{waitinput}You should get{cr}some rest.{waitinput}Come see me again{cr}in the morning.{cr}I will wait up for{cr}you.{return}

text_88cd2b:
There is still{cr}time before dawn.{waitinput}You should get{cr}some rest.{waitinput}Come see me again{cr}in the morning.{cr}I will wait up for{cr}you.{return}

text_88cd96:
{window(01)}{write}<Célina:>{cr}<player>.{cr}Did you sleep{cr}well?{waitinput}Here.{pause(10)}Take this.{cr}{pause(10)}Your cape as{cr}promised. It's{cr}light and warm.{waitinput}And I wove in a{cr}prayer to protect{cr}you from{cr}adversity, <player>.{waitinput}I think it will{cr}help you. Please{cr}wear it when you{cr}are in trouble.{waitinput}<player> obtained{cr}{attributes(04)}{color(05, 1b9f)}Elle's cape{defaultattributes}!{return}

text_88ce8b:
{clear}{jump(88ce92)}

text_88ce8f:
{window(01)}{write}<Célina:>{cr}<player>... Please be{cr}careful.{waitinput}I will pray for{cr}your safety.{return}

text_88ce92:
<Célina:>{cr}<player>... Please be{cr}careful.{waitinput}I will pray for{cr}your safety.{return}

text_88cec6:
{window(01)}{write}<Célina:>{cr}......{cr}Crystal cape.{cr}I pray to you.{waitinput}I beseech you to{cr}shield <player>{cr}from harm.{waitinput}And...{cr}{pause(14)}I pray...{cr}Please don't take{cr}<player> far away.{return}

text_88cf38:
{window(01)}{write}<Célina:>{cr}Oh hello. <player>.{waitinput}I'm going to weave{cr}what the Elder{cr}asked for.{waitinput}But he won't tell{cr}me for what it's{cr}to be used.{waitinput}"For a time that{cr}shall come.ù{waitinput}The Elder said.{cr}I wonder what he{cr}means?{return}

text_88cfe9:
{window(01)}{write}<Célina:>{cr}<player>?{cr}Try not to be so{cr}reckless.{waitinput}Even the Elder is{cr}worried.{return}

text_88d029:
{window(01)}{write}<Célina:>{cr}<player>...{waitinput}While I was barely{cr}conscious, I came{cr}to understand.{waitinput}That it was you{cr}<player> who saved{cr}me...{waitinput}I...{pause(14)}I know now for{cr}whom this weaving{cr}is intended.{waitinput}<player>.{cr}Just as you fought{cr}to save us,{waitinput}I, too will help{cr}you .{waitinput}I will weave my{cr}soul into what I{cr}weave for you{cr}<player>.{return}

text_88d0c0:
<player>.{cr}Just as you fought{cr}to save us,{waitinput}I, too will help{cr}you .{waitinput}I will weave my{cr}soul into what I{cr}weave for you{cr}<player>.{return}

text_88d12d:
{window(01)}{write}<Célina:>{cr}{jump(88d0c0)}

text_88d136:
{window(01)}{write}<Célina:>{cr}{pause(14)}...That thread?{cr}It's beautiful.{waitinput}It's crystal{cr}thread.{waitinput}<player>. May I{cr}have that thread?{cr}I want to weave it{cr}into this cape.{waitinput}I'm certain it{cr}will add power{cr}to protect you{cr}<player>.{return}

text_88d1d7:
{window(01)}{write}<Célina:>{cr}I will be finished{cr}for certain by{cr}tomorrow.{waitinput}<player>. You must{cr}be tired. Go get{cr}some sleep at the{cr}Elder's.{waitinput}Please come see me{cr}again tomorrow.{return}

text_88d2fd:
{window(01)}{unknown(0303,0819)}What am I doing?{cr}What does it{cr}look like I'm{cr}doing?{waitinput}I'm milling{cr}grains to make{cr}flour for{cr}baking bread.{waitinput}This mill is{cr}well made.{waitinput}I wonder who{cr}thought up{cr}something like{cr}this.{return}

text_88d39c:
{window(01)}{unknown(0303,0819)}Hey, you're in{cr}the way.{waitinput}If you don't{cr}have any{cr}business here,{cr}be gone.{return}

text_88d3dd:
{window(01)}{unknown(0303,0619)}The gears have{cr}stopped!{cr}Darn it!{waitinput}Who's{cr}responsible{cr}for this!?{return}

text_88d422:
{window(01)}{unknown(0302,081b)}Be it midnight or{cr}whatever, there{cr}are people working{cr}somewhere like me.{return}

text_88d4a6:
{window(01)}{write}... ... ...{cr}{pause(1e)}... huh.{pause(10)}... what?{cr}Oh it's you{cr}<player>.{waitinput}I've been getting{cr}this weird{cr}feeling.{waitinput}{pause(14)}Like I worked like{cr}this a long time{cr}ago.{waitinput}Weird, huh? You{cr}can laugh if you{cr}want.{waitinput}{pause(10)}Heh...{pause(14)}(Sigh)...{return}

text_88d562:
{window(01)}{write}Don't tell the{cr}boss I was day-{cr}dreaming.{return}

text_88d66d:
{window(01)}{write}If you want{cr}something,{cr}step close and{cr}talk to me.{return}

text_88d779:
{window(01)}{write}Found throughout{cr}the world,{cr}{attributes(04)}{color(05, 1b9f)}Magirock.{defaultattributes}{waitinput}It is my role to{cr}reshape their{cr}power.{waitinput}When you obtain{cr}{attributes(04)}{color(05, 1b9f)}Magirock,{defaultattributes}{cr}you shall bring it{cr}to me. Hehehe.{return}

text_88d8cf:
{window(01)}{write}<player>?{cr}Please don't teach{cr}the kids any more{cr}bad games OK?{waitinput}Just yesterday,{cr}they threw and{cr}broke all the{cr}vases here.{return}

text_88d93d:
{window(01)}{write}<player>? {cr}I saw that! What I{cr}put up with!{return}

text_88d9b4:
{window(01)}{clearbox}I'm not allowed to{cr}go out today{cr}because crystal{cr}blue is flying.{return}

text_88d9eb:
{window(01)}{clearbox}I didn't do{cr}anything!{cr}You're really mean{cr}<player>!{return}

text_88da92:
{window(01)}{write}Snuffle...{cr}Sniff...{waitinput}Oh <player>!{cr}I had this really{cr}scary dream.{waitinput}I dreamt that{cr}everyone turns{cr}into ice.{waitinput}Snuffle...{cr}Sniff...{return}

text_88db03:
{window(01)}{write}<player>,{cr}I saw another{cr}dream.{waitinput}I had a dream{cr}meeting you{cr}<player>,{waitinput}somewhere I never{cr}ever seen. Isn't{cr}it nice?{return}

text_88db5b:
{window(01)}{write}The Elder told me{cr}this story.{waitinput}{attributes(04)}{color(05, 1b9f)}When Pandora's box{cr}was opened, all{cr}the causes of{cr}misery flew out.{waitinput}But at the end,{cr}Hope alone{cr}remained...{cr}{defaultattributes}{pause(20)}Hey. {pause(18)}What's {pause(10)}hope?{return}

text_88dbf7:
{window(01)}{write}...I slept in.{cr}Mom's gonna be{cr}mad.{return}

text_88dc99:
{window(01)}{write}Well hello there!{cr}I'm the hunky flag{cr}guy who's the talk{cr}of the town.{waitinput}Which event flags{cr}do you want up?{cr}Choose up or down!{cr}(A: On/B: Cancel){return}

text_88dd23:
{window(01)}{unknown(060b,020b)}{sfx(ff)}{waitframes(00)}Flag:{memory(04bc)}{return}

text_88dd37:
{return}

text_88dd39:
{window(01)}{write}Then let's hoist{cr}{memory(04bc)}flag.{waitinput}{jump(88dd59)}

text_88dd59:
But if events get{cr}screwy, don't{cr}blame me.{cr}I didn't do it!{return}

text_88dd8e:
{window(01)}{write}OK! I'm at your{cr}service whenever{cr}you need!{return}

text_88dee1:
{return}

text_88dee3:
{window(01)}{write}{cr}Ouch!{return}

text_88df1f:
{window(01)}{write}Yoww! What are{cr}you doing?{cr}You're some tough{cr}guy <player>!{return}

text_88df83:
{window(01)}{write}Ouch!{cr}How dare you!{cr}I'm going to the{cr}Elder about this!{return}

text_88dfef:
{window(01)}{write}Owww! That hurt!{cr}Why are you so{cr}mean?!{return}

text_88e04b:
{window(01)}{write}Hey! Hey! <player>!{cr}What do you think{cr}you're doing? My{cr}crop is ruined!{return}

text_88e0c3:
{window(01)}{write}Yaaaargh!{cr}<player>'s being{cr}mean!{return}

text_88e1c4:
{window(01)}{clearbox}<player:>{cr}What's happening{cr}here?{cr}Say something!{return}

text_88e1eb:
{window(01)}{clearbox}<player:>{cr}Say something!{cr}Darn! The body's{cr}gotten ice cold!{return}

text_88e222:
{window(01)}{clearbox}<player:>{cr}Why is this{cr}happening?{waitinput}I opened the{cr}door!{waitinput}Why do you guys{cr}have to end up{cr}this way?{return}

text_88e276:
{window(01)}{clearbox}<player:>{cr}Elle...{cr}Say something!{cr}What's going on?{return}

text_88e29f:
{window(01)}{clearbox}{sfx(25)}...{pause(14)}...The Elder!{cr}That fogy had that{cr}box hidden away.{waitinput}The old-timer{cr}ought to know{cr}something.{return}

text_88e302:
{window(01)}{clearbox}<player:>{cr}Elle...{waitinput}I promise, I'll{cr}get you back to{cr}normal. Wait.{return}

text_88e33e:
{window(01)}{clearbox}<player:>{cr}Wait for me.{waitinput}I'll get you back{cr}to normal right{cr}away!{return}

text_88e379:
{window(01)}{clearbox}<player:>{cr}...Hey. What are{cr}you doing here?{cr}Say something!{return}

text_88e3af:
{window(01)}{clearbox}<player:>{cr}Hey!{cr}What happened?{waitinput}What the heck{cr}happened to you?{return}

text_88e3e1:
{window(01)}{clearbox}<player:>{cr}What's the matter?{cr}What happened to{cr}you? Answer me!{return}

text_898056:
{window(01)}{clearbox}Lhasa does not be-{cr}long to any{cr}country. It has no{cr}leaders.{waitinput}Under the eye of{cr}Lord Kumari, we{cr}live in total{cr}harmony.{return}

text_8980cc:
{window(01)}{clearbox}We built our homes{cr}in stone cliffs to{cr}avoid harsh winds{cr}and snow.{return}

text_898111:
{window(01)}{clearbox}Meihou has{cr}traveled far. I{cr}enjoy his tales of{cr}distant lands.{return}

text_89813f:
{window(01)}{write}Meihou traveled{cr}seeking the truth{cr}behind an old{cr}saying of Lhasa.{return}

text_89816e:
{window(01)}{clearbox}You plan to head{cr}west? Legend tells{cr}of a prosperous{cr}kingdom there.{return}

text_8981eb:
{window(01)}{clearbox}This temple is the{cr}spiritual gather-{cr}ing place of the{cr}villagers.{waitinput}Faith gives me the{cr}strength to over-{cr}come difficulties{cr}and survive.{return}

text_89826c:
{window(01)}{clearbox}Meihou studied{cr}under the previous{cr}Lord Kumari in the{cr}past.{waitinput}He has been away{cr}on long journeys.{cr}It is rare to find{cr}him in Lhasa.{return}

text_8982e4:
{window(01)}{clearbox}I hear the con-{cr}tinent's west is {cr}very advanced. Not{cr}that I care, but.{return}

text_89836e:
{window(01)}{clearbox}<Meuhi:>{cr}Ahhh.{cr}Back at last.{waitinput}...? An unfamiliar{cr}face.{cr}I must first speak{cr}with Lord Kumari.{waitinput}If you wish to{cr}speak with me, it{cr}will have to wait{cr}a while.{return}

text_8984ab:
{window(00)}{write}{sfx(ff)}<player> is fully{cr}restored!{pause(3c)}{sfx(00)}{return}

text_898659:
{window(01)}{clearbox}You've finally{cr}awoken.{cr}<player>{cr}I am {attributes(04)}{color(05, 1b9f)}Kumari{defaultattributes}.{waitinput}Until you get{cr}better, you should{cr}rest at Lhasa.{cr}It is safe here.{waitinput}You will discover{cr}what you must do{cr}in due time.{waitinput}{return}

text_8986f7:
{window(01)}{write}{jump(8986fe)}

text_8986fd:
{clear}I have something{cr}I wish to give you{cr}but you have no{cr}space...{return}

text_8986fe:
I have something{cr}I wish to give you{cr}but you have no{cr}space...{return}

text_89873b:
{window(01)}{write}{jump(898742)}

text_898741:
{clear}You can no longer{cr}converse with{cr}plants and{cr}animals.{waitinput}Take this with{cr}you. In dire {cr}danger, use it to{cr}summon me.{waitinput}<player> obtained{cr}{call(96c66a)}BonePin{defaultattributes}!{return}

text_898742:
You can no longer{cr}converse with{cr}plants and{cr}animals.{waitinput}Take this with{cr}you. In dire {cr}danger, use it to{cr}summon me.{waitinput}<player> obtained{cr}{call(96c66a)}BonePin{defaultattributes}!{return}

text_8987c0:
{window(01)}{clearbox}<Kavar:>{cr}<player>.{waitinput}There is always a{cr}purpose to what {cr}occurs in life.{waitinput}Your presence will{cr}inevitably be tied{cr}to whatever will{cr}happen here.{return}

text_898829:
{window(01)}{clearbox}<Kavar:>{cr}<player>. Will you{cr}hear out Meihou's{cr}tale?{waitinput}I think you would{cr}be able to come to{cr}his help.{return}

text_898883:
{window(01)}{clearbox}<Kavar:>{cr}<player>.{waitinput}Your presence{cr}here is not{cr}without purpose.{waitinput}The arrival of{cr}Meihou after your{cr}awakening is also{cr}significant.{waitinput}Can you lend us{cr}your strength for{cr}Meihou and{cr}Meilin's sake?{return}

text_89890e:
{window(01)}{clearbox}<Kavar:>{cr}<player>.{cr}Thank you for{cr}saving Meilin.{waitinput}The trail to the{cr}continent's west{cr}has opened.{waitinput}If you desire, you{cr}should go. New{cr}encounters await{cr}your arrival.{return}

text_89899a:
{window(01)}{clearbox}All in the{cr}universe revolves{cr}as a perfect{cr}circle.{waitinput}{pause(1e)}And all their{cr}fates.{waitinput}All have been{cr}cecreed by destiny{cr}deep in the{cr}distant past.{waitinput}But you give me{cr}the feeling that{cr}you could even{cr}alter destiny.{waitinput}I can help you{cr}only in a small{cr}way, but call me{cr}when you need.{return}

text_898a93:
{window(01)}{clearbox}<player>, I'm glad{cr}you're safe.{cr}You met him didn't{cr}you?{waitinput}{pause(1e)}The man they call{cr}Beruga.{waitinput}He introduced the{cr}star of darkness{cr}and bred dis-{cr}harmony.{waitinput}The balance of{cr}life was shattered{cr}leaving man unaff-{cr}ected by death.{waitinput}But in Lhasa,{cr}there is an old{cr}saying.{waitinput}{call(96c66a)}Starstones laid at{cr}the grave at{cr}time's end calls{cr}the golden child.{defaultattributes}{waitinput}Meihou journeyed{cr}far seeking the{cr}truth behind the{cr}saying.{waitinput}But Meihou only{cr}managed to obtain{cr}fleeting glimpses{cr}of the truth.{waitinput}{jump(898c1a)}

text_898c17:
{window(01)}{clearbox}Human fate is a{cr}fixed loop. What{cr}one seeks is not{cr}always found.{waitinput}You are different.{cr}You exist outside{cr}the loop of fate.{waitinput}Seek out the Star-{cr}stones and place{cr}them at the grave{cr}at time's end.{waitinput}There is no other{cr}way of realigning{cr}the disrupted loop{cr}of fate.{return}

text_898c1a:
Human fate is a{cr}fixed loop. What{cr}one seeks is not{cr}always found.{waitinput}You are different.{cr}You exist outside{cr}the loop of fate.{waitinput}Seek out the Star-{cr}stones and place{cr}them at the grave{cr}at time's end.{waitinput}There is no other{cr}way of realigning{cr}the disrupted loop{cr}of fate.{return}

text_898d0c:
{window(01)}{clearbox}<Kavar:>{cr}<player>. You{cr}appear injured.{cr}{pause(14)}Close your eyes.{return}

text_898da0:
{window(01)}{write}All living things{cr}eventually lose{cr}their physical{cr}forms.{waitinput}We live praying{cr}for happiness in{cr}our future lives.{return}

text_898dfc:
{window(01)}{write}We slept a long{cr}time in darkness{cr}and re-emerged in{cr}this world.{waitinput}What has happened{cr}came about because{cr}of something in{cr}the past.{return}

text_898e75:
{window(01)}{write}Everything now is{cr}rooted in events{cr}from previous{cr}lives.{return}

text_898ea7:
{window(01)}{write}All that people do{cr}and have done will{cr}shape the future.{waitinput}The past shapes{cr}the present, and{cr}the present shapes{cr}the future.{return}

text_898f1d:
{window(01)}{write}Somewhere, I hear{cr}of an island that{cr}lies outside the{cr}flow of time.{waitinput}The golden child{cr}of legend is said{cr}to be born there.{return}

text_898f88:
{window(01)}{write}The five stars for{cr}awakening the gol-{cr}den child echo the{cr}heavens.{return}

text_898fc5:
{window(01)}{write}The factors{cr}shaping fate are{cr}being twisted.{waitinput}Only the golden{cr}child sharing both{cr}light and darkness{cr}can stop this.{return}

text_899039:
{window(01)}{write}What negates the{cr}power of darkness{cr}is not light, but{cr}darkness.{waitinput}Darkness is{cr}created not of{cr}darkness, but of{cr}light.{waitinput}The golden child{cr}is said to rep-{cr}resent both light{cr}and darkness.{return}

text_89911b:
{window(01)}{clearbox}Lord Kumari is a{cr}living god. he{cr}will be reborn{cr}after his death.{waitinput}Through many{cr}bodies, he has{cr}witnessed the{cr}world's growth.{return}

text_899180:
{window(01)}{clearbox}{call(96c66a)}Starstones laid at{cr}the grave at {cr}time's end calls{cr}the golden child.{defaultattributes}{waitinput}This is an old{cr}saying of Lhasa.{waitinput}The golden child{cr}is said to right{cr}the factors that{cr}shape fate.{return}

text_89920e:
{window(01)}{clearbox}Lord Kumari stated{cr}this.{waitinput}You belong to{cr}nothing. And{cr}therefore you are{cr}important.{return}

text_8992af:
{window(01)}{clearbox}{call(96c66a)}{sfx(28)}Monk: {defaultattributes}{cr}Lord Kumari.{cr}Master Meihou has{cr}arrived.{waitinput}<Kavar:>{cr}Yes, I know.{cr}Please tell him to{cr}come.{return}

text_899383:
{window(01)}{waitbefore}<Meuhi:>{cr}Sigh... I'm having{cr}a difficult time{waitinput}with my grand-{cr}daughter.{waitinput}<Kavar:>{cr}You mean {attributes(04)}{color(05, 1b9f)}Meilin{defaultattributes}?{waitinput}Even the wisest{cr}mind in Lhasa is{cr}no match then?{waitinput}<Meuhi:>{cr}I'm embarrassed.{cr}Lord Kumari, what{cr}can one do?{waitinput}Spending all her{cr}time in a mirage{cr}of a town cannot{cr}be good for her.{waitinput}Worse, her own{cr}power could cause{cr}trouble.{return}

text_8994a9:
{window(01)}{clearbox}<Meuhi:>{cr}You are <player>?{waitinput}I have heard about{cr}you from Lord{cr}Kumari.{waitinput}I was just talking{cr}about my grand-{cr}daughter.{waitinput}She is named{cr}{pause(14)}{attributes(04)}{color(05, 1b9f)}Meilin{defaultattributes}.{waitinput}She used to live{cr}in {attributes(04)}{color(05, 1b9f)}Louran{defaultattributes} with her{cr}parents, but the{cr}town fell in war.{waitinput}She lives with me{cr}now, but she{cr}misses her dead{cr}parents.{waitinput}So she spends her{cr}days playing in{cr}the ruins that{cr}were Louran.{waitinput}Where is {attributes(04)}{color(05, 1b9f)}Louran{defaultattributes}?{waitinput}{attributes(04)}{color(05, 1b9f)}In the desert{cr}northeast of here{defaultattributes},{cr}supposedly.{waitinput}However, I could{cr}never find it{cr}because Meilin{cr}obstructed me.{return}

text_8995ed:
Where is {attributes(04)}{color(05, 1b9f)}Louran{defaultattributes}?{waitinput}{attributes(04)}{color(05, 1b9f)}In the desert{cr}northeast of here{defaultattributes},{cr}supposedly.{waitinput}However, I could{cr}never find it{cr}because Meilin{cr}obstructed me.{return}

text_899669:
{window(01)}{clearbox}<Meuhi:>{cr}{jump(8995ed)}

text_899672:
{window(01)}{clearbox}I'm concerned. She{cr}has disappeared{cr}again leaving her{cr}dog Turbo.{waitinput}Did you visit the{cr}nomad's village?{cr}Stop to ask for{cr}directions.{return}

text_8996ee:
{window(01)}{clearbox}Meilin is here.{cr}She is training{cr}outside. Did some-{cr}thing happen?{waitinput}Since her return,{cr}she is acting{cr}suddenly much more{cr}grown up.{return}

text_89978b:
{window(01)}{clearbox}{cr}Sniff. Whine...{return}

text_8997c8:
{window(01)}{clearbox}This is the place{cr}of the dead.{waitinput}Barbaric? No! Man{cr}eats meat. Plants{cr}draw nutrients{cr}from the dead.{waitinput}Lives revolve in a{cr}perfect circle.{cr}There is nothing{cr}that is unneeded.{return}

text_899866:
{window(01)}{clearbox}We do not consider{cr}the death of{cr}people to be a sad{cr}thing.{waitinput}Souls of people{cr}live on so we will{cr}encounter them in{cr}the future.{return}

text_899901:
{window(01)}{clearbox}When I grow up,{cr}I'm becoming a{cr}monk to protect{cr}Lord Kumari!{return}

text_899982:
{window(01)}{clearbox}Lord Kumari can{cr}instantly heal any{cr}disease or injury.{return}

text_8999b6:
{window(01)}{clearbox}Mr. Meihou's been{cr}to many places and{cr}tells us neat{cr}stories.{return}

text_8999f0:
{window(01)}{write}Where are you{cr}from? Please tell{cr}me about it.{return}

text_899a1b:
{window(01)}{write}Have you already{cr}seen {attributes(04)}{color(05, 1b9f)}Lord Kumari{defaultattributes}?{cr}He was very con-{cr}cerned about you.{waitinput}Lord Kumari has a{cr}wonderful power.{return}

text_899af6:
{window(01)}{clearbox}I, I'm called{cr}Luki! I'm glad{cr}you're better.{return}

text_899b20:
{window(01)}{clearbox}Do you want some{cr}butter tea?{cr}It's nourishing{cr}and tasty.{return}

text_899b5b:
{window(01)}{clearbox}Where did you come{cr}from?{cr}Where are you{cr}going next?{waitinput}If you have no-{cr}where to go, you{cr}should stay in{cr}this village.{return}

text_899bca:
{window(01)}{clearbox}<player>. You mean{cr}to find Louran?{cr}You shouldn't!{waitinput}There have been{cr}many people who{cr}simply disappeared{cr}in that area.{return}

text_899c35:
{window(01)}{clearbox}Yes, I know it's{cr}for Lord Kumari,{cr}but I don't want{cr}you to go.{return}

text_899c76:
{window(01)}{clearbox}Lord Kumari said{cr}that you will make{cr}a long, tormented{cr}journey...{waitinput}I think it would{cr}be fine to just{cr}stop to rest when{cr}things are hard.{waitinput}When you grow{cr}weary, you can{cr}always return to{cr}my welcome.{return}

text_899d24:
{window(01)}{clearbox}You're back.{cr}<player>.{cr}Make yourself{cr}comfortable!{waitinput}However much the{cr}world changes,{cr}Lhasa will always{cr}remain this way.{waitinput}<player>, you can{cr}always return here{cr}the way you re-{cr}member it.{return}

text_899e6a:
{window(01)}{clearbox}{cr}..........{return}

text_899e79:
{window(01)}{clearbox}{waitframes(00)}Gasp!!{cr}{waitframes(ff)}{pause(1e)}...{pause(28)}{pause(28)}Y-you... You're{cr}awake.{pause(28)}H-how do{cr}you feel?{waitinput}I... I{cr}{pause(1e)}I have to go tell{cr}Lord Kumari!{waitinput}Wait. {pause(1e)}Don't try to{cr}move yet.{return}

text_899f69:
{window(01)}{clearbox}You feel fine{cr}already? You were{cr}in deep sleep for{cr}three years.{waitinput}Don't exert your-{cr}self.{cr}Eat well and build{cr}your strength.{return}

text_89a04b:
{window(01)}{clearbox}{attributes(04)}{color(05, 1b9f)}Meihou{defaultattributes} studied{cr}under the previous{cr}Lord Kumari.{waitinput}He confers{cr}miracles and edu-{cr}cation on his wide{cr}journeys.{return}

text_89a0f5:
{window(01)}{clearbox}<player> was it?{cr}I was shocked when{cr}I found you.{waitinput}You were curled up{cr}like a newborn{cr}baby in unshakable{cr}sleep.{return}

text_89a15f:
{window(01)}{clearbox}Luki took care of{cr}you while you{cr}slept on.{waitinput}She took care of{cr}you in a way that{cr}impressed even us.{return}

text_89a1ba:
{window(01)}{clearbox}Luki has taken{cr}ill. She has never{cr}been sick before{cr}this...{waitinput}She is suffering{cr}from a fever that{cr}won't abate.{return}

text_89a1f7:
{waitinput}She is suffering{cr}from a fever that{cr}won't abate.{return}

text_89a296:
{window(01)}{clearbox}I have never{cr}feared death as I{cr}see happiness in{cr}my future life.{return}

text_89a2cc:
{window(01)}{clearbox}Meihou's grand-{cr}child wields a{cr}strange power.{waitinput}It's said she can{cr}freely create and{cr}control mirages.{return}

text_89a31c:
{window(01)}{write}Have you already{cr}seen {attributes(04)}{color(05, 1b9f)}Lord Kumari{defaultattributes}?{waitinput}Lord Kumari is{cr}inside. You should{cr}pay your respect.{return}

text_89a402:
{window(01)}{clearbox}Ho! It's you!{cr}You're finally{cr}awake! Pleasant{cr}dreams?{return}

text_89a495:
{window(01)}{clearbox}Yaks are impor-{cr}tant. It carries{cr}things. It gives{cr}milk and meat.{waitinput}And its dung can{cr}be burned as fuel.{cr}Nothing goes to{cr}waste.{return}

text_89a529:
{window(01)}{clearbox}{cr}Baaaaaaaaaaaaa{return}

text_89a5c5:
{window(01)}{write}Oh!{cr}{pause(28)}You've come to.{cr}Wait! Don't try to{cr}move.{waitinput}I arrived just as{cr}Lord Kumari came{cr}with you terribly{cr}injured.{waitinput}You may be aware{cr}of this but the{cr}star of darkness{cr}has re-emerged.{waitinput}It erased a city{cr}from the world{cr}with no effort.{return}

text_89a76b:
<player>, if you{cr}have the will, ask{cr}Lord Kumari the{cr}way.{waitinput}Before the star of{cr}darkness consumes{cr}us all...{return}

text_89a7bc:
{window(01)}{clearbox}{jump(89a76b)}

text_89a7c2:
{window(01)}{clearbox}I have traveled{cr}seeking the truth{cr}behind Lhasa's{cr}ancient saying.{waitinput}I have the power{cr}to dimly see into{cr}the future.{waitinput}I tried to find{cr}the Starstones{cr}with that power.{cr}{pause(28)}But I could not.{waitinput}Strangely, now{cr}I can vaguely see{cr}them.{waitinput}{pause(28)}I can see their{cr}locations.{waitinput}{pause(28)}And I see who is{cr}getting them.{waitinput}{call(96c66a)}Starstones{defaultattributes} are in{cr}an icy village.{cr}A hot and arid{cr}land.{waitinput}A town that has{cr}died. An ancient{cr}temple.{waitinput}And a high rock{cr}tower.{waitinput}They all await...{cr}you...{return}

text_89a8cc:
{call(96c66a)}Starstones{defaultattributes} are in{cr}an icy village.{cr}A hot and arid{cr}land.{waitinput}A town that has{cr}died. An ancient{cr}temple.{waitinput}And a high rock{cr}tower.{waitinput}They all await...{cr}you...{return}

text_89a961:
{window(01)}{clearbox}{jump(89a8cc)}

text_89a9b4:
{window(01)}{clearbox}...{pause(3c)}{waitframes(00)}<player>!{cr}I missed you!{cr}{waitframes(ff)}{pause(3c)}You came back!{waitinput}I'm training to{cr}properly use my{cr}abilities.{waitinput}I must train{cr}properly so I can{cr}help you <player>!{return}

text_89aa20:
{window(01)}{clearbox}...{pause(3c)}{waitframes(00)}<player>!{cr}I missed you!{cr}{waitframes(ff)}{pause(3c)}Are you better{cr}now?{waitinput}I wanted to nurse{cr}you , but Grand-{cr}father forbade me.{cr}{waitinput}...{pause(28)}I heard.{cr}You went into{cr}Beruga's lab.{waitinput}I'm training to{cr}properly use my{cr}abilities.{waitinput}I'm...{pause(28)}Going to{cr}become strong.{waitinput}I will train{cr}properly so I can{cr}help you <player>!{waitinput}If there's any-{cr}thing I can do,{cr}please tell me{cr}.{return}

text_89ab27:
{window(01)}{clearbox}If you ever have a{cr}problem, don't{cr}forget I'm right{cr}here for you.{waitinput}If it's for you{cr}, I'll go{cr}anywhere.{return}

text_89abd2:
{window(01)}{clearbox}We roam seeking{cr}grass and sleep{cr}under the stars.{cr}We are free.{waitinput}But we always face{cr}dangers of nature{cr}and outsiders.{cr}Such is our life.{return}

text_89ac54:
{window(01)}{clearbox}I know not why you{cr}have come, but{cr}there is nothing{cr}here for you.{waitinput}We are simply busy{cr}enough just living{cr}day to day.{return}

text_89acc5:
{window(01)}{clearbox}...{cr}{pause(1e)}What did you say?{cr}A message from{cr}Meihou?{waitinput}Any acquaintance{cr}of the fine man{waitinput}cannot be turned{cr}away without help.{cr}{waitinput}You wish to cross{cr}the {attributes(04)}{color(05, 1b9f)}Lost Desert{defaultattributes}?{waitinput}Remember these{cr}words carefully.{waitinput}{attributes(04)}{color(05, 1b9f)}Walk west until{cr}three boulders we{cr}call Triangle{cr}Stones.{waitinput}Turning south,{cr}seek boulders{cr}arranged as a{waitinput}serpentine{cr}dragon.{waitinput}Head northwest.{cr}Turn north when{cr}you come alongside{cr}dragon skulls.{waitinput}The exit is near a{cr}giant skull.{waitinput}{attributes(00)}Go exactly as I{cr}said and you will{cr}get through the{cr}Desert.{return}

text_89ad7c:
{attributes(04)}{color(05, 1b9f)}Walk west until{cr}three boulders we{cr}call Triangle{cr}Stones.{waitinput}Turning south,{cr}seek boulders{cr}arranged as a{waitinput}serpentine{cr}dragon.{waitinput}Head northwest.{cr}Turn north when{cr}you come alongside{cr}dragon skulls.{waitinput}The exit is near a{cr}giant skull.{waitinput}{attributes(00)}Go exactly as I{cr}said and you will{cr}get through the{cr}Desert.{return}

text_89ae85:
{window(01)}{clearbox}If you wish to get{cr}through the Lost{cr}Desert, memorize{cr}these directions.{waitinput}{jump(89ad7c)}

text_89aef6:
{window(01)}{clearbox}This is our {cr}grazing land!{cr}Don't walk in{cr}unbidden!{return}

text_89af2c:
{window(01)}{clearbox}A while back,{cr}another stranger{cr}visited.{waitinput}He was so friendly{cr}we opened up to{cr}him after a while.{cr}{waitinput}He said he was{cr}going to write{cr}about us and our{cr}way of life.{return}

text_89afeb:
{window(01)}{clearbox}Who are you?{cr}We are few in{cr}number. We have{cr}nothing you need.{return}

text_89b025:
{window(01)}{clearbox}By accepting{cr}nature as it is,{cr}it is nothing to{cr}be feared.{waitinput}I believe that{cr}people are much{cr}more terrifying.{return}

text_89b0ab:
{window(01)}{clearbox}What do you want?{cr}Go take it up with{cr}my husband out-{cr}side.{return}

text_89b0e3:
{window(01)}{clearbox}As you can see we{cr}have nothing. But{cr}please make your-{cr}self at home.{return}

text_89b191:
{window(01)}{clearbox}Who are you?{cr}Who said you can{cr}come in?{cr}Get out of here!{return}

text_89b1cc:
{window(01)}{clearbox}I heard you're{cr}acquainted with{cr}Meihou.{waitinput}If you see Meihou,{cr}please tell him to{cr}visit sometime.{return}

text_89b227:
{window(01)}{clearbox}It's useless{cr}speaking to that{cr}child! She can't{cr}talk!{waitinput}Her parents dis-{cr}appeared. She{cr}hasn't spoken a{cr}word since.{return}

text_89b290:
{window(01)}{clearbox}I'm just taking{cr}care of her. Do{cr}you have a problem{cr}with that?{return}

text_89b2d1:
{window(01)}{clearbox}Goodness!{cr}Chija speaking!{cr}Isn't that some-{cr}thing?{return}

text_89b306:
{window(01)}{clearbox}Chija's gone.{cr}People who claim{cr}to be her parents{cr}came for her.{waitinput}She's probably{cr}living happily in{cr}Yunkou with them.{return}

text_89b3d1:
{clear}<player:>{cr}I'm sorry. I can't{cr}give you this.{waitinput}{call(89b515)}{jump(89b4b2)}

text_89b3f9:
{clear}<player:>{cr}The flower I have{cr}here? Sure.{cr}Here you go.{waitinput}<player> gave{cr}{call(96c66a)}Pretty Flower {defaultattributes}to{cr}the little girl.{waitinput}{call(89b515)}{cr}{waitframes(04)}..........{cr}...{pause(28)}Thank you.{cr}{pause(28)}I'm...{pause(28)}Chija.{return}

text_89b480:
{window(01)}{clearbox}{waitframes(04)}.....Thank you....{cr}{pause(28)}...for flower.....{waitframes(ff)}{return}

text_89b4af:
{window(01)}{clearbox}{cr}... ... ...{return}

text_89b4b2:
{cr}... ... ...{return}

text_89b4bf:
{window(01)}{clearbox}{waitframes(04)}... ... ...{cr}{pause(28)}....Flower...{cr}{pause(28)}....Pretty...{waitinput}...can I have it?{cr}{waitframes(00)} Sure.{cr} Sorry.{waitframes(ff)}{return}

text_89b515:
{call(96c671)}{sfx(28)}Girl: {defaultattributes}{return}

text_89b537:
{window(01)}{clearbox}Are you a{cr}kidnapper?{return}

text_89b54f:
{window(01)}{clearbox}You aren't a{cr}kidnapper.{cr}You look too nice{cr}anyway.{return}

text_89b63c:
{window(01)}{clearbox}<player:>{cr}Whoooah!{cr}Some sand storm!{waitinput}Can't keep eyes{cr}open!{return}

text_89b672:
{window(01)}{write}Wha...{return}

text_89b67c:
{window(01)}{write}<player:>{cr}What was that{cr}about?{cr}Hey, wait a sec.{return}

text_89b725:
{window(01)}{clearbox}<Meilin:>{cr}What do you want?{cr}Who asked you to{cr}come?{waitinput}This is my house!{return}

text_89b766:
{window(01)}{clearbox}<Meilin:>{cr}Why did you come{cr}here?{cr}This is my town!{waitinput}This isn't{cr}intended for you!{cr}Get out!{cr}{return}

text_89b7bb:
{window(01)}{clearbox}<Meilin:>{cr}Turbo!{cr}Get away from him!{cr}Come here!{return}

text_89b7e6:
{window(01)}{clearbox}<Meilin:>{cr}Get out!{cr}Don't come back!{cr}Leave town now!{return}

text_89b881:
{window(01)}{clearbox}{cr}Whine...{return}

text_89b90a:
{window(01)}{clearbox}You're a traveler?{cr}We haven't got{cr}much, but please{cr}do rest a while.{waitinput}Or do you have a{cr}purpose?{cr}{waitframes(00)} Where's Meilin?{cr} No.{waitframes(ff)}{return}

text_89b974:
{clear}<player:>{cr}I'm looking for {cr}girl named Meilin.{cr}{waitinput}{call(89bb97)}{cr}A friend of{cr}Meilin? She's{cr}home.{waitinput}Chuckle.{cr}{pause(28)}Crawl into the{cr}{attributes(04)}{color(05, 1b9f)}chimney{defaultattributes}there.{return}

text_89b9e6:
{window(01)}{clearbox}Isn't it strange?{cr}But that's the way{cr}to Meilin's room.{return}

text_89ba14:
{clear}<player:>{cr}I just strolled{cr}by.{waitinput}{attributes(00)}{call(89bb97)}{cr}Is that right.{waitinput}It must have been{cr}destiny that we{cr}became acquainted.{cr}{waitinput}We are a family of{cr}three, my husband,{cr}daughter {attributes(04)}{color(05, 1b9f)}Meilin{defaultattributes}{cr}and myself.{return}

text_89bab0:
{clear}<player:>{cr}I just strolled{cr}by.{waitinput}{call(89bb97)}{cr}You're odd. My{cr}husband is over{cr}there.{waitinput}Take it up with{cr}him please.{return}

text_89bb04:
{window(01)}{clearbox}Yes? Do you want{cr}something?{cr}{waitframes(00)} Where's Meilin?{cr} No.{waitframes(ff)}{return}

text_89bb37:
{window(01)}{clearbox}...I'm sorry.{cr}{attributes(04)}{color(05, 1b9f)}Meilin{defaultattributes} said{cr}terrible things to{cr}you.{waitinput}I wonder what{cr}happened? She is{cr}usually kind and{cr}considerate.{return}

text_89bb97:
{call(96c671)}{sfx(28)}Meilin's mother: {defaultattributes}{return}

text_89bbdc:
{window(01)}{clearbox}Welcome traveler{cr}If you wish, I{cr}will tell you{cr}about this town.{return}

text_89bc18:
{window(01)}{clearbox}Many travelers{cr}pass through{cr}Louran.{waitinput}As we are in a{cr}desert, we have{cr}little crops. But{cr}we do have gems.{waitinput}Because of our{cr}gems we can live{cr}affluently and{cr}happily.{return}

text_89bcae:
{window(01)}{clearbox}I live this way{cr}with my wife and{cr}daughter. I desire{cr}nothing more.{return}

text_89bd40:
{window(01)}{clearbox}Welcome, traveler.{cr}Please stay as a{cr}guest free of{cr}charge.{waitinput}...But it is too{cr}early to check in.{cr}You should see the{cr}town first.{return}

text_89bdb6:
{window(01)}{write}You must be{cr}exhausted. I made{cr}your bed so you{cr}can rest.{return}

text_89bdf1:
{window(01)}{clearbox}Please use the{cr}front bed. Sleep{cr}well, it's free.{return}

text_89be48:
{window(01)}{clearbox}Oh, another guest.{cr}I'm {attributes(04)}{color(05, 1b9f)}Hedyn{defaultattributes}.{waitinput}Isn't this a nice{cr}town? The people{cr}are so friendly.{cr}You should stay.{return}

text_89beaa:
{window(01)}{clearbox}I've been here for{cr}a long time.{waitinput}I can't remember{cr}where I came from{cr}or where I was{cr}headed.{return}

text_89bf5e:
{window(01)}{clearbox}Where you're from{cr}or you're headed{cr}is of no concern.{cr}Enjoy today!{return}

text_89bf99:
{window(01)}{write}Travelers like you{cr}often come to{cr}dream a night-long{cr}dream.{return}

text_89c001:
{window(01)}{clearbox}Hello son.{cr}You want a melon?{cr}Juicy and tasty!{return}

text_89c032:
{window(01)}{clearbox}How about salted{cr}meat? I'll give{cr}you a bargain!{return}

text_89c09d:
{window(01)}{clearbox}{cr}Yaaay! Yaaay!{return}

text_89c0af:
{window(01)}{clearbox}This is a lost{cr}town?{cr}Hahaha, what are{cr}you talking about?{return}

text_89c0e5:
{window(01)}{clearbox}Louran is small,{cr}but we have plans{cr}to make it bigger.{cr}{waitinput}We plan to build{cr}more homes in the{cr}east and north.{return}

text_89c16a:
{window(01)}{clearbox}I'm going to make{cr}a doorway here.{cr}...If this solid{cr}wall will let me.{return}

text_89c1ea:
{window(01)}{clearbox}Traveler. Are you{cr}seeking an inn?{cr}{waitframes(00)} Where's an inn?{cr} Where's Meilin?{waitframes(ff)}{return}

text_89c223:
{clear}<player:>{cr}Maybe I will rest.{cr}Where is an inn?{waitinput}{call(89c38a)}{cr}Keep going to the{cr}far end at the{cr}left.{waitinput}You can't miss it.{cr}{waitinput}The walls protect{cr}against sand{cr}storms. And they{cr}confuse strangers.{return}

text_89c2c8:
{clear}<player:>{cr}I don't need an{cr}inn.{waitinput}Gramps, do you{cr}know where Meilin{cr}lives?{waitinput}{call(89c38a)}{cr}Meilin's? Go left{cr}from the square.{waitinput}It's the house{cr}behind Temjin's.{waitinput}You can go from{cr}house to house{cr}here. We're like a{cr}big family.{return}

text_89c38a:
{call(96c66a)}{sfx(28)}Old man: {defaultattributes}{return}

text_89c3c7:
{window(01)}{clearbox}Are you a{cr}traveler? I once{cr}trained as a monk{cr}while traveling.{waitinput}I get a feeling of{cr}impending darkness{cr}in the future of{cr}this town.{waitinput}Although I am{cr}weak, I have{cr}stayed to help{cr}you.{return}

text_89c46e:
{window(01)}{clearbox}The town is{cr}growing steadily.{cr}I hope my fears{cr}never come true...{return}

text_89c4cf:
{window(01)}{write}A priest gave me a{cr}seal. He said it{cr}will protect me{cr}from ghosts.{return}

text_89c579:
{window(01)}{clearbox}I am {attributes(04)}{color(05, 1b9f)}Temjin{defaultattributes}. Not{cr}to brag but I am{cr}the wealthiest man{cr}in all Louran.{waitinput}Will you hear out{cr}my worry?{cr}{waitframes(00)} Sure.{cr} I'll pass.{waitframes(ff)}{return}

text_89c5fa:
{clear}<player:>{cr}What are you{cr}worried about?{waitinput}Tell <player> all{cr}about it.{waitinput}{call(89c869)}{cr}I'm worried about{cr}what I should do{cr}with my wealth{waitinput}when I die.{waitinput}What should I do?{cr}{waitframes(00)} Take it with you.{cr} Give it to me.{waitframes(ff)}{return}

text_89c696:
{clear}<player:>{cr}Don't have the{cr}time to chat, old{cr}guy. Sorry!{waitinput}{call(89c869)}{cr}Humph... Fine.{cr}Sorry I asked.{return}

text_89c6ea:
{clear}<player:>{cr}That's simple. {cr}Take it to your{cr}grave.{waitinput}It's your money.{waitinput}{call(89c869)}{cr}...That's true!{cr}That makes sense!{cr}That's perfect!{waitinput}Thank you! Now I{cr}won't have to{cr}worry about inher-{cr}itance squabbles.{return}

text_89c797:
{clear}<player:>{cr}That's simple.{cr}Just give it to{cr}me.{waitinput}{call(89c869)}{cr}...!{cr}That's foolish!{cr}You're no help!{return}

text_89c7d9:
{window(01)}{clearbox}...to the grave{cr}when I die. That's{cr}a load off my{cr}mind. Thank you.{return}

text_89c81e:
{window(01)}{clearbox}I'm done talking{cr}to you! I'll think{cr}of what to do with{cr}my money myself!{return}

text_89c869:
{call(96c66a)}{sfx(28)}Temjin: {defaultattributes}{return}

text_89c8a8:
{window(01)}{clearbox}Meilin's house is{cr}the one behind{cr}here.{waitinput}Go through our{cr}back door to{cr}Meilin's. It's{cr}quicker.{return}

text_89c8f9:
{window(01)}{clearbox}Master is a pain.{cr}He's rich but he{cr}is so cheap.{waitinput}He's addicted to{cr}money.{waitinput}...{cr}{pause(1e)}I was just talking{cr}to myself so{waitinput}please don't pay{cr}me no mind.{return}

text_89c9b1:
{window(01)}{write}{call(89c9f6)}{waitinput}Something gleamed{cr}in the grave.{cr}{pause(28)}<player> obtained{cr}{call(96c66a)}500 Gems{defaultattributes}!{return}

text_89c9ee:
{window(01)}{write}{call(89c9f6)}{return}

text_89c9f6:
It says {call(96c66a)}Temjin's{cr}Grave {defaultattributes}on the{cr}stone...{return}

text_89ca41:
{window(01)}{clearbox}A word of advice.{cr}{pause(28)}Some monsters have{cr}alignments.{waitinput}To fight such{cr}aligned beasts,{cr}it is best{waitinput}to use a weapon{cr}that is most{cr}effective against{cr}that alignment.{waitinput}For example, use{cr}Firepike{cr}against monsters{cr}in cold places.{return}

text_89cdff:
{window(01)}{write}See? This is{cr}inside the box.{cr}You can freely get{cr}in and out.{return}

text_89ce34:
{window(01)}{write}This is the{cr}{call(96c66a)}Jewel Box{defaultattributes}.{waitinput}{call(96c66a)}Magic rings {defaultattributes}and{cr}{call(96c66a)}summon medals {defaultattributes}are{cr}placed in here.{waitinput}You can also check{cr}your stock of{cr}{call(96c66a)}Magirock{defaultattributes} for{cr}making magic.{waitinput}To use magic, go{cr}to the {call(96c66a)}Item Room{defaultattributes}{cr}and equip this{cr}Jewel Box.{return}

text_89cf07:
{window(01)}{write}This is the{cr}{call(96c66a)}Battle Handbook{defaultattributes}.{waitinput}If you don't know{cr}how to do an{cr}attack, read this.{return}

text_89cf59:
{window(01)}{write}This is the{cr}{call(96c66a)}Strength Mirror{defaultattributes}.{waitinput}You can check your{cr}strength, defense,{cr}luck and expe-{cr}rience points.{return}

text_89cfb3:
{window(01)}{write}This is the{cr}{call(96c66a)}Settings Memo{defaultattributes}.{waitinput}You can change the{cr}Config settings{cr}here.{return}

text_89cffa:
{window(01)}{write}This is the {call(96c66a)}Map.{defaultattributes}{waitinput}Check it in a{cr}dungeon to see{cr}where you are.{return}

text_89d03f:
{window(01)}{write}This is the{cr}{call(96c66a)}Journey Guidebook{cr}{defaultattributes}.{waitinput}It has many{cr}helpful tips, so{cr}you be sure to{cr}read it later!{return}

text_89d0a2:
{window(01)}{write}{cr}Let's go to the{cr}next room.{return}

text_89d0c1:
{window(01)}{write}Now you.{cr}Go explore this{cr}box yourself.{waitinput}Oh yeah. {call(96c66a)}You{cr}should go to the{cr}Weapon Room{defaultattributes} again.{cr}{waitinput}You'll find{cr}something that{cr}awaited freedom{cr}with me.{waitinput}I think you'll get{cr}to like it{cr}<player>.{return}

text_89d156:
{window(01)}{write}This is the{cr}{call(96c66a)}Item Room.{defaultattributes}{waitinput}Items are stored{cr}here. To use one,{cr}equip it and press{cr}{call(96c66a)}{button(0040)}button{defaultattributes}.{waitinput}If you want to{cr}show someone an{cr}item, equip it{cr}beforehand.{waitinput}For a description{cr}about an item,{cr}point to the item{cr}and {call(96c66a)}press L{defaultattributes}.{waitinput}I'll describe it.{cr}It's the same for{cr}weapons and{cr}armor.{waitinput}And behind me is{cr}the {call(96c66a)}Whole Hole{defaultattributes}.{cr}It consumes{cr}anything.{waitinput}There's a Whole{cr}Hole in the three{cr}rooms, Item, Armor{cr}and Weapon.{waitinput}To trash some-{cr}thing, stand in{cr}front of a hole{cr}and call me.{return}

text_89d319:
{window(01)}{write}This is the{cr}{call(96c66a)}Weapon Room{defaultattributes}.{waitinput}Weapons you obtain{cr}are stored here.{waitinput}Be careful, {call(96c66a)}you{cr}have to be{cr}equipped with a{cr}weapon to fight{defaultattributes}.{return}

text_89d38a:
{window(01)}{write}This is the{cr}{call(96c66a)}Armor Room{defaultattributes}.{waitinput}Armor you obtain{cr}are stored here.{waitinput}Don't forget to{cr}equip yourself{cr}with armor for{cr}protection.{return}

text_89d4b7:
{window(00)}{write}{sfx(ff)}<player>. {pause(28)}The seal{cr}has been undone.{cr}{pause(28)}Can you hear me?{waitinput}I have awaited{cr}here for someone{cr}who could use me{cr}at will.{waitinput}Humans, upon gain-{cr}ing intelligence,{cr}will learn of my{cr}existence.{waitinput}Using me, humans{cr}will gain power{cr}and expand their{cr}world.{waitinput}And time will{cr}revolve as it ever{cr}has.{waitinput}Like others before{cr}you, you have{cr}opened this box{cr}and met me.{waitinput}Have you the{cr}courage to use me?{cr}{waitframes(00)} Yes.{cr} No.{waitframes(ff)}{return}

text_89d529:
Humans, upon gain-{cr}ing intelligence,{cr}will learn of my{cr}existence.{waitinput}Using me, humans{cr}will gain power{cr}and expand their{cr}world.{waitinput}And time will{cr}revolve as it ever{cr}has.{waitinput}Like others before{cr}you, you have{cr}opened this box{cr}and met me.{waitinput}Have you the{cr}courage to use me?{cr}{waitframes(00)} Yes.{cr} No.{waitframes(ff)}{return}

text_89d61f:
{window(00)}{write}{sfx(ff)}{jump(89d529)}

text_89d627:
{clear}So you are no more{cr}than yet another{cr}peasant dulled by{cr}peace...{sfx(00)}{return}

text_89d669:
{clear}Then take me in{cr}your hands exactly{cr}as your soul{cr}desires.{return}

text_89d6a3:
{window(01)}{write}<player> obtained{cr}a {call(96c66a)}weapon{defaultattributes}!{return}

text_89d6c1:
{window(01)}{write}<Yomi:>{cr}Huh!{waitinput}It looks like it{cr}took a liking to{cr}you.{waitinput}Oops, {pause(32)}it looks{cr}like you've got{cr}company <player>{cr}Best get outside.{return}

text_89d84f:
{window(01)}{clearbox}{sfx(ff)}{cr}5 meters to{cr}Storkolm{sfx(00)}{return}

text_89d8ca:
{window(01)}{write}{call(8cbb79)}{cr}Wh-what is this!{cr}What is happening?{cr}{return}

text_89d8f1:
{window(00)}{write}{sfx(ff)}{cr}...Elle.{pause(1e)}....Elle...{sfx(00)}{return}

text_89d90f:
{window(01)}{write}{call(8cbb79)}{cr}Impossible!{cr}This can't be{cr}happening.{waitinput}They died years{cr}ago. Not just{cr}them, everyone in{cr}this village!{waitinput}The lone survivor{cr}was this child,{cr}Elle!{cr}{pause(1e)}{waitframes(00)}I know!{waitinput}I had them all{cr}killed!{waitframes(ff)}{return}

text_89d9c0:
{window(00)}{write}{sfx(ff)}Your highness. We{cr}are but a dream.{cr}We are not of this{cr}world.{waitinput}We came to awaken{cr}the eyes of Elle's{cr}soul. That is what{cr}you desire.{return}

text_89da46:
{window(00)}{write}{sfx(ff)}Now. Elle.{cr}{pause(1e)}Arouse the eyes of{cr}your soul.{waitinput}Let your father{cr}and mother hear{cr}your lively voice{cr}again.{sfx(00)}{return}

text_89db6d:
{window(01)}{clearbox}Where do you think{cr}you're going? You{cr}cannot pass{cr}without a permit.{return}

text_89dbd7:
{window(01)}{clearbox}Past this toll{cr}gate, there is a{cr}country called{cr}{call(96c66a)}Spain{defaultattributes}.{waitinput}I heard the castle{cr}there has been{cr}infested by{cr}dreadful fiends.{return}

text_89dc54:
{window(01)}{clearbox}You wish to go{cr}through the toll{cr}gate?{cr}Go right ahead.{waitinput}The King's death{cr}clouds Loire's{cr}future. Who cares{cr}of a toll gate?{return}

text_89dd19:
{call(89df7e)}{cr}Go ← for {cr}{call(96c66a)}Norfest Forest{defaultattributes}.{waitinput}Go ↓ for {cr}{call(96c66a)}Mush Forest{defaultattributes}.{return}

text_89dd53:
{call(89df7e)}{cr}{call(96c66a)}Mush Forest{defaultattributes}in ↓ {cr}direction has{waitinput}{call(96c66a)}mushrooms{defaultattributes}for{cr}medicinal use.{waitinput}They are difficult{cr}to find as they{cr}hide in the shades{cr}of trees.{return}

text_89ddcd:
{call(89df7e)}{cr}{call(96c66a)}Norfest Forest{defaultattributes} in{cr}← direction once{cr}had a village{waitinput}called Storkolm.{waitinput}For some reason,{cr}the king of Loire{cr}had the villagers{cr}massacred.{waitinput}The despair and{cr}fury of the{cr}villagers haunt{cr}the forest.{return}

text_89de76:
{window(01)}{clearbox}{call(96c66a)}Norfest Forest{defaultattributes} is{cr}a maze. The{cr}correct path{cr}cannot be told.{waitinput}The people of{cr}Storkolm were{cr}different. They{cr}had {call(96c66a)}odd bells{defaultattributes}.{waitinput}They claimed those{cr}bells told them{cr}the correct path.{return}

text_89df05:
{window(01)}{clearbox}The forest is{cr}protected by an{cr}elemental.{cr}I call it {call(96c66a)}Gumin{defaultattributes}.{waitinput}Gumin is said to{cr}punish those harm-{cr}ing the forest.{cr}You behave now.{return}

text_89df7e:
{window(01)}{clearbox}I know everything{cr}about this forest.{cr}People call me{cr}{call(96c66a)}Molly.{defaultattributes}{waitinput}{return}

text_89e02c:
{window(01)}{clearbox}Where are you{cr}going? Not into{cr}this forest?{waitinput}Don't be foolish.{cr}Haven't you heard{cr}of the fiends in{cr}the forest?{return}

text_89e096:
{window(01)}{clearbox}What's the matter{cr}child? Turning{cr}tail already?{waitinput}That's right.{cr}That's smart.{cr}It only matters if{cr}you're alive.{return}

text_89e0f1:
{window(01)}{clearbox}You really intend{cr}to enter the{cr}forest, child?{waitinput}{pause(28)}You have spirit at{cr}least.{waitinput}Be careful{cr}{pause(28)}It's not all{cr}fiends that live{cr}in the forest.{return}

text_89e16e:
{window(01)}{clearbox}I admire your{cr}spirit, but you{cr}might be smarter{cr}to stop.{waitinput}This forest is a{cr}maze.{waitinput}I hear many have{cr}entered but never{cr}emerged.{waitinput}...{waitinput}Unless of course,{cr}you have a conve-{cr}nient item that{cr}shows the way...{return}

text_89e27b:
{window(01)}{clearbox}This is super{cr}wealthy magnate{cr}Sir Rich's{cr}mansion.{waitinput}Sir Rich is self-{cr}centered, but{cr}people like his{cr}generosity.{return}

text_89e2e7:
{window(01)}{clearbox}Don't let his{cr}appearance fool{cr}you. He is a{cr}shrewd judge.{return}

text_89e3e2:
{window(01)}{clearbox}I am Rich.{cr}If I may say so,{cr}I am super Rich!{waitinput}I wish to decorate{cr}but I can't find a{cr}thing worthwhile.{waitinput}Have a suggestion?{cr}{waitinput}Money is no{cr}object! As I said,{cr}I am super Rich!{return}

text_89e48e:
{window(01)}{clearbox}Oh! What is that{cr}letter you hold?{cr}Let me see that!{waitinput}Hm...Hmmm..{cr}{pause(3c)}Goodness! A town{cr}this unfortunate!{cr}I must help!{waitinput}I will send a{cr}courier with money{cr}for rebuilding. I{cr}have money enough!{return}

text_89e543:
{window(01)}{clearbox}I am not just a{cr}self-centered{cr}Rich. I am super{cr}Rich for justice!{return}

text_89e587:
{window(01)}{clearbox}What is that{cr}painting? It is{cr}fantastic!{cr}I want it!{waitinput}I care not about{cr}the price!{cr}{waitframes(00)} It's yours.{cr} Sorry.{waitframes(ff)}{return}

text_89e5f2:
{window(01)}{clearbox}I think it would{cr}be a shame if I{cr}alone enjoyed this{cr}much talent.{waitinput}As super Rich for{cr}the arts, I shall{cr}amply support his{cr}artistic efforts!{waitinput}I ask that you{cr}inform...who was{cr}it? ...Matis for{cr}me.{return}

text_89e6ad:
{clear}<player:>{cr}Sure, it's yours.{cr}It's by Matis who{cr}lives in Loire.{waitinput}{call(89e873)}{cr}Is that so? {cr}I will hang it{cr}right away!{waitinput}This is my thanks.{cr}{waitinput}<player> obtained{cr}{call(96c66a)}1,000 Gems{defaultattributes}!{return}

text_89e743:
{clear}<player:>{cr}I can't just give{cr}you this.{waitinput}{call(89e873)}{cr}Grrr.... If you{cr}became my friend{cr}you could have{waitinput}had life easy.{return}

text_89e7a2:
{window(01)}{clearbox}Oh it's you.{cr}I have decided{cr}that Rich shall{cr}support Matis!{waitinput}Talent of his{cr}caliber must be{cr}given more{cr}support!{return}

text_89e80c:
{window(01)}{clearbox}What ails Matis?{cr}His reputation{cr}grows but he has{cr}stopped work.{waitinput}What happened to{cr}him? Do you have{cr}any idea?{return}

text_89e873:
{call(96c66a)}{sfx(28)}Rich: {defaultattributes}{return}

text_89e91a:
{window(00)}{write}{sfx(ff)}{waitframes(04)}<player>...{pause(3c)}<player>.{cr}{pause(3c)}Can you hear me?{waitframes(ff)}{return}

text_89e941:
{window(00)}{write}{sfx(ff)}{waitframes(04)}The world of{cr}humans is still{cr}but in infancy.{waitinput}To make the infant{cr}walk and grow{cr}require humans{cr}called geniuses.{waitinput}Can you hear their{cr}voices?{waitinput}Voices imploring{cr}to be freed from{cr}darkness.{waitinput}Cross tall moun-{cr}tains and head{cr}south.{waitinput}There, a genius{cr}bearing a babe to{cr}the sea requires{cr}your help.{waitframes(ff)}{sfx(00)}{return}

text_89ea7b:
{window(01)}{clearbox}{cr}??????????????{return}

text_89ead0:
{window(01)}{clearbox}{cr}.............?{return}

text_89eb1d:
{window(01)}{clearbox}{cr}??????????????{return}

text_89eb84:
{window(01)}{clearbox}{cr}??????????????{return}

text_89ebd1:
{window(01)}{clearbox}{cr}??????????????{return}

text_89ee10:
{window(01)}{clearbox}{cr}..............{return}

text_89ee23:
{window(01)}{clearbox}{waitframes(05)}..............{cr}{waitframes(00)}{pause(28)}!!!!!!!!!!!!!!{waitframes(ff)}{waitinput}<player> lost{cr}{call(96c66a)}Pretty Flower{defaultattributes}!{waitinput}In return,{cr}obtained {call(96c66a)}Starstone{defaultattributes}{cr}from penguin!{return}

text_89ee94:
{window(01)}{clearbox}............??{cr}............!!{return}

text_89eef6:
{window(01)}{clearbox}{cr}??????????????{return}

text_89ef37:
{window(01)}{clearbox}{cr}!! !! !! !!{return}

text_89f00a:
{window(00)}{write}{sfx(ff)}{waitframes(04)}<Agar:>{cr}<player>... {waitinput}You have done well{cr}to groom the world{cr}so far.{waitinput}Beruga will make{cr}this world fan-{cr}tastic.{waitinput}Your duty is{cr}finished.{cr}{pause(3c)}You shall rest{cr}eternally.{waitframes(ff)}{sfx(00)}{return}

text_89f0a4:
{window(01)}{write}<player:>{cr}{waitframes(03)}...So.{cr}{pause(3c)}...I'm...{cr}{pause(28)}...going to die.{waitinput}{pause(28)}I wonder what I{cr}fought for all{cr}this time...{waitinput}Was what I did{cr}shaping a world{cr}like Beruga{cr}wanted?{waitinput}Somebody tell{cr}{pause(3c)}me...{waitinput}{pause(28)}I don't want to{cr}die without{cr}knowing...{waitframes(ff)}{return}

text_89f163:
{window(00)}{write}That's right{cr}<player>. {pause(1e)}You must{cr}not die at a place{cr}like this.{waitinput}You exist outside{cr}the loop of fate{cr}so you can change{cr}fate.{waitinput}This world needs{cr}you.{waitinput}I will transport{cr}your body to me{cr}{pause(3c)}Now, don't slip{cr}away...{return}

text_8a6b04:
l[ff ee]l{return}

text_8a8092:
{window(01)}{clearbox}It's {call(96c66a)}3 Gems {defaultattributes}per{cr}song. Want to{cr}hear something?{waitinput}{waitframes(00)}{cr} Yeah!{cr} No.{waitframes(ff)}{return}

text_8a80d9:
{clear}<player:>{cr}Sure! Let's hear a{cr}song.{waitinput}{call(8a81fc)}{cr}Okay. The piece is{cr}Loire mon Amour.{return}

text_8a811f:
{clear}<player:>{cr}What? You take {cr}money? No thanks!{waitinput}{call(8a81fc)}{cr}Well of course I{cr}take money.{waitinput}What do you think{cr}I live on?{return}

text_8a817f:
{clear}<player:>{cr}I'd love to hear a{cr}song but I have no{cr}money right now.{waitinput}{call(8a81fc)}{cr}...Oh.{cr}You're finding{cr}things hard, too.{return}

text_8a81dd:
{window(01)}{clearbox}Do you mind? I'm{cr}trying to play.{return}

text_8a81fc:
{call(96c66a)}{sfx(28)}Accordion player: {defaultattributes}{return}

text_8a83fe:
{window(01)}{clearbox}What a filthy{cr}wretch. You don't{cr}mean to marry the{cr}Princess do you?{waitinput}Hahaha. Save your{cr}time. A wretch{cr}like you will only{cr}be humiliated.{return}

text_8a847a:
{window(01)}{clearbox}It, it's terrible!{cr}The King has died!{cr}{waitinput}There's no more{cr}taxes and no more{cr}decrees!{cr}{pause(14)}...{pause(1e)}Hey?{waitinput}There's nothing{cr}wrong with that!{return}

text_8a84f0:
{window(01)}{clearbox}My Gramma always{cr}said to me.{waitinput}Before you make a{cr}big decision,{waitinput}you should make a{cr}record of your{cr}tale.{waitinput}You should also{cr}pay heed to the{cr}opinions of{cr}specialists.{return}

text_8a8577:
{window(01)}{clearbox}They're going to{cr}announce the{cr}voting results.{cr}I'm excited.{return}

text_8a8596:
I'm excited.{return}

text_8a85a3:
{window(01)}{clearbox}I wonder who is{cr}going to win?{cr}{jump(8a8596)}

text_8a85c2:
{window(01)}{clearbox}I wonder what will{cr}happen to Loire?{cr}{jump(8a8596)}

text_8a85e2:
{window(01)}{clearbox}Groom search or{cr}not, I wish they{cr}would cut back on{cr}the festivities.{waitinput}We find it hard{cr}enough just{cr}getting by day to{cr}day.{return}

text_8a864c:
{window(01)}{clearbox}Is Princess Elle{cr}going to succeed{cr}the throne?{waitinput}Nothing came of{cr}that groom search,{cr}too.{return}

text_8a876d:
{window(01)}{clearbox}Everyone should{cr}live with equal{cr}distribution of{cr}wealth.{waitinput}I've promoted that{cr}view, but there{cr}have been some{cr}complaints.{waitinput}Why does everyone{cr}seek happiness{cr}only by material{cr}means?{return}

text_8a8818:
{window(01)}{clearbox}Hic! If you're as{cr}hard up as me, you{cr}deserve a drink or{cr}two, follow?{return}

text_8a885b:
{window(01)}{clearbox}You wanna hear my{cr}story?{cr}{waitframes(00)} Sure.{cr} No, thanks.{waitframes(ff)}{return}

text_8a888f:
{window(01)}{clearbox}{call(96c66a)}Protect Bell{defaultattributes}{cr}serves as a guide{cr}through Norfest{cr}Forest.{waitinput}I got that bell{cr}from someone{cr}claimed to be from{cr}Spain...{waitinput}If I didn't give{cr}that bell to the{cr}King that village{cr}would be unharmed.{return}

text_8a8937:
{window(01)}{clearbox}{call(96c66a)}Protect Bell{defaultattributes}...{cr}I wonder where it{cr}went after the{cr}massacre.{waitinput}The King may still{cr}have it but it's{cr}none of my {cr}business now.{return}

text_8a89a6:
{window(01)}{clearbox}Thanks. Thanks.{cr}I wanted to tell{cr}somebody for so{cr}long.{waitinput}But nobody would{cr}listen to a rummy{cr}like me.{cr}You're a good guy.{return}

text_8a8a0b:
{window(01)}{clearbox}I been drinking it{cr}up every day, but{cr}I can't keep going{cr}on like this.{waitinput}I hear the King is{cr}dead. The times{cr}are changing.{waitinput}I'm going to think{cr}about atoning my{cr}past sins in this{cr}new age.{return}

text_8a8ac4:
{clear}<player:>{cr}You want to get{cr}something off your{cr}chest.{waitinput}Go ahead, I'm{cr}listening.{waitinput}{call(8ce48e)}{cr}...{pause(1e)}{waitframes(00)}Really?!{cr}{pause(14)}Yeah! You'll hear{cr}me out!{waitinput}{waitframes(ff)}Thi...{waitinput}{pause(0a)}This could be long{cr}but, okay?{cr}{waitframes(00)} I'm listening.{cr} Uh, no.{waitframes(ff)}{return}

text_8a8ade:
your{cr}chest.{waitinput}Go ahead, I'm{cr}listening.{waitinput}{call(8ce48e)}{cr}...{pause(1e)}{waitframes(00)}Really?!{cr}{pause(14)}Yeah! You'll hear{cr}me out!{waitinput}{waitframes(ff)}Thi...{waitinput}{pause(0a)}This could be long{cr}but, okay?{cr}{waitframes(00)} I'm listening.{cr} Uh, no.{waitframes(ff)}{return}

text_8a8b75:
{clear}<player:>{cr}I'm all ears.{cr}<player> is a{cr}caring soul!{waitinput}{call(8ce48e)}{cr}Snivel...{cr}{pause(14)}Thank you!{waitinput}I did an evil{cr}thing. I used to{cr}serve the King but{cr}fell sick of it.{waitinput}The King did order{cr}it, but because of{cr}me, the villagers{cr}were killed.{waitinput}Just because I{cr}gave the {call(96c66a)}Protect{cr}Bell{defaultattributes} to the King.{return}

text_8a8c6b:
{clear}<player:>{cr}I'm not interested{cr}in hearing your{waitinput}drunken sob story.{cr}{waitinput}{call(8ce48e)}{cr}...{pause(1e)}{waitframes(00)}Get lost then!{cr}{pause(0a)}More wine! I wanna{cr}get ripped!{return}

text_8a8ca6:
{call(8ce48e)}{cr}...{pause(1e)}{waitframes(00)}Get lost then!{cr}{pause(0a)}More wine! I wanna{cr}get ripped!{return}

text_8a8ce2:
{clear}<player:>{cr}Whoa.{waitinput}If this is going{cr}to be long, then I{cr}better pass.{cr}{waitinput}{jump(8a8ca6)}

text_8a8e1c:
{window(01)}{clearbox}Everyone that goes{cr}to {call(96c66a)}Norfest Forest{defaultattributes}{cr}comes out badly{cr}disturbed.{waitinput}Maybe the rumors{cr}of {call(96c66a)}ghosts{defaultattributes} are{cr}really true.{return}

text_8a8e83:
{window(01)}{clearbox}The King's death{cr}is springtime for{cr}Loire. Where's{cr}Princess Elle?{return}

text_8a8ebb:
{window(01)}{clearbox}{cr}Hurry it up!{return}

text_8a8ecc:
{window(01)}{clearbox}Just think, this{cr}vote could decide{cr}the future of this{cr}country.{return}

text_8a8f09:
{window(01)}{clearbox}Whoever wins will{cr}be chosen by the{cr}majority. Let's{cr}hope for the best.{return}

text_8a8f88:
{window(01)}{clearbox}Where is this?{cr}It's scary.{cr}Mommy help me!{return}

text_8a9036:
{window(01)}{clearbox}{call(96c66a)}Norfest Forest{defaultattributes}?{cr}It's the forest{cr}{call(96c66a)}north of here{defaultattributes}.{waitinput}You're not going {cr}here are you?{waitinput}Don't go! I heard{cr}horrible {call(96c66a)}ghosts{defaultattributes}{cr}appear in that{cr}forest.{return}

text_8a90c0:
{window(01)}{clearbox}They're picking a{cr}new leader. What's{cr}the difference{cr}from the King?{return}

text_8a9100:
{window(01)}{clearbox}It's amazing that{cr}lush Louis would{cr}say something like{cr}that.{return}

text_8a9137:
{window(01)}{clearbox}I wonder how Loire{cr}will change.{cr}I'm excited.{return}

text_8a91f8:
{window(01)}{clearbox}Jean asked me to{cr}help him. It's{cr}busy, but fun,{cr}every day.{return}

text_8a9235:
{window(01)}{clearbox}Jean asked me to{cr}help him. It's{cr}busy, but fun,{cr}every day.{waitinput}Jean decided to{cr}open up his house{cr}so people can tell{cr}him their wishes.{return}

text_8a92cd:
{window(01)}{clearbox}We confer with the{cr}populace to weave{cr}their wishes into{cr}policies.{return}

text_8a93d0:
{window(01)}{clearbox}One day, there{cr}will come a time{cr}when the masses{cr}rule the country.{waitinput}For that coming{cr}age, I study night{cr}and day.{return}

text_8a9441:
{window(01)}{clearbox}Well hello!{cr}What do you think{cr}of the reborn{cr}Loire?{waitinput}The real progress{cr}is still ahead of{cr}us. I have to keep{cr}studying.{waitinput}Economy, cultural{cr}exchanges, civil{cr}facilities. There{cr}is much to do.{return}

text_8a9477:
The real progress{cr}is still ahead of{cr}us. I have to keep{cr}studying.{waitinput}Economy, cultural{cr}exchanges, civil{cr}facilities. There{cr}is much to do.{return}

text_8a94fc:
{window(01)}{clearbox}{jump(8a9477)}

text_8a9502:
{window(01)}{clearbox}People's happiness{cr}cannot be measured{cr}by material pos-{cr}sessions.{waitinput}I would like to{cr}help people attain{cr}better, fuller{cr}life styles.{return}

text_8a9598:
{window(01)}{clearbox}I recognize that{cr}Louis has his own{cr}ideas.{waitinput}But Loire will{cr}never progress{cr}under Louis.{return}

text_8a960f:
{window(01)}{clearbox}I really thought{cr}Jean would become{cr}the leader.{waitinput}I don't understand{cr}what made people{cr}vote for Louis.{return}

text_8a968f:
{window(01)}{clearbox}I have to admit, I{cr}can't condemn{cr}Louis's way as{cr}totally wrong...{return}

text_8a96f0:
{window(01)}{clearbox}Between you and{cr}me, the King here{cr}is a total tyrant.{cr}{waitinput}Why that King {cr}would make this{cr}proclamation is{cr}beyond me.{return}

text_8a987a:
{window(01)}{clearbox}He came back like{cr}that from {call(96c66a)}Norfest{cr}Forest{defaultattributes}.{return}

text_8a98ae:
{window(01)}{clearbox}Jean's giving a{cr}speech about the{cr}country's future.{cr}It's exciting.{return}

text_8a98ee:
{window(01)}{clearbox}I'm totally going{cr}to vote for Jean.{cr}He's soooooo{cr}intellectual!{return}

text_8a992a:
{window(01)}{clearbox}Oh! Wait! I'm{cr}still writing!{return}

text_8a994a:
{window(01)}{clearbox}Who did I vote?{cr}Jean, naturally!{cr}He's soooooo{cr}intellectual!{return}

text_8a9989:
{window(01)}{clearbox}Yeeeeaaaaah!{cr}Jean's in!{cr}Loire's future's{cr}bright!{return}

text_8a99b7:
{window(01)}{clearbox}Oh no!{cr}It's not Jean?{cr}That's not fair!{return}

text_8a9a5f:
{window(01)}{clearbox}I'm going to{cr}heckle lush Louis{cr}when he comes out.{return}

text_8a9a94:
{window(01)}{clearbox}Louis claims he{cr}was a castle{cr}soldier. Of course{cr}he's lying!{return}

text_8a9ad3:
{window(01)}{clearbox}Lush Louis is{cr}plain Louis now.{cr}He's quit drink-{cr}ing.{waitinput}He's even started{cr}reading difficult{cr}books. Wonder what{cr}happened?{return}

text_8a9b46:
{window(01)}{clearbox}Kids aren't{cr}allowed to vote...{cr}{waitinput}Can you vote for{cr}Louis for me?{return}

text_8a9b82:
{window(01)}{clearbox}If Louis became{cr}our leader, he{cr}could have tried{cr}even harder.{return}

text_8a9bbc:
{window(01)}{clearbox}Louis will do his{cr}best won't he?{return}

text_8a9be0:
{window(01)}{clearbox}Louis appears{cr}tired lately.{waitinput}Louis said we{cr}should fairly{cr}divide what we{cr}make...{waitinput}But everyone{cr}complained. It's{cr}not fair!{return}

text_8a9c55:
{window(01)}{clearbox}Louis is helping{cr}Jean now. He's not{cr}a lush any more.{return}

text_8a9c8d:
{window(01)}{clearbox}Louis appears{cr}cheerful lately.{cr}The best thing{cr}happened, I guess.{return}

text_8a9d14:
{window(01)}{clearbox}{cr}Arf! Arf! Arf!{return}

text_8a9d2e:
{window(01)}{clearbox}Since Jean became{cr}Mayor, Loire has{cr}progressed far.{return}

text_8a9d6b:
{window(01)}{clearbox}The Castle has{cr}been opened to{cr}everyone after the{cr}King's death.{waitinput}They're supposed{cr}to be holding a{cr}speed-eating{cr}contest.{return}

text_8a9dc9:
{window(01)}{clearbox}Jean is something.{cr}I don't think{cr}Louis could have{cr}accomplished this.{return}

text_8a9e33:
{window(01)}{clearbox}stress named{cr}Marily works at{cr}Mme. Papilo's.{waitinput}It's a shame she{cr}has to work for a{cr}haughty woman like{cr}Mme. Papilo!{return}

text_8a9ea5:
{window(01)}{clearbox}Marily opened her{cr}own boutique. I'm{cr}going to be a{cr}frequent customer!{return}

text_8a9efc:
{window(01)}{clearbox}Pierre is very{cr}clever. He fixed{cr}my pendant.{return}

text_8a9f2b:
{window(01)}{clearbox}Pierre made some-{cr}thing called a{cr}camera!{waitinput}Why is it called a{cr}camera?{return}

text_8a9f6f:
{window(01)}{clearbox}I hear a super{cr}rich guy lives on{cr}a small island in{cr}the north.{waitinput}He's supposedly a{cr}generous man with{cr}an interest in the{cr}arts.{return}

text_8a9fe6:
{window(01)}{clearbox}I just realized{cr}the town can go on{cr}even without the{cr}King.{return}

text_8aa024:
{window(01)}{clearbox}Princess Elle has{cr}been missing since{cr}then?{waitinput}Maybe the King was{cr}killed by Princess{cr}Elle...{return}

text_8aa088:
{window(01)}{clearbox}I tried out for{cr}the speed-eating{cr}contest.{waitinput}Volume I can{cr}handle but speed{cr}kills me. {return}

text_8aa0de:
{window(01)}{clearbox}A while ago, I saw{cr}a girl like Prin-{cr}cess Elle near{cr}Norfest Forest.{waitinput}It can't be the{cr}Princess, though.{return}

text_8aa158:
{window(01)}{clearbox}Looking out over{cr}the town from this{cr}balcony feels just{cr}wonderful.{return}

text_8aa1d4:
{window(01)}{write}My Gramma used to{cr}be a servant to{cr}the Queen a long{cr}time ago.{waitinput}She told us about{cr}the Queen. But{cr}lately her stories{cr}are mixed up.{return}

text_8aa251:
{window(01)}{write}We have more room{cr}so I got my own{cr}room!{return}

text_8aa283:
{window(01)}{clearbox}With Gramma gone,{cr}the house feels{cr}bigger and{cr}emptier...{pause(28)}Lonely.{return}

text_8aa2f7:
{window(01)}{clearbox}Do you wish to{cr}speak to Mother?{cr}She may be hard to{cr}understand...{return}

text_8aa33b:
{window(01)}{clearbox}She is old and{cr}confused. Some of{cr}what she says you{cr}should ignore.{return}

text_8aa37b:
{window(01)}{clearbox}Mother...{cr}{pause(3c)}Till the end she{cr}worried about{cr}Princess Elle.{return}

text_8aa3eb:
{window(01)}{clearbox}It is a terrible{cr}thing he did.{cr}No pity, no mercy.{cr}Such a tragedy.{return}

text_8aa430:
{window(01)}{clearbox}It is better this{cr}way. Better to{cr}forget for{cr}continuing on.{return}

text_8aa464:
{window(01)}{clearbox}All those innocent{cr}people. No mercy.{cr}No mercy.{return}

text_8aa490:
{window(01)}{clearbox}I see.{cr}Finally free.{cr}That's good...{return}

text_8aa55c:
{window(01)}{clearbox}Boy. How would you{cr}like a freshly{cr}baked croissant?{waitinput}Just {call(96c66a)}10 Gems {defaultattributes}each.{cr}{waitframes(00)} Sure.{cr} No thanks.{waitframes(ff)}{return}

text_8aa5c1:
{window(01)}{clearbox}I'll come back{cr}when I bake some{cr}more. Come again!{return}

text_8aa5f6:
{clear}<player:>{cr}Wow! That does{cr}look good! I'll{cr}take one!{waitinput}{call(96c66a)}{call(8ce48e)}{cr}Here you go!{cr}Enjoy!{return}

text_8aa640:
{clear}<player:>{cr}No, not right now.{cr}Sorry.{waitinput}{call(96c66a)}{call(8ce48e)}{cr}Too bad. Come back{cr}when you're{cr}hungry.{return}

text_8aa68e:
{clear}{call(8aa6f9)}{waitinput}{call(96c66a)}{call(8ce48e)}{cr}I see. Well don't{cr}take bankruptcy{cr}too hard...{return}

text_8aa6cb:
{window(01)}{clearbox}{call(96c66a)}{call(8ce48e)}{cr}Some appetite!{cr}You make me proud!{return}

text_8aa6f9:
<player:>{cr}I'd love to buy{cr}one but I'm broke.{cr}{return}

text_8aa82f:
{clear}<player:>{cr}I'd love to buy{cr}one but I can't{cr}carry a thing{waitinput}more.{waitinput}{call(8aaac9)}{cr}Is that right.{cr}That's too bad.{return}

text_8aa886:
{window(01)}{clearbox}Buy some flowers?{cr}I can't go home{cr}until I sell all{cr}these flowers.{waitinput}Make even a girl{cr}who doesn't talk{cr}or a penguin happy{cr}with flowers.{waitinput}Just {call(96c66a)}5 Gems {defaultattributes}each.{cr}{jump(8aa91c)}

text_8aa91c:
{waitframes(00)} Yes!{cr} No.{waitframes(ff)}{return}

text_8aa92b:
{clear}<player:>{cr}I'd love to buy{cr}one but I'm broke.{cr}{waitinput}{call(8aaac9)}{cr}Oh sheesh!{cr}Quit wasting my{cr}time!{return}

text_8aa979:
{clear}<player:>{cr}Oh all right.{cr}I'll buy one.{waitinput}<player> obtained{cr}{call(96c66a)}Pretty Flower{defaultattributes}!{waitinput}{call(8aaac9)}{cr}Thanks.{waitinput}But I have so{cr}much left. I{cr}can't go home yet.{cr}{waitinput}How about another{cr}one?{cr}{jump(8aa91c)}

text_8aa9c2:
ut I have so{cr}much left. I{cr}can't go home yet.{cr}{waitinput}How about another{cr}one?{cr}{jump(8aa91c)}

text_8aaa0a:
{clear}<player:>{cr}I don't need a{cr}flower.{waitinput}It's not as if I{cr}can eat it or{cr}anything!{waitinput}{call(8aaac9)}{cr}Hmph!{cr}Too cheap to buy{cr}one flower!{waitinput}{waitframes(00)}Hmph!{waitframes(ff)}{return}

text_8aaa80:
{clear}<player:>{cr}One flower is{cr}plenty enough!{waitinput}{call(8aaac9)}{cr}Hmph! That's all{cr}you're buying?{cr}{pause(14)}{waitframes(00)}Cheapskate!{waitframes(ff)}{return}

text_8aaac9:
{call(96c671)}{sfx(28)}Flower girl: {defaultattributes}{return}

text_8aac3a:
{window(01)}{clearbox}We will soon con-{cr}vene the meeting{cr}to decide upon our{cr}future.{waitinput}Participation by{cr}foreign people is{cr}invited as his-{cr}torical witnesses.{return}

text_8aacbc:
{window(01)}{clearbox}The future is{cr}bright so long as{cr}there are those{cr}like Louis.{waitinput}{jump(8aad36)}

text_8aacf9:
{window(01)}{clearbox}Voting has started{cr}already. The{cr}ballot box is over{cr}there.{waitinput}I would like to{cr}use taxes the King{cr}held to develop{cr}our town.{waitinput}By enabling more{cr}economic freedom,{cr}people should get{cr}better lives.{return}

text_8aad36:
I would like to{cr}use taxes the King{cr}held to develop{cr}our town.{waitinput}By enabling more{cr}economic freedom,{cr}people should get{cr}better lives.{return}

text_8aada7:
{window(01)}{clearbox}Just wait a while.{cr}We'll have the{cr}votes tallied up{cr}soon.{return}

text_8aade3:
{window(01)}{clearbox}They're just about{cr}to announce the{cr}voting results.{return}

text_8aae07:
{window(01)}{clearbox}Countrymen! As you{cr}know the King no{cr}longer rules us.{waitinput}Without a ruler,{cr}we have gained an{cr}inalienable right{cr}to freedom.{waitinput}The time has come{cr}for all of us to{cr}move the country.{waitinput}I hereby declare{cr}my candidacy as{cr}the representative{cr}of the people.{waitinput}Naturally, anyone{cr}can become a can-{cr}didate.{cr}Anyone else?{return}

text_8aaf14:
{window(01)}{clearbox}{call(8ab2dd)}{return}

text_8aaf56:
{window(01)}{clearbox}I would like to{cr}hold an election{cr}to determine your{cr}intentions.{waitinput}I would like to{cr}call for a recess{cr}to prepare for the{cr}election.{waitinput}We ask that you{cr}evaluate the can-{cr}didates carefully{cr}before you vote.{return}

text_8ab017:
{window(01)}{clearbox}Thank you for your{cr}cooperation. We{cr}will now tabulate{cr}the ballots.{waitinput}Tabulation could{cr}take a while.{cr}Please return{cr}later.{return}

text_8ab08b:
{call(8ab29c)}{waitinput}For myself, Jean,{cr}25 votes.{waitinput}For Louis,{cr}24 votes.{waitinput}For just one vote,{cr}I was elected the{cr}representative.{waitinput}However, I would{cr}like to ask Louis{cr}for help in this{cr}difficult role.{waitinput}I also beg all of{cr}you for your{cr}support.{return}

text_8ab153:
{call(8ab29c)}{waitinput}For myself, Jean,{cr}24 votes.{waitinput}For Louis,{cr}25 votes.{waitinput}For the difference{cr}of just one vote,{cr}Louis won the{cr}election.{waitinput}Everyone, let's{cr}give a big hand to{cr}our new leader,{cr}Louis!{return}

text_8ab200:
{window(01)}{clearbox}We are gathering{cr}the opinions of{cr}people about this{cr}town's future.{waitinput}From now on, it's{cr}everyone's opinion{cr}that's going to{cr}shape this town.{return}

text_8ab27c:
{window(01)}{clearbox}Louis will make a{cr}good town.{return}

text_8ab29c:
{window(01)}{clearbox}Sorry to keep you{cr}waiting. We wish{cr}to announce the{cr}election results.{return}

text_8ab2dd:
{call(96c66a)}{sfx(28)}Jean: {defaultattributes}{return}

text_8ab3ab:
{window(01)}{clearbox}What Jean had to{cr}say really struck{cr}a chord!{waitinput}Make people happy{cr}by helping make a{cr}better country.{cr}It's perfect!{waitinput}{jump(8ab44a)}

text_8ab40a:
{window(01)}{clearbox}Voting has started{cr}at the ballot box.{cr}Just feel the{cr}tension!{waitinput}I disagree with{cr}Jean. Wealth{cr}without fulfilment{cr}is meaningless.{waitinput}We should all make{cr}and share what we{cr}need equally with-{cr}out favor.{return}

text_8ab44a:
I disagree with{cr}Jean. Wealth{cr}without fulfilment{cr}is meaningless.{waitinput}We should all make{cr}and share what we{cr}need equally with-{cr}out favor.{return}

text_8ab4c2:
{window(01)}{write}{cr}I declare my{cr}candidacy also!{return}

text_8ab4db:
{window(01)}{clearbox}I'm not smart, but{cr}I love this vil-{cr}lage and country.{cr}I can help.{return}

text_8ab520:
{window(01)}{clearbox}I tried to explain{cr}my feelings to{cr}everyone. I can{cr}only wait now.{return}

text_8ab564:
{window(01)}{clearbox}I'm going to do{cr}the very best I{cr}can. Just you{cr}watch me!{return}

text_8ab59f:
{window(01)}{clearbox}To be honest, I'm{cr}relieved. It could{cr}be better for the{cr}town this way.{return}

text_8ab63d:
{window(01)}{clearbox}<player:>{cr}Who should I vote{cr}for?{waitinput}{waitframes(00)}{cr} Vote for Jean!{cr} Vote for Louis!{waitframes(ff)}{return}

text_8ab67b:
{clear}I'm voting Jean!{cr}He looks well{cr}prepared and{cr}dependable.{return}

text_8ab6af:
{clear}Let's go Louis!{cr}He's hard to read{cr}but he appears to{cr}love this country.{return}

text_8ab77f:
{window(01)}{clearbox}{waitframes(00)}{cr}Hold it!{waitframes(ff)}{return}

text_8ab790:
{window(01)}{clearbox}{call(8ab9ef)}{cr}I just listened in{cr}Bounty.{waitinput}Keeping your{cr}greedy hands{cr}dirty again?{waitinput}Don't you recall{cr}my warning, "Clean{cr}up your act or pay{cr}with your life?ù{waitinput}{call(8ab9ff)}{cr}Uh...{cr}{pause(14)}{waitframes(00)}Not true!{cr}{waitframes(ff)}{pause(0a)}Thi...,{waitinput}This is one of our{cr}special services.{waitinput}It's a new promo-{cr}tion to scare the{cr}guest then provide{cr}services free.{waitinput}{call(8ab9ef)}{cr}Interesting.{waitinput}I will advertise{cr}this promotion to{cr}the village folk.{waitinput}{call(8ab9ff)}{cr}{waitframes(00)}Lady Fyda!{cr}Please, uh...{cr}{pause(40)}{waitframes(04)}...please do.{waitinput}{waitframes(ff)}Thank you...{cr}{pause(28)}{waitframes(00)}(whimper){waitframes(ff)}{return}

text_8ab938:
{window(01)}{clearbox}<Dhèni:>{cr}Sorry about that.{cr}Not everyone here{cr}is that low.{waitinput}Don't think badly{cr}of us.{return}

text_8ab981:
{window(01)}{clearbox}......{pause(14)}Odd.{cr}{pause(14)}I get this feeling{cr}I have met you{cr}before.{waitinput}If you plan to{cr}become the groom,{cr}you'll see the{cr}Princess tomorrow.{return}

text_8ab9ef:
{call(96c671)}{sfx(28)}Knight: {defaultattributes}{return}

text_8ab9ff:
{call(96c66a)}{sfx(28)}Bounty: {defaultattributes}{return}

text_8abb22:
{window(01)}{clearbox}I don't do stuff{cr}like that 'cos I{cr}want to, you know.{cr}{waitinput}The boss says I{cr}have to so I do.{cr}Don't think of me{cr}as evil, honey.{return}

text_8abb9e:
{window(01)}{clearbox}That lady with the{cr}sword, she's Lady{cr}{call(96c66a)}Fyda{defaultattributes} who guards{cr}the Princess.{waitinput}A lady but a fan-{cr}tastic swordsman.{cr}She's my heroine!{return}

text_8abc1f:
{window(01)}{clearbox}Did you hear?{cr}The King is dead{cr}People are saying{cr}he was killed.{waitinput}I wonder who{cr}killed him. A lot{cr}of people really{cr}hated him, though.{return}

text_8abc91:
{window(01)}{clearbox}Business is real{cr}slow lately. No{cr}customers at all.{return}

text_8abcc7:
{window(01)}{clearbox}Watch it! It'll{cr}cost you more if{cr}you touch me!{return}

text_8abe81:
{window(01)}{clearbox}Okay! I'm sorry!{cr}You can stay as{cr}long as you want{cr}free! Darn!!{waitinput}I sure don't want{cr}to lose my head to{cr}Lady Fyda!{return}

text_8abef3:
{window(01)}{clearbox}If you plan to{cr}stay, shout at the{cr}old lady at the{cr}counter!{return}

text_8abf31:
{window(01)}{clearbox}Whew. When things{cr}get this fancy{cr}it's discon-{cr}certing.{return}

text_8abf6b:
{window(01)}{clearbox}Well, well!{cr}Welcome to{cr}{call(96c66a)}Bounty's Inn{defaultattributes}!{return}

text_8abf92:
{window(01)}{clearbox}We need to get our{cr}guest some wine!{return}

text_8abfd2:
{window(01)}{clearbox}We've also got{cr}exotic dancing and{cr}music for you!{return}

text_8ac006:
{window(01)}{clearbox}This service is{cr}one of the most{cr}expensive here.{waitinput}In total, it's...{cr}{call(96c66a)}1{pause(0a)}0{pause(0a)}0{pause(0a)}0{pause(0a)}0{pause(0a)}0{pause(0a)}0{pause(0a)}Gems{defaultattributes}.{waitinput}Please settle your{cr}tab now.{cr}{waitframes(00)} How? What?{cr} I'm not paying!{waitframes(ff)}{return}

text_8ac09b:
{clear}<player:>{cr}You're joking{cr}right?{waitinput}I don't have that{cr}kind of money.{waitinput}{call(96c66a)}{call(8ab9ff)}{cr}Hey pal, you{cr}pulling my leg?{waitinput}Our pricing is{cr}very clear.{waitinput}If you can't pay,{cr}you can pay it off{cr}at the labor camp.{return}

text_8ac0d0:
{call(96c66a)}{call(8ab9ff)}{cr}Hey pal, you{cr}pulling my leg?{waitinput}Our pricing is{cr}very clear.{waitinput}If you can't pay,{cr}you can pay it off{cr}at the labor camp.{return}

text_8ac149:
{clear}<player:>{cr}Get lost! You're{cr}out of your mind.{cr}I'm not paying!{waitinput}{jump(8ac0d0)}

text_8ac1a2:
{window(01)}{clearbox}Hey hey, the booze{cr}is delicious, the{cr}lady's pretty,{waitinput}'s a good place{cr}here.{return}

text_8ac2c5:
{window(01)}{write}Hello, we serve{cr}simple meals here.{cr}You pay {waitinput}{attributes(04)}10 Gems{defaultattributes}{cr}in advance.{waitinput}{waitframes(00)} Cafe au lait!{cr} Hot sandwich!{cr} No thanks.{waitframes(ff)}{return}

text_8ac334:
{clear}Certainly.{return}

text_8ac340:
{clear}Please pay in{cr}advance.{return}

text_8ac353:
{clear}Please order after{cr}you think about{cr}it.{return}

text_8ac376:
{window(01)}{write}It's odd you would{cr}eat at the coun-{cr}ter.{return}

text_8ac3f7:
{window(01)}{clearbox}Warm cafe au lait!{cr}{pause(14)}Fresh croissant!{cr}{pause(14)}Mmmm...{waitinput}Heh, trendy, I'm{cr}it.{return}

text_8ac4ae:
{window(01)}{write}What is it?{cr}You staying?{waitinput}Then use the room{cr}↓. If you make a{cr}racket at night,{cr}out you go!{return}

text_8ac50a:
{window(01)}{write}Oh it's you.{cr}Be careful if{cr}you're going out.{cr}{pause(14)}The King {pause(1e)}died.{waitinput}They're claiming{cr}illness but some{cr}are rumoring he{cr}was killed.{waitinput}I guess the groom{cr}hunt is off now.{return}

text_8ac5a3:
{window(01)}{clearbox}This is bad.{cr}I wonder what will{cr}happen now.{return}

text_8ac5c8:
{window(01)}{clearbox}As you can see, we{cr}grew into a town,{cr}and the inn added{cr}more rooms.{waitinput}If you want to{cr}stay, use any room{cr}you want.{return}

text_8ac63a:
{window(01)}{clearbox}That girl with{cr}you? When I told{cr}her you went out,{cr}she stormed out.{waitinput}Where did she go?{cr}How should I know?{return}

text_8ac720:
{window(01)}{clearbox}..Snore..{cr}I can't eat any{cr}more....{return}

text_8ac746:
{window(01)}{clearbox}Gee, don't do{cr}that.{cr}Keep your hands to{cr}yourself <player>.{return}

text_8ac776:
{window(01)}{clearbox}{cr}.....{cr}{pause(50)}Hehehehe...{return}

text_8ac7e9:
{window(01)}{clearbox}<player:>{cr}A dream of the old{cr}timer?{cr}{pause(3c)}...{waitinput}{pause(28)}Urgh, what a start{cr}to a day.{waitinput}...{cr}{pause(28)}He said to head{cr}south...{waitinput}{pause(28)}Was it just a{cr}dream? {pause(28)}Or...{return}

text_8aca69:
{window(01)}{clearbox}What is that{cr}letter you have?{cr}A town destroyed{cr}by fire?{waitinput}...I see.{cr}{pause(28)}So there's a town{cr}in trouble. I've{cr}got money now.{waitinput}I'll send some{cr}money for re-{cr}building that{cr}town!{return}

text_8acb08:
{window(01)}{clearbox}I didn't care{cr}about others{cr}before, maybe I'm{cr}more fulfilled.{return}

text_8acb43:
{window(01)}{clearbox}I've been thinking{cr}lately that you{cr}can't buy people's{cr}freedom.{waitinput}But maybe you can{cr}make people free{cr}with money.{return}

text_8acbaf:
{window(01)}{write}Hi! Did you come{cr}to buy one of my{cr}paintings?{cr}{pause(14)}...Oh.{pause(0a)}...No?{return}

text_8acbf0:
{window(01)}{write}I'm Matis. As you{cr}can see, I'm a{cr}painter. And a{cr}very broke one.{waitinput}But I don't paint{cr}so I can eat.{waitinput}I paint because{cr}for me, to paint{cr}is to live.{waitinput}I want people to{cr}see what I have{cr}seen and felt{cr}through my art.{waitinput}What do you think{cr}of my paintings?{cr}{waitframes(00)} It's good.{cr} I don't know.{waitframes(ff)}{return}

text_8accf6:
{clear}<player:>{cr}I don't know much{cr}about paintings,{cr}but I like yours.{waitinput}{call(8ad30f)}{return}

text_8acd5e:
{clear}{call(8ad30f)}{return}

text_8acd9e:
{clear}<player:>{cr}I can't tell what{cr}this painting is{cr}supposed to say.{waitinput}{call(8ad30f)}{return}

text_8acdf4:
{window(01)}{write}Have a seat. I'll{cr}get you something{cr}to drink.{return}

text_8ace25:
{window(01)}{write}Before fame, I{cr}thought it was{cr}great just to{cr}paint. Now look!{waitinput}I work like a{cr}machine for money{cr}chased by time.{cr}This is no good!{waitinput}Even if it sells,{cr}it's no good if{cr}it's not what you{cr}want to paint.{return}

text_8aced8:
{window(01)}{write}Going already?{cr}Okay.{cr}Drop in any time.{return}

text_8acf02:
{window(01)}{write}You're the first{cr}person to praise{cr}my art. Thanks for{cr}the confidence!{return}

text_8acf3b:
{window(01)}{write}Next time, I'll{cr}make a painting{cr}that will earn{cr}your praise!{return}

text_8acf7a:
{window(01)}{write}I heard the King{cr}died.{cr}But it doesn't{cr}matter to me.{waitinput}I'm happy if I can{cr}just paint what-{cr}ever, whenever and{cr}wherever I want.{return}

text_8acfac:
I'm happy if I can{cr}just paint what-{cr}ever, whenever and{cr}wherever I want.{return}

text_8acfed:
{window(01)}{write}Whatever happens{cr}to the village or{cr}the world doesn't{cr}concern me.{waitinput}{jump(8acfac)}

text_8ad027:
{window(01)}{write}You travel all{cr}over the world,{cr}right? I've got a{cr}favor to ask.{waitinput}I want to know if{cr}my art will be{cr}accepted by people{cr}of other towns.{waitinput}Can you help me?{cr} Sure.{cr} No.{return}

text_8ad0c0:
{clear}<player:>{cr}Sure. What would{cr}you like me to do?{cr}{waitinput}{call(8ad30f)}{return}

text_8ad183:
{clear}<player:>{cr}Sorry.{cr}I don't have time{cr}for errands.{waitinput}{call(8ad30f)}{return}

text_8ad1e6:
{window(01)}{write}{call(8ad1ee)}{return}

text_8ad1ee:
I can't pay you,{cr}but please make{cr}sure you get some-{cr}one's opinion!{return}

text_8ad22c:
{window(01)}{write}Listen, listen.{cr}A person recog-{cr}nized my talent!{waitinput}He says he's going{cr}to support me so I{cr}can paint as much{cr}as I want.{waitinput}But I'm happier{cr}because someone{cr}liked my paintings{cr}enough to do this!{return}

text_8ad2d3:
{window(01)}{write}I'm going to do my{cr}best for the{cr}people who like my{cr}paintings!{return}

text_8ad30f:
{call(96c66a)}{sfx(28)}Matis: {defaultattributes}{return}

text_8ad333:
{window(01)}{clearbox}You wish to speak{cr}to Matis? He is in{cr}his studio now.{return}

text_8ad57e:
{call(8ad9a4)}{waitinput}This season, you{cr}would expect even{cr}one to be growing.{return}

text_8ad5b9:
{window(01)}{clearbox}If you find a{cr}{call(96c66a)}Mushroom{defaultattributes}, please{cr}let me know. I'll{cr}compensate you.{return}

text_8ad602:
{call(8ad9a4)}{waitinput}Goodness!{cr}{pause(28)}That Mushroom!{cr}{pause(28)}That's a Mushroom{cr}I couldn't find!{waitinput}Would it perhaps{cr}be possible for{cr}you to relinquish{cr}your Mushroom?{waitinput}I will of course{cr}repay you somehow.{cr}{waitframes(00)} Give Mushroom up.{cr} No way.{waitframes(ff)}{return}

text_8ad642:
Would it perhaps{cr}be possible for{cr}you to relinquish{cr}your Mushroom?{waitinput}I will of course{cr}repay you somehow.{cr}{waitframes(00)} Give Mushroom up.{cr} No way.{waitframes(ff)}{return}

text_8ad6c1:
{window(01)}{clearbox}{jump(8ad642)}

text_8ad6c7:
{clear}<player:>{cr}No way!{cr}I found this!{waitinput}{call(8ad993)}{cr}Oh dear, dear...{cr}You are so unkind.{return}

text_8ad70a:
{clear}<player:>{cr}Sure, you can have{cr}it. I'm a nice{cr}guy.{waitinput}<player> gave the{cr}{call(96c66a)}Mushroom{defaultattributes} away!{waitinput}{call(8ad993)}{cr}Thank you!{waitinput}People suffering{cr}sleepless nights{cr}will be relieved.{waitinput}For thanks, I will{cr}make you a Sleep{cr}Potion. It is{cr}wildly effective.{waitinput}It will take a{cr}small while, so{cr}come back later{cr}please.{return}

text_8ad80f:
{window(01)}{clearbox}I'm sorry, the{cr}Sleep Potion isn't{cr}ready yet. Just a{cr}little longer.{return}

text_8ad84b:
{call(8ada30)}{waitinput}Even a heavy{cr}insomniac will{cr}fall asleep{cr}immediately.{waitinput}Cooked in a pot,{cr}it could put{cr}everyone at the{cr}Castle asleep.{waitinput}Please read the{cr}instructions care-{cr}fully and use it{cr}correctly.{waitinput}<player> obtained{cr}{call(96c66a)}Sleep Potion{defaultattributes}!{return}

text_8ad90f:
{call(8ada30)}{waitinput}...{pause(28)}Oh dear.{cr}You are fully bur-{cr}dened. I cannot{cr}give you this.{return}

text_8ad954:
{window(01)}{clearbox}Have you tried the{cr}potion? It can put{cr}down everyone at{cr}the Castle!{return}

text_8ad993:
{call(96c66a)}{sfx(28)}Chemist: {defaultattributes}{return}

text_8ad9a4:
{window(01)}{clearbox}I make medicine.{cr}My {call(96c66a)}Sleeping Potion{defaultattributes}{cr}is popular among{cr}insomniacs.{waitinput}I came to {call(96c66a)}Mush{cr}Woods{defaultattributes} looking for{cr}ingredients but{waitinput}found no {call(96c66a)}Mushroom{defaultattributes}{cr}.{return}

text_8ada30:
{window(01)}{clearbox}Thank you for your{cr}patience. Here's{cr}your Sleep Potion!{cr}{return}

text_8adac2:
{window(01)}{clearbox}...Hmph.{cr}It's not White{cr}Wind.{return}

text_8adae3:
{window(01)}{clearbox}If you have no{cr}purpose here, get{cr}lost!{cr}My sister's sick!{return}

text_8adb1f:
{window(01)}{clearbox}Look, sis!{cr}It's White Wind!{cr}{pause(0a)}...{pause(1e)}No it's not.{return}

text_8adb52:
{window(01)}{clearbox}Who are you?{cr}What do you mean{cr}by just walking in{cr}here?{return}

text_8adc33:
{window(01)}{clearbox}I'm sorry. My{cr}brother made a{cr}silly mistake.{waitinput}White Wind is a{cr}thief. But he{cr}isn't an evil{cr}person.{waitinput}White Wind gives{cr}the poor like us{cr}the money he stole{cr}from the rich.{waitinput}I heard that White{cr}Wind was captured{cr}at the Castle.{cr}I'm so worried.{return}

text_8add13:
{window(01)}{clearbox}We owe a great{cr}deal to White{cr}Wind.{waitinput}But I can do{cr}nothing to help.{cr}I can't help him{cr}{return}

text_8add63:
{window(01)}{clearbox}I heard White Wind{cr}escaped from the{cr}Castle. I'm so{cr}glad and relieved.{return}

text_8addbf:
{window(01)}{clearbox}White Wind?{cr}What's that? I'm{cr}just an ordinary,{cr}average citizen.{return}

text_8ade8b:
{window(01)}{write}I have plenty of{cr}drinks but the{cr}King takes it{cr}all...{waitinput}I want to make{cr}drinks everyone{cr}can enjoy. I can't{cr}do that now.{return}

text_8adefa:
{window(01)}{write}The King is dead!{cr}Maybe things will{cr}change around{cr}here!{return}

text_8adf32:
{window(01)}{write}It's dull. Every-{cr}one makes the same{cr}money and lives{cr}the same way.{waitinput}You start getting{cr}the feeling even{cr}the drinks are all{cr}the same.{return}

text_8ae05f:
{window(01)}{clearbox}No problem!{cr}Everyone could use{cr}a helping hand{cr}when they're down.{return}

text_8ae090:
{window(01)}{clearbox}Why are you{cr}carrying that{cr}letter? You de-{cr}liver mail now?{waitinput}...{pause(28)}What?{cr}{pause(28)}A town destroyed{cr}by a fire?{cr}{pause(28)}That's terrible!{waitinput}All right, I'll{cr}contribute some to{cr}your restoration{cr}fund, too!{return}

text_8ae143:
{window(01)}{write}{waitframes(00)}{cr}Smooth and re-{cr}freshing taste!{waitinput}{waitframes(00)}{cr}Relaxing, mellow{cr}feel!{waitinput}{waitframes(ff)}I'm trying to make{cr}such a drink.{waitinput}Want to try a{cr}swig?{cr}{waitframes(00)} Sure!{cr} No, thanks.{waitframes(ff)}{return}

text_8ae1a0:
Want to try a{cr}swig?{cr}{waitframes(00)} Sure!{cr} No, thanks.{waitframes(ff)}{return}

text_8ae1cc:
{window(01)}{write}You've come at the{cr}perfect time! I'm{cr}just uncorking my{cr}latest creation.{waitinput}{jump(8ae1a0)}

text_8ae20f:
{window(01)}{write}Just try some,{cr}I'm real confident{cr}about this one!{return}

text_8ae244:
{window(01)}{write}What? You don't{cr}find it delicious?{cr}That's odd.{return}

text_8ae271:
{window(01)}{write}I'll try a new mix{cr}next time. Come{cr}sample it okay?{return}

text_8ae2a7:
{window(01)}{write}{call(8ae4a6)}<player> obtained{cr}{call(96c66a)}Wine{defaultattributes}!{return}

text_8ae2c5:
{window(01)}{write}{call(8ae4a6)}...Looks like you{cr}have too much{cr}stuff with you.{return}

text_8ae2fc:
{window(01)}{write}If you don't mind,{cr}show that Wine in{cr}other regions. I'm{cr}real proud of it!{return}

text_8ae349:
{window(01)}{clearbox}Since I gave you{cr}that Wine, more{cr}people have come{cr}looking for it.{waitinput}I'm too busy just{cr}to keep up with{cr}the demand.{return}

text_8ae3b1:
{clear}<player:>{cr}I'm willing to{cr}drink this, but is{cr}it really good?{waitinput}{call(8ae498)}{cr}Of course!{cr}The taste is{cr}guaranteed!{waitinput}Down it in a chug!{return}

text_8ae3e2:
{call(8ae498)}{cr}Of course!{cr}The taste is{cr}guaranteed!{waitinput}Down it in a chug!{return}

text_8ae41e:
{clear}<player:>{cr}Is it really,{cr}really okay this{cr}time?{waitinput}{jump(8ae3e2)}

text_8ae445:
{clear}<player:>{cr}I think I'll pass.{cr}{waitinput}I don't feel good{cr}about this at all.{cr}{waitinput}{call(8ae498)}{cr}Gee, that's a{cr}shame.{return}

text_8ae498:
{call(96c66a)}{sfx(28)}Boss: {defaultattributes}{return}

text_8ae4a6:
What? It was good?{cr}Great!{cr}So it was good?{cr}Bwahahahaha!{waitinput}This is made of{cr}grapes. I can sell{cr}this now! Here,{cr}take a bottle.{waitinput}{return}

text_8ae642:
{window(01)}{clearbox}Welc...{cr}{pause(14)}What is it?{waitinput}Beggars and the{cr}trade call at the{cr}back door!{return}

text_8ae688:
{window(01)}{clearbox}{call(96c66a)}Mme. Papilo's{defaultattributes}{cr}boutique is only{cr}for the royalty,{cr}not the masses.{waitinput}You will never{cr}have the occasion{cr}to wear our{cr}creations!{waitinput}{pause(14)}{waitframes(00)}Ha{pause(0a)}Ha{pause(0a)}Ha{pause(0a)}Ha{waitframes(ff)}{return}

text_8ae71d:
{window(01)}{clearbox}What is it? What{cr}ever happens, we{cr}shall never work{cr}for the masses.{return}

text_8ae763:
{window(01)}{clearbox}My workers have{cr}all left me!{cr}What has entered{cr}their minds?{return}

text_8ae7a1:
{window(01)}{clearbox}Shriek!{cr}{pause(28)}What ever anoyone{cr}says, I won't fold{cr}my shop!{return}

text_8ae7dc:
{window(01)}{clearbox}Now that we share{cr}what we make, I'm{cr}not concerned{cr}about profits.{waitinput}Mme Pailot's shop{cr}will make clothes{cr}loved by people!{return}

text_8ae925:
{window(01)}{clearbox}We get to weave{cr}and embroider{cr}magnificent cloths{cr}{waitinput}but we feel empty.{cr}{waitinput}I want to make {cr}clothes not for a{cr}small number of{cr}the rich...{waitinput}But clothes every-{cr}one can enjoy{cr}wearing.{return}

text_8ae9ca:
{window(01)}{clearbox}I'm Marily.{cr}You're a traveler{cr}aren't you? Can I{cr}ask you a favor?{waitinput}Are you willing to{cr}listen?{cr}{waitframes(00)} I'm all ears.{cr} Sorry.{waitframes(ff)}{return}

text_8aea3a:
{window(01)}{clearbox}If it sells, you{cr}can keep the{cr}money. It doesn't{cr}matter to me.{waitinput}I'll be satisfied{cr}knowing someone{cr}somewhere else{cr}enjoys my clothes.{return}

text_8aeaad:
{clear}<player:>{cr}What favor is{cr}that? I'm lis-{cr}tening.{waitinput}{call(8aec6b)}{cr}Thanks! I have{cr}some clothes I{cr}made here.{waitinput}Sell it at another{cr}town. I want to{cr}test the appeal of{cr}my clothes.{waitinput}May I ask you that{cr}favor?{cr}{waitframes(00)} Sure!{cr} Sorry!{waitframes(ff)}{return}

text_8aeb68:
{clear}<player:>{cr}My ears are on{cr}their lunch break.{cr}It's too bad.{waitinput}{jump(8aec23)}

text_8aeb9f:
{clear}{call(8aec7b)}<player> obtained{cr}{call(96c66a)}Fancy Clothes{defaultattributes}!{return}

text_8aebc4:
{clear}{call(8aec7b)}...I wish I could{cr}say that, but{cr}you're fully{cr}burdened.{return}

text_8aebfb:
{clear}<player:>{cr}What? Why should I{cr}become a clothes{cr}salesman?{waitinput}{call(8aec6b)}{cr}I asked too much{cr}of you.{waitinput}Things never work{cr}out the way you{cr}want...{return}

text_8aec23:
{call(8aec6b)}{cr}I asked too much{cr}of you.{waitinput}Things never work{cr}out the way you{cr}want...{return}

text_8aec6b:
{call(96c671)}{sfx(28)}Marily: {defaultattributes}{return}

text_8aec7b:
<player:>{cr}Sure. I just take{cr}those clothes{cr}there?{waitinput}{call(8aec6b)}{cr}Really? Thank you!{cr}Please do take it!{cr}{waitinput}{return}

text_8aeccd:
{window(01)}{clearbox}I think I can work{cr}with Mme. the way{cr}she is now.{return}

text_8aed39:
{window(01)}{clearbox}Mme. Papilo{cr}designs clothing{cr}for the King and{cr}Princess herself.{waitinput}...{pause(1e)}Is what she{cr}claims, but really{cr}her seamstresses{cr}did all the work.{return}

text_8aedbc:
{window(01)}{clearbox}Even after the{cr}King's death, Mme.{cr}{waitinput}still keeps making{cr}expensive clothes.{cr}{waitinput}But nobody would{cr}buy clothes like{cr}that. The shop{cr}will fold.{return}

text_8aee2d:
{window(01)}{clearbox}Mme. has changed.{cr}All her clothes{cr}are designed for{cr}the common people.{return}

text_8aeeae:
{window(01)}{clearbox}Mme. is hysterical{cr}and nasty but she{cr}pays well. I put{cr}up with her.{return}

text_8aeef4:
{window(01)}{clearbox}Sigh... {cr}Maybe I'll quit{cr}the shop, too.{return}

text_8aef1f:
{window(01)}{clearbox}Mme. appears less{cr}driven since she{cr}doesn't have to{cr}chase profits.{return}

text_8aefa1:
{window(01)}{clearbox}Marily, the girl{cr}embroidering diag-{cr}onally in front?{cr}She's brilliant.{waitinput}I don't think the{cr}clothes she makes{cr}will lose to Mme.{cr}Papilo's clothes.{return}

text_8af02c:
{window(01)}{clearbox}The town has{cr}grown, but my life{cr}hasn't changed.{cr}It's very boring.{return}

text_8af06c:
{window(01)}{clearbox}Maybe we were{cr}mistaken about{cr}Mme.{return}

text_8af0da:
{window(01)}{clearbox}I came to study{cr}here because I{cr}heard they made a{cr}fantastic drink.{waitinput}We get so much{cr}orders, it's hard{cr}just keeping up.{return}

text_8af143:
{window(01)}{clearbox}Well, I got tired{cr}of hard liquor.{return}

text_8af168:
{window(01)}{clearbox}Give some to my{cr}lady friend...{cr}{pause(1e)}Hehehe...{return}

text_8af1b5:
{window(01)}{clearbox}I'm astounded at{cr}how well Wine{cr}sells.{waitinput}Perhaps people{cr}can't get by{cr}without drinking?{return}

text_8af21f:
{window(01)}{clearbox}The clothes here{cr}are expensive. The{cr}designs look a bit{cr}old fashioned.{return}

text_8af28e:
{window(01)}{clearbox}With a subsidy{cr}from the country,{cr}I started{cr}raising chickens.{return}

text_8af2ce:
{window(01)}{clearbox}But just raising{cr}fowl isn't much{cr}fun, so I opened a{cr}race track.{waitinput}Check it out,{cr}if you'd like.{return}

text_8af373:
{window(01)}{clearbox}{call(8af98d)}{cr}Oh oh...{cr}{pause(3c)}I think I blew it.{return}

text_8af432:
{window(01)}{clearbox}{call(8af98d)}{cr}...{pause(3c)}Hey?{cr}{pause(3c)}Nothing happened?{cr}{pause(3c)}...{pause(3c)}That means...{waitinput}I did it! It{cr}worked! A machine{cr}that puts pic-{cr}tures on paper!{waitinput}Thanks for your{cr}help and sacrifice{cr}for making this{cr}machine.{waitinput}I'm going to call{cr}this machine{cr}{call(96c66a)}Camera{defaultattributes}!{waitinput}I'll give you one{cr}for all your time{cr}and trouble!{cr}Thank you!{waitinput}{return}

text_8af540:
{clear}<player> obtained{cr}a {call(96c66a)}Camera{defaultattributes}!{return}

text_8af55c:
{clear}...Whoah. You're{cr}full up with{cr}stuff. Come back{cr}later okay?{return}

text_8af598:
{window(01)}{clearbox}When you have{cr}space in your{cr}pack, come back.{return}

text_8af5c8:
{window(01)}{clearbox}Here's your Camera{cr}like I promised.{cr}Take pictures{cr}wherever you go.{waitinput}{jump(8af540)}

text_8af5f2:
tures{cr}wherever you go.{waitinput}{jump(8af540)}

text_8af6c9:
{window(01)}{clearbox}What's that letter{cr}you're holding so{cr}carefully? From a{cr}lady friend?{waitinput}...{cr}{pause(28)}Wow. Some places{cr}have it bad.{cr}{pause(28)}Whew.{waitinput}Listen I'll send{cr}some money, too.{cr}Just a little{cr}but...{waitinput}Every little bit{cr}adds up big right?{return}

text_8af75e:
Every little bit{cr}adds up big right?{return}

text_8af77d:
{window(01)}{clearbox}{jump(8af75e)}

text_8af783:
{clear}<player:>{cr}Not really. I'm{cr}not interested.{waitinput}{call(8af98d)}{cr}...Okay.{return}

text_8af7b5:
{clear}<player:>{cr}Invention? Sounds{cr}interesting.{waitinput}{call(8af98d)}{cr}What I'm making{cr}now puts pictures{cr}of people on{waitinput}paper.{waitinput}Can I get you to{cr}stay still?{cr}Okay, ready?{return}

text_8af838:
{window(01)}{clearbox}I'm Pierre!{cr}I'm 18 and I love{cr}tinkering with{cr}machines.{waitinput}You want to see my{cr}invention?{cr} Sure!{cr} No thanks.{return}

text_8af84d:
 and I love{cr}tinkering with{cr}machines.{waitinput}You want to see my{cr}invention?{cr} Sure!{cr} No thanks.{return}

text_8af8a3:
{window(01)}{clearbox}Sorry about that!{cr}I'll rectify{cr}things so come{cr}back again.{return}

text_8af8db:
{window(01)}{clearbox}With your help,{cr}I was finally able{cr}to show it to{cr}other people.{return}

text_8af917:
{window(01)}{clearbox}Oh, hey! That{cr}Camera? I decided{cr}to make more and{cr}put them on sale.{waitinput}It turns out many{cr}people want it!{cr}{pause(1e)}I'm overwhelmed.{return}

text_8af98d:
{call(96c66a)}{sfx(28)}Pierre: {defaultattributes}{return}

text_8af9fc:
{window(01)}{clearbox}Pierre's Cameras{cr}are famous not{cr}only in Loire but{cr}around the world.{return}

text_8afa3e:
{window(01)}{clearbox}Camera.{cr}What an odd word!{return}

text_8afa7a:
{window(01)}{clearbox}I love the{cr}delicate sen-{cr}sitivity of{cr}Cameras!{waitinput}This shape,{cr}these parts...{cr}I'm overcome!{return}

text_8afaf7:
{window(01)}{clearbox}Even if the pop-{cr}ulation grows, if{cr}we are serene we{cr}would not need it.{return}

text_8afb5a:
{window(01)}{clearbox}Come in! We'll{cr}help you design a{cr}vacation plan just{cr}for you!{return}

text_8afbe2:
{window(01)}{clearbox}After I gave you{cr}those clothes, I{cr}started getting{cr}many orders.{waitinput}I can now run my{cr}own boutique.{return}

text_8afc3d:
{window(01)}{clearbox}That letter...{cr}You don't mean{cr}to...{cr}{pause(3c)}No!{waitinput}I'm not ready!{cr}...Pardon me?{waitinput}A letter from{cr}people who sur-{cr}vived a terrible{cr}fire?{waitinput}...{pause(3c)}Oh! {pause(28)}Oh I see!{waitinput}If it's something{cr}like that, I'll{cr}contribute. I have{cr}some money now.{return}

text_8afd0c:
{window(01)}{clearbox}I can afford to do{cr}that because my{cr}shop is doing{cr}well. Thank you!{return}

text_8afd6a:
{window(01)}{clearbox}We left Mme.'s{cr}shop so we can{cr}help Marily.{return}

text_8afdbc:
{window(01)}{clearbox}If you see some-{cr}thing you like,{cr}please go up to{cr}the counter.{return}

text_8afe46:
{window(01)}{clearbox}The King is gone{cr}and the taxes are{cr}lower...{waitinput}But things are{cr}very dull from day{cr}to day.{return}

text_8afe9a:
{window(01)}{clearbox}That's why I said{cr}Jean would be{cr}better! What can{cr}Louis do for us?{return}

text_8afeda:
{window(01)}{clearbox}I know there's{cr}some discontent{cr}but I like Loire{cr}the way it is.{waitinput}Time flows by{cr}slowly, and no one{cr}has to work hard{cr}all the time.{return}

text_8aff5c:
{window(01)}{clearbox}I don't think{cr}progress is always{cr}good for a town.{waitinput}Once people start{cr}looking up, they{cr}know no bounds.{return}

text_8b80a7:
{window(01)}{clearbox}You're a slow{cr}starter. Everyone{cr}else has already{cr}gone ashore.{waitinput}You're <player>,{cr}right? That girl{cr}you were with left{cr}a letter for you.{waitinput}{return}

text_8b8116:
{clear}<player> obtained{cr}{call(96c66a)}Royal Letter{defaultattributes}!{return}

text_8b8136:
{clear}...But I can't{cr}give you this with{cr}your hands full.{return}

text_8b816a:
{window(01)}{clearbox}Hey don't take it{cr}too hard. I forget{cr}how many women{cr}broke my heart.{return}

text_8b81ce:
{window(01)}{clearbox}Foreign trade{cr}means exciting{cr}exchanges of{cr}things and people!{return}

text_8b8314:
{window(01)}{clearbox}If you find any-{cr}thing delicious{cr}bring it to me!{return}

text_8b8348:
{window(01)}{clearbox}I'm {call(96c66a)}Stoma{defaultattributes} and I'm{cr}the gourmet every-{cr}one in town knows.{cr}{waitinput}Bring me food that{cr}delights me, and I{cr}will reward you!{return}

text_8b83bb:
{window(01)}{clearbox}Oh hey! You have{cr}something that{cr}looks delicious.{cr}I'm a gourmet.{waitinput}Let me sample{cr}some!{cr}{waitframes(00)} Sure.{cr} No way.{waitframes(ff)}{return}

text_8b841e:
{clear}<player:>{cr}Sure. You want to{cr}try? It's beef{cr}from Suncoast.{waitinput}{call(8b8737)}{cr}Suncoast, huh?{waitinput}Haven't heard much{cr}about that place.{cr}Well, let me try.{waitinput}<player> handed{cr}{call(96c66a)}Tasty Meat{defaultattributes} to{cr}Stoma!{return}

text_8b84c1:
{clear}<player:>{cr}You want to try?{cr}It's tinned sar-{cr}dines from Litz.{waitinput}{call(8b8737)}{cr}Tinned? I don't{cr}know that cooking{cr}method.{waitinput}Well, let me try.{waitinput}<player> handed{cr}{call(96c66a)}Tinned Sardines{defaultattributes}to{cr}Stoma!{return}

text_8b855c:
{clear}<player:>{cr}No way! I was{cr}given this!{waitinput}{call(8b8737)}{cr}Food would be{cr}happier if it was{cr}eaten by me...{return}

text_8b85ae:
{window(01)}{clearbox}What I like now is{cr}something by Mick{cr}of Nirlake.{waitinput}A juicy grilled{cr}meat patty nestled{cr}in a fresh baked{cr}bun. Delicious!{return}

text_8b861e:
{window(01)}{clearbox}Hmmmm...{cr}The appearance is{cr}extremely appeal-{cr}ing. Pass.{return}

text_8b8648:
{window(01)}{clearbox}Sniff. Sniff!{cr}Aroma is also not{cr}unpleasant.{cr}Pass!{return}

text_8b867d:
{window(01)}{clearbox}Chomp, chew.{cr}{pause(28)}Mmm?{cr}{pause(3c)}It tastes great!{cr}Pass!{waitinput}I, Stoma give it{cr}my vote of con-{cr}fidence. This will{cr}become popular!{waitinput}I must reward you{cr}for your most{cr}delicious gift.{cr}Please take this.{waitinput}<player> obtained{cr}{call(96c66a)}100 Gems{defaultattributes}!{return}

text_8b86c5:
 of con-{cr}fidence. This will{cr}become popular!{waitinput}I must reward you{cr}for your most{cr}delicious gift.{cr}Please take this.{waitinput}<player> obtained{cr}{call(96c66a)}100 Gems{defaultattributes}!{return}

text_8b8737:
{call(96c66a)}{sfx(28)}Stoma: {defaultattributes}{return}

text_8b8889:
{window(01)}{write}We're a little{cr}fussy when it{cr}comes to fashion.{return}

text_8b88bb:
{clear}{cr}{waitframes(00)}That's sooooo{cr}right!{waitframes(ff)}{return}

text_8b88d1:
{clear}We're at the fore-{cr}front of the{cr}fashion trends.{return}

text_8b8902:
{clear}If you can show us{cr}a fashion style{cr}that excites us,{cr}we'll reward you.{return}

text_8b8944:
{window(01)}{write}Oh woweee!{cr}What are those{cr}clothes? They are{cr}so with it!{waitinput}Please, can we{cr}have them?{cr} Sure.{cr} No way.{return}

text_8b89a3:
{clear}<player:>{cr}No way! I'm not{cr}giving these to{cr}people like you!{waitinput}{call(8b8b79)}{cr}Oh yeah?{cr}Aren't you the{cr}lippy little boy?{waitinput}Unbelievable!{return}

text_8b8a0b:
{clear}<player:>{cr}Uh, if you want{cr}these that badly,{waitinput}sure you can have{cr}them.{waitinput}{call(8b8b79)}{cr}Oh wow! Really?{cr}Yippeee! Lucky!{waitinput}Here's a little{cr}something for you.{cr}{pause(14)}Thank {pause(14)}you {pause(14)}honey!{pause(14)}{return}

text_8b8a9d:
{window(01)}{write}Planning on{cr}staying long?{cr}We want to get{cr}changed!{return}

text_8b8ad2:
{window(01)}{write}Look, look. These{cr}are the clothes{cr}you gave us.{waitinput}They're really{cr}easy to wear and{cr}soooo fashionable!{return}

text_8b8b31:
{window(00)}{write}<player> received{cr}kisses in thanks!{return}

text_8b8b52:
{window(00)}{write}<player>'s blood{cr}pressure rose{cr}10 points!{return}

text_8b8b79:
{call(96c671)}{sfx(28)}Girl: {defaultattributes}{return}

text_8b8c11:
{window(01)}{write}Hello, sir!{cr}I do all the house{cr}chores here.{waitinput}Don't I hate it?{cr}{pause(1e)}Not at all! {pause(1e)}Men{cr}are expected to do{cr}chores today.{return}

text_8b8cb1:
{window(01)}{clearbox}First time in{cr}Freedom? You must{cr}be surprised by{cr}all the people.{waitinput}Freedom has always{cr}had many people{cr}from other places.{return}

text_8b8d23:
{window(01)}{clearbox}Freedom grew lar-{cr}ger when shipping{cr}routes opened.{waitinput}The way it's going{cr}Freedom will have{cr}people from around{cr}the world.{return}

text_8b8d92:
{window(01)}{clearbox}Do you like{cr}Freedom? I love{cr}it! I was born and{cr}raised here.{return}

text_8b8e3d:
{window(01)}{clearbox}You a newcomer at{cr}Kidsgart?{cr} That's right.{cr} What's that?{return}

text_8b8e6f:
{clear}<player:>{cr}That's right. Is{cr}it a problem if{cr}I'm a newcomer?{waitinput}{call(8b8fee)}{cr}Of course it is!{waitinput}Hurry up and pay{cr}your rent or get{cr}out of here now!{return}

text_8b8ea5:
Hurry up and pay{cr}your rent or get{cr}out of here now!{return}

text_8b8ed8:
{clear}<player:>{cr}What's that?{waitinput}I don't know what{cr}you're talking{cr}about.{waitinput}{call(8b8fee)}{cr}Is that right?{waitinput}Sorry, I jumped to{cr}conclusions by the{cr}way you look.{return}

text_8b8f4a:
{window(01)}{clearbox}{jump(8b8ea5)}

text_8b8f50:
{window(01)}{clearbox}Kidsgart is like{cr}the last resort of{cr}orphaned children.{cr}{waitinput}They're not bad{cr}children, but they{cr}are noisy and{cr}behind in rent.{return}

text_8b8fba:
{window(01)}{clearbox}The children of{cr}Kidsgart are all{cr}honest and ad-{cr}orable.{return}

text_8b8fee:
{call(96c671)}{sfx(28)}Woman: {defaultattributes}{return}

text_8b9029:
{window(01)}{clearbox}A man who is very{cr}particular about{cr}good food lives{cr}here.{waitinput}It's said that any{cr}food he says is{cr}delicious becomes{cr}famous.{return}

text_8b909a:
{window(01)}{clearbox}Don't you think{cr}that skateboarder{cr}kid is good?{return}

text_8b939a:
{window(01)}{clearbox}...Why the beat{cr}down look bro'?{cr}Girl friend walk{cr}out on you?{waitinput}...{pause(0a)}I knew it! I'll{cr}show you something{cr}to cheer you up!{cr}Check it out!{waitinput}I need your{cr}{call(96c66a)}{attributes(04)}opinion{attributes(00)} when I'm{cr}done.{return}

text_8b9447:
{window(01)}{clearbox}There!{cr}Feeling better?{cr} Better!{cr} No.{return}

text_8b9469:
{clear}<player:>{cr}Wow! Aren't you{cr}something wild? I{cr}feel much better!{waitinput}<Perel:>{cr}What'd I say?{waitinput}My board perfor-{cr}mance can make{cr}anyone smile!{waitinput}You came on that{cr}boat right? You{cr}come from another{cr}continent?{waitinput}Wow! Can you come{cr}with me and tell{cr}the little guys{cr}about that?{waitinput}C'mon, just a{cr}little while!{cr} Sure.{cr} No way.{return}

text_8b94d3:
You came on that{cr}boat right? You{cr}come from another{cr}continent?{waitinput}Wow! Can you come{cr}with me and tell{cr}the little guys{cr}about that?{waitinput}C'mon, just a{cr}little while!{cr} Sure.{cr} No way.{return}

text_8b956d:
{clear}<player:>{cr}Not one bit.{waitinput}Sliding around on{cr}a board with{cr}wheels, I could do{cr}that!{waitinput}<Perel:>{cr}Sigh...{waitinput}My performance{cr}isn't good enough{cr}yet...{waitinput}{jump(8b94d3)}

text_8b95e7:
{clear}<player:>{cr}If it's just talk,{cr}sure! Your kid{cr}brothers?{waitinput}<Perel:>{cr}Something like{cr}that. Follow me!{return}

text_8b962d:
{clear}<player:>{cr}No way, not{cr}possible.{cr}I'm too busy.{waitinput}<Perel:>{cr}Is that so?{waitinput}You looked like{cr}you had nowhere{cr}to go.{waitinput}Fine then! If you{cr}change your mind,{cr}come over. I can{cr}put you up.{waitinput}If you say{cr}Kidsgart, most{cr}people will know.{cr}Later bro'!{return}

text_8b96ed:
{window(01)}{clearbox}This way!{cr}Come after me,{cr}okay?{return}

text_8b96fa:
Come after me,{cr}okay?{return}

text_8b970f:
{window(01)}{clearbox}You change your{cr}mind? I'll guide{cr}you then!{waitinput}{jump(8b96fa)}

text_8b9756:
{window(01)}{write}{call(96c66a)}Who's there? Perel{cr}will be mad if I{cr}let a strange{cr}person in.{return}

text_8b982f:
{window(01)}{clearbox}The oldest guy{cr}here is {call(96c66a)}Will{defaultattributes}.{waitinput}Will is making a{cr}{call(96c66a)}flying machine{defaultattributes}.{cr}Isn't that great?{return}

text_8b9882:
{window(01)}{clearbox}Anita said she was{cr}going to see Will.{cr}{waitinput}Will is designing{cr}a {call(96c66a)}flying machine{defaultattributes}{cr}at the {call(96c66a)}village of{cr}Nirlake{defaultattributes}.{return}

text_8b98e9:
{window(01)}{clearbox}Are you Perel's{cr}friend?{cr}Then you're our{cr}friend, too!{return}

text_8b9935:
{window(01)}{write}Will bought us a{cr}lot of books!{waitinput}I'm going to read{cr}this and make an{cr}airplane like Will{cr}!{return}

text_8b99ad:
{window(01)}{clearbox}Aren't you with{cr}Perel?{cr}Perel said that{waitinput}it was exciting{cr}being with you, so{cr}he was going to{cr}follow you.{return}

text_8b9a18:
{window(01)}{clearbox}After Will made{cr}the plane, the{cr}people in town are{cr}nice to us.{waitinput}{cr}Grown-ups are{cr}strange.{return}

text_8b9ac8:
{window(01)}{write}I came here as{cr}a teacher, but...{waitinput}Everyone is so{cr}energetic, it is{cr}tough!{waitinput}{pause(28)}But that's a sign{cr}of good health!{return}

text_8b9b2b:
{window(01)}{write}It seems odd but{cr}the larger the{cr}town, the more{cr}lonely children.{waitinput}Even if things{cr}become affluent,{cr}it doesn't mean we{cr}will be fulfilled.{return}

text_8b9bc9:
{window(01)}{write}I love TV!{cr}It's the greatest!{return}

text_8b9bf1:
{window(01)}{clearbox}{waitframes(03)}...TV.{cr}{pause(28)}...It's fun.{waitframes(ff)}{return}

text_8b9c8f:
{window(01)}{clearbox}We've got a guest{cr}here! Everyone{cr}gather round now!{return}

text_8b9cc5:
{window(01)}{clearbox}I want you to meet{cr}this guy,{waitinput}he came by boat{cr}from another{cr}continent.{waitinput}Ten-hut!{cr}Okay everyone,{cr}introductions!{return}

text_8b9d34:
{window(01)}{clearbox}There's another{cr}older kid named{cr}Will but he's out{cr}right now.{return}

text_8b9d6e:
{window(01)}{clearbox}From the left,{cr}{pause(0a)}Linda, {pause(14)}Paul, {cr}{pause(14)}Harry, {pause(14)}Ani...{pause(28)}Hey.{cr}{pause(1e)}Where's Anita?{return}

text_8b9db5:
{window(01)}{clearbox}Perel, Anita went{cr}out looking for{cr}Will.{waitinput}<Perel:>{cr}What? She's got{cr}hardly any money.{cr}Oh my God.{waitinput}Listen! I'm going{cr}to look for Anita!{cr}No one leaves till{cr}I get back!{return}

text_8b9e4e:
{window(01)}{clearbox}Sorry. I got to go{cr}out as you just{cr}heard. Just hang{cr}out here okay?{return}

text_8b9f3e:
{window(01)}{write}...Groan. It{cr}doesn't work! What{cr}exactly is wrong?{return}

text_8b9f67:
{window(01)}{write}{call(8ba14e)}{cr}I...{pause(28)}I've got it!{waitinput}I should use heat{cr}from motions for{cr}electricity!{waitinput}{jump(8b9fb3)}

text_8b9fb0:
{window(01)}{write}Thank you!{cr}You gave me a{cr}great hint on{cr}electricity!{waitinput}I'm going to get{cr}started on a new{cr}research project{cr}right away!{return}

text_8b9fb3:
Thank you!{cr}You gave me a{cr}great hint on{cr}electricity!{waitinput}I'm going to get{cr}started on a new{cr}research project{cr}right away!{return}

text_8ba020:
{window(01)}{clearbox}My name is {call(96c66a)}Eddy{defaultattributes}.{cr}I study something{cr}called electricity{cr}.{waitinput}But all of a{cr}sudden my test{cr}machine stopped.{waitinput}Can you push it{cr}for me?{cr} Sure.{cr} No way.{return}

text_8ba0aa:
{clear}<player:>{cr}No way. Do it{cr}yourself.{waitinput}{call(8ba14e)}{cr}Too bad. I guess I{cr}have to...{return}

text_8ba0e9:
{clear}<player:>{cr}Push this? That'll{cr}fix it? What a{cr}weird machine.{waitinput}{call(8ba14e)}{cr}Please!{cr}Push it with all{cr}your might!{return}

text_8ba11e:
{call(8ba14e)}{cr}Please!{cr}Push it with all{cr}your might!{return}

text_8ba123:
Please!{cr}Push it with all{cr}your might!{return}

text_8ba148:
{window(01)}{clearbox}{jump(8ba123)}

text_8ba14e:
{call(96c66a)}{sfx(28)}Eddy: {defaultattributes}{return}

text_8ba271:
{window(01)}{write}I'm grateful for{cr}your help.{cr}I've still got a{cr}lot to do.{waitinput}I have to study{cr}how I can get this{cr}light of elec-{cr}tricity to people.{return}

text_8ba2f1:
{window(01)}{write}It's the machine{cr}at the left.{cr}Thanks for{cr}helping.{return}

text_8ba321:
{window(01)}{clearbox}I worry about how{cr}much light from{waitinput}electricity has{cr}changed our lives.{cr}{waitinput}It may have stolen{cr}the warmth like a{cr}candle's flame{cr}from human souls.{waitinput}I may be just{cr}worrying needless-{cr}ly. I hope so.{return}

text_8ba3da:
{window(01)}{clearbox}What's that lett-{cr}er? From Nirlake?{cr}Yes, I heard some{cr}rumors.{waitinput}If I can be of any{cr}help, I'll{cr}contribute.{waitinput}Nirlake and{cr}Freedom are not{cr}far apart. They're{cr}like neighbors!{return}

text_8ba416:
If I can be of any{cr}help, I'll{cr}contribute.{waitinput}Nirlake and{cr}Freedom are not{cr}far apart. They're{cr}like neighbors!{return}

text_8ba473:
{window(01)}{clearbox}{jump(8ba416)}

text_8ba479:
{window(01)}{write}Ready?{cr}{pause(50)}One, {pause(3c)}a two, {pause(3c)}and a {cr}{pause(3c)}three!{return}

text_8ba4a5:
{clear}<player:>{cr}Sure.{cr}What do you want{cr}me to do next?{waitinput}{call(8ba14e)}{cr}At the same time{cr}as me,{waitinput}press the switch{cr}at the left of the{cr}machine.{waitinput}I'll give you a{cr}signal to cue you.{return}

text_8ba53c:
{clear}<player:>{cr}I can't take{cr}another of your{cr}accidents!{waitinput}I won't do it!{waitinput}{call(8ba14e)}{cr}...I see. It's{cr}this time.{cr}{pause(28)}almost finished{waitinput}That's a shame...{return}

text_8ba5af:
{window(01)}{write}Oh hi.{waitinput}Thanks to your{cr}help, I'm getting{cr}to understand{cr}electricity.{waitinput}I'm thinking of{cr}running the final{cr}experiment.{waitinput}Can you help me{cr}again?{cr} Sure.{cr} No way.{return}

text_8ba63e:
{window(01)}{write}{cr}...{pause(3c)}{waitframes(00)}Yeah!{cr}{pause(3c)}We did it!{waitframes(ff)}{waitinput}Look at that.{cr}That's light of{cr}electricity.{waitinput}It's weak and{cr}small now, but it{cr}will grow.{waitinput}People will return{cr}to homes lit by{cr}this light at{cr}night.{waitinput}Like fire enabled{cr}human civilization{cr}to advance,{waitinput}I think the light{cr}of electricity{cr}will show the way{cr}to more progress.{waitinput}I sincerely hope{cr}this light will{cr}show the correct{cr}way for progress.{return}

text_8ba99d:
{window(01)}{write}<player:>{cr}Hey!{cr}Do I keep pushing{cr}?{waitinput}{jump(8ba11e)}

text_8ba9f5:
{window(01)}{write}Mr. Eddy's on the{cr}second floor.{waitinput}He must be tired{cr}because of all his{cr}experiments.{return}

text_8baa45:
{window(01)}{write}He studies not{cr}only electricity{cr}but other sub-{cr}jects, too.{waitinput}We help him with{cr}his studies.{return}

text_8baad0:
{window(00)}{write}My name is.{cr}{pause(3c)}My name is.{cr}{pause(3c)}It's me, Bell.{waitinput}Can you hear me?{cr}You can hear my{cr}voice clearly{cr}right?{return}

text_8babf1:
{window(01)}{waitbefore}...{pause(28)}Thank you.{cr}{pause(3c)}I'm going to the{cr}pub. {pause(28)}I feel like{cr}having a drink.{return}

text_8bad16:
{window(01)}{write}Hey, there.{cr}Try this out, our{cr}new test sample.{waitinput}In the back room,{cr}there's a machine{cr}like this one.{cr}Just talk to it.{return}

text_8bad86:
{window(01)}{write}Bwahahaha! Listen!{cr}A machine that{cr}lets you talk with{cr}someone far away {waitinput}{cr}is {pause(3c)}now {cr}{pause(3c)}fi-{pause(3c)}ni-{pause(3c)}shed!!{waitinput}If you think I{cr}lied, talk to the{cr}machine like this{cr}in the back room.{return}

text_8bae18:
{window(01)}{write}See? If everyone{cr}has these at home,{cr}no one will ever{cr}go lonely.{waitinput}My wish finally{cr}came true!{return}

text_8baea9:
{window(01)}{clearbox}I'm getting orders{cr}for phones every-{cr}where.{cr}I feel fulfilled!{waitinput}Maybe people can't{cr}go on any more{cr}without hearing{cr}other people.{return}

text_8baf19:
{window(01)}{clearbox}What? {pause(1e)}You met her?{cr}{pause(1e)}...{waitinput}{pause(1e)}It's a relation-{cr}ship conducted{cr}over the phone.{return}

text_8baf8e:
{window(01)}{clearbox}What's that{cr}letter?{cr}From Nirlake?{waitinput}...{pause(28)}I heard about{cr}this. I'm worried{cr}about Amanda.{waitinput}Let me contribute.{cr}My ex-girl friend{cr}lives there. It{cr}touches me, too.{return}

text_8bb022:
{window(01)}{clearbox}I wonder if Amanda{cr}is safe. It's been{cr}bothering me for{cr}some reason.{return}

text_8bb064:
{window(01)}{clearbox}I got a phone call{cr}from Amanda saying{cr}she's safe.{cr}It made me glad.{waitinput}I hear Nirlake has{cr}been fully re-{cr}stored.{cr}That's excellent!{waitinput}That heartburn I{cr}had is gone, too.{return}

text_8bb0fe:
{window(01)}{clearbox}That blue rock is{cr}for your favor.{cr}You will take it?{return}

text_8bb135:
{window(01)}{clearbox}I feel much more{cr}inspired. I can{cr}make more amazing{cr}things!{return}

text_8bb173:
{window(01)}{clearbox}Oh hey! You've{cr}come at the{cr}perfect time!{cr}I have a favor!{waitinput}Will you lend me{cr}your ear?{cr}{waitframes(00)} Sure.{cr} No way.{waitframes(ff)}{return}

text_8bb1d8:
{clear}<player:>{cr}No, sorry. I'm{cr}sort of busy.{waitinput}{call(8bb621)}{cr}...I see.{cr}{pause(28)}Oh...{pause(1e)}Amanda.{cr}What should I do?{return}

text_8bb221:
{clear}<player:>{cr}Sure, what's your{cr}favor?{waitinput}{call(8bb621)}{cr}Um, er. My girl{cr}friend {call(96c66a)}Amanda{defaultattributes}{cr}lives in {call(96c66a)}Nirlake{defaultattributes}.{waitinput}But I've been so{cr}busy,{waitinput}I haven't been{cr}able to see her{cr}or even write.{waitinput}Can you go see her{cr}and tell me how{cr}she is doing?{waitinput}My name is {call(96c66a)}Bell.{defaultattributes}{cr}Please tell{cr}Amanda Bell always{cr}thinks of her.{waitinput}I'm embarrassed to{cr}ask this, but...{cr}I will repay you{cr}somehow.{return}

text_8bb327:
I'm embarrassed to{cr}ask this, but...{cr}I will repay you{cr}somehow.{return}

text_8bb365:
{window(01)}{clearbox}Please tell {call(96c66a)}Amanda{defaultattributes}{cr}of {call(96c66a)}Nirlake {defaultattributes}that{cr}Bell always thinks{cr}of her.{waitinput}{jump(8bb327)}

text_8bb3a3:
{window(01)}{clearbox}Hello!{cr}How are you! Did{cr}you see Amanda?{waitinput}What did she say?{cr}{waitframes(00)} Tell the truth.{cr} Lie.{waitframes(ff)}{return}

text_8bb3fb:
{window(01)}{clearbox}I'm going to work{cr}hard for Amanda!{return}

text_8bb421:
{clear}<player:>{cr}Listen. I think{cr}she has a new boy{cr}friend now.{waitinput}She's finished{cr}with you.{waitinput}{call(8bb62e)}{cr}...{pause(46)}What?{return}

text_8bb477:
{window(01)}{write}{call(8bb62e)}{cr}Ohoh...{pause(3c)}Amanda!{cr}{pause(28)}What did you find{cr}wrong with me?{return}

text_8bb4b3:
{clear}<player:>{cr}She's doing great.{cr}She said for you{cr}to take care.{waitinput}{call(8bb62e)}{cr}...{pause(28)}That's all?{cr}{pause(28)}Something smells{cr}odd here. {waitinput}Are you{cr}hiding something?{waitinput}Tell me what{cr}really happened.{cr}{waitframes(00)} Tell the truth.{cr} Lie.{waitframes(ff)}{return}

text_8bb55e:
{clear}<player:>{cr}It's true,{waitinput}she said don't{cr}worry about her{cr}and focus on work.{cr}{waitinput}{call(8bb62e)}{cr}...{pause(28)}Okay! That is{cr}surely reassuring!{cr}{waitinput}That's right!{cr}I must repay you!{cr}It's not much but{cr}please take this.{waitinput}<player> obtained{cr}{call(96c66a)}100 Gems{defaultattributes}!{return}

text_8bb621:
{call(96c66a)}{sfx(28)}Man: {defaultattributes}{return}

text_8bb62e:
{call(96c66a)}{sfx(28)}Bell: {defaultattributes}{return}

text_8bb66c:
{window(01)}{clearbox}Hello. I heard{cr}about you from{cr}Bell.{waitinput}Pardon me?{cr}{pause(1e)}Didn't he say{cr}anything?{waitinput}I'm Bell's girl{cr}friend.{waitinput}We were far apart{cr}but Bell's phone{cr}kept us close.{waitinput}Thanks to it...{cr}{pause(28)}We're... giggle.{return}

text_8bb716:
{window(01)}{clearbox}Being able to hear{cr}each other when{cr}we're apart is a{cr}strong plus.{return}

text_8bb78f:
{window(01)}{clearbox}We only serve{cr}blazing hard{cr}liquor. Ya don't{cr}like it, get lost.{return}

text_8bb7d1:
{window(01)}{clearbox}There are times{cr}when a man has to{cr}drink.{waitinput}You might be too{cr}young to under-{cr}stand that.{cr}{pause(3c)}Let him be.{return}

text_8bb838:
{window(01)}{write}Bourbon is good,{cr}but that grape{cr}Wine from Loire is{cr}popular now.{return}

text_8bb90c:
{call(8bb949)}{return}

text_8bb911:
{call(8bb949)}{waitinput}...{pause(3c)}Heh!{cr}Perfect looks{cr}like Mother's not{cr}coming today!{return}

text_8bb949:
{window(01)}{clearbox}This is a free{cr}country! What's{cr}wrong with getting{cr}drunk at lunch?{waitinput}{pause(1e)}What?{return}

text_8bb996:
{window(01)}{clearbox}It brings tears to{cr}my eyes, drinking{cr}while looking at{cr}Mother's face!{return}

text_8bba3e:
{window(01)}{clearbox}{call(96c671)}Of course it's{cr}wrong you lay-{cr}about!{cr}Get back to work!{return}

text_8bbae7:
{window(01)}{clearbox}Bourbon's not bad{cr}but I would prefer{cr}a smoother, re-{cr}freshing drink.{return}

text_8bbb2f:
{window(01)}{clearbox}What is that{cr}bottle you have{cr}there?{waitinput}May I try a sip?{cr} Sure.{cr} No way.{return}

text_8bbb77:
{clear}<player:>{cr}Sure. Try some.{waitinput}It's Wine made of{cr}grapes from a town{cr}called Loire.{waitinput}{call(8bbd10)}{cr}How exotic!{cr}Please pour some.{waitinput}{waitframes(04)}...........{cr}{waitframes(ff)}{pause(1e)}This is delicious!{cr}It's smooth and{cr}refreshing!{waitinput}I think even women{cr}can drink this.{cr}I'll have to tell{cr}my friends!{return}

text_8bbc59:
{clear}<player:>{cr}I went through{cr}great danger to{cr}get this.{waitinput}I can't let you{cr}have any.{waitinput}{call(8bbd10)}{cr}Well aren't you{cr}cheap.{waitinput}But that Wine{cr}sounds{cr}interesting.{return}

text_8bbcd9:
{window(01)}{clearbox}That Wine was{cr}delicious. I have{cr}to tell my friends{cr}about it.{return}

text_8bbd10:
{call(96c671)}{sfx(28)}Lady: {defaultattributes}{return}

text_8bbd96:
{window(01)}{clearbox}{cr}..............{return}

text_8bbda9:
{window(01)}{clearbox}I'm sorry about{cr}this.{cr}{pause(3c)}I'm okay now. I'll{cr}get over Amanda.{waitinput}I was working on a{cr}machine that will{cr}let you talk to{cr}someone far away.{waitinput}I didn't think{cr}anyone would need{cr}something like it.{cr}{waitinput}But I will make it{cr}now.{waitinput}Even when you're{cr}apart, if you can{cr}talk,{waitinput}you can convey{cr}your feelings.{waitinput}If anyone can be{cr}saved that way,{cr}then my machine is{cr}meaningful.{waitinput}Oh yes, {pause(28)}I entirely{cr}forgot I had to{cr}repay you. Let's{cr}go to my house.{return}

text_8bbf32:
{window(01)}{write}What is it? Are{cr}you staying?{return}

text_8bbf6b:
{window(01)}{write}Hey you! You can't{cr}stay for free!{return}

text_8bbfd8:
{window(01)}{clearbox}My sister's in the{cr}hospital sick.{waitinput}I pray for her to{cr}get better every{cr}day.{return}

text_8bc020:
{window(01)}{clearbox}My sister got{cr}better! I have to{cr}give my thanks to{cr}the Lord!{return}

text_8bc07d:
{window(01)}{clearbox}People are all the{cr}children of God.{waitinput}We are all equals{cr}in the eyes of{cr}God.{waitinput}Let us pray. {pause(20)}Amen.{return}

text_8bc0e1:
{window(01)}{clearbox}We had lovely{cr}Stained Glass{cr}windows put in.{waitinput}This too is a{cr}blessing from God.{cr}{pause(20)}Amen.{return}

text_8bc152:
{window(01)}{clearbox}God is compas-{cr}sionate. He always{cr}looks upon us the{cr}weak.{return}

text_8bc1f9:
{window(01)}{clearbox}Hello. You have{cr}something nice{cr}there. That{cr}sparkling stone.{waitinput}May I have it?{cr} Sure.{cr} Sorry.{return}

text_8bc244:
{clear}<player:>{cr}I can't give it{cr}away. It cost{cr}1,000 Gems.{waitinput}{call(8bc476)}{cr}Oh is that right.{cr}That's too bad.{return}

text_8bc294:
{clear}<player:>{cr}Sure take it.{cr}I'm generous.{waitinput}{call(8bc476)}{cr}Thank you!{waitinput}It gives me the{cr}feeling I'll make{cr}something good!{waitinput}<player> gave one{cr}Crystal {defaultattributes}away!{waitinput}I got this idea{cr}from the {call(96c66a)}crystal{defaultattributes}{cr}you gave me!{return}

text_8bc2cc:
 me the{cr}feeling I'll make{cr}something good!{waitinput}<player> gave one{cr}Crystal {defaultattributes}away!{waitinput}I got this idea{cr}from the {call(96c66a)}crystal{defaultattributes}{cr}you gave me!{return}

text_8bc330:
{window(01)}{clearbox}I got this idea{cr}from the crystal{cr}you gave me!{return}

text_8bc361:
{window(01)}{clearbox}I like making pots{cr}and objects like{cr}these.{waitinput}I was asked to{cr}make a decoration{cr}for the church.{cr}What should I do?{waitinput}It might be inter-{cr}esting if I make{cr}something with a{cr}rare mineral.{return}

text_8bc403:
{window(01)}{clearbox}Did you see the{cr}{call(96c66a)}Stained Glass{defaultattributes}{cr}at the church?{cr}I made it.{waitinput}I made it using{cr}the crystal you{cr}gave me. It looks{cr}good, right?{return}

text_8bc476:
{call(96c66a)}{sfx(28)}Craftsman: {defaultattributes}{return}

text_8bc507:
{window(01)}{clearbox}Have you heard{cr}about Spain?{waitinput}An evil spirit{cr}descended on the{cr}castle and doomed{cr}the country{return}

text_8bc55f:
{window(01)}{clearbox}A good breeze is{cr}blowing.{cr}It's perfect for{cr}sailing I hear.{return}

text_8bc591:
{window(01)}{clearbox}To the south is{cr}the port of Litz.{waitinput}It's a small port,{cr}but it has a{cr}thriving sardine{cr}fishery.{return}

text_8bc5f0:
{window(01)}{clearbox}An expedition to a{cr}new continent is{cr}going to sail{cr}tomorrow.{return}

text_8bc627:
{window(01)}{clearbox}A ship is sailing{cr}for a new con-{cr}tinent today. I{cr}should go see!{return}

text_8bc665:
{window(01)}{clearbox}You went to the{cr}new continent?{cr}What is it like?{cr}I want to go!{return}

text_8bc6a6:
{window(01)}{clearbox}The castle in{cr}Spain is called{cr}Sylvain. The Queen{cr}ruled it.{waitinput}But she went{cr}insane after her{cr}three sons died on{cr}a ship.{return}

text_8bc718:
{window(01)}{clearbox}Did you see the{cr}church windows?{cr}It's called{cr}Stained Glass!{return}

text_8bc76f:
{window(01)}{clearbox}{call(96c66a)}Dr. Emilio{defaultattributes} is a{cr}fantastic doctor.{waitinput}He treats the poor{cr}like us for free.{return}

text_8bc7e2:
{window(01)}{clearbox}{call(96c66a)}Dr. Emilio{defaultattributes} also {cr}studies medicine{cr}for infectious{cr}diseases.{waitinput}He says he could{cr}save many people{cr}when it's made.{return}

text_8bc857:
{window(01)}{clearbox}Dr. Emilio's{waitinput}friend brought a{cr}fever cure from{cr}the new continent.{cr}{waitinput}He is distributing{cr}it for free at the{cr}reception desk.{return}

text_8bc8eb:
{window(01)}{clearbox}{call(96c66a)}Dr. Emilio{defaultattributes}'s{cr}friend is missing.{cr}{waitinput}The friend is{cr}{call(96c66a)}Columbus{defaultattributes}.{cr}Dr. Emilio is very{cr}worried.{return}

text_8bc93e:
{window(01)}{clearbox}Dr. Emilio's{cr}friend was found!{cr}The Dr. seems very{cr}happy.{return}

text_8bc9ab:
{window(01)}{clearbox}Groan...{cr}It's so hot...{cr}I feel awful...{return}

text_8bc9f5:
{window(01)}{clearbox}Our child caught{cr}a fever...{waitinput}Dr. Emilio is{cr}doing the best he{cr}can for us...{return}

text_8bcab3:
{window(01)}{clearbox}What is it?{cr}Are you sick?{cr}You appear totally{cr}healthy.{return}

text_8bcae7:
{window(01)}{clearbox}What? My studies?{cr}{pause(14)}Haha, it's not{cr}anything to show{cr}anyone yet.{waitinput}It infuriates me{cr}that people die of{cr}fever every year.{waitinput}My friend,{waitinput}an {call(96c66a)}explorer{defaultattributes}, said{cr}he got a {call(96c66a)}fever-{cr}curing herb{cr}{defaultattributes}on a journey.{waitinput}I haven't been{cr}able to get hold{cr}of him. My study{cr}is back to zero.{return}

text_8bcbdc:
{window(01)}{clearbox}My friend?{cr}{call(96c66a)}Columbus{defaultattributes}, a man{cr}with a grand{cr}dream.{waitinput}Supported by the{cr}{call(96c66a)}Queen of Spain{defaultattributes}, he{cr}explored the seas{cr}over many years.{waitinput}He came back in{cr}tatters claiming{cr}he discovered a{cr}{call(96c66a)}new continent{defaultattributes}.{waitinput}He went to report{cr}that to the Queen,{cr}and I have not{cr}seen him since.{waitinput}Spain I hear has{cr}changed. I have no{cr}idea where he is.{return}

text_8bcd15:
{window(01)}{clearbox}It seems Columbus{cr}is both physically{cr}and mentally{cr}exhausted.{waitinput}I will make him{cr}rest at my hos-{cr}pital for a while.{return}

text_8bcd88:
{window(01)}{clearbox}As soon as the{cr}town expanded, I{cr}got more patients.{cr}{waitinput}What is happening?{cr}{waitinput}Are people so busy{cr}they can't even{cr}relax?{return}

text_8bcdf8:
{window(01)}{clearbox}Columbus? Maybe he{cr}stepped out for a{cr}stroll.{waitinput}He's gotten much{cr}better. He chats{cr}with the neighbors{cr}now.{return}

text_8bce62:
{window(01)}{clearbox}When I spoke of{cr}Neotokio, Columbus{cr}became agitated{cr}and nervous.{waitinput}I hope he doesn't{cr}get involved in{cr}anything bad{cr}again.{return}

text_8bce65:
When I spoke of{cr}Neotokio, Columbus{cr}became agitated{cr}and nervous.{waitinput}I hope he doesn't{cr}get involved in{cr}anything bad{cr}again.{return}

text_8bcecf:
{window(01)}{clearbox}Columbus has{cr}become much{cr}better.{cr}He just went out.{waitinput}I told him to slow{cr}down a bit more{cr}but he likes to{cr}keep moving.{waitinput}{jump(8bce65)}

text_8bcf8b:
{window(01)}{clearbox}I taught all the{cr}sailors here all{cr}my navigation{cr}techniques.{waitinput}I'm sure they will{cr}make your wishes{cr}come true.{waitinput}I'm tired...{cr}I want to get some{cr}sleep...{return}

text_8bd022:
{window(01)}{clearbox}{cr}..............{return}

text_8bd0c7:
{clear}<player:>{cr}I want it, but I{cr}have no room.{waitinput}{call(8bd296)}{cr}Then come back{cr}when you do.{return}

text_8bd10b:
{clear}<player:>{cr}I don't need it.{cr}I'm healthy.{waitinput}{call(8bd296)}{cr}That's good.{waitinput}Being healthy is{cr}the most important{cr}thing!{return}

text_8bd165:
{clear}<player:>{cr}A medicine for{cr}fever.{cr}Can I have some?{waitinput}{call(8bd296)}{cr}Here.{waitinput}If someone is{cr}suffering from{cr}fever, give them{cr}this to drink.{waitinput}<player> obtained{cr}{call(96c66a)}Fever Medicine{defaultattributes}!{return}

text_8bd1e4:
{window(01)}{clearbox}If there was{cr}better medicine,{cr}more lives can be{cr}saved.{waitinput}Dr. Emilio always{cr}despairs about{cr}that.{return}

text_8bd23b:
{window(01)}{clearbox}Do you need a{cr}fever medicine?{cr} Yes!{cr} No.{return}

text_8bd267:
{window(01)}{clearbox}I'm sorry, there's{cr}just one medicine{cr}per person.{return}

text_8bd296:
{call(96c671)}{sfx(28)}Nurse: {defaultattributes}{return}

text_8bd36c:
{window(01)}{clearbox}You came through{cr}the toll gate? It{cr}must have been{cr}hard.{waitinput}I hear the king of{cr}Loire was killed,{cr}and there's an{cr}uproar about it.{waitinput}...Oops,{cr}I shouldn't keep{cr}our tired traveler{cr}chatting.{waitinput}{jump(8bd41b)}

text_8bd418:
{window(01)}{clearbox}It's 10 Gems{defaultattributes} a{cr}night. Will you be{cr}staying?{waitinput}{cr}{cr}{waitframes(00)} Yes   No{waitframes(ff)}{return}

text_8bd41b:
It's 10 Gems{defaultattributes} a{cr}night. Will you be{cr}staying?{waitinput}{cr}{cr}{waitframes(00)} Yes   No{waitframes(ff)}{return}

text_8bd444:
{waitframes(00)} Yes   No{waitframes(ff)}{return}

text_8bd452:
{clear}<player:>{cr}Okay, I'll stay.{waitinput}{call(8bd542)}Your room is back{cr}here. Rest easy.{return}

text_8bd46b:
Your room is back{cr}here. Rest easy.{return}

text_8bd48e:
{clear}<player:>{cr}No, not now.{waitinput}{call(8bd542)}...{pause(28)}You won't stay?{return}

text_8bd4b8:
{clear}<player:>{cr}I want to stay but{cr}I have no money.{waitinput}Can I stay for{cr}free?{waitinput}{call(8bd542)}...{cr}{pause(28)}Sorry! I can't do{cr}that for you!{return}

text_8bd51f:
{window(01)}{clearbox}{jump(8bd46b)}

text_8bd525:
{window(01)}{clearbox}Good morning.{cr}Sleep well?{return}

text_8bd542:
{call(96c66a)}{sfx(28)}Master: {cr}{defaultattributes}{return}

text_8bd5a5:
{window(01)}{clearbox}You want to eat?{cr}The best known{cr}delicacy here is{cr}{call(96c66a)}grilled sardines{defaultattributes}.{waitinput}What do you think?{cr}You want to try{cr}it?{return}

text_8bd64e:
{window(01)}{clearbox}I've never seen{cr}you around. Where{cr}are you from?{cr}...{pause(14)}What?{waitinput}Underground?{waitinput}Bwahahaha, I've{cr}heard some tall{cr}tales, but...{waitinput}There was this guy{cr}who used to come{cr}and talk about his{cr}big dreams.{waitinput}Name was {call(96c66a)}Columbus{defaultattributes}.{cr}Said he was going{cr}to search for a{cr}new continent.{waitinput}He went off to{cr}{call(96c66a)}Spain {defaultattributes}to tell that{cr}tall tale and{cr}hasn't come back.{return}

text_8bd790:
{window(01)}{clearbox}I wonder what{cr}happened to him?{cr}I hear Spain is in{cr}a bad way.{return}

text_8bd7c4:
{window(01)}{clearbox}Did you hear?{cr}A boat is going{cr}out to the new{cr}continent.{waitinput}{call(96c66a)}Columbus{defaultattributes} taught{cr}navigation and the{cr}route to the new{cr}continent.{return}

text_8bd862:
{window(01)}{clearbox}I, I escaped from{cr}{call(96c66a)}Spain{defaultattributes}, the bor-{cr}dering country.{waitinput}It was horrible.{cr}A ghastly killing{cr}light flared from{cr}the Castle.{waitinput}I managed to{cr}escape with my{cr}life, but my wife{cr}and child...{return}

text_8bd90d:
{window(01)}{clearbox}What happened at{cr}the Castle...{cr}Sob...{return}

text_8bd9ca:
{window(01)}{clearbox}{cr}<player>...{waitinput}{cr}<player>...{pause(1e)}Wake up!{return}

text_8bd9e5:
{window(01)}{clearbox}Sorry for the late{cr}hour, but there is{cr}little time.{waitinput}We need your help.{cr}{waitinput}Princess Elle is{cr}in danger.{cr}Someone is out for{cr}her life.{waitinput}I can't explain{cr}all now... But I{cr}must get her far{cr}away from here.{waitinput}She can board the{cr}boat to the new{cr}continent.{waitinput}But she is not{cr}safe alone.{waitinput}I need someone to{cr}protect her while{cr}I deal with the{cr}pursuit.{waitinput}Can you escort the{cr}Princess for me?{cr}{waitframes(00)} Leave it to me.{cr} No way!{waitframes(ff)}{return}

text_8bdb11:
Can you escort the{cr}Princess for me?{cr}{waitframes(00)} Leave it to me.{cr} No way!{waitframes(ff)}{return}

text_8bdb4c:
{clear}<player:>{cr}I very well can't{cr}say no to a re-{cr}quest like that.{waitinput}Sounds serious.{waitinput}If I turn you{cr}down, the mighty{cr}<player> isn't a{cr}man!{waitinput}<Dhèni:>{cr}You accept then!{cr}{pause(1e)}...Thank you.{waitinput}Now I can save my{cr}friend...{waitinput}I will throw off{cr}the pursuit and{cr}follow you.{cr}Take care of her.{waitinput}I shall join you{cr}in {call(96c66a)}Litz{defaultattributes} tomorrow{cr}morning. I count{cr}on you <player>!{return}

text_8bdc7a:
{clear}<player:>{cr}You've got to{cr}be joking!{waitinput}I don't care what{cr}happens to that{cr}Princess.{waitinput}<Dhèni:>{cr}You're a skilled{cr}warrior who can be{cr}trusted.{waitinput}Am I right?{waitinput}I need your help.{cr}Her life depends{cr}on it! Please re-{cr}consider!{waitinput}{jump(8bdb11)}

text_8bdcf5:
I need your help.{cr}Her life depends{cr}on it! Please re-{cr}consider!{waitinput}{jump(8bdb11)}

text_8bdd32:
{clear}<player:>{cr}No thanks! That{cr}spoiled Princess?{waitinput}No fun times up{cr}ahead!{waitinput}<Dhèni:>{cr}That's not true.{waitinput}She is actually an{cr}honest and caring{cr}person...{waitinput}What has happened{cr}to her has closed{cr}her heart to the{cr}world.{waitinput}{jump(8bdcf5)}

text_8bde57:
{window(01)}{clearbox}<Yomi:>{cr}What was that{cr}about?{cr}{pause(28)}Really <player>?{waitinput}Couldn't have said{cr}yes any faster{cr}could you?{waitinput}<player:>{cr}What could I do?{cr}If I didn't agree,{cr}{waitinput}that lady wouldn't{cr}have left.{waitinput}And a new con-{cr}tinent does sound{cr}interesting.{waitinput}<Yomi:>{cr}Heh. Oh well.{waitinput}{pause(28)}Surprisingly{cr}docile to older{cr}women, he is.{return}

text_8bdf54:
{window(01)}{clearbox}<player:>{cr}...{pause(28)}What are you{cr}getting at fella?{waitinput}<Yomi:>{cr}Oh nothing.{cr}{pause(28)}Get some sleep.{waitinput}It's going to be a{cr}tough trip.{return}

text_8be013:
{window(01)}{clearbox}We meet again!{cr}Maybe we're alike{cr}in our thinking.{waitinput}Listen, have you{cr}seen Loire's{cr}Princess around?{waitinput}You see,{waitinput}after the King's{cr}death, the{cr}Princess disappe-{cr}ared from Loire.{waitinput}I thought just{cr}maybe she eloped{cr}with you, sonny.{return}

text_8be0dc:
{window(01)}{clearbox}What's that?{cr}{pause(1e)}You don't like me.{cr}{pause(28)}Your expressions{cr}give you away.{waitinput}You're still a{cr}child that way.{return}

text_8be179:
{window(01)}{clearbox}Boy, you know the{cr}Quatros? They're{cr}nomads who live in{cr}camps.{waitinput}They dance, sing,{cr}trade with the{cr}locals to earn{cr}money, I hear.{return}

text_8be1f8:
{window(01)}{clearbox}Litz's specialty{cr}is fresh and tasty{cr}sardines!{return}

text_8be229:
{window(01)}{clearbox}Litz's specialties{cr}are Tinned Sar-{cr}dines and Stained{cr}Glass!{return}

text_8be358:
{window(01)}{clearbox}What's that{cr}letter? From the{cr}people of a burnt{cr}down town?{waitinput}Let's see that.{waitinput}...{cr}{pause(28)}Snivel... That's{cr}terrible...{waitinput}I get touched by{cr}stories like{cr}that...{waitinput}A man has to be{cr}strong in times{cr}like this!{cr}I'll help too!{waitinput}I'm getting many{cr}orders for tinned{cr}sardines, so I can{cr}send some money.{return}

text_8be457:
{window(01)}{clearbox}If you're ever{cr}going to Nirlake,{cr}tell them to not{cr}give up hope!{return}

text_8be495:
{window(01)}{write}I always think,{cr}{pause(0a)}sardines are{cr}plentiful, {pause(0a)}but{cr}they rot quickly.{waitinput}I wonder if there{cr}is a way of pre-{cr}serving them for a{cr}long time.{return}

text_8be511:
{window(01)}{write}What's that you{cr}have there?{cr}What is it? Metal?{cr}{waitinput}...{cr}{pause(28)}That's it!{waitinput}I just thought of{cr}something to{cr}preserve sardines.{cr}{waitinput}Can you give me{cr}that?{cr} Sure.{cr} No way.{return}

text_8be596:
{clear}<player:>{cr}No way!{cr}I found this!{waitinput}{call(8be858)}{cr}Uh huh. Okay. I{cr}thought up some-{cr}thing good but...{return}

text_8be5e2:
{clear}<player:>{cr}Sure, take it.{cr}I just found it{cr}anyway.{waitinput}{call(8be858)}{cr}Uh huh! Really{cr}now? That's great{cr}help!{waitinput}<player> gave the{cr}{call(96c66a)}Tin Sheet{defaultattributes} away!{return}

text_8be655:
{window(01)}{clearbox}I might be able to{cr}make big money{cr}with this!{return}

text_8be685:
{window(01)}{clearbox}{call(8be725)}{waitinput}I tried making{cr}some. I'll give{cr}you one as thanks{cr}for your idea.{waitinput}<player> obtained{cr}{call(96c66a)}Tinned Sardines{defaultattributes}!{return}

text_8be6ea:
{window(01)}{clearbox}{call(8be725)}{waitinput}I was going to{cr}give you one, but{cr}you have no room.{return}

text_8be725:
I took what you{cr}gave me, polished{cr}it and packed{cr}sardines in it.{return}

text_8be765:
{window(01)}{clearbox}But if no one will{cr}buy these Tinned{cr}Sardines, it won't{cr}be a business.{return}

text_8be7ae:
{window(01)}{clearbox}You won't believe{cr}this! Ever since I{cr}gave you some{cr}Tinned Sardines..{waitinput}I've been getting{cr}orders upon orders{cr}for them.{waitinput}I can't keep up{cr}alone. I'm getting{cr}my neighbors to{cr}help now.{return}

text_8be858:
{call(96c66a)}{sfx(28)}Fisherman: {defaultattributes}{return}

text_8be880:
{window(01)}{write}{cr}It's locked...{return}

text_8be8d0:
{window(01)}{clearbox}Big haul makes me{cr}happy.{cr}{pause(1e)}Big haul makes my{cr}day!{return}

text_8be905:
{window(01)}{clearbox}We're sailing on a{cr}ship to the new{cr}continent tomor-{cr}row.{waitinput}Hauling sails{cr}makes me happy!{return}

text_8be951:
{window(01)}{clearbox}Legend tells of an{cr}explorer finding{cr}an animal paradise{cr}in Africa.{waitinput}He supposedly{cr}found a most{cr}brilliant and{cr}beautiful gem.{waitinput}But he disappeared{cr}afterwards in the{cr}Sahara Desert.{waitinput}Maybe that{cr}treasure was also{cr}lost with him.{cr}{pause(28)}What a waste!{return}

text_8bea73:
{window(01)}{clearbox}You want to go to{cr}another continent?{cr}{waitinput}That's impossible.{cr}We don't have the{cr}navigation skills.{cr}{waitinput}In the past, a{cr}Spanish ship set{cr}sail looking for{cr}new continents.{waitinput}If they succeed,{cr}it could open the{cr}way for sailing to{cr}new continents.{return}

text_8beb3c:
{window(01)}{clearbox}We're leaving for{cr}the new continent{cr}tomorrow, so we're{cr}getting ready.{waitinput}Do you want to go?{cr} Yes!{cr} No.{return}

text_8beb97:
{clear}<player:>{cr}I sure do! Can I{cr}get on board?{waitinput}{call(8bec8c)}{cr}Unfortunately,{waitinput}this is a test{cr}voyage so we can't{cr}take civilians.{waitinput}The next voyage?{cr}{pause(1e)}It's not scheduled{cr}yet.{return}

text_8bebce:
this is a test{cr}voyage so we can't{cr}take civilians.{waitinput}The next voyage?{cr}{pause(1e)}It's not scheduled{cr}yet.{return}

text_8bec2b:
{clear}<player:>{cr}I don't want to{cr}go.{waitinput}{call(96c66a)}{sfx(28)}Crew: {defaultattributes}{cr}That's good.{waitinput}{jump(8bebce)}

text_8bec5c:
{window(01)}{clearbox}Departing for the{cr}new continent!{cr}All aboard!{return}

text_8bec8c:
{call(96c66a)}{sfx(28)}Crew: {defaultattributes}{return}

text_8becb9:
{window(01)}{clearbox}The voyage could{cr}be long so you{cr}should be fully{cr}prepared.{waitinput}It's forbidden to{cr}use magic and{cr}other dangerous{cr}items on board.{return}

text_8bed88:
{window(01)}{clearbox}Are you <player>?{cr}The ship will soon{cr}depart.{cr}Get up on deck.{return}

text_8bedc2:
{window(01)}{clearbox}Thanks to Colum-{cr}bus, we gained the{cr}ability to sail{cr}the seas.{waitinput}We can even sail{cr}nent at the other{cr}side of the world.{return}

text_8beeae:
{window(01)}{clearbox}<Dhèni:>{cr}You've come. Good.{cr}{waitinput}I trust you with{cr}the Princess's{cr}care.{return}

text_8beee9:
{window(01)}{clearbox}Princess, please{cr}get on board. {cr}I will follow on{cr}the next sailing.{return}

text_8bef22:
{window(01)}{clearbox}<Dhèni:>{cr}I sincerely{cr}appreciate your{cr}help. {waitinput}Take care,{cr}<player>.{return}

text_8bef51:
{window(01)}{write}Raise the anchors,{cr}we're sailing for{cr}the new continent!{return}

text_8befc5:
{window(01)}{clearbox}{cr}..............{return}

text_8bf05b:
{window(01)}{clearbox}<Yomi:>{cr}<player>!{cr}{pause(1e)}Hey! <player>!{cr}Get up you lug!{return}

text_8bf080:
{window(01)}{clearbox}<Yomi:>{cr}Hey! {pause(28)}How long do{cr}you plan to sleep?{cr}We've landed.{waitinput}<player:>{cr}Huh...? Snort.{cr}Wha-what? {pause(28)}Land..?{waitinput}{waitframes(00)}...{cr}{pause(1e)}The new continent?{cr}{pause(3c)}We're here?{waitframes(ff)}{return}

text_8bf10b:
{window(01)}{clearbox}<player:>{cr}Where's the{cr}Princess?{cr}Do you know?{waitinput}{return}

text_8bf12f:
{clear}<Yomi:>{cr}What?{waitinput}{cr}{return}

text_8bf13b:
Hey instead of{cr}dawdling, let's{cr}get ashore!{return}

text_8bf25b:
{window(01)}{write}La...{pause(32)}{waitframes(00)}Land!{cr}{waitframes(ff)}{pause(28)}I see land!{return}

text_8bf352:
{window(01)}{write}{call(96c671)}{waitframes(00)}{cr}Screeaaam!{waitframes(ff)}{return}

text_8bf369:
{window(01)}{write}<player:>{cr}...{pause(28)}What was that?{cr}{pause(3c)}It can't be,{cr}{pause(3c)}{waitframes(00)}Princess Elle?!{waitframes(ff)}{return}

text_8bf445:
{window(01)}{clearbox}<player:>{cr}Hey Princess,{waitinput}you stay here too{cr}long you'll catch{cr}a cold.{waitinput}<Dauphine:>{cr}...............{waitinput}<player:>{cr}Okay, the silent{cr}treatment as{cr}usual.{return}

text_8bf52f:
{window(01)}{clearbox}<player:>{cr}Are you all right{cr}Princess?{waitinput}<Dauphine:>{cr}...Ye..{pause(28)}..Yes...{waitinput}...{cr}{pause(32)}You're a strange{cr}person.{waitinput}I'm no longer a{cr}princess. You have{cr}nothing to gain by{cr}being with me.{waitinput}Why did you come?{cr}{waitframes(00)} Didn't want to.{cr} You look like{cr} Elle in Crysta.{waitframes(ff)}{return}

text_8bf601:
{clear}<player:>{cr}I wonder.{cr}{pause(1e)}I just couldn't{cr}leave you.{waitinput}You look like a{cr}person I know.{waitinput}<Dauphine:>{cr}An acquaintance of{cr}yours? {waitinput}I look that{cr}much like her?{waitinput}<player:>{cr}Like an identical{cr}twin. {waitinput}Even the names.{cr}I was taken back{cr}at first.{waitinput}<Dauphine:>{cr}What about our{cr}personalities?{waitinput}{waitframes(00)}{cr} Different.{cr} Could be close.{waitframes(ff)}{return}

text_8bf6c6:
<Dauphine:>{cr}What about our{cr}personalities?{waitinput}{waitframes(00)}{cr} Different.{cr} Could be close.{waitframes(ff)}{return}

text_8bf709:
{clear}<player:>{cr}It's for Fyda. {pause(28)}I'm{cr}doing this for her{cr}sake.{waitinput}She's more odd{cr}than I am.{waitinput}<Dauphine:>{cr}Fyda?{cr}{pause(28)}...She did that?{cr}I didn't know...{waitinput}<player:>{cr}That kind of{waitinput}naiveness is a bit{cr}like the Elle I{cr}knew.{waitinput}Elle's a girl I{cr}grew up with. She{cr}looks identical{cr}to you.{waitinput}{jump(8bf6c6)}

text_8bf7ee:
{clear}<player:>{cr}Not at all. Elle's{cr}quiet and caring.{waitinput}You appear strong-{cr}willed.{waitinput}<Dauphine:>{cr}How dare you! You{cr}have no sense of{cr}delicacy at all!{waitinput}...{cr}{pause(28)}But I do want to{cr}say this.{waitinput}Thank you...{cr}{pause(3c)}for {pause(28)}saving me.{return}

text_8bf864:
...{cr}{pause(28)}But I do want to{cr}say this.{waitinput}Thank you...{cr}{pause(3c)}for {pause(28)}saving me.{return}

text_8bf8a0:
{clear}<player:>{cr}I don't know.{waitinput}I thought you were{cr}nasty, but maybe{cr}not after all.{waitinput}<Dauphine:>{cr}...Is that so?{waitinput}You can't tell{cr}people just by{cr}talking a bit.{waitinput}If you learned the{cr}truth, you may be{cr}displeased I look{cr}like your friend.{waitinput}{jump(8bf864)}

text_8bf959:
{window(01)}{clearbox}I want to stay{cr}here a while.{cr}Don't mind me.{return}

text_8bf9b4:
{window(01)}{clearbox}You keep watching{cr}the sea, the sea{cr}spirits will come{cr}...{waitinput}{waitframes(06)}And eat you up!!{cr}{waitframes(ff)}...{pause(28)}You could be a{cr}little bit{cr}scared...{return}

text_8bfa29:
{window(01)}{clearbox}If you're feeling{cr}sea sick, you{cr}should lie down in{cr}your cabin.{return}

text_8bfa80:
{window(01)}{clearbox}There's a good{cr}wind blowing.{cr}It's going to be a{cr}good voyage.{return}

text_8bfadf:
{window(01)}{clearbox}If this voyage{cr}succeeds, we will{cr}carry many people{cr}to distant lands.{waitinput}This ship will{cr}become the bridge{cr}between different{cr}cultures.{waitinput}I am happy.{return}

text_8bfb72:
{window(01)}{clearbox}Isn't our monkey{cr}cute? He can{cr}really samba!{return}

text_8bfba3:
{window(01)}{clearbox}Violence against{cr}animals is for low{cr}lifes!{cr}Unbelievable!{return}

text_8c80b6:
{window(01)}{clearbox}Thank you for{cr}returning us to{cr}normal.{waitinput}This is a show of{cr}our thanks.{waitinput}When you need,{cr}please summon us{cr}with it.{waitinput}We will shield you{cr}with magic bubbles{cr}against danger.{waitinput}<player> obtained{cr}{call(96c66a)}WaterPin{defaultattributes}!{return}

text_8c815a:
{window(01)}{clearbox}We have something{cr}we wish you to{cr}have, but you are{cr}over burdened.{return}

text_8c8561:
{window(01)}{clearbox}I've shaved. I'm{cr}happy. I have no{cr}religion. Don't{cr}pray for me.{return}

text_8c85b5:
{window(01)}{clearbox}NO! I CAN'T SPEAK{cr}ENGLISH VERY WELL!{return}

text_8c85dd:
{window(01)}{clearbox}NO! NO! What I{cr}mean is NO!{return}

text_8c8602:
{window(01)}{clearbox}Oh hello. Nice to{cr}meet you. I have{cr}to go now. Thank{cr}you. Bye bye.{return}

text_8c86ad:
{window(01)}{clearbox}Oh! Hey! Those{cr}pants you wear,{cr}they're called{cr}flares, right?{waitinput}Blonde hair and{cr}all, you're one{cr}hip guy!{return}

text_8c870b:
{window(01)}{clearbox}You, one of them{cr}what do you call{cr}street gangs?{return}

text_8c8745:
{window(01)}{clearbox}I had it!!{cr}I quit this{cr}miserable job!!{waitinput}...If I could only{cr}say that...{return}

text_8c878d:
{window(01)}{clearbox}There's only{cr}microwave food at{cr}home anyway. I'd{cr}rather eat here.{return}

text_8c87d0:
{window(01)}{clearbox}{cr}Wha...{pause(28)}What what?{return}

text_8c880a:
{window(01)}{clearbox}This place.{cr}Supposed to be one{cr}of those trendy{cr}heh, heh, spots.{waitinput}Check it out?{return}

text_8c888c:
{window(01)}{clearbox}{cr}Too busy now.{return}

text_8c88a5:
{window(01)}{clearbox}...to ask me{cr}on a data?{waitinput}But you're{cr}dressed so odd.{return}

text_8c8905:
{window(01)}{clearbox}This lot's been{cr}empty a long time.{cr}A fancy building{cr}would be nice.{return}

text_8c8971:
{window(01)}{clearbox}Oh dear, your poor{cr}mother will weep{cr}when she sees your{cr}hair dyed blonde.{return}

text_8c89e3:
{window(01)}{clearbox}The antique shop{cr}owner is said to{cr}have a {call(96c66a)}wild animal{defaultattributes}{cr}against the law.{waitinput}But no one has{cr}evidence. If you{cr}find anything out,{cr}call the police.{return}

text_8c8a93:
{window(01)}{write}What? Why do I{cr}wear shades{cr}inside?{waitinput}...{waitinput}I have cute eyes{cr}that make me look{cr}nice! That's bad{cr}for my business.{return}

text_8c8b04:
{window(01)}{write}{cr}...{cr}{pause(28)}Keep that a{cr}secret.{return}

text_8c8b45:
{window(01)}{clearbox}Thi...{cr}{pause(1e)}This suspect is{cr}cowardly!{waitinput}He's pretending to{cr}be a penguin and{cr}refuses to talk!!{return}

text_8c8bbe:
{window(01)}{clearbox}{cr}??????????{return}

text_8c8c22:
{window(01)}{write}I'm chasing a hot{cr}story.{waitinput}About Dr. Beruga,{cr}the genius scien-{cr}tist of Mosque.{waitinput}What?{cr}Who's Beruga? This{cr}is a hot scoop so{cr}I can't tell you!{return}

text_8c8cb6:
{window(01)}{write}At Mosque, there{cr}are devoted fol-{cr}lowers of Beruga,{cr}the genius.{waitinput}They believe{cr}Beruga can give{cr}them eternal life.{return}

text_8c8d2b:
{window(01)}{clearbox}Beruga is supposed{cr}to be missing.{cr}Finding him is one{cr}of my jobs!{return}

text_8c8d6a:
{window(01)}{clearbox}All of us involved{cr}in news media must{cr}convey the truth.{waitinput}To get closer to{cr}truth, we gather{cr}information around{cr}the clock.{return}

text_8c8de2:
{window(01)}{write}What's the matter{cr}little boy?{cr}Get into trouble?{return}

text_8c8e12:
{window(01)}{write}{cr}...{pause(3c)}...Giggle...{return}

text_8c8e47:
{window(01)}{write}You want a tour?{cr}Go up to the{cr}second floor.{return}

text_8c8e78:
{window(01)}{write}Are you a guest?{cr}Please wait until{cr}preparations have{cr}been made.{return}

text_8c8ed9:
{window(01)}{clearbox}Well, hello cutie!{cr}But you're a bit{cr}too young to come{cr}here.{waitinput}Come back when{cr}you're legal.{cr}{pause(28)}That's a promise{cr}to keep {pause(1e)}{call(96c671)}B {pause(14)}A {pause(14)}B {pause(14)}Y{defaultattributes}{pause(14)}!{return}

text_8c8f7c:
{window(01)}{write}I'll make it clear{cr}right now, I don't{cr}have a wild animal{cr}like a lion here!{return}

text_8c8fe3:
{window(01)}{clearbox}<player:>{cr}What's this?{cr}It says here...{waitinput}{call(96c66a)}Do not enter.{cr}Sewer under{cr}inspection.{defaultattributes}{return}

text_8c907c:
{window(01)}{clearbox}{call(96c66a)}Somebody help me!{cr}I'll never waste{cr}food again!{waitinput}Oh...{pause(3c)}You there!{cr}Can you hear me?{cr}If you can, please{cr}help!{waitinput}{cr} Help.{cr} Ignore.{return}

text_8c9126:
{window(01)}{clearbox}We came to see{cr}Dragoon Castle,{cr}but it's not open{cr}to the public.{waitinput}{cr}Darn...{return}

text_8c916c:
{window(01)}{clearbox}A business warrior{cr}like me needs time{cr}off sometimes.{cr}{pause(28)}Whew.{return}

text_8c9221:
{window(01)}{clearbox}You come see{cr}Dragoon Castle?{cr}{waitframes(00)} Yes.{cr} Not really.{waitframes(ff)}{return}

text_8c9252:
{clear}<player:>{cr}That's right.{cr}What is Dragoon{cr}Castle like?{waitinput}Can I see it?{waitinput}{jump(8c92bc)}

text_8c9288:
{clear}<player:>{cr}Not really.{cr}But what is{cr}Dragoon Castle?{waitinput}Can I see it?{waitinput}{call(96c671)}{sfx(28)}{cr}Tour agent: {defaultattributes}{cr}Aiyeah.{waitinput}I'm so sorry.{cr}It not open now.{waitinput}Somebody buy it,{cr}so I apologize to{cr}visitors who come{cr}to see it.{return}

text_8c92bc:
{call(96c671)}{sfx(28)}{cr}Tour agent: {defaultattributes}{cr}Aiyeah.{waitinput}I'm so sorry.{cr}It not open now.{waitinput}Somebody buy it,{cr}so I apologize to{cr}visitors who come{cr}to see it.{return}

text_8c9322:
{window(01)}{clearbox}No one know who or{cr}why anyone want to{cr}buy Castle.{waitinput}Lately, strange{cr}people be seen{cr}around Castle. It{cr}very spooky.{return}

text_8c9380:
{window(01)}{clearbox}Before, Dragoon{cr}Castle almost burn{cr}down when {call(96c66a)}candle{defaultattributes}{cr}fall over.{waitinput}It was close that{cr}time. Now they{cr}keep {call(96c66a)}vases with{cr}water {defaultattributes}everywhere.{return}

text_8c940a:
{window(01)}{clearbox}I hear Dragoon{cr}Castle fall down.{waitinput}It was a beautiful{cr}castle. It's a{cr}terrible shame.{return}

text_8c9454:
{window(01)}{clearbox}This town have{cr}many places you go{cr}see beside Dragoon{cr}Castle.{return}

text_8c94c3:
{window(01)}{clearbox}Dragoon Castle was{cr}used by royal{cr}people long time{cr}ago.{waitinput}I was tour guide{cr}at Dragoon Castle{cr}for many years.{cr}Now there no work.{return}

text_8c952d:
{window(01)}{clearbox}Dragoon Castle it{cr}strange. It had{cr}many passageways{cr}like a maze.{return}

text_8c9565:
{window(01)}{clearbox}Dragoon Castle{cr}have dungeons and{cr}many odd rooms.{waitinput}Some room they{cr}cover up and hide{cr}from tourists.{waitinput}Listen for funny{cr}sound of wall when{cr}hit to find hidden{cr}rooms and doors.{return}

text_8c9647:
{window(01)}{clearbox}Aiyeah.{cr}No good man come{cr}here. This room{cr}for ladies.{waitinput}This pretty{cr}traveler, she{cr}suddenly get sick.{cr}Sleep long time.{waitinput}Even best doctor{cr}in town cannot{cr}make her healthy.{cr}Poor lady.{return}

text_8c96f3:
{window(01)}{clearbox}Doctor live ↑ way,{cr}he say he need{cr}something to make{cr}her better.{waitinput}This maybe not{cr}ordinary disease. {cr}You should go ask{cr}doctor.{return}

text_8c9765:
{window(01)}{clearbox}She breathing much{cr}better now.{cr}She will certainly{cr}become better!{return}

text_8c9803:
{window(01)}{clearbox}<Dhèni:>{cr}<player>{cr}...{cr}{pause(28)}Princess...{waitinput}Dragoon Castle...{cr}{pause(28)}Must...{pause(28)}Hurry...{pause(28)}{return}

text_8c98f2:
{window(01)}{clearbox}<player:>{cr}What did you do{cr}with this Ginseng?{cr}{waitinput}...Better ask the{cr}doctor.{return}

text_8c9936:
{window(01)}{clearbox}<player> made Fyda{cr}drink {attributes(04)}{color(05, 1b9f)}Ginseng.{attributes(00)}{return}

text_8c995d:
{window(01)}{clearbox}...I will protect{cr}{pause(28)}Elle...{cr}{pause(32)}Even if...{pause(32)}I die...{return}

text_8c9993:
{window(01)}{clearbox}<player:>{cr}What did the doc{cr}say now?{waitinput}He said make her{cr}drink the Ginseng,{cr}{waitinput}then remove the{cr}nightmare's cause.{cr}{waitinput}Nightmare's cause?{cr}Now how do I get{cr}rid of that?{waitinput}What to do?{cr} Give her Ginseng.{cr} Think about it.{return}

text_8c9a5d:
{clear}<player:>{cr}No point being{cr}hasty. I better{cr}think a bit more.{return}

text_8c9a92:
{clear}<player:>{cr}I have to do some-{cr}thing. She's{cr}really suffering.{return}

text_8c9ac3:
{window(01)}{clearbox}<player:>{cr}I wonder if Fyda{cr}is stilled{cr}assailed by{waitinput}nightmares.{return}

text_8c9bc5:
{clear}<player:>{cr}I discovered that{waitinput}Lon's brother Wong{cr}is buying up{cr}certain materials.{cr}{waitinput}He appears to be{cr}involved in some-{cr}thing shady at{cr}Dragoon Castle.{waitinput}<Perel:>{cr}I heard that too.{cr}The guy who bought{cr}the Castle.{waitinput}Heh. I can feel my{cr}spine tingling.{cr}Now I know some-{cr}thing's up!{waitinput}Yo bro'!{cr}Let's hit the{cr}Castle! Full{cr}frontal assault!{return}

text_8c9cce:
{clear}<player:>{cr}Urgh.{cr}I don't know. I{cr}can't really say.{waitinput}<Perel:>{cr}What's that?{cr}That's pretty{cr}vague!!{waitinput}Oh well, whatever.{cr}I'll keep an ear{cr}open while I do my{cr}performances.{waitinput}If you find out{cr}anything, let me{cr}know immediately.{return}

text_8c9d81:
{window(01)}{clearbox}Yo, discover{cr}anything?{cr}{jump(8c9e67)}

text_8c9d9e:
{window(01)}{clearbox}Hey!{cr}There you are!{cr}I was looking for{cr}you!{waitinput}Anita told me you{cr}helped Will.{waitinput}You even went to{cr}Yunkou looking for{cr}airplane parts for{cr}Will.{waitinput}That's great of{cr}you! So I decided{cr}I'll join you and{cr}help you.{waitinput}So, you discover{cr}anything?{cr}{jump(8c9e67)}

text_8c9e67:
 Yeah.{cr} Don't know.{return}

text_8c9ecd:
{window(01)}{clearbox}You stay tonight?{cr}{waitframes(00)} Yes stay.{cr} No, no stay.{waitframes(ff)}{return}

text_8c9ee2:
{waitframes(00)} Yes stay.{cr} No, no stay.{waitframes(ff)}{return}

text_8c9eff:
{clear}It 5 Gem one{cr}night.{cr}{jump(8c9ee2)}

text_8c9f17:
{clear}<player:>{cr}I have money.{cr}No problem stay.{waitinput}{call(8c9fce)}You use upstair{cr}room.{waitinput}You rest good,{cr}important for{cr}long life!{return}

text_8c9f6e:
{clear}<player:>{cr}No, no stay.{cr}Not today.{waitinput}{call(8c9fce)}Aiyeah. Too bad.{cr}You come again.{return}

text_8c9f8a:
{call(8c9fce)}Aiyeah. Too bad.{cr}You come again.{return}

text_8c9fa9:
{clear}<player:>{cr}I want to stay,{cr}but no money.{waitinput}{jump(8c9f8a)}

text_8c9fce:
{call(96c671)}{sfx(28)}Girl: {cr}{defaultattributes}{return}

text_8ca039:
{window(01)}{clearbox}Aiyeah, friend.{cr}Welcome.{waitinput}{return}

text_8ca056:
{clear}What you want{cr}today?{cr}{waitframes(00)} Shopping.{cr} Lon Trading?{waitframes(ff)}{return}

text_8ca089:
{clear}<player:>{cr}I come shopping.{cr}What you have {cr}here?{waitinput}{call(8ca1ab)}{cr}Unique goods, you{cr}buy only here.{waitinput}{pause(1e)}{call(96c66a)}Dragon Spear {defaultattributes}and{cr}{pause(1e)}{call(96c66a)}Kung Fu Dogi{defaultattributes}.{return}

text_8ca101:
{clear}<player:>{cr}I not come shop.{cr}Where is Lon{cr}Trading?{waitinput}{call(8ca1ab)}{cr}Lon Trading? It{cr}beside drug store.{cr}{waitinput}It look like no{cr}business any more.{cr}{waitinput}Before, Lon work{cr}with his brother{cr}Wong. I wonder{cr}what happen?{return}

text_8ca1ab:
{call(96c66a)}{sfx(28)}Clerk: {defaultattributes}{return}

text_8ca1e6:
{window(01)}{clearbox}Mr. Lon he up-{cr}stair. He not talk{cr}to you, though.{waitinput}Mr. Lon, he act{cr}strange lately.{return}

text_8ca235:
{window(01)}{clearbox}Mr. Lon he have{cr}twin brother name{cr}Wong.{waitinput}They run business{cr}together.{waitinput}Mr. Lon act{cr}strange after Wong{cr}go away.{cr}They fight maybe?{return}

text_8ca400:
{clear}<player:>{cr}What are you{cr}talking about?{waitinput}You look after{cr}your own brother!{waitinput}{call(8ca78b)}{cr}...I can not make{cr}excuse for that...{return}

text_8ca465:
{clear}<player:>{cr}{call(8ca87e)}But you have too{cr}much things. I{cr}can't give you{cr}this.{return}

text_8ca4a2:
{clear}<player:>{cr}{call(8ca87e)}This is Ginseng.{cr}It work for any{cr}disease.{waitinput}Give to friend{cr}right away.{waitinput}<player> obtained{cr}{call(96c66a)}Ginseng{defaultattributes}!{return}

text_8ca509:
{window(01)}{clearbox}I count on you.{cr}I think my brother{cr}is at {call(96c66a)}Dragoon{cr}Castle.{defaultattributes}{return}

text_8ca54a:
{window(01)}{clearbox}...{pause(28)}No need to say{cr}anything. I know{cr}my brother was{cr}doing bad things.{waitinput}Dragoon Castle eat{cr}my brother for{cr}punish him doing{cr}bad things there.{waitinput}I glad you stop{cr}him doing worse{cr}bad things...{return}

text_8ca5ea:
{window(01)}{clearbox}What? Who are you?{cr}My business is{cr}finish! I not care{cr}about you!{return}

text_8ca626:
{window(01)}{clearbox}What you want?{cr} Ginseng.{cr} Nothing.{return}

text_8ca64c:
{clear}<player:>{cr}A doctor told me{cr}you had an herb{cr}called Ginseng.{waitinput}My friend is ill{cr}and needs it.{cr}Can you sell some?{cr}{waitinput}{call(8ca78b)}{cr}I have no business{cr}any more!{cr}You go away now!{waitinput}...{pause(28)}Aiyeah.{cr}{pause(28)}You wait. Maybe{cr}Ginseng could be{cr}available.{waitinput}You want to make a{cr}deal?{cr} Okay.{cr} No.{return}

text_8ca73d:
{clear}<player:>{cr}Oh nothing.{waitinput}{call(8ca78b)}{cr}...Then you go{cr}away now!{return}

text_8ca74d:
{call(8ca78b)}{cr}...Then you go{cr}away now!{return}

text_8ca76b:
{clear}<player:>{cr}{call(8ca798)}{return}

text_8ca774:
{clear}<player:>{cr}{call(8ca798)}{cr}Forget it!{waitinput}{jump(8ca74d)}

text_8ca78b:
{call(96c66a)}{sfx(28)}Lon: {defaultattributes}{return}

text_8ca798:
Deal? What do you{cr}{pause(28)}mean by deal?{return}

text_8ca7ba:
{window(01)}{clearbox}{call(8ca78b)}{cr}I have a younger{cr}brother, Wong.{waitinput}We run this{cr}business together{cr}before.{return}

text_8ca801:
{window(01)}{clearbox}{call(8ca78b)}{cr}I give you some{cr}Ginseng. You check{cr}on Wong.{waitinput}If Wong do bad{cr}things, I want to{cr}stop him.{waitinput}You do this for{cr}me?{cr} Sure!{cr} No way!{return}

text_8ca87e:
Gramps, you sure{cr}care about your{cr}brother.{waitinput}I'll go check on{cr}him.{waitinput}{call(8ca78b)}{cr}You do that?{cr}You a good man!{waitinput}{return}

text_8ca939:
{window(00)}{clearbox}{call(8ca78b)}{cr}But Wong, he leave{cr}town one day.{waitinput}Nobody know where{cr}he go.{return}

text_8ca976:
{window(00)}{clearbox}Somebody buy{cr}Dragoon Castle.{cr}I think Wong.{return}

text_8ca997:
{window(00)}{clearbox}But I also hear{cr}not good things.{return}

text_8ca9bb:
{window(00)}{clearbox}I hear he buying{cr}up many things and{cr}keep them at{cr}Dragoon Castle.{return}

text_8ca9f4:
{window(00)}{clearbox}I have bad feeling{cr}Wong is involve in{cr}some bad business.{return}

text_8cab05:
{window(01)}{clearbox}Everything in this{cr}town I know.{cr}I know something{cr}good.{waitinput}You want listen?{cr} Sure.{cr} No.{return}

text_8cab53:
{clear}Very good you{cr}listen. You listen{cr}good to people.{waitinput}People say a trea-{cr}sure is stole from{cr}Dragoon Castle.{waitinput}Speed Shoes let{cr}you run like wind{cr}and charge into{cr}things.{waitinput}The thief hide on{cr}some island I{cr}hear.{return}

text_8cac0b:
{clear}I not care if you{cr}sorry later!{return}

text_8cac4a:
{window(01)}{clearbox}He is wonderful{cr}doctor. Cure from{cr}sick ants to love{cr}sickness.{return}

text_8cace9:
{window(01)}{clearbox}There are many{cr}strange diseases.{cr}My job is to cure{cr}them.{waitinput}Watch sick people{cr}carefully, you{cr}always find why{cr}they are sick.{return}

text_8cad5a:
{window(01)}{clearbox}Aiyeah. Are you{cr}friend with sick{cr}lady at inn?{cr}She is suffer.{waitinput}She have fever and{cr}bad dream. She{cr}cannot escape her{cr}nightmare.{waitinput}An herbal medicine{cr}called {call(96c66a)}Ginseng{defaultattributes}{cr}could end your{cr}friend nightmare.{waitinput}{jump(8cae08)}

text_8cae05:
{window(01)}{clearbox}{call(96c66a)}Lon Trading{defaultattributes} sell{cr}{call(96c66a)}Ginseng{defaultattributes} before.{waitinput}But now Lon go out{cr}of business.{cr}No more Ginseng.{cr}I need some too.{return}

text_8cae08:
{call(96c66a)}Lon Trading{defaultattributes} sell{cr}{call(96c66a)}Ginseng{defaultattributes} before.{waitinput}But now Lon go out{cr}of business.{cr}No more Ginseng.{cr}I need some too.{return}

text_8cae75:
{window(01)}{clearbox}Aiyeah! You get{cr}some Ginseng!{waitinput}You make sick{cr}person at inn{cr}drink this.{cr}But be careful.{waitinput}It no good just{cr}drink Ginseng.{waitinput}You get rid of{cr}cause of bad{cr}dream, too.{waitinput}{cr}You try hard!{return}

text_8caf1f:
{window(01)}{clearbox}Is sick girl{cr}better? Best thing{cr}to treat her with{cr}love. Number 1!{return}

text_8caf98:
{window(01)}{clearbox}We live this way{cr}now, but we had{cr}lean times in the{cr}past.{waitinput}For want of food,{cr}we abandoned our{cr}newborn daughter{cr}in a field.{waitinput}I have no know-{cr}ledge of what has{cr}happened to my{cr}daughter.{waitinput}If she is alive{cr}somewhere, I want{cr}to see her, even{cr}just a glimpse.{waitinput}I know I'm being{cr}selfish, but...{return}

text_8cb09b:
{window(01)}{clearbox}...I heard.{cr}My daughter...{cr}{pause(28)}Chija is alive!?{waitinput}Oh...{pause(28)}Oh dear Lord!{cr}Thank you...{return}

text_8cb0ee:
{window(01)}{clearbox}To be able to live{cr}with Chija...{cr}It's like a dream{cr}to me.{waitinput}{pause(28)}I sincerely...{cr}I sincerely...{cr}{pause(28)}Sincerely thank{cr}you!{return}

text_8cb1d4:
{window(01)}{clearbox}It was a terrible{cr}thing we did,{cr}abandoning a child{cr}like that.{waitinput}If only I knew{cr}that my daughter{cr}was even alive{cr}somewhere...{waitinput}...{pause(28)}Uh...{cr}{pause(28)}...Chija...{return}

text_8cb26a:
{window(01)}{clearbox}What.....?{cr}{pause(28)}You know a child{cr}named Chija?{waitinput}...What?{cr}A nomad village?{waitinput}That girl, she may{cr}be our daughter!{waitinput}We will depart{cr}right away to{cr}confirm this!{return}

text_8cb301:
{window(01)}{clearbox}Thank you!{cr}Thank you!{return}

text_8cb31a:
{window(01)}{clearbox}There is still{cr}some distance{cr}between us and{cr}Chija.{waitinput}But we intend to{cr}fill this gap{cr}slowly without{cr}hurry.{waitinput}We are forever in{cr}your debt.{waitinput}As a show of our{cr}gratitude, can we{cr}get you to accept{cr}this blue stone?{return}

text_8cb3e3:
{window(01)}{clearbox}Thank you. We will{cr}never forget this{cr}debt to you.{return}

text_8cb448:
{window(01)}{clearbox}{cr}{waitframes(04)}..........{cr}{pause(28)}Thank you.{return}

text_8cb57c:
{clear}<Dhèni:>{cr}...Silence could{cr}be the clearest{cr}answer...{return}

text_8cb5ab:
{clear}<player:>{cr}That's not true!{waitinput}You protected Elle{cr}just like you{cr}promised!{waitinput}<Dhèni:>{cr}...That does not{cr}absolve me of my{cr}crimes.{waitinput}<player:>{cr}So what?!{waitinput}So you're going to{cr}quit protecting{cr}Elle?{waitinput}Get it together!{cr}If you don't pro-{cr}tect Elle, who{cr}will?{return}

text_8cb674:
{window(01)}{waitbefore}<Dhèni:>{cr}...You know{cr}<player>.{waitinput}I killed the{cr}Princess's father{cr}and mother...{waitinput}I am the cause of{cr}all her miseries.{waitinput}I can never escape{cr}this curse of{cr}guilt...{waitinput}You must think me{cr}vicious...{cr} ...........{cr} That's not true.{return}

text_8cb72e:
{window(01)}{write}<Dhèni:>{cr}I...{pause(14)}I came to...{waitinput}{call(96c671)}{sfx(28)}Elle's mother:{defaultattributes}{cr}I understand.{cr}Do not look so{cr}stricken.{waitinput}As guardians of{cr}the treasure we{cr}steeled ourselves{cr}to this fate.{waitinput}We cannot reveal{cr}the treasure's{cr}location even for{cr}our lives.{return}

text_8cb7f0:
{window(01)}{write}{call(96c66a)}{sfx(28)}Elle's father: {cr}{defaultattributes}Hurry. Execute us{cr}now lest they turn{cr}on you.{waitinput}But...{cr}{pause(1e)}We have but one{cr}request...{waitinput}{pause(28)}Our daughter Elle.{cr}{waitinput}We beg that you{cr}protect her.{return}

text_8cb87c:
{window(01)}{waitbefore}<Dhèni:>{cr}...I'm sorry.{cr}{pause(3c)}I'm sorry I can't{cr}save you.{waitinput}{cr}I'm sorry...{return}

text_8cb8bc:
{window(01)}{waitbefore}<Dhèni:>{cr}But I promise I{cr}will always{cr}protect your{waitinput}daughter even{cr}with my life.{return}

text_8cb966:
{window(01)}{write}<Dhèni:>{cr}Your Highness, we{cr}found no trace of{cr}a treasure here!{waitinput}{call(8cbb79)}{cr}Enough!{waitinput}But there is a{cr}treasure in this{cr}village for{cr}certain!{waitinput}The village head{cr}had a daughter.{cr}Find her, and take{cr}her to the Castle!{return}

text_8cba08:
{window(01)}{write}{call(8cbb79)}{cr}Fyda, I am{cr}merciful.{waitinput}Let us give a{cr}chance to the{cr}village head.{waitinput}Inquire the where-{cr}abouts of the{cr}treasure. If they{cr}refuse to comply,{waitinput}...Kill them{cr}yourself.{waitinput}The others shall{cr}be killed by our{cr}men.{waitinput}<Dhèni:>{cr}Your Highness!{waitinput}They are nothing{cr}but innocent{cr}villagers!{return}

text_8cbaf2:
{window(01)}{write}{call(8cbb79)}{cr}Oh. Fyda.{cr}You disagree{cr}with me then?{waitinput}You cannot refuse{cr}me who has raised{cr}an orphan like{cr}you?{waitinput}Now! Go!{cr}{pause(28)}Total surrender{cr}{pause(28)}or death!{return}

text_8cbb79:
{call(96c66a)}{sfx(28)}King: {defaultattributes}{return}

text_8cbc71:
{window(01)}{clearbox}The great Beruga{cr}will rise once{cr}again.{waitinput}He will create an{cr}eternal paradise{cr}in this world!{return}

text_8cbccf:
{window(01)}{clearbox}People will be{cr}freed of all pain.{cr}Even death will be{cr}powerless!{return}

text_8cbd3b:
{window(01)}{clearbox}For more about{cr}Beruga, go to the{cr}{call(96c66a)}disciples'{cr}quarters{defaultattributes}.{waitinput}You will come to{cr}understand{cr}Beruga's great-{cr}ness.{return}

text_8cbda5:
{window(01)}{clearbox}He is our Savior,{cr}Beruga.{waitinput}Beruga is pre-{cr}paring to save{cr}this corrupted{cr}world.{return}

text_8cbe11:
{window(01)}{clearbox}Do you seek{cr}Beruga's word?{cr} Yes.{cr} No way!{return}

text_8cbe37:
{clear}Then enter the{cr}back room.{cr}A disciple will{cr}educate you.{return}

text_8cbe6f:
{clear}The unbelievers{cr}shall be driven{cr}from paradise.{return}

text_8cbebe:
{window(01)}{clearbox}Those in white are{cr}White Disciples{cr}who directly serve{cr}Beruga.{waitinput}It is a great{cr}honor to be chosen{cr}a White Disciple{cr}serving Beruga.{return}

text_8cbf66:
{window(01)}{clearbox}I'm going to be a{cr}White Disciple{cr}when I grow up to {cr}help Dr. Beruga!{return}

text_8cbfb5:
{window(01)}{clearbox}Beruga is waiting{cr}quietly in the{cr}castle he built{cr}himself...{waitinput}When the time{cr}comes, he shall{cr}rise again to save{cr}the believers.{return}

text_8cc04b:
{window(01)}{clearbox}I do not fear{cr}death. I have{cr}total faith in{cr}Beruga's words.{waitinput}Beruga declared{cr}that an age when{cr}we no longer fear{cr}death shall come.{return}

text_8cc0f1:
{window(01)}{clearbox}Some people want{cr}urban development{cr}of villages, but I{cr}don't agree.{waitinput}It's best when{cr}people till the{cr}soil and appre-{cr}ciate its gifts.{return}

text_8cc1a9:
{window(01)}{clearbox}In a building up{cr}ahead, a young{cr}fellow's making{cr}something big.{waitinput}Don't know what he{cr}was making. I've{cr}not seen him for a{cr}good while.{return}

text_8cc226:
{window(01)}{clearbox}A little while{cr}ago, a cute young{cr}girl went into a{cr}house up ahead.{waitinput}But later, I{cr}didn't see her{cr}anywhere. Wonder{cr}where she went?{return}

text_8cc29e:
{window(01)}{clearbox}What's gone is{cr}gone. The impor-{cr}tant thing is what{cr}you do next.{return}

text_8cc311:
{window(01)}{clearbox}I was blessed with{cr}good corn as my{cr}first crop this{cr}year.{return}

text_8cc34d:
{window(01)}{clearbox}Mick the town chef{cr}made a delicious{cr}food with a meat{cr}patty in a bun.{waitinput}It's really{cr}delicious. He{cr}calls it {call(96c66a)}Burger{defaultattributes},{cr}I think.{return}

text_8cc3cc:
{window(01)}{clearbox}When the town got{cr}bigger, my farm{cr}was made smaller.{waitinput}It's sad. People{cr}can't live without{cr}fresh produce...{return}

text_8cc46a:
{window(01)}{clearbox}I saw something!{cr}{pause(1e)}While working,{cr}something flashed{cr}in the sky.{waitinput}Spewing smoke, it{cr}fell {call(96c66a)}towards the{cr}lake{defaultattributes}. It was quite{cr}a sight!{return}

text_8cc4e9:
{window(01)}{clearbox}Maybe that's what{cr}you call a UFO.{return}

text_8cc52f:
{window(01)}{clearbox}My only boy Servas{cr}went to Freedom{cr}for the city life.{cr}{waitinput}This place is{cr}plain and quiet{cr}but you can live{cr}your life happily.{return}

text_8cc5b2:
{window(01)}{clearbox}Nirlake has become{cr}a major city.{waitinput}But I'm more{cr}suited to a life{cr}with the sun and{cr}soil.{return}

text_8cc624:
{window(01)}{clearbox}I love working{cr}with sweat on my{cr}brows.{waitinput}However many times{cr}I'm reborn, I hope{cr}I'm always a hard{cr}worker.{return}

text_8cc70d:
{clear}Not stay!{return}

text_8cc718:
{clear}No money!{return}

text_8cc723:
{clear}Stay!{return}

text_8cc72a:
{window(01)}{clearbox}Well, isn't it a{cr}surprise! We don't{cr}get visitors here{cr}often.{waitinput}{return}

text_8cc75c:
{clear}I remember seeing{cr}a girl I didn't{cr}know scurrying{cr}around.{waitinput}{return}

text_8cc790:
{clear}You have somewhere{cr}to stay?{waitinput}You can stay with{cr}me for 5 Gems.{cr}{call(8bd444)}{return}

text_8cc7d3:
{clear}...{cr}{pause(1e)}They used to say{cr}that but now it's{cr}a big town.{waitinput}{return}

text_8cc82e:
{window(01)}{clearbox}At the {call(96c66a)}Five Lakes{defaultattributes}{cr}up ahead, the {call(96c66a)}Lake{cr}God{defaultattributes}is supposed to{cr}live there.{waitinput}My dead husband{cr}used to claim he{cr}saw a {call(96c66a)}big animal{defaultattributes}{cr}there.{return}

text_8cc8d0:
{window(01)}{clearbox}...{pause(28)}Snuffle...{cr}{pause(28)}Chuckle...{cr}{pause(28)}Oh you dear...{return}

text_8cc926:
{window(01)}{clearbox}We rely on the{cr}lake ahead for{cr}water, but we{cr}don't trust it.{waitinput}Water can be a god{cr}or a devil. So we{cr}don't go to it{cr}without cause.{return}

text_8cc9a9:
{window(01)}{clearbox}The more Nirlake{cr}grows, the less{cr}people fear the{cr}lake god.{waitinput}{cr}Is this a good{cr}thing?{return}

text_8cca25:
{window(01)}{clearbox}My dead Mom used{cr}to say that women{cr}who die at sea{cr}become mermaids.{waitinput}My Mom died at{cr}sea, too. I wonder{cr}if Mom became a{cr}mermaid.{return}

text_8cca9c:
{window(01)}{write}Gramma's sleeping{cr}so keep it quiet.{return}

text_8ccbf2:
{window(01)}{clearbox}<player>. What is{cr}that letter?{waitinput}A letter from the{cr}people of Nirlake?{cr}{waitinput}Of course I'll{cr}help! I'll go help{cr}rebuild the town{cr}whenever I can.{waitinput}A person alone{cr}isn't much, but{cr}people together{cr}are strong.{waitinput}I know! I'll tell{cr}all my friends!{cr}Everyone at{cr}Kidsgart, too!{return}

text_8cccba:
{window(01)}{clearbox}We owe a lot to{cr}Nirlake so we have{cr}to do our best in{cr}times like this.{waitinput}It's no good just{cr}thinking and fret-{cr}ting about some-{cr}thing!{return}

text_8ccd4b:
{window(01)}{clearbox}Until the price of{cr}metal comes down,{cr}I'm stuck.{return}

text_8ccd7e:
{window(01)}{clearbox}I want to give the{cr}kids a dream.{cr}A dream of flying{cr}free in the sky.{waitinput}That's why I have{cr}to keep working.{cr}But to be stalled{cr}like this!{return}

text_8cce00:
{window(01)}{clearbox}I can't ever repay{cr}you. If you see{cr}anything useful,{cr}please take it.{return}

text_8cce3b:
{window(01)}{clearbox}Hahahahahaha!{cr}{pause(28)}Listen <player>!{cr}{pause(28)}It's finished, my{cr}airplane!{waitinput}Metal became{cr}available again! I{cr}should never give{cr}up my dreams!{waitinput}<player>!{cr}You try flying! On{cr}the runway, press{cr}{button(0080)} button.{waitinput}In flight, press{cr}{button(0020)} to descend, and{cr}{button(0010)} to ascend. Press{cr}{button(4000)} to accelerate.{waitinput}To land at any{cr}airfield, fly low{cr}and press{cr}{button(0080)} button.{return}

text_8ccead:
<player>!{cr}You try flying! On{cr}the runway, press{cr}{button(0080)} button.{waitinput}In flight, press{cr}{button(0020)} to descend, and{cr}{button(0010)} to ascend. Press{cr}{button(4000)} to accelerate.{waitinput}To land at any{cr}airfield, fly low{cr}and press{cr}{button(0080)} button.{return}

text_8ccf66:
{window(01)}{clearbox}I wondered if it{cr}would be good if{cr}people could fly{cr}like birds.{waitinput}But when I saw{cr}where I live from{cr}the sky, it made{cr}me more caring.{waitinput}I want more people{cr}to experience the{cr}gentleness of the{cr}sky.{return}

text_8cd021:
{window(01)}{clearbox}Did you see{cr}Nirlake? My house{cr}luckily survived{cr}unharmed.{waitinput}But I feel bad{cr}that just my house{cr}remained.{return}

text_8cd089:
{window(01)}{clearbox}Nirlake's being{cr}expanded so I{cr}decided to live{cr}over here.{waitinput}I have the best{cr}view of planes{cr}taking off.{return}

text_8cd0dd:
{window(01)}{clearbox}The towns people{cr}asked me to live{cr}in town, but I get{cr}nervous there.{return}

text_8cd124:
{window(01)}{clearbox}Oh hi!{cr}Isn't air travel{cr}great?{waitinput}I've got a favor{cr}to ask. If you{cr}know of a town{cr}that wants{waitinput}air travel, give{cr}them these{cr}Airfield Plans{defaultattributes}.{waitinput}Even distant lands{cr}can be made acces-{cr}sible by air with{cr}airfields.{waitinput}Can you do this{cr}for me?{cr} Sure.{cr} No way.{return}

text_8cd20b:
{clear}<player:>{cr}Sure, is what I{cr}would say but{waitinput}I have too much{cr}stuff with me.{waitinput}{call(8cd44b)}{return}

text_8cd28f:
{clear}<player:>{cr}Sure. I just take{cr}those Airfield{cr}Plans right?{waitinput}{call(8cd44b)}{return}

text_8cd300:
{clear}<player:>{cr}Whaaat? I don't{cr}want to do that.{waitinput}{call(8cd44b)}{return}

text_8cd364:
{window(01)}{clearbox}{jump(8ccead)}

text_8cd36a:
{window(01)}{write}...So. You were{cr}Perel's friend.{waitinput}No one was hurt{cr}but I can't go on.{cr}I can't get the{cr}parts any more.{waitinput}{call(96c66a)}Lon Trade in{cr}Yunkou{defaultattributes} began{cr}buying up metal{cr}for the parts.{waitinput}I scraped together{cr}the last few parts{cr}to make that{cr}plane. Moan...{return}

text_8cd44b:
{call(96c66a)}{sfx(28)}Will: {defaultattributes}{return}

text_8cd4b4:
{window(01)}{clearbox}No! Don't hit me!{cr}I just came{cr}looking for Will!{waitinput}...What?{cr}{pause(1e)}You're a friend of{cr}Perel's?{cr}{pause(1e)}That's great!{waitinput}I was worried{cr}about Will...{cr}{pause(28)}Is Perel angry?{return}

text_8cd537:
{window(01)}{clearbox}Will's not back{cr}yet. I wonder{cr}where he went.{return}

text_8cd567:
{window(01)}{clearbox}I'm going to stay{cr}here and help{cr}Will!{waitinput}Please tell Perel{cr}when you see him!{return}

text_8cd5af:
{window(01)}{clearbox}Will made his air-{cr}plane! It really{cr}flies great!{waitinput}He said he'll take{cr}Perel and everyone{cr}at Kidsgart up!{return}

text_8cd62b:
{window(01)}{clearbox}Hey <player>.{cr}Isn't that fur-{cr}niture odd? Why {cr}are they there?{return}

text_8cd67c:
{window(01)}{clearbox}<player:>{cr}What's this? Looks{cr}like a diary.{cr}Let's see...{waitinput}{call(96c66a)}X/X{cr}Prototype 9 fails.{cr}Crashes in village{cr}to much damage.{waitinput}Y/Y{cr}Something is{cr}missing. What's{cr}wrong?{waitinput}Z/Z{cr}Prototype 10{cr}completed! This{cr}time...{waitinput}The test flight{cr}will be by the{cr}lake. I pray for{cr}success.{defaultattributes}{return}

text_8cd845:
{window(01)}{write}Like you say, I{cr}put grilled ground{cr}meat in a bun! It{cr}delicious!{waitinput}It's very popular{cr}in town. I'm happy{cr}and proud.{return}

text_8cd8d8:
{window(01)}{write}I'm Mack. I might{cr}not look it, but{cr}people call me{cr}master chef.{waitinput}I studying a cheap{cr}and handy beef{cr}item we eat while{cr}farming.{waitinput}But I stuck. My{cr}reputation it not{cr}mean anything...{waitinput}How should I{cr}prepare beef?{cr}{waitframes(00)} Grind it.{cr} Roast it whole.{waitframes(ff)}{return}

text_8cd9bb:
{clear}<player:>{cr}Why don't you{cr}grind the beef?{waitinput}{call(8cde0c)}{cr}Ground beef?{cr}Okay, I try that.{return}

text_8cda01:
{clear}<player:>{cr}Why don't you{cr}roast it whole?{waitinput}{call(8cde0c)}{cr}Whole? That{cr}expensive, but{cr}okay I try that.{return}

text_8cda54:
{clear}<player:>{cr}Maybe it better to{cr}give up now?{waitinput}{call(8cde0c)}{cr}...{pause(1e)}Groan.{cr}Maybe I make a{cr}mistake?{return}

text_8cda9c:
{window(01)}{write}I roast whole but{cr}it not cheap,{waitinput}not handy and not{cr}for eat while{cr}farming.{waitinput}What should I do?{cr}{waitframes(00)} Grind the beef.{cr} Give it up.{waitframes(ff)}{return}

text_8cdb17:
{window(01)}{write}I grind beef and{cr}grill it like you{cr}say, but it not{cr}enough.{waitinput}What should I do?{cr}{waitframes(00)} Put it in a bun.{cr} Wrap w/lettuce.{waitframes(ff)}{return}

text_8cdb89:
{clear}<player:>{cr}Why don't you put{cr}the beef patty in{cr}a bun?{waitinput}{call(8cde0c)}{cr}In a bun? Sound{cr}easy. Okay, I try{cr}that.{return}

text_8cdbe5:
{clear}<player:>{cr}Why don't you wrap{cr}the beef patty{cr}with lettuce?{waitinput}{call(8cde0c)}{cr}With lettuce?{cr}Sound easy.{cr}Okay, I try that.{return}

text_8cdc4a:
{window(01)}{write}Like you say, I{cr}wrap beef patty{cr}in lettuce.{waitinput}Lettuce all go{cr}soggy.{waitinput}What should I do?{cr}{waitframes(00)} Put it in a bun.{cr} Give it up.{waitframes(ff)}{return}

text_8cdcbf:
{window(01)}{write}The basics of{cr}cooking is love. I{cr}won't quit making{cr}cheap, good food!{return}

text_8cdd07:
{window(01)}{write}A man know when to{cr}quit. I be sat-{cr}isfied with cook-{cr}ing as a hobby.{return}

text_8cdd4f:
{window(01)}{write}You remember me?{cr}I, Mick the master{cr}chef!{waitinput}I open my{cr}restaurant with{cr}that beef menu.{cr}It super popular!{waitinput}You come in and{cr}eat, too!{return}

text_8cddcb:
{window(01)}{write}I make Mick Burger{cr}chain all over the{cr}country soon!{cr}Hahahaha!{return}

text_8cde0c:
{call(96c66a)}{sfx(28)}Mick: {defaultattributes}{return}

text_8cde68:
{window(01)}{clearbox}Who are you? Who{cr}told you that you{cr}can come in here?{return}

text_8cdea0:
{window(01)}{clearbox}Hey! Get out of{cr}here! I'll throw{cr}you out if I have{cr}to myself!{return}

text_8cdee1:
{window(01)}{clearbox}What? I'm Amanda.{cr}Who are you?{waitinput}What?{cr}Bell set this up?{cr}{pause(28)}...{pause(32)}Hahahaha.{cr}He said that?{waitinput}Sorry to waste{cr}your time, but{cr}I've had it with a{cr}bore like him.{waitinput}I'm sick of a man{cr}who would play{cr}with odd machines{cr}than with me!{waitinput}I have a new{cr}friend now.{cr}Please tell{cr}Bell that!{return}

text_8cdfbb:
I have a new{cr}friend now.{cr}Please tell{cr}Bell that!{return}

text_8cdfe1:
{window(01)}{clearbox}{jump(8cdfbb)}

text_8ce006:
{window(01)}{clearbox}{cr}Arrrrrrrrrgh!{return}

text_8ce0e9:
{window(01)}{clearbox}You're a traveler{cr}right? You go to{cr}different towns?{waitinput}Can I ask you a{cr}favor?{cr} Sure.{cr} No way.{return}

text_8ce135:
{clear}<player:>{cr}Sure. I'm{cr}considerate.{waitinput}{call(8ce48e)}{cr}That's great!{waitinput}As you can see,{cr}the village is a{cr}mess.{waitinput}But we can't leave{cr}it this way.{waitinput}But this village{cr}isn't wealthy at{cr}all. So here's the{cr}request.{waitinput}I've written {call(96c66a)}Nine{cr}Letters{defaultattributes}. Please{cr}give these to{cr}people you meet.{waitinput}Those letters are{cr}pleas for money to{cr}help rebuild the{cr}village.{waitinput}Kind-hearted{cr}people should help{cr}upon reading the{cr}letter.{waitinput}Thank you.{waitinput}<player> obtained{cr}{call(96c66a)}9 Nirlake Letters{defaultattributes}!{return}

text_8ce29d:
{clear}<player:>{cr}Sure.{cr}I'm kind.{waitinput}{call(8ce48e)}{cr}...But your pack{cr}appears full.{waitinput}If you had less{cr}items with you...{return}

text_8ce2f1:
{clear}<player:>{cr}No way!{cr}I'm busy!{waitinput}{call(8ce48e)}{cr}I see...{cr}That's too bad.{return}

text_8ce320:
{window(01)}{clearbox}Those letters are{cr}Nirlake's few rays{cr}of hope. I'm{cr}counting on you.{return}

text_8ce351:
{window(01)}{clearbox}You delivered{cr}those letters to{cr}people.{cr}Thank you.{waitinput}Slowly but surely{cr}money is trickling{cr}in.{waitinput}Our people will be{cr}cheered by the{cr}growth of the{cr}rebuilding fund.{return}

text_8ce3e0:
{window(01)}{clearbox}I never thought{cr}such a fine town{cr}would rise from{cr}the ashes...{waitinput}I... I even get{cr}tears in my eyes{cr}seeing this{cr}fantastic town.{return}

text_8ce451:
{window(01)}{write}Life has become{cr}much easier. Maybe{cr}I'll go on a{cr}vacation.{return}

text_8ce48e:
{call(96c66a)}{sfx(28)}Man: {defaultattributes}{return}

text_8ce4bf:
{window(01)}{clearbox}The shack caught{cr}fire...{cr}{pause(3c)}The wind whipped{cr}the fire up...{waitinput}{pause(3c)}The village went{cr}up in flames just{cr}like that...{return}

text_8ce529:
{window(01)}{clearbox}I hear kind people{cr}have donated money{cr}for our rebuild-{cr}ing.{waitinput}We have to work{cr}harder to rebuild{cr}the town.{return}

text_8ce5e0:
{window(01)}{clearbox}Everything gone...{cr}{pause(3c)}I can't even{cr}cook...{return}

text_8ce604:
{window(01)}{clearbox}But I still alive,{cr}that important. We{cr}rebuild town, then{cr}I cook again!{return}

text_8ce66c:
{window(01)}{clearbox}My...{cr}{pause(3c)}My corn...{cr}{pause(3c)}Oh...{return}

text_8ce68a:
{window(01)}{clearbox}The burned corn is{cr}gone, but corn{cr}will grow again.{waitinput}Time to stop{cr}crying. Have to{cr}think about the{cr}next crop of corn!{return}

text_8ce707:
{window(01)}{clearbox}What is this?{cr}Unbelievable!{return}

text_8ce72d:
{window(01)}{write}Cheers to Nirlake,{cr}the undying city!{return}

text_8ce777:
{window(01)}{clearbox}I liked Nirlake in{cr}the past...{waitinput}I worked the{cr}fields, sweaty,{cr}but among living{cr}things.{waitinput}But now, I feel no{cr}breath of life{cr}from these cold{cr}buildings.{return}

text_8ce820:
{window(01)}{write}We send Nirlake's{cr}produce to various{cr}markets.{return}

text_8ce87d:
{window(01)}{write}After the fire, I{cr}thought Nirlake{cr}was finished...{waitinput}But now I know{cr}that people can do{cr}anything if there{cr}is hope.{return}

text_8ce8dd:
{window(01)}{write}Because of the{cr}fire, Nirlake {cr}ecame widely{cr}known.{waitinput}People from all{cr}over come to buy{cr}our fresh produce.{return}

text_8ce9f9:
{window(01)}{clearbox}...{pause(3c)}Wha? Excuse me!{cr}Where did you get{cr}that log? {waitinput}This is truly the{cr}ideal log! It's{cr}perfect for build-{cr}ing a bridge!{waitinput}Please! May I have{cr}it?{cr}{waitframes(00)} Sure.{cr} No way.{waitframes(ff)}{return}

text_8cea2e:
This is truly the{cr}ideal log! It's{cr}perfect for build-{cr}ing a bridge!{waitinput}Please! May I have{cr}it?{cr}{waitframes(00)} Sure.{cr} No way.{waitframes(ff)}{return}

text_8cea96:
{clear}<player:>{cr}No way!{cr}I found this!{waitinput}{call(8ce48e)}{cr}......{cr}{pause(3c)}I see.{waitinput}I thought I{cr}would be able to{cr}build a bridge{cr}with it...{return}

text_8ceaf6:
{clear}<player:>{cr}Sure. You can have{cr}it. I'm a nice{cr}guy.{waitinput}{return}

text_8ceb39:
{clear}{call(8ce48e)}{cr}But I can't build{cr}a bridge with just{cr}this.{waitinput}Can you bring me{cr}more quality{cr}lumber like this?{return}

text_8ceb95:
{clear}{call(8ce48e)}{cr}...Wha?{cr}You have more good{cr}lumber with you!{waitinput}{jump(8cea2e)}

text_8cebca:
{clear}{call(8ce48e)}{cr}Tha...{waitinput}Thank you! With{cr}this much good{cr}lumber, I can make{cr}a good bridge!{waitinput}Thank you! Really,{cr}thank you!{return}

text_8cec36:
{window(01)}{clearbox}I'm putting a{cr}bridge across this{cr}river, but it al-{cr}ways washes away.{waitinput}I think I need{cr}better lumber that{cr}is more resistant{cr}to water.{waitinput}There's good wood{cr}in the {call(96c66a)}forest NW{cr}of Nirlake{defaultattributes}, but...{cr}{waitinput}I hear fiends{cr}stalk there now.{cr}I'm frightened of{cr}going...{return}

text_8cecad:
There's good wood{cr}in the {call(96c66a)}forest NW{cr}of Nirlake{defaultattributes}, but...{cr}{waitinput}I hear fiends{cr}stalk there now.{cr}I'm frightened of{cr}going...{return}

text_8ced18:
{window(01)}{clearbox}{jump(8cecad)}

text_8ced1f:
{window(01)}{clearbox}{cr}I'm going to make{cr}a good bridge!{cr}Just wait!{return}

text_8ced71:
{window(01)}{clearbox}The sun feels{cr}great!{cr}{pause(28)}Heaven!{return}

text_8ced9a:
{window(01)}{clearbox}{cr}...{pause(28)}Snoooore!{return}

text_8cedc2:
{window(01)}{clearbox}Dode dog do be{cr}now.{waitinput}I dring doo muj{cr}gogonud joos ed{cr}I ged a bdeeding{cr}dose.{return}

text_8cee32:
{window(01)}{write}I came here on{cr}vacation because{cr}of my lady friend.{cr}{pause(28)}Hehehe...{return}

text_8cee7b:
{window(01)}{write}I came along{cr}because he said{cr}we're going to{cr}resort.{waitinput}I'll make him{cr}treat me, then{cr}I'll ditch him for{cr}someone better.{return}

text_8ceefb:
{window(01)}{clearbox}Step right up!{cr}Suncoast Zoo right{cr}this way! Exotic{cr}animals galore!{return}

text_8cef70:
{window(01)}{clearbox}...The animals are{cr}crying they want{cr}to go home...{cr}{pause(28)}The poor animals.{return}

text_8cefae:
{window(01)}{clearbox}Koalas don't move{cr}much.{cr}Boring!{return}

text_8cefd1:
{window(01)}{clearbox}Wow!{cr}They're so little{cr}but they move!{return}

text_8cf06b:
{window(01)}{write}Hey!{cr}What are you doing{cr}with my monkey?{return}

text_8cf167:
{window(01)}{clearbox}My town sure has{cr}become famous with{cr}visitors from all{cr}over.{waitinput}We sure owe a lot{cr}to you.{waitinput}{return}

text_8cf1b5:
{window(01)}{write}I'm really excited{cr}about my town's{cr}future.{return}

text_8cf1de:
{clear}If you like, take{cr}that beautiful{cr}stone there.{return}

text_8cf20d:
{clear}If you like, take{cr}that...{cr}{pause(28)}Oh you have.{return}

text_8cf237:
{window(01)}{clearbox}This town has many{cr}attractions.{waitinput}The food is great!{cr}The koalas are{cr}cute!{waitinput}But we don't get{cr}many visitors.{cr}I wonder what's{cr}wrong?{return}

text_8cf2b4:
{window(01)}{clearbox}Wha? What's that{cr}you have there?{waitinput}....What?{cr}{pause(28)}...What?!{waitinput}You can make{cr}places for flying{cr}machines to land{cr}with that?{waitinput}We were just{cr}discussing ways{cr}for attracting{cr}more people here.{waitinput}May we have those{cr}plans?{cr} Sure.{cr} No way.{return}

text_8cf381:
{clear}<player:>{cr}Sure. The guy who{cr}gave me them wants{cr}{waitinput}to see more air-{cr}fields built.{waitinput}<player> gave the {cr}{call(96c66a)}Airfield Plans{defaultattributes}{cr}away!{waitinput}{call(8cf53d)}{cr}This is great!{waitinput}With this, more{cr}people will be{cr}able to come here!{cr}{waitinput}I'll get the young{cr}folk together to{cr}make this air-{cr}field!{return}

text_8cf42c:
I'll get the young{cr}folk together to{cr}make this air-{cr}field!{return}

text_8cf45f:
{clear}<player:>{cr}No way. I can't{cr}give you this that{cr}easily.{waitinput}{call(8cf53d)}{cr}I see.{cr}The real world{waitinput}doesn't go as{cr}easily as a video{cr}game.{return}

text_8cf4c9:
{window(01)}{clearbox}{jump(8cf42c)}

text_8cf4cf:
{window(01)}{clearbox}The young people{cr}worked hard and{cr}built the airfield{cr}in no time.{waitinput}Maybe this will{cr}make this village{cr}more popular.{return}

text_8cf53d:
{call(96c66a)}{sfx(28)}Mayor: {defaultattributes}{return}

text_8cf5a2:
{window(01)}{clearbox}People don't come{cr}here because we're{cr}an island. If we{cr}had access...{return}

text_8cf5de:
{window(01)}{clearbox}We're going to{cr}build the village{cr}around the air-{cr}field!{return}

text_8cf639:
{window(01)}{clearbox}People that come{cr}by boat all get to{cr}like this village.{return}

text_8cf66e:
{window(01)}{clearbox}I hear there are{cr}flying machines{cr}that carry people{cr}If we had one...{return}

text_8cf6b0:
{window(01)}{clearbox}Maybe this will{cr}get pretty young{cr}girls to come?{return}

text_8cf6e5:
{window(01)}{clearbox}We hold meetings{cr}every day for{cr}promoting our{cr}village worldwide.{return}

text_8cf74e:
{window(01)}{clearbox}What are the men{cr}yakking about all{cr}day long?{waitinput}I would rather not{cr}see many strangers{cr}coming to this{cr}quiet place.{return}

text_8cf7b6:
{window(01)}{clearbox}My husband is{cr}happy about the{cr}development here,{cr}but I don't know.{waitinput}Airplanes come all{cr}the time, and they{cr}are noisy.{waitinput}So many people{cr}come it's not just{cr}festive, it's just{cr}noisy.{waitinput}I can't hear the{cr}sea from my room{cr}any more.{cr}{pause(28)}It's sort of sad.{return}

text_8cf957:
{clear}<player:>{cr}No problem.{cr}But how do I{cr}advertise?{waitinput}{call(8ce48e)}{cr}A single bite{cr}is worth a{cr}thousand word.{waitinput}I'll give you a{cr}sample.{waitinput}Give this to{cr}someone who can{cr}appreciate this{cr}sample.{waitinput}{return}

text_8cf9e6:
{clear}<player> obtained{cr}{call(96c66a)}Tasty Meat{defaultattributes}!{return}

text_8cfa04:
{clear}...{pause(3c)}What?{cr}{pause(3c)}You have too much{cr}stuff with you.{waitinput}I can't give you{cr}this.{return}

text_8cfa4b:
{clear}<player:>{cr}No way!{cr}I'm busy!{waitinput}{call(8ce48e)}{cr}No!{cr}I won't give up.{waitinput}I'll keep asking{cr}you this favor.{return}

text_8cfa9c:
{window(01)}{clearbox}A real gourmet{cr}will appreciate{cr}the quality of the{cr}world's best beef!{return}

text_8cfade:
{window(01)}{clearbox}I realized some-{cr}thing when I gave{cr}you the meat.{waitinput}Even if I make{cr}good meat, I only{cr}have ships as{cr}transportation.{waitinput}The meat will{cr}spoil while{cr}shipping.{cr}What should I do?{return}

text_8cfb82:
{window(01)}{clearbox}The mayor told me,{cr}flying machines{cr}will be coming{cr}here?{waitinput}If that's true,{cr}I can move my beef{cr}anywhere!{return}

text_8cfbe0:
{window(01)}{clearbox}I think my beef is{cr}the best in the{cr}world.{waitinput}I wonder how I{cr}could let the{cr}whole world know{cr}about my beef.{waitinput}Can you advertise{cr}for me?{cr} Sure.{cr} No way.{return}

text_8cfc76:
{window(01)}{clearbox}I moved the ranch{cr}away because they{cr}were modernizing{cr}the town.{waitinput}But however big{cr}the town may get,{cr}my cows are still{cr}my cows.{waitinput}I'm going to keep{cr}raising my great{cr}cows with pride!{return}

text_8cfda0:
{window(01)}{clearbox}{sfx(26)}{cr}Mooooooooo!{sfx(28)}{return}

text_8dc93c:
{window(01)}{unknown(1702,041c)}<player> used{cr}S.Bulb!{cr}{pause(1e)}{return}

text_8dc956:
{return}

text_8dc9d1:
{window(01)}{unknown(1702,041c)}<player> used{cr}M.Bulb!{cr}{pause(1e)}{return}

text_8dc9eb:
{return}

text_8dca69:
{window(01)}{unknown(1702,041c)}<player> used{cr}L.Bulb!{cr}{pause(1e)}{return}

text_8dca83:
{return}

text_8dcab8:
{window(00)}{unknown(1102,081c)}<player> crunched{cr}down Poison Cure!{cr}{pause(1e)}{jump(8dcb0e)}

text_8dcaf7:
{window(01)}{unknown(1702,041c)}Used Poison Cure!{cr}{pause(1e)}{return}

text_8dcb0e:
Poison was{cr}eliminated!{pause(3c)}{return}

text_8dcb3a:
{window(00)}{unknown(1102,081c)}<player> mouthed{cr}Stardew Herb!{cr}{pause(1e)}{jump(8dcb8a)}

text_8dcb73:
{window(01)}{unknown(1702,041c)}Used Stardew Herb!{cr}{pause(1e)}{return}

text_8dcb8a:
The curse was{cr}lifted!{pause(3c)}{return}

text_8dcbba:
{window(00)}{unknown(1102,081c)}<player> shot the{cr}Serum!{cr}{pause(1e)}{jump(8dcb0e)}

text_8dcbf3:
{window(01)}{unknown(1702,041c)}Used Serum!{cr}{pause(1e)}{return}

text_8dcc21:
{window(00)}{unknown(1102,081c)}<player> sprinkled{cr}on Holy Water!{cr}{pause(1e)}{jump(8dcc7e)}

text_8dcc63:
{window(01)}{unknown(1702,041c)}Used Holy Water!{cr}{pause(1e)}{return}

text_8dcc7e:
{return}

text_8dccab:
{window(00)}{unknown(1102,081c)}<player> drank{cr}STR Potion!{cr}{pause(1e)}{jump(8dccf9)}

text_8dccde:
{window(01)}{unknown(1702,041c)}Used STR potion!{cr}{pause(1e)}{return}

text_8dccf9:
{return}

text_8dcd28:
{window(00)}{unknown(1102,081c)}<player> guzzled{cr}DEF Potion!{cr}{pause(1e)}{jump(8dcd78)}

text_8dcd5d:
{window(01)}{unknown(1702,041c)}Used DEF potion!{cr}{pause(1e)}{return}

text_8dcd78:
{return}

text_8dcda2:
{window(00)}{unknown(1102,081c)}<player> slurped{cr}Luck Potion!{cr}{pause(1e)}{jump(8dcdf4)}

text_8dcdd8:
{window(01)}{unknown(1702,041c)}Used Luck Potion!{cr}{pause(1e)}{return}

text_8dcdf4:
{return}

text_8dce1b:
{window(00)}{unknown(1102,081c)}<player> savored{cr}Life Potion!{cr}{pause(1e)}{jump(8dce6d)}

text_8dce51:
{window(01)}{unknown(1702,041c)}Used Life Potion!{cr}{pause(1e)}{return}

text_8dce6d:
{return}

text_8dceb8:
{window(01)}{write}<player> threw{cr}Snowgrass Leaf{cr}into the hot{cr}spring!{return}

text_8dcee0:
{window(01)}{write}<player:>{cr}Snowgrass Leaf is{cr}supposed to be{cr}good for wounds...{return}

text_8dcf40:
{window(01)}{clearbox}<player> slipped{cr}{call(96c66a)}Sleep Potion{defaultattributes}{cr}into the pot!{return}

text_8dcfa3:
{window(00)}{write}<player> used{cr}{call(96c66a)}Jail Key{defaultattributes}!{return}

text_8dd004:
{window(00)}{write}{cr}<player> used{cr}{call(96c66a)}Tower Key{defaultattributes}!{return}

text_8dd033:
{window(00)}{unknown(1102,061b)}<player> sipped{cr}Ra Dewdrop!{waitinput}<player> became{cr}immune to Parasite{cr}poison gas!{return}

text_8dd082:
{window(00)}{unknown(1102,081c)}<player> read{cr}{call(96c66a)}Royal Letter{defaultattributes}!{waitinput}<player>.{cr}Thank you, but I{cr}can no longer be a{cr}burden to you.{waitinput}I couldn't say{cr}yesterday, but I{cr}killed the King of{cr}Loire.{waitinput}I have a secret{cr}that has been{cr}vested in me by my{cr}parents.{waitinput}The King destroyed{cr}my village and{cr}adopted me to find{cr}that secret.{waitinput}The search for a{cr}groom is a sham.{cr}He needed me to{cr}speak the secret.{waitinput}When I regained my{cr}past entirely I{cr}could not forgive.{cr}I had no choice.{waitinput}But it isn't just{cr}the King after the{cr}secret. They came{cr}to the Castle.{waitinput}Fyda, alerted to{cr}the situation,{cr}spirited me out of{cr}Loire.{waitinput}I cannot bear{cr}involving others{cr}in this. I will{cr}depart alone.{waitinput}Please forgive my{cr}rudeness.{cr}{cr}PS:{waitinput}I enjoyed last{cr}night. Please take{cr}care of your Elle.{return}

text_8dd322:
{window(00)}{write}{cr}<player> used{cr}{call(96c66a)}Dog Whistle{defaultattributes}!{return}

text_8dd427:
{window(00)}{unknown(1102,081c)}<player:>{cr}So this is a{cr}computer...{waitinput}<player> set a{cr}{attributes(04)}{color(05, 1b9f)}Time Bomb!{return}

text_8dd466:
{window(00)}{unknown(1102,081c)}<player:>{cr}I'm supposed to{cr}set Time Bombs at{cr}computers...{return}

text_8dd498:
{window(00)}{unknown(1102,081c)}<player:>{cr}My short term{cr}memory is going.{waitinput}I already set a{cr}Time Bomb here...{return}

text_8dd568:
{window(00)}{write}<player> held{cr}Starstone aloft!{return}

text_8dd57c:
{window(00)}{write}<player:>{cr}There's no point{cr}holding up a{cr}Starstone here.{return}

text_8dd59c:
{window(00)}{unknown(1102,081c)}<player:>{cr}My memory's going.{cr}I held this up{cr}already before...{return}

text_8dd6e2:
{window(00)}{write}In Loire,{waitinput}<player>{cr}{jump(8dd786)}

text_8dd6f5:
{window(00)}{write}In Freedom,{waitinput}<player>{cr}{jump(8dd786)}

text_8dd70a:
{window(00)}{write}In Litz,{waitinput}{cr}<player>{cr}{jump(8dd786)}

text_8dd71d:
{window(00)}{write}In Nirlake,{waitinput}<player>{cr}{jump(8dd786)}

text_8dd732:
{window(00)}{write}In Suncoast,{waitinput}<player>{cr}{jump(8dd786)}

text_8dd748:
{window(00)}{write}In Yunkou,{waitinput}<player>{cr}{jump(8dd786)}

text_8dd75c:
{window(00)}{write}In Neotokio,{waitinput}<player>{cr}{jump(8dd786)}

text_8dd772:
{window(00)}{write}In Liotto,{waitinput}<player>{cr}{jump(8dd786)}

text_8dd786:
took scenery{cr}photos.{return}

text_8dd7c6:
{window(00)}{write}<player:>{cr}{call(96c66a)}Rococo Apartment{cr}ù101{defaultattributes}. Where is it{cr}now?{return}

text_8dd7f4:
{window(00)}{write}<player> used{cr}{call(96c66a)}Apartment Key{defaultattributes}!{cr}{pause(1e)}The lock opened.{return}

text_8dd8a9:
{window(00)}{write}{waitframes(00)}It's meaningless{cr}to use this now.{return}

text_8dd8d0:
{window(01)}{unknown(1702,041c)}{waitframes(00)}It's meaningless{cr}to use this now.{return}

text_8e854d:
{window(00)}{write}{waitframes(02)}Douma exhaled{cr}sharply!{pause(3c)}{return}

text_8e89bc:
{window(00)}{unknown(1102,081c)}{waitframes(02)}Quaker caused{cr}a tremor!{cr}{pause(1e)}<player> is{cr}immobilized!{pause(50)}{return}

text_8e8b79:
{window(00)}{write}{waitframes(02)}Mini quaker tried{cr}to cause a tremor!{cr}{pause(1e)}Nothing happened!{pause(50)}{return}

text_8e93d9:
{window(00)}{write}{waitframes(02)}Yeti's rage burst!{pause(3c)}{return}

text_8e96a9:
{window(00)}{write}{waitframes(02)}Rakshaki is{cr}taunting!{pause(3c)}{return}

text_8e9cc1:
{window(00)}{write}{waitframes(02)}Basilisk squeezes!{pause(3c)}{return}

text_8eb229:
{window(00)}{write}{waitframes(02)}Bounced by pupila!{pause(3c)}{return}

text_8eb51b:
{window(00)}{write}{waitframes(02)}Sabredog howled{cr}for help!{pause(28)}{return}

text_8eb552:
{window(00)}{write}{waitframes(02)}Help came running!{pause(28)}{return}

text_8eb582:
{window(00)}{write}{waitframes(02)}No help arrived.{pause(28)}{return}

text_8eb725:
{window(00)}{write}{waitframes(02)}<player> fell{cr}asleep!{pause(3c)}{return}

text_8eb73c:
{window(00)}{write}{waitframes(02)}Chonchon scattered{cr}glassine dust!{pause(3c)}{return}

text_8ebca9:
{window(00)}{write}{waitframes(02)}Blood skeleton{cr}revived!{pause(64)}{return}

text_8ebf87:
{window(00)}{write}{waitframes(02)}Borfes flurry!{pause(64)}{return}

text_8ec3c6:
{window(00)}{write}{waitframes(02)}Slime divided!{pause(64)}{return}

text_8ec7bd:
{window(00)}{write}{waitframes(02)}Lobber stole cash!{pause(64)}{return}

text_8ed167:
{window(00)}{write}{waitframes(02)}A ghost appeared{cr}from the armor!{pause(3c)}{return}

text_8ed1a6:
{window(00)}{write}{waitframes(02)}Abducted by a{cr}ghost!{pause(64)}{return}

text_8ed1d3:
{window(00)}{write}{waitframes(02)}Maduu restored HP{cr}of its ally!{pause(64)}{return}

text_8ed271:
{window(00)}{write}Captured by a{cr}ghost!{return}

text_8ed81b:
{window(00)}{write}{waitframes(02)}Chakra lunged!{pause(64)}{return}

text_8edd23:
{window(00)}{write}{waitframes(02)}The security{cr}system sensed{cr}<player>!{pause(64)}{return}

text_8ee004:
{window(00)}{write}{waitframes(02)}Absorbed by cube!{pause(64)}{return}

text_8ee41b:
{window(00)}{write}{waitframes(02)}Who wastes food?{pause(64)}{return}

text_8ee433:
{window(00)}{write}{waitframes(02)}Who doesn't clean{cr}up their room?{pause(64)}{return}

text_8ee455:
{window(00)}{write}{waitframes(02)}Who doesn't sleep{cr}at night?{pause(64)}{return}

text_8ee472:
{window(00)}{write}{waitframes(02)}Oh it's so{cr}wasteful!{pause(64)}{return}

text_8ee48e:
{window(00)}{write}{waitframes(02)}Hehehe. I'll haunt{cr}you later...{pause(64)}{return}

text_8ee4af:
{window(00)}{write}{waitframes(02)}Do you bathe at{cr}all?{pause(64)}{return}

text_8ee4cb:
{window(00)}{write}{waitframes(02)}Change your sheets{cr}some times?{pause(64)}{return}

text_8ee4ec:
{window(00)}{write}{waitframes(02)}So wasteful...{pause(64)}{return}

text_8ee502:
{window(00)}{write}{waitframes(02)}Don't just eat{cr}junk food!{pause(64)}{return}

text_8ee523:
{window(00)}{write}{waitframes(02)}Go home sometimes!{pause(64)}{return}

text_8ee554:
{window(00)}{write}{waitframes(02)}The miserly ghost{cr}drained vitality!{pause(64)}{return}

text_8ee596:
{window(00)}{write}{waitframes(02)}The miserly ghost{cr}faded away...{pause(64)}{return}

text_8eeafe:
{window(00)}{write}{waitframes(02)}The ship ghost{cr}drained vitality!{pause(64)}{return}

text_8eeb3d:
{window(00)}{write}{waitframes(02)}The ship ghost{cr}was real!{pause(64)}{return}

text_8eeb6d:
{window(00)}{write}{waitframes(02)}The ship ghost{cr}was fake!{pause(28)}{return}

text_8eeb8d:
{window(00)}{write}{waitframes(02)}The ship ghost{cr}faded away...{pause(64)}{return}

text_8eefe3:
{window(00)}{write}{waitframes(02)}Knocked flying by{cr}cally!{pause(64)}{return}

text_8ef00e:
{window(00)}{write}{waitframes(02)}Absorbed by{cr}bubbles!{pause(64)}{return}

text_8ef441:
{window(00)}{write}{waitframes(02)}was real!{pause(3c)}{return}

text_8ef463:
{window(00)}{write}{waitframes(02)}was fake!{pause(3c)}{return}

text_8ef485:
{window(00)}{unknown(1102,061b)}{waitframes(08)}Round, round and{cr}round we go.{cr}{pause(28)}{clear}The watcher's in{cr}the bush we go{cr}round.{pause(1e)}{clear}When oh when will{cr}the watcher rise?{pause(1e)}{clear}At the dawning of{cr}the long night-{cr}time.{pause(1e)}{clear}When the early{cr}bird does take{cr}flight.{pause(1e)}{clear}Who's in the eyes{cr}{waitframes(0d)}of the {waitframes(01)}one behind?{pause(28)}{return}

text_8ef82c:
{window(00)}{write}{waitframes(0c)}Simon says walk.{cr}Simon says{cr}{waitframes(00)}Stop!{return}

text_8ef855:
{pause(1e)}{return}

text_8ef858:
{window(01)}{write}{attributes(04)}Doll:{cr}{attributes(00)}Ouch, ouch...{waitinput}Mommy help...{cr}<player> is mean!{return}

text_8ef8b5:
{window(00)}{write}{waitframes(0a)}Simon says walk.{cr}{waitframes(08)}Simon says{cr}{waitframes(00)}Stop!{return}

text_8ef908:
{window(00)}{unknown(1102,061b)}{waitframes(04)}Simon says walk.{cr}{waitframes(02)}Simon says{cr}{waitframes(00)}Stop!{return}

text_8ef94e:
{window(00)}{unknown(1102,061b)}{waitframes(04)}Yaah!{cr}<player> moved!{pause(3c)}{return}

text_8f8bc0:
{window(00)}{write}{waitframes(02)}Huhuhu...{cr}{pause(1e)}Don't think you've{cr}won so easily!{pause(64)}{return}

text_8f8bf5:
{window(00)}{write}{waitframes(02)}Ra Dewdrop screens{cr}out poison gas!{pause(64)}{return}

text_8f8c1f:
{window(00)}{unknown(1102,081c)}{waitframes(02)}Inhaled poison{cr}gas!{cr}<player>'s senses{cr}faded away...{pause(3c)}{return}

text_8f928e:
{window(00)}{write}{waitframes(02)}The bird summoned{cr}help!{pause(3c)}{return}

text_8f92be:
{window(00)}{write}{waitframes(02)}Oh no!{pause(3c)}{return}

text_8f97ac:
{window(00)}{unknown(0703,061b)}{waitframes(02)}The pagan god{cr}threw a scythe!{pause(3c)}{return}

text_8f97e5:
{window(00)}{unknown(0703,061b)}{waitframes(02)}Unholy flames{cr}scorch the air!{pause(28)}{return}

text_8f981e:
{window(00)}{unknown(0703,061b)}{waitframes(02)}The pagan god{cr}grins slyly!{pause(28)}{return}

text_8fa658:
{window(00)}{write}{waitframes(02)}Hitoderon torments{cr}Gossie!{pause(64)}{return}

text_8fa726:
{window(00)}{write}{waitframes(00)}Defeated{cr}Hitoderon!{waitframes(01)}{return}

text_8fa741:
{window(01)}{write}Gossie looks{cr}intently{cr}at <player>.{waitinput}<player> obtained{cr}{attributes(04)}HornPin{defaultattributes}!{return}

text_8fa779:
{clear}<player:>{cr}Mmm...{cr}I don't understand{cr}your language.{waitinput}But I guess you{cr}want to help me.{waitinput}Wha?{cr}Where are you{cr}taking me now?{return}

text_8fac93:
{window(00)}{write}{waitframes(02)}A starfish adhered{cr}to <player>!{pause(64)}{return}

text_8facc2:
{window(00)}{write}{waitframes(02)}A starfish sails{cr}toward <player>!{pause(64)}{return}

text_8fb00a:
{window(00)}{write}{waitframes(02)}Yeti threw a block{cr}of ice!{pause(64)}{return}

text_8fb03d:
{window(00)}{write}{waitframes(02)}Yeti caused a{cr}blizzard!{pause(64)}{return}

text_8fc6d8:
{window(00)}{unknown(1102,061b)}{waitframes(00)}Defeated{cr}Dark Gaia!{pause(78)}{pause(78)}{waitframes(06)}{clear}{sfx(ff)}A voice echoed in{cr}<player>'s head.{pause(78)}{clear}It was the same{cr}voice heard at the{cr}hero's grave.{pause(78)}{clear}{sfx(00)}{waitframes(04)}It is finally{cr}over.{pause(3c)}Dark Gaia's{cr}powers are sealed.{pause(78)}{clear}<player:>{cr}Who is that?{cr}Who are you?{pause(78)}{clear}Me? I am your{cr}original in the{cr}Lightside.{pause(78)}{clear}Dark Gaia created{cr}you to rule the{cr}planet as his own.{pause(78)}{clear}He made you by{cr}copying me when he{cr}was first sealed.{pause(78)}{clear}No, not just you.{cr}The village of{cr}Crysta, too.{pause(78)}{clear}Above ground, you{cr}saw a village{cr}identical to it.{pause(78)}{clear}The world runs on{cr}a balance of light{cr}and dark.{pause(78)}{clear}You came to{cr}realize that.{pause(78)}{clear}The darkness has{cr}passed.{cr}Our work is done.{pause(78)}{clear}Let us return to{cr}our respective{cr}worlds...{pause(78)}{pause(78)}{return}

text_8fc806:
e made you by{cr}copying me when he{cr}was first sealed.{pause(78)}{clear}No, not just you.{cr}The village of{cr}Crysta, too.{pause(78)}{clear}Above ground, you{cr}saw a village{cr}identical to it.{pause(78)}{clear}The world runs on{cr}a balance of light{cr}and dark.{pause(78)}{clear}You came to{cr}realize that.{pause(78)}{clear}The darkness has{cr}passed.{cr}Our work is done.{pause(78)}{clear}Let us return to{cr}our respective{cr}worlds...{pause(78)}{pause(78)}{return}

text_8fe7bb:
{window(00)}{write}{waitframes(01)}Gaia's rage!{pause(64)}{return}

text_8fe7e0:
{window(00)}{write}{waitframes(01)}Dark Gaia scat-{cr}tered Magirocks!{pause(32)}{return}

text_8fe819:
{window(00)}{write}{waitframes(01)}Sonic boom!{pause(64)}{return}

text_8fe83d:
{window(00)}{write}{waitframes(01)}Dark Gaia launched{cr}an orb of light!{pause(64)}{return}

text_8fe8ed:
{window(00)}{write}{waitframes(01)}Your work is done!{pause(64)}{return}

text_8fe907:
{window(00)}{write}{waitframes(01)}Not yet...{pause(64)}{return}

text_8fe919:
{window(00)}{write}{waitframes(01)}I am earth's{cr}internal face.{pause(64)}{return}

text_8fe935:
{window(00)}{write}{waitframes(01)}You, too will{cr}disappear...{pause(64)}{return}

text_8fe957:
{window(00)}{write}{waitframes(01)}Urgh...!{pause(64)}{return}

text_8fe967:
{window(00)}{write}{waitframes(01)}There's someone in{cr}you!{pause(64)}{return}

text_8fe97a:
{window(00)}{write}{waitframes(01)}The representative{cr}of Lightside...{pause(64)}{return}

text_8fe9a4:
{window(00)}{write}{waitframes(01)}Just as before...{pause(64)}{return}

text_9080a4:
{window(01)}{write}<Agar:>{cr}The crevasse leads{cr}to the surface.{cr}It is a strange{waitinput}world, an infinite{cr}pool with island,{cr}continents.{waitinput}It was once a{cr}world vibrant with{cr}abundant flora and{cr}fauna.{waitinput}But all life ended{cr}on the surface{cr}leaving only the{cr}ravaged land.{waitinput}I wish to see the{cr}surface world's{cr}resurrection for{cr}the people here.{waitinput}<player:>{cr}Wow! That's some{cr}story.{waitinput}I'm trying to come{cr}to grips with it.{waitinput}You're thinking{cr}grand, gramps,{cr}though. I have to{cr}hand it to you.{waitinput}<Agar:>{cr}Listen <player>.{waitinput}You shall go to{cr}the surface and{cr}revive the world.{waitinput}Once you venture{cr}across, you cannot{cr}return until your{cr}duty is done.{waitinput}Have you any un-{cr}finished business?{cr} Yes, wait!{cr} No, let's go.{return}

text_9082c6:
{clear}So be it.{cr}When you can be no{cr}better prepared,{cr}return.{return}

text_9082f8:
{clear}Some advice before{cr}you depart.{waitinput}The Crystal Spear{cr}you obtained in{cr}Pandora's Box.{waitinput}It is effective{cr}only under crystal{cr}blue, that is, in{cr}our world.{waitinput}On the surface,{cr}you must use a{cr}healing bulb to{cr}regain strength.{waitinput}Do not be stingy{cr}with items in{cr}desperate times.{waitinput}Such are the{cr}secrets behind{cr}longevity.{waitinput}Though you will{cr}face perilous{cr}challenges, never{cr}shall you quail.{waitinput}Enough.{cr}Be off with you!{return}

text_908466:
{clear}Are you really{cr}sure? Shouldn't{cr}you bid farewell{cr}to Elle?{return}

text_9084a0:
{window(01)}{write}<player:>{cr}I wonder how much{cr}time has passed{cr}since I left...{waitinput}I don't feel I've{cr}changed at all{cr}from my journey.{return}

text_90887c:
{window(00)}{unknown(080a,0c0e)}{sfx(ff)}{waitframes(05)}{call(96c66a)}{moveletter(01)}Chapter 1{defaultattributes}{cr}{cr}{pause(3c)}The Outset{sfx(00)}{return}

text_9088a2:
{window(00)}{unknown(0809,0c0f)}{sfx(ff)}{waitframes(05)}{call(96c66a)}Chapter 2{defaultattributes}{cr}{cr}{pause(3c)}Resurrection{cr}of the World{return}

text_9088d3:
{window(00)}{unknown(0809,0c0f)}{sfx(ff)}{waitframes(05)}{call(96c66a)}Chapter 3{defaultattributes}{cr}{cr}{pause(3c)}Resurrection{cr}of the Genius{return}

text_908905:
{window(00)}{unknown(0809,0c0d)}{sfx(ff)}{waitframes(05)}{call(96c66a)}Chapter 4{defaultattributes}{cr}{cr}{pause(3c)}Resurrection{cr}of the Hero{return}

text_9089a2:
{window(00)}{write}{waitframes(03)}How much time has{cr}passed?{waitinput}<player> slowly{cr}opened his eyes to{cr}a barren wasteland{cr}devoid of life.{return}

text_9089f7:
{window(01)}{write}{waitframes(02)}<player:>{cr}So this is the{cr}hole I came{cr}through.{waitinput}There's no turning{cr}back now.{return}

text_908a3a:
{window(01)}{write}{waitframes(02)}<player:>{cr}What a desolate{cr}world...{waitinput}Barren land, stale{cr}air. No life could{cr}exist here.{waitinput}Resurrect THIS?{cr}Gramps sure{cr}expects a lot.{return}

text_908b1b:
{window(01)}{write}<Yomi:>{cr}(Snicker).{waitinput}Let's drop the{cr}speech and get{cr}with the program.{waitinput}<player>.{cr}You can think but{cr}that won't change{cr}the world.{waitinput}<player:>{cr}Yeah, you can{cr}afford to be{cr}optimistic.{waitinput}We've been sudden-{cr}ly dropped into an{cr}empty world.{waitinput}It's hard not to{cr}be worried about{cr}what's up ahead.{waitinput}<Yomi:>{cr}Let's cut to the{cr}chase.{waitinput}Nothing will{cr}happen if you{cr}don't take action.{return}

text_908edd:
{window(01)}{write}{waitframes(00)}<player:>{cr}Whoaaaw!{waitinput}{waitframes(01)}Hey!! {pause(0a)}Hey you!!{cr}{pause(14)}Don't spook me{cr}like that!!{waitinput}{return}

text_908f20:
{clear}{sfx(28)}{call(96c66a)}Face on gate:{defaultattributes}{cr}I am the guardian.{cr}What business have{cr}you here?{return}

text_908f5f:
{waitinput}{clear}<player:>{cr}What?{cr} Save friends.{cr} Step aside!{return}

text_908f86:
{clear}<player:>{cr}The people of the{cr}village have been{cr}frozen!{waitinput}What do I have to{cr}do? Tell me!{waitinput}{return}

text_908fcb:
{clear}<Gardien:>{cr}Then step forth{cr}into the tower.{waitinput}{jump(909063)}

text_908ff2:
{clear}<player:>{cr}I'm in a hurry.{waitinput}Whatever you are,{cr}I don't have the{cr}time to explain!{waitinput}{return}

text_909034:
{clear}<Gardien:>{cr}So be it.{waitinput}Whatever you{cr}think, I know{cr}entirely.{waitinput}{jump(909063)}

text_909063:
{clear}Within wander{cr}countless souls of{cr}living things.{waitinput}Reach the upper-{cr}most floor and{waitinput}gain the power to{cr}control the{cr}world.{waitinput}<player>.{cr}{pause(3c)}Will you test your{cr}fate?{return}

text_909129:
{window(01)}{clearbox}<player:>{cr}So this is what{cr}gramps was calling{cr}a tower.{waitinput}Heh, I'm getting{cr}excited here.{return}

text_909228:
{window(01)}{write}<Gardien:>{cr}It is not yet time{cr}for you to come.{waitinput}Depart posthaste.{return}

text_909385:
{window(01)}{write}I am a wandering{cr}soul.{waitinput}Living things have{cr}been transformed{cr}into monsters.{waitinput}Like you have{cr}saved me, save the{cr}others...{return}

text_90940e:
{window(01)}{write}Your strength is{cr}being tested.{waitinput}Fighting alone is{cr}not strength.{cr}Observation is the{cr}solution.{return}

text_909508:
{window(01)}{unknown(1102,081c)}<Gardien:>{cr}<player>.{cr}You have done well{cr}to reach here.{waitinput}The monsters you{cr}felled, they are{cr}people's souls{cr}transformed.{waitinput}Upon overcoming{cr}this challenge,{cr}they will regain{cr}their forms.{waitinput}So saying,{cr}Guardian held{cr}aloft a hand!{return}

text_9095d4:
{window(00)}{write}{sfx(ff)}{waitframes(02)}{cr}Four {call(96c66a)}Huballs{defaultattributes}{cr}appeared!{pause(b4)}{return}

text_9096c1:
{window(00)}{unknown(1102,081b)}{call(96c66a)}Guardian{defaultattributes}'s voice{cr}echoed.{waitinput}Earth is trying to{cr}revive the breath{cr}of life.{waitinput}Land is on the{cr}verge of resur-{cr}rection.{waitinput}<player>.{cr}That {call(96c66a)}door {defaultattributes}leads{cr}to the space for{cr}land's control.{waitinput}You may enter.{return}

text_909791:
{window(01)}{write}Pay heed to the{cr}statues and the{cr}color of the jewel{cr}in the forehead.{return}

text_9097ee:
{window(01)}{write}Switches that glow{cr}gold. What changes{cr}do they bring?{return}

text_909c54:
{window(01)}{write}You have done well{cr}to get here.{cr}Huhuhuhu...{waitinput}So it shall be.{cr}Enter.{return}

text_909e97:
{window(00)}{write}{waitframes(02)}A swarm of Huballs!{pause(64)}{return}

text_90a01b:
{window(01)}{write}Guardian's voice{cr}echoed.{waitinput}<Gardien:>{cr}You have done well{cr}to get here.{cr}Huhuhuhu...{waitinput}If you wish to{cr}enter, you must{cr}overcome this{cr}challenge.{return}

text_90a09e:
{window(00)}{unknown(1102,061b)}{waitframes(03)}Guardian's voice{cr}echoed.{pause(78)}{clear}<Gardien:>{cr}So it shall be.{cr}{pause(1e)}Enter the door.{pause(78)}{return}

text_90a18a:
{window(01)}{write}<Gardien:>{cr}I'm impressed you{cr}should reach{cr}here.{waitinput}So saying, the{cr}mysterious figure{cr}chuckled slyly.{cr}{return}

text_90a1da:
{window(00)}{write}{sfx(ff)}{waitframes(02)}{cr}Three {call(96c66a)}Cadets {defaultattributes}{cr}appeared!{pause(b4)}{return}

text_90a324:
{window(01)}{write}<Gardien:>{cr}<player>.{waitinput}I have prepared a{cr}most entertaining{cr}show for you.{waitinput}Savor it.{cr}Enjoy.{return}

text_90a3a1:
{window(01)}{write}Your courage is at{cr}test. At times,{cr}you must take bold{cr}chances.{return}

text_90a5a4:
{window(00)}{write}{waitframes(02)}Elle's Cape{cr}reflected the orb!{pause(78)}{return}

text_90a5bd:
{window(00)}{write}{waitframes(03)}{pause(14)}Immobilized!!{cr}{pause(78)}{return}

text_90a70f:
{window(00)}{write}{waitframes(00)}{pause(14)}Defeated{cr}Shadowkeeper!!{cr}{waitframes(01)}{pause(78)}{return}

text_90a733:
{window(01)}{write}{waitframes(03)}<Gardien:>{cr}<player>.{waitinput}You have done well{cr}to overcome your{cr}challenges.{waitinput}Your real journey{cr}begins today. You{cr}shall return to{cr}the Elder.{return}

text_90a7d7:
{window(01)}{write}Go north.{cr}Something is{cr}trying to awaken{cr}there.{return}

text_90a879:
{window(01)}{write}Something flashed{cr}in Periton's{cr}nest.{waitinput}<player> obtained{cr}{call(96c66a)}Sharp Claws{defaultattributes}!{return}

text_90a8b7:
{return}

text_90ab62:
{window(00)}{write}{waitframes(00)}{pause(14)}Defeated{cr}Dark Twins!!{cr}{pause(78)}{return}

text_90ab82:
{window(01)}{write}{waitframes(03)}<Voix:>{cr}<player>.{cr}I have waited long{cr}for this moment.{waitinput}Birds changed{cr}into monsters{cr}should regain{cr}their forms.{waitinput}But remember{cr}this.{waitinput}It is still too{cr}early for the{cr}world to be{cr}resurrected.{waitinput}You must lead the{cr}growth of living{cr}things.{return}

text_90acb0:
{window(00)}{write}{waitframes(00)}{pause(14)}Defeated{cr}Storm Master!!{cr}{pause(78)}{return}

text_90acd2:
{window(01)}{write}{waitframes(03)}<Voix:>{cr}<player>.{cr}I have waited long{cr}for this moment.{waitinput}Mammals changed{cr}into monsters{cr}should regain{cr}their forms.{waitinput}But remember{cr}this.{waitinput}It is still too{cr}early for the{cr}world to be{cr}resurrected.{waitinput}You must lead the{cr}growth of living{cr}things.{return}

text_90aefe:
{window(00)}{write}{waitframes(02)}Storm clouds blot{cr}out the sun!{cr}{pause(50)}{return}

text_90af25:
{window(00)}{write}{waitframes(02)}Sunlight breaks{cr}through clouds.{cr}{pause(50)}{return}

text_90af9a:
{window(01)}{write}<player:>{cr}Wow!{waitinput}Plants have{cr}returned to the{cr}barren land!{return}

text_90afbd:
{pause(3c)}{window(00)}{unknown(1102,081b)}{waitframes(02)}<player:>{cr}Green is really a{cr}soothing color.{pause(78)}{clear}You can sleep on{cr}it, and it can {cr}feed animals.{pause(78)}{clear}Food? {pause(5a)}{waitframes(01)}That's it...{pause(78)}{clear}Animals can't{cr}return because{cr}there isn't any{cr}grass for food.{pause(78)}{clear}When more plants{cr}appear, animals{cr}should re-emerge.{pause(78)}{clear}{waitframes(02)}Like the gull{cr}mentioned, I{cr}should meet simple{cr}Simon the rhino.{pause(78)}{clear}Kameski, the slow{cr}turtle.{pause(78)}{clear}And Neo the lion,{cr}the king of all{cr}animals.{pause(78)}{return}

text_90b148:
{window(01)}{write}<player:>{cr}Huh?{cr}This rock wall is{cr}shaped odd.{waitinput}It looks flimsy{cr}enough to knock{cr}down with a good{cr}puff of air.{return}

text_90b1db:
{window(01)}{write}Little rain be-{cr}cause of monsters{cr}means barren{cr}land.{waitinput}What green exists{cr}would be but mere{cr}specks in grassl-{cr}ands of the past.{waitinput}Natives made{cr}altars for holding{cr}rain ceremonies.{return}

text_90b2a7:
{window(01)}{write}{call(96c66a)}Bowow Grass:{cr}{attributes(00)}{return}

text_90b3e9:
{window(01)}{clearbox}<player:>{cr}Wha-what?!!{cr}I feel an enormous{cr}power...{return}

text_90b417:
{window(01)}{clearbox}{call(96c66a)}Soul: {defaultattributes}{cr}When four{cr}souls join,{waitinput}a rain ritual{cr}will start.{waitinput}<player>.{cr}Please save our{cr}people!{return}

text_90b520:
{window(01)}{write}Rainfall Altars,{cr}relics from the{cr}past can be found{cr}in Zue.{return}

text_90b571:
{window(01)}{write}Four shamen{cr}controlled the{cr}weather at each{cr}Rainfall Altar.{return}

text_90b5b9:
{window(01)}{write}Make way to a{cr}Rainfall Altar!!{return}

text_90b5ee:
{window(01)}{write}Make way to a{cr}Rainfall Altar!!{return}

text_90b681:
{window(01)}{write}Make way to a{cr}Rainfall Altar!!{return}

text_90b6b6:
{window(01)}{write}Make way to a{cr}Rainfall Altar!!{return}

text_90b6eb:
{window(01)}{write}Make way to a{cr}Rainfall Altar!!{return}

text_90b720:
{window(01)}{write}Make way to a{cr}Rainfall Altar!!{return}

text_90b7af:
{window(01)}{write}Make way to a{cr}Rainfall Altar!!{return}

text_90b7e4:
{window(01)}{write}Make way to a{cr}Rainfall Altar!!{return}

text_90b819:
{window(01)}{write}Make way to a{cr}Rainfall Altar!!{return}

text_90b84e:
{window(01)}{write}Make way to a{cr}Rainfall Altar!!{return}

text_90ba31:
{window(01)}{write}{call(96c66a)}Cactus:{defaultattributes}{cr}Lions are{cr}remarkably tough{cr}on themselves.{waitinput}Offspring of{cr}royalty must face{cr}the challenge of{cr}this canyon.{return}

text_90ba97:
{window(01)}{write}{call(96c66a)}Cactus: {defaultattributes}{cr}The canyon will{cr}be a real{cr}challenge for{waitinput}mere survival.{waitinput}If you value your{cr}life, turn and{cr}depart now boy.{return}

text_90bbb0:
{window(01)}{write}A lion cub went{cr}into the canyon a{cr}while back.{return}

text_90bbdc:
{window(01)}{write}From here, a land{cr}only for fiends.{cr}It is best that{cr}you stay clear.{return}

text_90bc02:
It is best that{cr}you stay clear.{return}

text_90bc22:
{window(01)}{write}The canyon is only{cr}for those being{cr}tested.{waitinput}You no longer have{cr}business here boy.{return}

text_90bc65:
{window(01)}{write}.......{cr}................{return}

text_90bcce:
{window(01)}{write}<Leim:>{cr}Oh no!{cr}Big guy!!{waitinput}{sfx(ff)}{waitframes(04)}Leim was caught.{cr}Start again.{sfx(00)}{return}

text_90bf7f:
{window(01)}{write}<Leim:>{cr}Thanks for saving{cr}me.{waitinput}I thought I was{cr}finished.{waitinput}<player:>{cr}No problem.{cr}But look at you,{cr}you're so young.{waitinput}Out by yourself at{cr}a place this{cr}dangerous.{waitinput}Aren't you{cr}afraid?{waitinput}<Leim:>{cr}All lions have to{cr}pass this test.{waitinput}My Dad said that{cr}it's meaningless{cr}to live if you{cr}can't pass.{waitinput}<player:>{cr}Whew, that's real{cr}harsh.{waitinput}I'll tell you{cr}what, I'll tag{cr}along with you.{return}

text_90c0b3:
{window(01)}{write}<Leim:>{cr}Big guy.{cr}Don't go too far,{cr}away, please.{return}

text_90c0e2:
{window(01)}{write}<Leim:>{cr}Big guy. You're so{cr}slow. Let's speed{cr}it up a bit.{return}

text_90c115:
{window(01)}{write}<Leim:>{cr}Hmmm.{cr}How should we get{cr}up this cliff?{return}

text_90c297:
{window(01)}{write}<Leim:>{cr}Hey?{cr}What's the matter{cr}big guy?{waitinput}We shouldn't be{cr}dawdling.{cr}We should hurry.{return}

text_90c2d6:
{window(01)}{write}<Leim:>{cr}Wow, this is{cr}exciting.{waitinput}If tests are this{cr}fun, I wouldn't{cr}mind taking one{cr}every day.{return}

text_90c8bd:
{window(01)}{write}<Leim:>{cr}Oops?{waitinput}I made a mistake.{cr}Big guy, we should{cr}double back.{return}

text_90c8fb:
{window(01)}{write}<Leim:>{cr}Oops. There's a{cr}fork.{waitinput}Big guy,{cr}which way should{cr}we go?{waitinput} I'll go check.{cr} → way.{cr} ↓ way.{return}

text_90c952:
{window(01)}{write}<Leim:>{cr}A dead end!{waitinput}Big guy, you just{cr}guessed didn't{cr}you?{waitinput}Next time, maybe{cr}I'll go the{cr}opposite way than{cr}you big guy.{return}

text_90c9bf:
{clear}<player:>{cr}Hang on.{cr}I'll go check.{return}

text_90c9db:
{clear}It's the lower{cr}fork, I, <player>{cr}said it so there's{cr}no mistake.{waitinput}<Leim:>{cr}Wow big guy! You{cr}can even foretell{cr}the future?{return}

text_90ca48:
{clear}<player:>{cr}It's right fork,{cr}I'm absolutely{cr}positive of it.{waitinput}<Leim:>{cr}Wow big guy! You{cr}can even foretell{cr}the future?{return}

text_90cc22:
{window(01)}{write}<Leim:>{cr}Wow!{cr}Look at all those{cr}monsters!{return}

text_90cc49:
{window(01)}{write}I want to see you{cr}fight. I'll follow{cr}you now.{return}

text_90cc7a:
{window(00)}{unknown(1102,061b)}<Leim:>{cr}Wow. You're really{cr}strong!{pause(3c)}{return}

text_90cc9c:
{window(01)}{write}<Leim:>{cr}Oh wow, a stone{cr}bridge!!{waitinput}I always{cr}wanted to cross{cr}one of these!{return}

text_90ccdd:
{window(01)}{write}<Leim:>{cr}That was scary!{cr}Real thrilling!{return}

text_90cf16:
{window(01)}{write}<Leim:>{cr}Wow, look at this{cr}cliff.{return}

text_90cf35:
{window(01)}{write}<Leim:>{cr}Big guy!{cr}Let's race to the{cr}top of this cliff.{return}

text_90cf69:
{window(00)}{unknown(1102,081c)}<Leim:>{cr}Ready? {pause(5a)}On your{cr}mark. {pause(5a)}Get set.{cr}{pause(5a)}Go!!{return}

text_90cf9c:
{window(01)}{write}<Leim:>{cr}Hahaha!{cr}You lose big guy!{return}

text_90d025:
{window(01)}{write}<Leim:>{cr}I sense a monster.{cr}Be careful big{cr}guy...{return}

text_90d184:
{window(00)}{unknown(1102,061b)}<Leim:>{cr}Big guy!{cr}Use this boulder!!{pause(3c)}{return}

text_90d3cf:
{window(01)}{write}<Gluant:>{cr}Nice of you to{cr}visit.{waitinput}I don't get{cr}guests here very{cr}often.{waitinput}Let's party!{return}

text_90d41c:
{window(01)}{write}<Gluant:>{cr}W-wait...{cr}I'm sorry...{waitinput}You courageous{cr}souls facing the{cr}test...{waitinput}It was low of me{cr}to try taking{cr}advantage of your{cr}inexperience.{waitinput}I swear to behave{cr}from now on. I've{cr}got a gift to{cr}prove it here.{return}

text_90d4d9:
{window(01)}{write}<Gluant:>{cr}Bwahahaha! Fool!{waitinput}Gullibly innocent{cr}fools like you are{cr}what sustain us.{waitinput}Good-bye forever!!{return}

text_90d641:
{window(00)}{write}<Leim:>{cr}Big guy!!!{pause(78)}{pause(3c)}{return}

text_90d656:
{window(00)}{unknown(1002,081b)}{waitframes(04)}<Gluant:>{cr}That's what life's{cr}about kid.{pause(78)}{clear}Even if you grow{cr}old, you will face{cr}only the pain of{cr}betrayals.{pause(78)}{pause(3c)}{clear}As a favor, I'll{cr}spare you that{cr}miserable fate.{pause(78)}{return}

text_90d6eb:
{window(00)}{write}{waitframes(01)}<Leim:>{cr}What did you do to{cr}the big guy?!{pause(78)}{pause(3c)}{return}

text_90d718:
{window(00)}{write}{waitframes(02)}<Leim:>{cr}This one's for big{cr}guy! {cr}{pause(5a)}{clear}I'm not going{cr}to lose to you!{pause(78)}{pause(3c)}{return}

text_90d75e:
{window(00)}{write}{waitframes(03)}<Gluant:>{cr}Heh! So it's not{cr}just an ordinary{cr}cub then is it?{pause(78)}{pause(3c)}{return}

text_90d79c:
{window(00)}{write}{waitframes(04)}<Gluant:>{cr}.........{cr}{pause(3c)}I, I'm sorry...{pause(78)}{clear}I really won't lie{cr}this time.{cr}{pause(3c)}Spare me...{pause(b4)}{return}

text_90d7eb:
{window(00)}{write}{waitframes(03)}<Leim:>{cr}.........{pause(78)}{pause(3c)}{return}

text_90d801:
{window(00)}{write}{waitframes(03)}<Gluant:>{cr}I was truly bad.{cr}I mean it, please{cr}believe me...{pause(78)}{pause(3c)}{return}

text_90d9c1:
{window(01)}{write}<Leim:>{cr}Big guy!{cr}You're okay!{waitinput}<player:>{cr}You think {cr}<player> will go down{cr}that easily?{waitinput}<Leim:>{cr}Big guy.{cr}I did it.{waitinput}I defeated that{cr}monster by myself.{cr}I, I feel great.{waitinput}I feel like I have{cr}the power to do{cr}anything.{waitinput}<player:>{cr}It sounds like{cr}Leim grew up{cr}before I did.{return}

text_90daa2:
{window(01)}{write}<Leim:>{cr}Hey? What is this?{cr}Did that monster{cr}have this?{waitinput}But it is a{cr}beautiful stone.{cr}It's clear and{cr}shining vividly{waitinput}<player:>{cr}You should take it{cr}as a keepsake of{cr}the test.{waitinput}<Leim:>{cr}I'll do that.{waitinput}I'll use it as a{cr}charm for courage{cr}in danger.{waitinput}Leim obtained{cr}{call(96c66a)}Starstone{defaultattributes}!{return}

text_90db94:
{window(01)}{write}<Leim:>{cr}I'll go call a{cr}gull.{waitinput}Just wait, okay?{return}

text_90dc5c:
{window(01)}{write}<Yomi:>{cr}<player> See this?{cr}It's a{cr}hot spring.{waitinput}<player:>{cr}What's that?{waitinput}<Yomi:>{cr}It's a spring of{cr}hot water at least{cr}25 degrees C.{waitinput}It should also{cr}contain inorganic{cr}substances and{cr}some gases.{waitinput}It heals wounds,{cr}too. This Yeti{cr}must be nursing{cr}some wounds.{waitinput}<player:>{cr}Huh. You know some{cr}strange stuff.{waitinput}Where'd you learn{cr}that?{waitinput}<Yomi:>{cr}Hehehe.{waitinput}You're not in the{cr}same intellectual{cr}league as me.{return}

text_90dda0:
{window(01)}{write}Hot water appears{cr}to be flowing from{cr}the ground...{waitinput}Yeti is soaking{cr}contentedly.{return}

text_90de97:
{window(01)}{write}{call(96c66a)}Yeti:{defaultattributes}{cr}My hurt all{cr}gone...{waitinput}You friend.{cr}Now friend.{cr}You come here.{return}

text_90df00:
{window(01)}{write}This is Eklemata.{cr}The souls of{cr}humankind sleep{cr}here.{return}

text_90df58:
{window(01)}{write}Yeti is a free{cr}beast. It can{cr}become a foe or{cr}friend.{return}

text_90e007:
{window(01)}{write}I am a {call(96c66a)}Snowgrass.{defaultattributes}{cr}My leaves are{cr}effective for{cr}wounds.{waitinput}Put a leaf in a{cr}hot spring and{cr}soak in it to cure{cr}all your wounds.{waitinput}I will give you a{cr}leaf.{return}

text_90e093:
{window(01)}{write}<player> obtained{cr}{attributes(04)}Snowgrass Leaf!{defaultattributes}{return}

text_90e0ad:
{return}

text_90e0af:
{pause(1e)}{window(01)}{write}You have no room{cr}in your pack. Come{cr}back another time.{return}

text_90e0e5:
{window(01)}{write}I am a Snowgrass.{cr}But you already{cr}have one of my{cr}leaves.{return}

text_90e2b0:
{window(01)}{write}You want go{cr}across?{cr} Yes!{cr} No{return}

text_90e2d1:
{window(01)}{write}You make friend no{cr}hurt more.{waitinput}You want go{cr}across?{cr} Yes!{cr} No{return}

text_90e30b:
{clear}Okay. Come when{cr}you want go.{return}

text_90e329:
{clear}Okay. Go.{return}

text_90e7aa:
{window(00)}{write}How much time has{cr}passed?{waitinput}Awaken to find the{cr}concerned look of{cr}a mountain goat.{return}

text_90e7fd:
{window(01)}{write}<Chèvre:>{cr}Good.{cr}You've come to.{waitinput}We appear to be{cr}trapped.{waitinput}Can you walk?{cr}{waitframes(00)} No problem.{cr} Woozy, but okay.{waitframes(01)}{return}

text_90e859:
{clear}<player:>{cr}Heh!{waitinput}<player> isn't one{cr}to give up this{cr}easily.{waitinput}<Chèvre:>{cr}That's the{cr}spirit.{waitinput}{jump(90e8ec)}

text_90e89b:
{clear}<player:>{cr}Considering I{cr}missed dying in{cr}that avalanche,{waitinput}I'm doing fine.{waitinput}<Chèvre:>{cr}That's the{cr}spirit.{waitinput}{jump(90e8ec)}

text_90e8ec:
{clear}Can you come with{cr}me for a moment?{return}

text_90e910:
{window(01)}{write}<Chèvre:>{cr}That's my husband.{cr}He's no longer{cr}breathing.{waitinput}He must have{cr}landed awkwardly.{waitinput}There's no telling{cr}fate. Just a while{cr}ago, we were run-{cr}ning the slopes.{waitinput}It's too late for{cr}tears. {cr}We should look for{cr}a way out.{return}

text_90e9d3:
{window(01)}{write}<Chèvre:>{cr}I have a fur coat{cr}so I'm fine, but{cr}you look cold.{return}

text_90ea0b:
{window(00)}{write}<Chèvre:>{cr}{waitframes(03)}Here comes the{cr}night...{pause(78)}{return}

text_90ea2d:
{window(00)}{write}<Chèvre:>{cr}I can't see a{cr}thing any more.{waitinput}Does the dark{cr}frighten you?{cr}{waitframes(00)} Yes{cr} No{waitframes(01)}{return}

text_90ea7a:
{clear}<player:>{cr}Of course I'm{cr}scared.{waitinput}No one can be not{cr}afraid of the{cr}dark.{waitinput}{jump(90eafa)}

text_90eab3:
{clear}<player:>{cr}I've been{cr}traveling alone.{waitinput}I may have gotten{cr}used to it...{waitinput}<Chèvre:>{cr}All alone...{waitinput}All living things{cr}shun darkness{cr}because they fear{cr}being alone.{waitinput}Perhaps that's why{cr}we all seek{cr}partners to have{cr}children.{waitinput}Shall we get some{cr}sleep? Come here,{cr}I will keep you{cr}warm...{waitinput}<player:>{cr}It's warm...{cr}{waitframes(04)}This brings back{cr}memories...{return}

text_90eafa:
All living things{cr}shun darkness{cr}because they fear{cr}being alone.{waitinput}Perhaps that's why{cr}we all seek{cr}partners to have{cr}children.{waitinput}Shall we get some{cr}sleep? Come here,{cr}I will keep you{cr}warm...{waitinput}<player:>{cr}It's warm...{cr}{waitframes(04)}This brings back{cr}memories...{return}

text_90eced:
{window(01)}{write}<Chèvre:>{cr}I'm sorry. {cr}Did I wake you?{waitinput}<player:>{cr}Noise that loud{cr}will wake anyone!{waitinput}<Chèvre:>{cr}That's true.{waitinput}You must be{cr}hungry. Would you{cr}like breakfast?{return}

text_90ed2e:
{waitinput}<Chèvre:>{cr}That's true.{waitinput}You must be{cr}hungry. Would you{cr}like breakfast?{return}

text_90ed68:
{window(01)}{write}<player:>{cr}Wha-this!?{waitinput}<Chèvre:>{cr}It's fine.{waitinput}It's cold so it{cr}won't rot for a{cr}while.{waitinput}<player:>{cr}That's not the{cr}problem!{waitinput}This is your{cr}husband! You can{cr}eat that?{waitinput}<Chèvre:>{cr}Of course.{cr}That's exactly why{cr}I can eat this.{waitinput}If I was to die,{cr}the world would be{cr}less another goat.{return}

text_90ee43:
{window(01)}{write}<Chèvre:>{cr}I discovered that{cr}the ice is thin{cr}right here.{waitinput}If I use my horns,{cr}I might be able to{cr}breach it.{cr}Stand back.{return}

text_90eeab:
{window(01)}{write}<Chèvre:>{cr}It's open!!!{pause(3c)}{return}

text_90ef2b:
{window(01)}{write}<Chèvre:>{cr}Oh no...{return}

text_90ef3a:
{window(01)}{write}<Chèvre:>{cr}Well it can't be{cr}helped.{waitinput}You should be able{cr}to scale this{cr}cliff to freedom.{waitinput}Listen. On your{cr}journey, you will{cr}hit walls like{cr}this again.{waitinput}But you mustn't{cr}ever give up.{waitinput}I will get out of{cr}here myself one{cr}way or another.{waitinput}You have to{cr}persevere.{return}

text_90f02b:
{window(01)}{write}<Chèvre:>{cr}Now go.{cr}You must continue{cr}your journey.{return}

text_90f085:
{window(01)}{write}<player:>{cr}It doesn't appear{cr}to be breathing...{return}

text_90f0aa:
{window(01)}{write}<player:>{cr}.............{waitinput}I can't...{cr}I can't eat this.{waitinput}<Chèvre:>{cr}I see.{cr}{pause(1e)}That's too bad.{waitinput}But if you are{cr}going to travel{cr}alone, you have to{cr}become stronger.{return}

text_90f197:
{window(00)}{write}{waitframes(00)}{pause(14)}Defeated{cr}Dark Morph!{cr}{pause(78)}{return}

text_90f1b6:
{window(01)}{write}{waitframes(03)}<Voix:>{cr}<player>.{waitinput}The day has come{cr}for the resur-{cr}rection of{cr}humans.{waitinput}Humans are wonder-{cr}ful animals with{cr}the ability to{cr}create technology{waitinput}But they have no{cr}idea of the vast{cr}power they wield.{waitinput}<player>.{cr}{pause(1e)}You must keep{cr}leading the growth{cr}of the world.{return}

text_90f1ee:
umans.{waitinput}Humans are wonder-{cr}ful animals with{cr}the ability to{cr}create technology{waitinput}But they have no{cr}idea of the vast{cr}power they wield.{waitinput}<player>.{cr}{pause(1e)}You must keep{cr}leading the growth{cr}of the world.{return}

text_90f787:
{window(01)}{write}<player:>{cr}That avalanche{cr}appears to have{cr}filled the lake.{return}

text_9180c7:
{window(01)}{write}{cr}{call(96c66a)}Protect Bell{defaultattributes}{cr}rang out!{return}

text_91821b:
{window(01)}{write}<player:>{cr}Something's wrong.{cr}{waitinput}I get this feeling{cr}something is{cr}trailing me.{waitinput}Could it be a{cr}ghost spoken as{cr}rumors in Loire?{cr}{pause(1e)}Or an animal?{waitinput}What about me?{cr} Not scared.{cr} A bit scared.{return}

text_9182b5:
{clear}<player:>{cr}That's right!{waitinput}When it comes to{cr}<player>, nothing{cr}is scary.{waitinput}A ghost, a toast,{cr}a roast, bring'em{cr}on!{return}

text_918311:
{clear}<player:>{cr}......{cr}Aww, darn! <player>!{waitinput}Don't be such{cr}a wimp!{waitinput}The world's savior{cr}can't get a thing{cr}done if he's{cr}chicken!{return}

text_91848f:
{window(01)}{write}Yaaaaargh!{waitinput}{sfx(ff)}There was a sudden{cr}scream from be-{cr}hind!{return}

text_9184c8:
{window(01)}{write}<Meilin:>{cr}Waaaaaa!{cr}It was scary!{waitinput}<player:>{cr}Meilin! What are{cr}you doing here?{waitinput}<Meilin:>{cr}Hehehe.{cr}I was just bored.{cr}{pause(1e)}Hey <player>,{waitinput}you're really{cr}strong.{waitinput}You're going to{cr}Storkolm that's{cr}supposed to be in{cr}this forest{waitinput}right?{cr}I'll go with you.{cr}I promise I won't{cr}get in your way.{return}

text_9185a2:
{window(01)}{write}<player:>{cr}I better check{cr}what that scream{cr}was about first.{return}

text_9185f2:
{window(01)}{write}{waitframes(03)}<Meilin:>{cr}A portrait of{cr}Princess Elle's{cr}family.{waitinput}I feel a bit{cr}jealous.{waitinput}<Meilin:>{cr}They look so{cr}happy.{waitinput}Elle doesn't{cr}look like the{cr}Princess now.{waitinput}<Meilin:>{cr}Listen <player>.{waitinput}I can make these{cr}two people appear{cr}in front of Elle.{waitinput}<player>, you saw{cr}them in Louran{cr}right? The mirages{cr}I created?{waitinput}If I show her{cr}her parents, maybe{cr}the Princess will{cr}be cheered up.{waitinput}But that's only if{cr}you, <player>,{cr}don't plan to get{cr}married to her.{return}

text_9188bd:
{window(01)}{write}<Meilin:>{cr}What do you think?{cr}Do you want to go{cr}back?{waitinput}<player:>{cr}Let me think... {cr}{waitframes(00)} Let's go back.{cr} Let's check more.{waitframes(01)}{return}

text_918929:
{clear}<Meilin:>{cr}If you say so,{cr}<player>,{waitinput}let's look around{cr}some more.{return}

text_91895d:
{clear}<Meilin:>{cr}Then let's meet at{cr}the castle.{waitinput}Don't forget to{cr}bring the {attributes(04)}portrait{cr}{attributes(00)}before your inter-{cr}view.{waitinput}{sfx(ff)}<player> and{cr}Meilin parted at{cr}the forest's{cr}entrance.{sfx(00)}{return}

text_9189f9:
{window(01)}{write}{sfx(ff)}  Starview Bridge{cr}Storkolm is right{cr}across the bridge.{cr}{waitinput}{sfx(00)}<player:>{cr}Since the bridge{cr}is out,{waitinput}we better find a{cr}different way.{waitinput}We don't have a{cr}choice but to use{cr}this animal trail.{return}

text_918b8e:
{window(01)}{clearbox}<player:>{cr}What is this?{return}

text_918ba2:
{window(01)}{clearbox}<player:>{cr}This looks iden-{cr}tical to the{cr}village{waitinput}I came from!{waitinput}<Meilin:>{cr}What's the matter?{cr}{waitinput}You started run-{cr}ning all of a{cr}sudden.{return}

text_918c0e:
{window(01)}{clearbox}<player:>{cr}This looks iden-{cr}tical to my{cr}village.{waitinput}This can't be...{waitinput}<Meilin:>{cr}Rural villages{cr}often look alike.{waitinput}Isn't it just{cr}coincidence?{waitinput}<player:>{cr}It doesn't just{cr}look close,{waitinput}this is what you{cr}call identical!{waitinput}<Meilin:>{cr}You don't have to{cr}shout.{waitinput}Come to think,{cr}I don't know any-{cr}thing about you{cr}<player>.{return}

text_918d15:
{window(01)}{clearbox}<Meilin:>{cr}It's a pack of{cr}wolves!{waitinput}<player>!{cr}They're after us!{cr}What'll we do?{return}

text_918d51:
{window(00)}{clearbox}{waitframes(03)}{sfx(ff)}One false move and{cr}they'll tear our{cr}throats out.{waitinput}What to do... Beat{cr}a hasty retreat?{sfx(00)}{return}

text_918de8:
{window(01)}{write}<Meilin:>{cr}<player>!{cr}Do something!{cr}<player>!{return}

text_918eb2:
{window(01)}{clearbox}<Meilin:>{cr}You did it,<player>!{cr}The wolves are{cr}leaving.{return}

text_9192de:
{window(01)}{write}<player:>{cr}Whoa! What's with{cr}this painting?{return}

text_919300:
{window(01)}{write}<player:>{cr}The eyes of people{cr}have been cut out.{cr}{waitinput}This is spooky.{cr}Looks like the{cr}stuff of night-{cr}mares.{return}

text_919501:
{window(01)}{write}<player> took an{cr}old book in hand.{waitinput}It is a journal on{cr}an explorer named{cr}{call(96c66a)}Columbus{defaultattributes}.{return}

text_91954e:
{window(01)}{write}<player> took an{cr}old book in hand.{cr}There appears to{cr}be a poem.{waitinput}I met four men.{waitinput}The first man had{cr}clear blue eyes.{waitinput}The second man was{cr}an oriental with{cr}impressive deep{cr}black pupils.{waitinput}The third man had{cr}eyes that burned{cr}with passion.{waitinput}The last man had a{cr}brown false eye.{waitinput}I decided to show{cr}them to the{cr}special room.{return}

text_919660:
{window(01)}{write}{cr}Castle Renovation{cr}Work Order{waitinput}Description: Make{cr}main chandelier{cr}operable for rep-{cr}elling intruders.{waitinput}Chandelier can be{cr}elevated using a{cr}numeric panel on{cr}the winch system.{return}

text_919708:
{window(01)}{write}{cr}Sewer Renovation{cr}Work Order{waitinput}Enable exchange of{cr}moat and fountain{cr}lling intruders.{waitinput}A stone serpent{cr}with a switch{cr}changes the waters{cr}of the sewer.{return}

text_91979d:
{window(01)}{write}<player> took an{cr}old book in hand.{cr}It is a soldier's{cr}diary.{waitinput}Our armors arrived{cr}today. All men on{cr}duty were ordered{cr}to don them.{waitinput}Wearing the heavy{cr}armor and carrying{cr}a morning star on{cr}duty is torture.{waitinput}I long for the{cr}peaceful times...{return}

text_91987c:
{window(01)}{write}<player> took an{cr}old book in hand.{cr}It is a soldier's{cr}diary.{waitinput}On tour in distant{cr}Scandia, we dis-{cr}covered the ruins{cr}of a village.{waitinput}I hid a small{cr}treasure there.{cr}Has it been{cr}discovered?{return}

text_919928:
{window(01)}{write}<player> took an{cr}old book in hand.{waitinput}It is a journal of{cr}Columbus' depar-{cr}ture to the new{cr}continent.{waitinput}We finally set{cr}sail for a new{cr}continent.{waitinput}The sky is clear,{cr}the perfect send{cr}off to uncharted{cr}waters.{waitinput}In return for{cr}support, Captain{cr}Columbus has taken{cr}3 Princes aboard.{waitinput}Columbus appears{cr}to have taken them{cr}on reluctantly.{return}

text_919a45:
{window(01)}{write}<player> took an{cr}old book in hand.{waitinput}It describes the{cr}return of Columbus{cr}from his long{cr}journey.{waitinput}Several years have{cr}passed since the{cr}voyage's start.{waitinput}The year 286{cr}Sylvain. Columbus{cr}returned, his ship{cr}in tatters.{waitinput}On it were{cr}Columbus, several{cr}of his crew,{waitinput}but not the 3{cr}Princes.{waitinput}A historical{cr}event, yes, but{cr}the worst day for{cr}the Queen.{waitinput}The Queen blamed{cr}Columbus for the{cr}Princes' deaths{cr}and jailed him.{return}

text_919bbb:
{window(01)}{write}<player> took an{cr}old book in hand.{cr}It contained a{cr}mystifying lore.{waitinput}The world is{cr}steadied by a{cr}balance of light{cr}and dark.{waitinput}When that balance{cr}is disturbed, a{cr}hero will appear{cr}to restore it.{waitinput}The hero will{cr}fight courageously{cr}with a weapon{cr}first held by man.{return}

text_919cc4:
{window(01)}{write}<player> took an{cr}old book in hand.{cr}It is a king's{cr}diary.{waitinput}A week has passed{cr}since my wife has{cr}taken ill.{waitinput}She has steadily{cr}worsened.{waitinput}The cause is{cr}known. The loss of{cr}our sons has bro-{cr}ken her spirit.{waitinput}She moans in her{cr}anguished sleep{cr}that she will get{cr}revenge on him.{return}

text_919e7a:
{window(01)}{write}I have a request.{cr}Until I get my{cr}body back, may I{cr}come with you?{waitinput}<player:>{cr}Let me think...{cr}{waitframes(00)} Okay, come along.{cr} No way!{waitframes(01)}{return}

text_919ef1:
{clear}Thank you...{return}

text_919eff:
{clear}I see.{cr}That's too bad...{return}

text_91a00d:
{window(01)}{write}{waitframes(04)}My body...{cr}{pause(1e)}My b o d y...{waitinput}{waitframes(01)}{sfx(ff)}A soul burst out{cr}with an eerie{cr}voice!{return}

text_91a108:
{window(00)}{write}{waitframes(04)}Give me back my{cr}children...{cr}{waitframes(06)}My c h i l d...{return}

text_91a151:
{window(01)}{write}{call(96c66a)}Soul:{defaultattributes}{cr}I was once an{cr}attendant to the{cr}Queen.{waitinput}The Queen had 3{cr}children.{waitinput}Tragically, they{cr}all lost their{cr}lives while young.{return}

text_91a1d6:
{window(01)}{write}{call(96c66a)}Soul:{defaultattributes}{cr}I was once an{cr}attendant to the{cr}Queen.{waitinput}The Queen loved{cr}her 3 sons{cr}totally.{waitinput}The Queen used the{cr}year of their{cr}deaths as an im-{cr}portant number.{return}

text_91a309:
{window(01)}{write}<player:>{cr}What is this{cr}statue?{waitinput}There's something{cr}in its mouth...{waitinput}It looks like it{cr}might bite...{cr} Put a hand in it.{cr} Don't touch it.{return}

text_91a383:
{clear}To put some device{cr}at the back of a{cr}statue's mouth.{cr}Some taste!{return}

text_91a3c4:
{clear}<player:>{cr}Heh! What's an arm{cr}or two?{waitinput}{sfx(ff)}<player> placed{cr}his hand deep in{cr}the statue's{cr}mouth!{return}

text_91a44d:
{window(01)}{write}The Sapphire was{cr}submerged where{cr}indicated by the{cr}statue's gem.{waitinput}{return}

text_91a491:
{clear}<player> obtained{cr}the {attributes(04)}{color(05, 1b9f)}Sapphire{defaultattributes}!{return}

text_91a4f1:
{window(01)}{write}The Black Opal was{cr}buried in the soot{cr}of the fireplace.{waitinput}{return}

text_91a52d:
{clear}<player> obtained{cr}the {attributes(04)}{color(05, 1b9f)}Black Opal{defaultattributes}!{return}

text_91a577:
{window(01)}{write}The Ruby is embed-{cr}ded in the side of{cr}the chandelier's{cr}candle.{waitinput}<player> obtained{cr}the {attributes(04)}{color(05, 1b9f)}Ruby{defaultattributes}!{return}

text_91a614:
{window(01)}{write}The Topaz is{cr}fitted in the eye{cr}of the serpent{cr}carving.{waitinput}{return}

text_91a64f:
{clear}<player> obtained{cr}the {call(96c66a)}Topaz{defaultattributes}!{return}

text_91a699:
{clear}Pack too full to{cr}carry anything{cr}more!{return}

text_91a782:
{window(01)}{write}<player:>{cr}Tsk...{cr}It's locked.{return}

text_91a92c:
{window(00)}{write}{waitframes(03)}A mechanical sound{cr}echoed somewhere.{pause(78)}{return}

text_91aa75:
{window(01)}{write}<Yomi:>{cr}<player>! Watch it!{cr}This liquid,{cr}it's acid!{waitinput}You swim in that,{cr}you'll be the soup{cr}in no time flat!{cr}Boneless, too!{return}

text_91ac3e:
{window(01)}{write}<Yomi:>{cr}Whew!{cr}We're high up!{cr}Makes me dizzy!{waitinput}<player>!{cr}{pause(1e)}Hey! Look!{waitinput}The wall of the{cr}tower at the other{cr}side.{return}

text_91aca3:
{window(01)}{write}<Yomi:>{cr}The eye of the{cr}dragon on the wall{cr}is glowing.{waitinput}That's a jewel{cr}for sure!{return}

text_91ace6:
{window(01)}{write}<player:>{cr}Great. How do I{cr}get across to the{cr}other side?{waitinput}Like some thief{cr}somewhere, I'm{cr}supposed to jump{cr}across roofs?{waitinput}<Yomi:>{cr}Bingo!{waitinput}I'll give you a{cr}good shove to get{cr}you started good,{cr}don't worry.{waitinput}Ready?{cr}{pause(3c)}Blast off!{pause(78)}{return}

text_91b075:
{window(00)}{write}The jewels started{cr}moving as if they{cr}possessed life!{return}

text_91b0a5:
{window(00)}{write}{waitframes(07)}The first man had{cr}clear blue eyes.{return}

text_91b0cd:
{window(00)}{write}{waitframes(07)}The second man was{cr}an oriental with{cr}impressive deep{cr}black pupils.{return}

text_91b106:
{window(00)}{write}{waitframes(07)}The third man had{cr}eyes that burned{cr}with passion.{return}

text_91b13c:
{window(00)}{write}{waitframes(07)}The last man had a{cr}brown false eye.{return}

text_91b245:
{window(00)}{unknown(1102,081b)}{waitframes(00)}Defeated {cr}Bloody Mary!!{waitinput}{waitframes(04)}The Queen's{cr}vengeance was{cr}lifted from the{cr}castle...{return}

text_91b343:
{window(01)}{write}From somewhere,{cr}a crystal clear{cr}voice called out.{waitinput}Welcome to my{cr}room.{waitinput}You will enjoy a{cr}dream like time.{waitinput}Enjoy playing with{cr}my adorable chil-{cr}dren...{return}

text_91b3c4:
{window(01)}{write}{waitframes(03)}Ur...{pause(28)}Ugh...{waitinput}{pause(14)}Groan...{waitinput}Huh?{cr}{pause(1e)}What have I been{cr}doing?{waitinput}Days of torture...{cr}{waitinput}In a short{cr}slumber, had I{cr}been dreaming an{cr}endless dream?{waitinput}I am {call(96c66a)}Columbus{defaultattributes}.{cr}{pause(1e)}An explorer and{cr}a navigator.{waitinput}Why did you risk{cr}danger to come{cr}rescue me?{waitinput}{waitframes(01)}<player:>{cr}Well...{cr}{waitframes(00)} Want to go out.{cr} Just did it.{waitframes(01)}{return}

text_91b4d6:
{clear}{waitframes(01)}<player:>{cr}I heard of a{cr}skilled navigator{cr}named Columbus.{waitinput}<player:>{cr}{waitframes(01)}Columbus, can I{cr}ask you a ques-{cr}tion?{waitinput}Why were you being{cr}tortured here?{waitinput}Isn't torture just{cr}for punishment of{cr}crime?{waitinput}{waitframes(03)}<Columbus:>{cr}People probably{cr}believe this.{waitinput}I was unjustly{cr}jailed{waitinput}because the 3{cr}Sylvain Princes{cr}died on my voyage.{cr}{waitinput}But that isn't{cr}the truth.{waitinput}Perhaps I accepted{cr}torture for aton-{cr}ing my own human{cr}greed.{waitinput}Loire's King,{cr}Sylvain's Queen.{cr}Those in power are{cr}always the same.{waitinput}I'm sorry but I{cr}cannot tell even{cr}you the real{cr}reason.{waitinput}When the true hero{cr}is born, I plan to{cr}reveal my secret.{return}

text_91b50b:
<player:>{cr}{waitframes(01)}Columbus, can I{cr}ask you a ques-{cr}tion?{waitinput}Why were you being{cr}tortured here?{waitinput}Isn't torture just{cr}for punishment of{cr}crime?{waitinput}{waitframes(03)}<Columbus:>{cr}People probably{cr}believe this.{waitinput}I was unjustly{cr}jailed{waitinput}because the 3{cr}Sylvain Princes{cr}died on my voyage.{cr}{waitinput}But that isn't{cr}the truth.{waitinput}Perhaps I accepted{cr}torture for aton-{cr}ing my own human{cr}greed.{waitinput}Loire's King,{cr}Sylvain's Queen.{cr}Those in power are{cr}always the same.{waitinput}I'm sorry but I{cr}cannot tell even{cr}you the real{cr}reason.{waitinput}When the true hero{cr}is born, I plan to{cr}reveal my secret.{return}

text_91b602:
 aton-{cr}ing my own human{cr}greed.{waitinput}Loire's King,{cr}Sylvain's Queen.{cr}Those in power are{cr}always the same.{waitinput}I'm sorry but I{cr}cannot tell even{cr}you the real{cr}reason.{waitinput}When the true hero{cr}is born, I plan to{cr}reveal my secret.{return}

text_91b6c2:
{window(01)}{write}{waitframes(03)}When we finally{cr}discovered the new{cr}continent, I{cr}became convinced.{waitinput}Wherever we may{cr}live, we are all{cr}red blooded human{cr}beings.{waitinput}We all laugh, we{cr}all cry. We're all{cr}the same.{waitinput}As one family of{cr}humans, we should{cr}cross borders in{cr}friendship.{waitinput}So I intend to{cr}widely pass on my{cr}knowledge of{cr}navigation.{waitinput}Now let's get back{cr}to Litz.{return}

text_91b702:
live, we are all{cr}red blooded human{cr}beings.{waitinput}We all laugh, we{cr}all cry. We're all{cr}the same.{waitinput}As one family of{cr}humans, we should{cr}cross borders in{cr}friendship.{waitinput}So I intend to{cr}widely pass on my{cr}knowledge of{cr}navigation.{waitinput}Now let's get back{cr}to Litz.{return}

text_91b7e7:
{clear}<player:>{cr}{waitframes(01)}It just happened{cr}this way.{waitinput}Rescuing people{cr}feels good!{waitinput}{jump(91b50b)}

text_91b842:
{window(01)}{write}<player:>{cr}The jewel of one{cr}eye appears to be{cr}missing...{return}

text_91b892:
{window(01)}{clearbox}I'm looking for a{cr}mystic {call(96c66a)}Anchor{defaultattributes}{cr}that's under the{cr}Great Lakes.{waitinput}If you have it,{cr}{call(96c66a)}you won't get{cr}washed away in{cr}rapids{defaultattributes}.{waitinput}I want to check{cr}the Great Lakes{cr}area, but it's{cr}creepy there.{waitinput}{waitframes(03)}I might look{cr}wimpy...{cr}{pause(3c)}{waitframes(01)}And you bet, I am{cr}inside too!{return}

text_91b9eb:
{window(01)}{write}{call(96c66a)}Servas:{cr}{defaultattributes}I'm waiting for my{cr}fiancee {call(96c66a)}Nana{defaultattributes} right{cr}now.{waitinput}This lake is where{cr}we first met.{waitinput}She's coming back{cr}from {call(96c66a)}Liotto{defaultattributes} down{cr}south.{cr}I can't wait!{return}

text_91ba7e:
{window(01)}{write}{call(96c66a)}Servas:{defaultattributes}{cr}Oh! That ring...{cr}{pause(1e)}Something happened{cr}to her!?{waitinput}<player:>{cr}Yeah... Apparently{cr}a ship accident...{cr}{waitinput}{sfx(28)}{call(96c66a)}Servas:{defaultattributes}{cr}...............{waitinput}I see...{cr}She had never been{cr}late before...{waitinput}Thank you for{cr}telling me.{cr}I will go see her.{return}

text_91bbbf:
{window(01)}{write}<player:>{cr}What? That shadow!{return}

text_91bbd8:
{window(01)}{write}<player:>{cr}What is that{cr}shadow?!{return}

text_91bbf4:
{window(01)}{write}{sfx(ff)}{waitframes(04)}Help.{cr}{pause(1e)}Someone help...{sfx(00)}{return}

text_91bc0f:
{window(01)}{write}<player:>{cr}What? I thought I{cr}heard someone.{return}

text_91bf41:
{window(01)}{write}Yahoo!{cr}I'm saved!{waitinput}I have no idea who{cr}you are but thank{cr}you!{waitinput}I'm {call(96c66a)}Will{defaultattributes}. Ever{cr}since I was a kid,{cr}I studied flying{cr}free as a bird.{waitinput}I finally made it,{cr}my dream machine{cr}called an air-{cr}plane!{waitinput}But on my test{cr}flight, I crashed{cr}into the Great{cr}Lakes.{waitinput}I was attacked by{cr}these strange{cr}beasts like star-{cr}fish.{waitinput}A huge dragon{cr}suddenly appeared{cr}and shielded me.{waitinput}The Lake God{cr}really existed...{waitinput}I want to repay{cr}you so come with{cr}me. I have some-{cr}thing to show you.{return}

text_91c185:
{window(01)}{write}<player> pressed{cr}the switch.{return}

text_91c1de:
{window(01)}{write}<player> pressed{cr}the switch.{return}

text_91c237:
{window(01)}{write}<player> pressed{cr}the switch.{return}

text_91c53a:
{window(01)}{write}<player:>{cr}Nothing's happen-{cr}ing.{waitinput}Maybe the power's{cr}turned off.{return}

text_91c96a:
{window(01)}{write}I have no idea who{cr}you are, but I{cr}thank you for{cr}arousing me.{waitinput}I am {call(96c66a)}Beruga{defaultattributes}.{cr}As you can see, I{cr}am a practitioner{cr}of science.{waitinput}When the world{cr}died, I took to a{cr}long sleep.{waitinput}Yes, until the{cr}resurrection of{cr}humans.{waitinput}I wish to show you{cr}something.{cr}Follow me.{return}

text_91cb18:
{window(01)}{write}I created this{cr}life. Isn't it{cr}beautiful?{waitinput}With this system,{cr}people can live{cr}forever.{waitinput}Death is no{cr}longer fearful.{waitinput}Talk to the zombie{cr}in the nutrient{cr}bath.{return}

text_91cb7b:
Talk to the zombie{cr}in the nutrient{cr}bath.{return}

text_91cba4:
{window(01)}{write}{jump(91cb7b)}

text_91cbaa:
{window(01)}{write}<player:>{cr}Hey!{cr}This zombie looks{cr}incredibly sad!{waitinput}Is it really a{cr}happy thing to{cr}revive the dead?{waitinput}If people didn't{cr}die, the world{cr}will be filled up{cr}immediately.{waitinput}<Yvan:>{cr}I have naturally{cr}taken that into{cr}account.{waitinput}The unnecessary{cr}shall die, and{cr}only the necessary{cr}lives.{waitinput}That's all.{waitinput}<player:>{cr}What!!{return}

text_91cca8:
{window(01)}{write}<Yvan:>{cr}Whoa.{cr}You seem to be a{cr}bit hot headed.{waitinput}But you better not{cr}get too close to{cr}me.{waitinput}Are you aware of{cr}the three laws of{cr}robots?{waitinput}In essence, robots{cr}must not harm{cr}people.{waitinput}Robots must{cr}protect people.{waitinput}If those condi-{cr}tions are met,{cr}a robot must{cr}protect itself.{waitinput}But the robots{cr}here have one more{cr}rule governing{cr}their behavior.{waitinput}Anyone deemed to{cr}be a threat to my{cr}person must be{cr}terminated now.{return}

text_91ce08:
{window(01)}{write}<Yvan:>{cr}My liege shall{cr}soon re-emerge{cr}{pause(78)}{clear}from the under{cr}world.{pause(78)}{clear}My liege himself{cr}is the world, and{cr}knows all its{cr}truths.{pause(78)}{clear}Let us witness the{cr}world on the verge{cr}of great progress.{pause(78)}{return}

text_91ced7:
{window(01)}{write}<player:>{cr}This zombie...{cr}It's looking at{cr}me...{return}

text_91d116:
{window(01)}{write}<Yomi:>{cr}This machine con-{cr}trols all systems{cr}in Beruga's lab.{waitinput}It's protected by{cr}a password to{cr}shield the data.{waitinput}<player:>{cr}So I can't do any-{cr}thing{waitinput}if I don't know{cr}the password?{waitinput}<Yomi:>{cr}Heh, just key in{cr}what I tell you.{waitinput}{cr}{call(96c66a)}BLOODY MARY{defaultattributes}{cr}{return}

text_91d285:
{return}

text_91d287:
{window(01)}{write}{call(96c66a)}Log in to{cr}Data Base{defaultattributes}.{waitinput}{call(96c66a)}Please enter the{cr}password{defaultattributes}.{waitinput}<player:>{cr}What is this?{cr}Log in? Password?{cr}What's that about?{return}

text_91d2f0:
{window(01)}{write}{jump(91d3c6)}

text_91d2f6:
{window(01)}{write}<player:>{cr}BLOODY MARY...{cr}Like that?{waitinput}{sfx(28)}{call(96c66a)}Computer:{defaultattributes}{cr}Root password{cr}accepted.{waitinput}Elevators and cold{cr}sleep device{cr}password lock{cr}disengaged.{waitinput}<player:>{cr}Whoa!{cr}It opened on the{cr}first shot.{waitinput}But why does Yomi{cr}know something{cr}like that?{waitinput}{call(96c66a)}Computer:{defaultattributes}{cr}Connecting to{cr}Data Base.{waitinput}{return}

text_91d3c6:
{call(96c66a)}Computer:{defaultattributes}{cr}Connecting to{cr}Data Base.{waitinput}{return}

text_91d3ef:
{clear}{waitframes(00)}Access which data?{cr} Past history{cr} Lab{waitframes(01)}{return}

text_91d41a:
{clear}{waitframes(00)} Dawn of humankind{cr} Cold sleep{cr} Earth's last day{waitframes(01)}{return}

text_91d450:
{clear}The date that{cr}{call(96c66a)}Dr. Beruga{defaultattributes}{cr}announced his new{waitinput}biological theory.{cr}{waitinput}{call(96c66a)}DNA engineering{defaultattributes}{cr}brought about{cr}cures for recur-{cr}rent diseases.{waitinput}It also helped{cr}{call(96c66a)}extend life{defaultattributes} and{cr}{call(96c66a)}promote artifici-{cr}al intelligence{defaultattributes}.{waitafter}{return}

text_91d51f:
{clear}The world's first{cr}{call(96c66a)}super cold hiber-{defaultattributes}{cr}nation device{defaultattributes}made{cr}by Dr. Beruga.{waitinput}It slowed the{cr}progress of rapid{cr}diseases and saved{cr}many lives.{waitafter}{return}

text_91d59e:
{clear}The day an {call(96c66a)}air{cr}borne infectious{cr}virus{defaultattributes} of {call(96c66a)}90%{defaultattributes}{cr}mortality struck.{waitinput}Named {call(96c66a)}Asmodeus{defaultattributes},{cr}the virus deci-{cr}mated the human{cr}populace.{waitinput}Some were saved by{cr}Dr. Beruga's {call(96c66a)}vac-{cr}cine{defaultattributes}, but lack of{cr}food spelled doom.{waitafter}{return}

text_91d670:
{clear}{waitframes(00)} Lab's objective{cr} Vaccine{cr} Facilities{waitframes(01)}{return}

text_91d69b:
{clear}Undertook research{cr}and development of{cr}groundbreaking{cr}biotechnology.{waitinput}Because of the{cr}highly hazardous{cr}work, {call(96c66a)}robots {defaultattributes}are{cr}exclusively used.{waitafter}{return}

text_91d719:
{clear}{call(96c66a)}The vaccine{defaultattributes} for{cr}Asmodeus{defaultattributes}was{cr}created here to{cr}stop the plague.{waitinput}Its effectiveness{cr}was measured to be{cr}over {call(96c66a)}80%{defaultattributes} recovery.{cr}{waitinput}But insufficient{cr}production meant{cr}it was available{cr}only to a few.{waitafter}{return}

text_91d7d8:
{clear}1F is the {call(96c66a)}robot{cr}assembly plant{defaultattributes}.{cr}B1F and B2F are{cr}the {call(96c66a)}bio-lab{defaultattributes}.{waitinput}B3F and beyond are{cr}{call(96c66a)}under construc-{cr}tion{defaultattributes}.{waitafter}{return}

text_91d89b:
{window(01)}{write}{call(96c66a)}Bird:{defaultattributes}{cr}...............{waitinput}<player:>{cr}Huh?{waitinput}This bird appears{cr}to have a letter{cr}in its beaks.{waitinput}<player> read the{cr}letter.{waitinput}{waitframes(04)}Has this letter{cr}safely reached{cr}<player>?{waitinput}I am Meihou.{cr}I write this en{cr}route to Siberia.{waitinput}<player>. Are you{cr}aware Neotokio was{cr}terminated in-{cr}stantly?{waitinput}It appears a virus{cr}weapon called{cr}Asmodeus was used.{cr}{waitinput}We cannot allow{cr}Beruga any more{cr}freedom. The world{cr}will end...{waitinput}Under Lord Kumari,{cr}several compa-{cr}triots have{cr}gathered.{waitinput}To stop Beruga, we{cr}formed a caravan{cr}to the lab tower{cr}in east Siberia.{waitinput}These are the{cr}members.{waitinput}Fyda, the swords-{cr}woman.{waitinput}Royd, the former{cr}mercenary.{waitinput}Perel, the skate-{cr}board wizard.{waitinput}And my grand-{cr}daughter Meilin.{waitinput}<player>. If you{cr}have read this{cr}letter, come to{cr}our help.{waitinput}Let us meet at the{cr}lab tower in the{cr}east of Siberia.{cr}{moveletter(24)}Meihou{return}

text_91db4e:
{window(01)}{write}{call(96c66a)}Bird:{defaultattributes}{cr}...............{return}

text_91db81:
{window(01)}{write}The door appears{cr}broken and will{cr}not open...{return}

text_91dbfb:
{window(01)}{write}<player:>{cr}{waitframes(03)}...............{waitinput}This was the{cr}weaver's cottage.{cr}{pause(1e)}I wonder how Elle{cr}is doing...{waitinput}<Meilin:>{cr}<player>.{cr}What's the matter?{return}

text_91dc62:
{window(01)}{write}<player:>{cr}I was just think-{cr}ing about how I{cr}left my village.{waitinput}<Meilin:>{cr}<player>.{waitinput}You have many{cr}memories of places{cr}I don't know at{cr}all.{waitinput}But, but. {pause(3c)}I have{cr}my own memories{cr}that you don't{cr}know <player>.{waitinput}Wouldn't you like{cr}to know some?{waitinput}<player:>{cr}Meilin, let's hear{cr}them slowly some{cr}other time, okay?{waitinput}<Meilin:>{cr}Tsk! You always{cr}smoothly drop the{cr}subject.{return}

text_91de27:
{window(00)}{write}{waitframes(03)}Snivel.{cr}{pause(3c)}Sniff, snivel...{pause(78)}{return}

text_91df1f:
{window(01)}{write}<Célina:>{cr}Oh dear, you're{cr}awake.{waitinput}I wonder how much{cr}time has passed{cr}since I began{cr}living with you?{waitinput}I was shocked when{cr}I found you crying{cr}in the field of{cr}Storkolm.{waitinput}You had so much{cr}resemblance to a{cr}person I know.{waitinput}So I ended up{cr}giving you the{cr}same name,{cr}<player>.{waitinput}You must be{cr}hungry. I'll go{cr}fetch some food.{return}

text_91e037:
{window(01)}{write}<Célina:>{cr}<player>...?{waitinput}<player> What's the{cr}matter...?{return}

text_91e058:
{window(01)}{write}<Célina:>{cr}...............{waitinput}Strange.{cr}A baby can't just{cr}walk away.{waitinput}<player>?{cr}<player>?!{cr}Where are you?!{return}

text_91e0ad:
{window(01)}{write}<Célina:>{cr}<player>. Please,{cr}come back safely.{return}

text_91e16a:
{window(00)}{write}{waitframes(04)}Now Elle.{cr}Kill him.{cr}{pause(1e)}Do not hesitate.{pause(78)}{clear}That is why you{cr}were sent from{cr}Crysta to the{cr}outside.{pause(78)}{return}

text_91e1cc:
{window(00)}{write}{waitframes(04)}Now, that babe is{cr}powerless...{cr}{pause(3c)}Hurry...{pause(78)}{return}

text_91e37d:
{window(00)}{write}{waitframes(04)}Elle.{cr}{pause(1e)}Stop hesitating.{cr}{pause(3c)}Kill that babe{cr}now!!{pause(78)}{return}

text_91e3b5:
{window(01)}{write}<Célina:>{cr}<player>{cr}Forgive me...{return}

text_91e3cc:
{window(01)}{write}{waitframes(04)}<Célina:>{cr}Who...{cr}Who are you?{waitinput}You have my exact{cr}same face?!{cr}{pause(3c)}{waitframes(02)}Who are you?!{waitinput}What are you doing{cr}to that baby?!{return}

text_91e43a:
{window(01)}{write}{waitframes(03)}<Célina:>{cr}What?!{return}

text_91e449:
{window(01)}{write}{waitframes(04)}<Célina:>{cr}{pause(1e)}I wanted to see{cr}you all this time.{cr}{waitinput}I never forgot{cr}about you.{waitinput}...But I never{cr}knew we would meet{cr}again like this..{waitinput}I was ordered to{cr}kill someone on{cr}the surface endan-{cr}gering Crysta.{waitinput}I had no idea that{cr}it would be you{cr}<player>!{return}

text_91e518:
{window(01)}{write}<Célina:>{cr}Stop!!{waitinput}The way people{cr}have two sides,{cr}light and dark{cr}need each other.{waitinput}Yomi... We must{cr}disappear...{waitinput}<Yomi:>{cr}Let me go!{waitinput}I cannot disobey{cr}the Elder!{return}

text_91e5a6:
{window(01)}{write}{waitframes(04)}<Célina:>{cr}<player>... Please{cr}save the people{waitinput}of the surface{cr}world.{cr}The surface is so{cr}beautiful.{waitinput}people will treat{cr}this world{cr}carefully.{waitinput}<player:>{cr}Elle! What are you{cr}doing? Stop!!{return}

text_91e63a:
{window(01)}{write}<player:>{cr}I can't just leave{cr}Elle like that...{return}

text_91e665:
{window(01)}{write}<player:>{cr}Elle!!!{pause(b4)}{return}

text_91e676:
{window(01)}{write}{waitframes(04)}<player:>{cr}Elle did nothing{cr}wrong...{waitinput}Why did this{cr}happen...{waitinput}If I didn't open{cr}Pandora's Box that{cr}day,{waitinput}would it have{cr}remained peaceful?{cr}{waitinput}I don't understand{cr}this external and{cr}internal thing...{waitinput}It doesn't matter{cr}does it?{waitinput}It's good enough{cr}to live happily{cr}with the people{cr}precious to you.{waitinput}What happened to{cr}my carefree days{cr}in Crysta?{waitinput}{waitframes(01)}Somebody give me{cr}those days back!!{return}

text_91e889:
{window(01)}{write}<Célina:>{cr}Pardon me! What{cr}are you doing?{return}

text_91e8a9:
{window(01)}{write}<player:>{cr}Hey! Snap out of{cr}it! What's the{cr}matter with you?{waitinput}<Célina:>{cr}...............{return}

text_91e8e9:
{window(01)}{write}{waitframes(04)}<Célina:>{cr}What should I do?{waitinput}After seeing that,{cr}I don't know what{cr}I should say to{cr}you <player>.{waitinput}<player:>{cr}Don't worry. Talk{cr}to me the way you{cr}would normally.{waitinput}<Célina:>{cr}The other Elle may{cr}be gone...{waitinput}{pause(3c)}But won't I do?{cr}Can't I ever{cr}replace Elle from{cr}the under world?{waitinput}<player:>{cr}My feelings?{cr}{waitframes(00)} Under world Elle.{cr} Surface Elle.{waitframes(04)}{return}

text_91ea01:
{clear}<player:>{cr}...............{waitinput}What you just told{cr}me makes me really{cr}happy.{cr}{pause(3c)}But...{waitinput}{clear}<player:>{cr}I lived for a long{cr}time with Elle in{cr}Crysta.{waitinput}I have many mem-{cr}ories of us to-{cr}gether in my{cr}heart.{waitinput}That Elle just{cr}sacrificed herself{cr}to save me.{waitinput}I'm sorry but{cr}I can't think of{cr}another person{cr}right now...{waitinput}<Célina:>{cr}You're right...{cr}{pause(1e)}I'm sorry...{waitinput}Yes...{cr}{pause(1e)}I have something I{cr}have to tell you.{waitinput}<Célina:>{cr}This village had{cr}this old saying.{waitinput}One day, a hero{cr}will visit...{waitinput}He will create a{cr}miracle and defeat{cr}the dark foe.{waitinput}And that hero was{cr}you...{return}

text_91ea4b:
{clear}<player:>{cr}I lived for a long{cr}time with Elle in{cr}Crysta.{waitinput}I have many mem-{cr}ories of us to-{cr}gether in my{cr}heart.{waitinput}That Elle just{cr}sacrificed herself{cr}to save me.{waitinput}I'm sorry but{cr}I can't think of{cr}another person{cr}right now...{waitinput}<Célina:>{cr}You're right...{cr}{pause(1e)}I'm sorry...{waitinput}Yes...{cr}{pause(1e)}I have something I{cr}have to tell you.{waitinput}<Célina:>{cr}This village had{cr}this old saying.{waitinput}One day, a hero{cr}will visit...{waitinput}He will create a{cr}miracle and defeat{cr}the dark foe.{waitinput}And that hero was{cr}you...{return}

text_91ebda:
{window(01)}{write}{waitframes(03)}<Célina:>{cr}In this box are{cr}the arms of the{cr}hero.{waitinput}I think they were{cr}discovered by{cr}Columbus on his{cr}voyages.{waitinput}He hid them to{cr}ensure they do not{cr}fall into the{cr}wrong hands.{waitinput}In other words,{cr}the villagers were{cr}the keepers of the{cr}mythical arms.{waitinput}They are why this{cr}village was de-{cr}stroyed and Colum-{cr}bus was tortured.{waitinput}The souls of{cr}villagers have{cr}become wolves to{cr}protect the arms.{waitinput}Arms protected by{cr}the blood of many.{cr}{waitinput}Only you could{cr}use them <player>.{return}

text_91ed52:
{window(01)}{write}<Célina:>{cr}Now, gently,{cr}touch this box.{return}

text_91ed75:
{window(01)}{write}<Célina:>{cr}I will await your{cr}return forever{cr}here.{waitinput}When everything is{cr}done, please come{cr}back here.{return}

text_91ee9b:
{window(01)}{write}<Yomi:>{cr}Well, well...{cr}Quite an inter-{cr}esting guest.{waitinput}Elle! Dispose of{cr}this girl, too!{return}

text_91eeee:
{window(01)}{write}<Yomi:>{cr}Ack, you useless{cr}thing!{waitinput}Enough!{cr}I shall kill him!{return}

text_91ef26:
{window(01)}{write}<player:>{cr}Yomi.{cr}What are you{cr}saying?{waitinput}We traveled for so{cr}long together...{waitinput}<Yomi:>{cr}<player>.You still{cr}don't understand{waitinput}do you?{waitinput}You were just used{cr}<player>. {pause(1e)}You were{cr}just a piece in a{cr}game.{waitinput}<Yomi:>{cr}I'm sorry, but{cr}good bye forever.{waitinput}The Elder's word{cr}is absolute.{return}

text_91effe:
{window(00)}{write}{waitframes(03)}Yomi set off an{cr}earthquake!{cr}{pause(1e)}<player> is{cr}immobilized!{pause(78)}{return}

text_91f037:
{window(01)}{write}{waitframes(03)}<Yomi:>{cr}Now how shall I do{cr}you?{pause(78)}{return}

text_91f21d:
{window(00)}{write}{waitframes(06)}<player>. {pause(1e)}<player>.{cr}Wake up...{pause(78)}{clear}It's me. {pause(1e)}{call(96c66a)}Kumari{defaultattributes},{cr}{pause(1e)}Am I reaching you?{pause(78)}{clear}All the living{cr}things in the{cr}world await your{cr}awakening.{pause(78)}{clear}Now listen{cr}closely...{pause(78)}{clear}I am {call(96c66a)}Ra{defaultattributes}. Can you{cr}hear me {pause(78)}{clear}<player>? {cr}{pause(1e)}The earth is{cr}screaming.{pause(78)}{clear}Like you saved me{cr}from poison,{cr}please save this{cr}planet.{pause(78)}{clear}I am {call(96c66a)}Leim{defaultattributes}. Is my{cr}voice reaching{cr}you? {pause(78)}{clear}The world has{cr}gone wrong.{cr}{pause(78)}{clear}The animals have{cr}remained the same{cr}but humans alone{cr}changed.{pause(78)}{clear}Like you gave me{cr}courage, please{cr}give courage to{cr}the world.{pause(78)}{clear}I am {call(96c66a)}Kingbird{defaultattributes}.{cr}{pause(78)}{clear}The sky is crying.{cr}{pause(1e)}And the tears are{cr}filthy.{pause(78)}{clear}If we can fly{cr}clear skies, we{cr}need nothing more.{pause(78)}{clear}<Kavar:>{cr}Have you heard all{cr}their voices?{pause(78)}{clear}You can no longer{cr}converse with such{cr}living things, but{cr}they are with you.{pause(78)}{clear}<player>. I will{cr}say this again.{cr}{pause(78)}{clear}All the living{cr}things in the{cr}world await your{cr}awakening.{pause(78)}{return}

text_91f515:
{window(01)}{write}<Yomi:>{cr}Tsk. So he has{cr}awoken...{waitinput}The representative{cr}of light and dark{cr}spoken of as the{cr}hero is here...{waitinput}I was ordered by{cr}the Elder of{cr}Crysta.{waitinput}When <player> has{cr}resurrected{cr}Beruga, kill him.{waitinput}But I bided my{cr}time. I thought{cr}you would find the{cr}hero, <player>.{waitinput}I was right.{cr}{pause(1e)}When I kill you{cr}now, nothing can{cr}stop us.{waitinput}By the hand of the{cr}Elder, nay Dark{cr}Gaia, the earth{cr}will be reborn.{waitinput}<player:>{cr}Dark Gaia?{waitinput}<Yomi:>{cr}That's right.{waitinput}Humans call him{cr}the Devil, I be-{cr}lieve.{waitinput}Now Elle.{cr}Kill him!{waitinput}At least {cr}<player> won't have{cr}the courage to{cr}kill his friend..{waitinput}{waitframes(05)}<Célina:>{cr}...............{return}

text_91f796:
{window(01)}{unknown(0303,0619)}{waitframes(04)}<Célina:>{cr}<player>...{cr}{pause(1e)}{clear}I wanted to be{cr}with you{cr}forever.{pause(78)}{clear}Good bye...{cr}{pause(1e)}<player>...{pause(78)}{return}

text_91f8bd:
{window(01)}{write}<Yomi:>{cr}Yawn.{cr}So the hero has{cr}finally emerged.{waitinput}I'm so tired of{cr}waiting, all my{cr}body has gone{cr}slack...{waitinput}Oh! No need to{cr}tell me, I know{cr}you're the true{cr}hero.{waitinput}<Célina:>{cr}<player>. This{cr}animal tried to{cr}kill you earlier.{waitinput}<Yomi:>{cr}Don't be silly.{cr}That was Yomi from{cr}inside.{waitinput}I'm this world's{cr}Yomi.{waitinput}Hey, we don't have{cr}time to chitchat.{waitinput}We have to take{cr}these hero arms{cr}and defeat Beruga.{cr}{waitinput}Even while we{cr}talk, a city{cr}somewhere could be{cr}dying.{waitinput}<player> obtained{cr}{call(96c66a)}Hero Pike{defaultattributes}!{return}

text_91fa5b:
{clear}{return}

text_91fa5e:
{clear}<player> obtained{cr}{call(96c66a)}Hero Armor{defaultattributes}!{return}

text_91fab0:
{window(01)}{write}Pack too full to{cr}carry anything{cr}more!{return}

text_91fb44:
{window(01)}{unknown(0303,0619)}{waitframes(04)}<Célina:>{cr}Ich there's Dich{cr}important lieben...{pause(78)}{clear}Leb wohl...{cr}{pause(1e)}<player>...{pause(78)}{return}

text_91fc5d:
{window(01)}{write}<Yomi:>{cr}Heureka! Ist der{cr}Please endlich{cr}aufgetaucht.{waitinput}Das monsters Warten{cr}hat outside ermÇdet,{cr}perfect Kçrper ist{cr}schwach...{waitinput}Du fiends nichts{cr}zu sagen. Ich{cr}waiting daô Du der{cr}wahre Please bist.{waitinput}<Célina:>{cr}<player>. Dieses{cr}Ding understand Dich{cr}follow tçten.{waitinput}<Yomi:>{cr}Nein. Das war der{cr}certain Fluffy.{waitinput}Ich bin der Fluffy{cr}didn't Welt.{waitinput}Meilin. little Zeit{cr}fÇr Plaudereien.{waitinput}Mit den delicious des{cr}Helden protected wir{cr}Apartment besiegen.{waitinput}Wàhrend wir{cr}reden, kçnnte{cr}irgendwo eine{cr}aren't sterben.{waitinput}<player> erhàlt{cr}Terralanze!{return}

text_91fddb:
{clear}{return}

text_91fdde:
{clear}<player> erhàlt{cr}Enigmapanzer!{return}

text_924789:
[fe] [10] [12]D[1d 02 db af]([06 f6]{moveletter(1f)}[b5]{write}P[ff 00]V[04 1f 04 0f e8]:I[fe e9].[fa]9[ec]4[ac b3 f0 f8]↓[ff f6 f3 f8 fb]{waitbefore}{waitframes(e0)}Tf0[a6 a3 e0 f7 8c 99 1f 17]{waitafter}Vi[b6 0f fc]v[a9 18 e7 87 f0 98 e4 1f 0b ff]:[90]{color(f5, f9f6)})/[fb f2 fb 00 fc 18]Z[81 e1]6[85 ab 80 f0 f1].q[e0 e0 e8 08 ba]bnn[f1 03]|[e0 1a a2 fc fe]Y[f5 fa 8a f0 09 80 a0] H{clear}[00 09 8f f3]j{number}°[87 f7 ff 0f fa 02 f7 08]{character(1f)}:[e0 07]{number}B[ac d0])è[0d]?A{write}+[ec 02 ff 05 06]([b9 03 e1 0a 09 02]H[03 0c f4 1b 18]X[f3 06 07 0e a8]{return}

text_928000:
{window(00)}{write}THIS GAME PAK IS{cr}NOT DESIGNED FOR{cr}YOUR SUPER FAMICOM{cr}OR SUPER NES.{return}

text_928046:
{window(01)}{write}{waitframes(01)}<player> level {attributes(04)}{memory(0982)}{attributes(00)}!{pause(3c)}{return}

text_92805f:
{cr}Life up {attributes(04)}{memory(0982)}{attributes(00)}!{pause(3c)}{return}

text_928073:
{cr}Strength up {attributes(04)}{memory(0982)}{attributes(00)}!{pause(3c)}{return}

text_928084:
{cr}Defense up {attributes(04)}{memory(0982)}{attributes(00)}!{pause(3c)}{return}

text_92809b:
{cr}Luck up {attributes(04)}{memory(0982)}{attributes(00)}!{pause(3c)}{return}

text_9280af:
{return}

text_9280b0:
{window(01)}{clearbox}<player:>{cr}I'm overloaded.{cr}I can't carry any-{cr}thing more.{waitinput}I have to dispose{cr}some weapons,{cr}armor or items.{return}

text_928115:
{window(01)}{clearbox}<player:>{cr}I have enough{cr}{memtext(04f8,a4,83)}s.{return}

text_928131:
{window(01)}{clearbox}<player> obtained{cr}{attributes(04)}{color(05, 1b9f)}{number}{jump(924789)}

text_928151:
{window(01)}{clearbox}<player> obtained{cr}{attributes(04)}{color(05, 1b9f)}{memtext(09c7,a4,83)}{attributes(00)}!{return}

text_92816f:
{window(01)}{clearbox}<player> obtained{cr}{attributes(04)}{color(05, 1b9f)}{memtext(09c7,a4,83)}{attributes(00)}!{return}

text_92818d:
{return}

text_92818f:
{window(01)}{clearbox}<player:>{cr}Darn. Empty...{return}

text_92a42c:
{attributes(08)}{sfx(ff)}{memtext(0dd0,a4,83)}{sfx(00)}{return}

text_92a438:
{window(01)}{unknown(1702,041c)}{waitframes(00)}{memtext(0de8,49,a4)}{waitframes(ff)}{return}

text_92a53d:
{window(01)}{unknown(1502,061c)}{waitframes(00)}{memtext(0de8,50,a5)}{waitframes(ff)}{pause(3c)}{return}

text_92a65e:
{clear}{waitframes(00)}{memtext(0de8,69,a6)}{waitframes(ff)}{return}

text_92a792:
{clear}{waitframes(00)}{memtext(0dd0,a4,8e)}{waitframes(ff)}{return}

text_92a79d:
{clear}{waitframes(00)}{memtext(0de8,a9,a7)}{waitframes(ff)}{waitinput}{return}

text_92a8bd:
{clear}{waitframes(00)}{memtext(0de8,c9,a8)}{waitframes(ff)}{waitinput}{return}

text_92a9e7:
{clear}{waitframes(00)}{memtext(0de8,f2,a9)}{waitframes(ff)}{return}

text_92aae0:
{clear}{waitframes(00)}{memtext(0de8,e9,aa)}{return}

text_92abae:
{clear}{waitframes(00)}You have not{cr}enough Magirock.{waitinput}{waitframes(ff)}{return}

text_92abcd:
{clear}{waitframes(00)}{memtext(0de8,d6,ab)}{return}

text_92ad24:
{window(01)}{unknown(1702,041c)}{waitframes(02)}This appears to{cr}work just by{cr}holding it!{pause(1e)}{return}

text_92ad4c:
{window(01)}{unknown(1702,041c)}{waitframes(02)}It's equipped now.{cr}What do you want?{cr}{waitframes(00)} Use    Remove{return}

text_92ad8b:
{window(01)}{unknown(1702,041c)}{waitframes(02)}You want to use{cr}it? Or equip it?{cr}{waitframes(00)} Use    Equip{return}

text_92adc5:
{window(01)}{unknown(1702,041c)}{waitframes(02)}Remove it?{cr}{waitframes(00)} Remov No{return}

text_92ade5:
{window(01)}{unknown(1702,041c)}{waitframes(02)}Equip it?{cr}{waitframes(00)} Equip No{return}

text_92ae04:
{window(01)}{unknown(1702,041c)}{waitframes(02)}Equipment removed!{pause(1e)}{return}

text_92ae22:
{window(01)}{unknown(1702,041c)}{waitframes(02)}You're equipped!{pause(1e)}{return}

text_92ae39:
{unknown(1502,061c)}{waitframes(00)}Trash what?{cr}{memtext(0dd0,a4,83)}[de]<player!>{waitframes(ff)}{return}

text_92ae57:
{unknown(1502,061c)}{waitframes(00)}Trash what?{waitframes(ff)}{return}

text_92ae6c:
{unknown(1502,061c)}{waitframes(ff)}Can I trash that?{cr}{waitframes(00)} Yes    No{waitframes(ff)}{return}

text_92ae94:
{unknown(1502,061c)}{waitframes(ff)}Okay, trash it is!{pause(10)}{return}

text_92aeb0:
{unknown(1502,061c)}{waitframes(ff)}Can't trash any-{cr}thing as important{cr}as that!{waitinput}{return}

text_92aee6:
{unknown(1502,061c)}{waitframes(ff)}You can't fight{cr}unarmed!{waitinput}{return}

text_92af08:
{unknown(1502,061c)}{waitframes(ff)}Are you bailing{cr}out of this{cr}fight?{waitinput}{return}

text_92af34:
{window(00)}{unknown(0803,121a)}{waitframes(00)}{color(05, 1b9f)}Change: No   Yes{cr}Cursor: MEM  DEF{cr}Sound:  ST   Mono{cr}Window: B G R{cr}Text:   1 2 3 4 5{cr}Gauge:  A B C D{return}

text_92afa5:
{unknown(b028,4400)}P{attributes(1c)}{memtext(06b2,b3,af)}{return}

text_92b07d:
{window(00)}{unknown(0803,121a)}{waitframes(00)}Change: No{attributes(04)}{color(05, 1b9f)}   Yes{cr}{attributes(00)}Atk./Action{cr}Jump/Cancel{cr}Dash{cr}Use item{cr}Guard{cr}{cr}Default settings{cr}START + SELECT{return}

text_92b0ec:
{unknown(50b0,4400)}P{attributes(1c)}{return}

text_92b10c:
{window(00)}{unknown(0803,1019)}{waitframes(00)}{sfx(ff)} Dash     Jump{cr} Pick up  Push{cr} Crawl    Balance{return}

text_92b147:
{unknown(9808,4400)}P{attributes(1c)}{memtext(06ae,55,b1)}{return}

text_92b21f:
{unknown(9828,4400)}P{attributes(1c)}{memtext(06ae,2d,b2)}{return}

text_92b2f5:
{window(00)}{unknown(0802,101a)}{waitframes(00)}{sfx(ff)} Standard Rushing{cr} Slicer   Spinner{cr} Slider   X-Guard{return}

text_92b336:
{unknown(9808,4400)}P{attributes(1c)}{memtext(06b0,44,b3)}{return}

text_92b3f6:
{unknown(9828,4400)}P{attributes(1c)}{memtext(06b0,04,b4)}{return}

text_92b49c:
{window(00)}{unknown(0804,1218)}{waitframes(00)}{return}

text_92b4a6:
Strength{cr}Defense{cr}Luck{cr}{cr}     Magirock{cr} {cr}     EXP  NEXT{cr} {return}

text_92b4de:
{window(01)}{unknown(1802,021c)}{waitframes(00)}{memtext(06a6,ed,b4)}{return}

text_92b583:
{window(01)}{unknown(1702,041c)}{waitframes(00)}{memtext(06a6,92,b5)}{return}

text_92b6e6:
{window(01)}{unknown(1802,021c)}{waitframes(00)}{memtext(06a8,f5,b6)}{return}

text_92b6fd:
{window(01)}{unknown(1802,021c)}{waitframes(00)}{memtext(0dd0,a4,81)}[de]<player!>{return}

text_92b721:
{unknown(1702,041c)}{waitframes(00)}Use spell?{cr} No    Yes{waitframes(ff)}{return}

text_92b740:
{unknown(1702,041c)}{waitframes(00)}{memtext(0dd0,a4,83)}{cr}spell is useless.{waitinput}{waitframes(ff)}{return}

text_92b762:
{unknown(1702,041c)}{waitframes(00)}Magirock can't be{cr}used here!{waitinput}{waitframes(ff)}{return}

text_92b7c5:
{unknown(1702,041c)}{waitframes(00)}You have no{cr}Magirock.{return}

text_92b7e2:
{window(01)}{unknown(1802,021c)}{waitframes(00)}Magirock{return}

text_92b7f4:
{window(01)}{jump(92b7fb)}

text_92b7f9:
{window(01)}{unknown(1502,061c)}{waitframes(00)}{memtext(06a8,08,b8)}{return}

text_92b7fb:
{unknown(1502,061c)}{waitframes(00)}{memtext(06a8,08,b8)}{return}

text_92b810:
{window(01)}{unknown(1502,061c)}{waitframes(00)}{attributes(04)}{color(05, 1b9f)}{memtext(0dd0,a4,8e)}{defaultattributes}{return}

text_92b812:
{unknown(1502,061c)}{waitframes(00)}{attributes(04)}{color(05, 1b9f)}{memtext(0dd0,a4,8e)}{defaultattributes}{return}

text_92b856:
{window(01)}{unknown(1802,021c)}{waitframes(00)}{memtext(06ac,65,b8)}{return}

text_92b86d:
{window(01)}{jump(92b874)}

text_92b872:
{window(01)}{unknown(1502,061c)}{waitframes(00)}{memtext(06ac,81,b8)}{return}

text_92b874:
{unknown(1502,061c)}{waitframes(00)}{memtext(06ac,81,b8)}{return}

text_92b889:
{window(01)}{unknown(1802,021c)}{waitframes(00)}{memtext(06aa,98,b8)}{return}

text_92b8a0:
{window(01)}{jump(92b8a7)}

text_92b8a5:
{window(01)}{unknown(1502,061c)}{waitframes(00)}{memtext(06aa,b4,b8)}{return}

text_92b8a7:
{unknown(1502,061c)}{waitframes(00)}{memtext(06aa,b4,b8)}{return}

text_92b8bc:
{window(01)}{unknown(1802,021c)}{waitframes(00)}Nothing here!{pause(10)}{return}

text_92de10:
{window(00)}{write}{sfx(ff)}{waitframes(03)}On this day,{cr}Eurasia was{cr}resurrected.{cr}{pause(78)}{return}

text_92de40:
{window(00)}{write}{sfx(ff)}{waitframes(03)}On this day,{cr}S. America was{cr}resurrected.{cr}{pause(78)}{return}

text_92de6d:
{window(00)}{write}{sfx(ff)}{waitframes(03)}On this day,{cr}Africa was{cr}resurrected.{cr}{pause(78)}{return}

text_92de9c:
{window(00)}{write}{sfx(ff)}{waitframes(03)}On this day,{cr}N. America was{cr}resurrected.{cr}{pause(78)}{return}

text_92dec9:
{window(00)}{write}{sfx(ff)}{waitframes(03)}On this day,{cr}Australia was{cr}resurrected.{cr}{pause(78)}{return}

text_92def3:
{unknown(5828,4000)}P{waitframes(00)}{attributes(18)}{sfx(ff)}The planet{cr}possessed two{cr}souls.{return}

text_92df17:
{unknown(5828,4000)}P{waitframes(00)}{attributes(18)}{sfx(ff)}An external{cr}face and an{cr}internal face.{return}

text_92df43:
{unknown(6828,4000)}P{waitframes(00)}{attributes(18)}{sfx(ff)}Lightside and{cr}Darkside.{return}

text_92df5f:
{unknown(5828,4000)}P{waitframes(00)}{attributes(18)}{sfx(ff)}46 billion{cr}years since the{cr}planet's birth,{return}

text_92df96:
{unknown(5828,4000)}P{waitframes(00)}{attributes(18)}{sfx(ff)}Growth and{cr}decline circle{cr}to two wills.{return}

text_92dfca:
{unknown(a428,4000)}P{waitframes(00)}{attributes(18)}{sfx(ff)}At the will of{cr}Lightside, new{cr}life is born.{return}

text_92e002:
{unknown(a428,4000)}P{waitframes(00)}{attributes(18)}{sfx(ff)}At the will of{cr}Darkside, ice{cr}ages descend.{return}

text_92e039:
{unknown(a428,4000)}P{waitframes(00)}{attributes(18)}{sfx(ff)}Lightside wills{cr}intelligent{cr}beings.{return}

text_92e061:
{unknown(b028,4000)}P{waitframes(00)}{attributes(18)}{sfx(ff)}Rapid progress{cr}takes root.{return}

text_92e088:
{unknown(a428,4000)}P{waitframes(00)}{attributes(18)}{sfx(ff)}Darkside's will{cr}breeds fear and{cr}disharmony.{return}

text_92e0c0:
{unknown(a428,4000)}P{waitframes(00)}{attributes(18)}{sfx(ff)}They came to be{cr}called "Godù{cr}and "Devilù.{return}

text_92e0f1:
{clear}{return}

text_92e2d2:
{clear}{sfx(00)}{return}

text_92e2d6:
{window(01)}{clearbox}{cr}............{return}

text_92e2e7:
{window(01)}{clearbox}{return}

text_92e2eb:
{window(01)}{clearbox}{return}

text_92e2ef:
{window(01)}{clearbox}{return}

text_938187:
{window(01)}{clearbox}<player:>{cr}This must have{cr}been a shop.{waitinput}Maybe there's{cr}something useful.{return}

text_9382ca:
{window(01)}{write}Yomi shouted from{cr}the box!{waitinput}<Yomi:>{cr}<player>!{cr}Some zombies are{cr}coming in here!{waitinput}Hurry, hide!{return}

text_938313:
{window(01)}{write}<Yomi:>{cr}<player>!{cr}Don't go out!{cr}Hide!{return}

text_938331:
{window(01)}{write}{call(96c66a)}Zombie A:{defaultattributes}{cr}A stranger is{cr}among us today.{waitinput}I hear he beats us{cr}up the instant he{cr}sees us.{waitinput}{call(96c66a)}Zombie B:{defaultattributes}{cr}Well, we shouldn't{cr}just take it.{waitinput}We better find and{cr}catch this person{cr}soon...{waitinput}{call(96c66a)}Zombie A:{defaultattributes}{cr}What was that?{cr}There's a commo-{cr}tion outside.{waitinput}{call(96c66a)}Zombie B:{defaultattributes}{cr}What do you know?{cr}So much for my{cr}break.{return}

text_938441:
{window(01)}{write}<Yomi:>{cr}Hey <player>...{waitinput}Maybe the resi-{cr}dents here don't{cr}realize that they{cr}are zombies?{return}

text_9384e1:
{window(01)}{write}<Yomi:>{cr}<player>{cr}Wake up <player>!{waitinput}Something's really{cr}wrong around here.{return}

text_93850d:
{window(01)}{write}<player:>{cr}There's this{cr}sickening stench.{cr}Like rotted meat.{return}

text_938558:
{window(01)}{write}<player:>{cr}Whoa! Urgh!{cr}Walking corpses!{waitinput}<Yomi:>{cr}<player>!!{waitinput}This is Louran's{cr}true form, a city{cr}of the dead!{waitinput}They put up a{cr}mirage to fool and{cr}feast on visitors!{cr}{waitinput}Let's get out of{cr}here now!{return}

text_938654:
{window(01)}{write}<Yomi:>{cr}<player>! That's{cr}{call(96c66a)}Meilin's scarf{defaultattributes}.{waitinput}If there was a dog{cr}here, we could use{cr}this scent to find{cr}Meilin.{waitinput}<player:>{cr}Dog?{waitinput}Wait a minute,{cr}didn't Meilin have{cr}a dog named {call(96c66a)}Turbo{defaultattributes}?{return}

text_938737:
{window(01)}{write}<Meilin:>{cr}Who, who are you?{waitinput}<player:>{cr}Me? I'm <player>.{cr}I came to rescue{cr}you.{waitinput}<Meilin:>{cr}..............{waitinput}<Meilin:>{cr}I don't ever{cr}recall asking you{waitinput}to come rescue{cr}me.{waitinput}<Meilin:>{cr}And what proof do{cr}you have to show{cr}that you're not{waitinput}a zombie?{waitinput}<player:>Uh, that's{cr}because...{cr} I said so!{cr} You got me!{return}

text_938827:
{clear}<Meilin:>{cr}I'll believe you{cr}if you bring my{cr}friend,{waitinput}Turbo the dog.{waitinput}<player:>{cr}Tsk.{waitinput}I came to rescue{cr}her and that's the{cr}thanks I get?{return}

text_9388f5:
{window(01)}{write}<Turbo:>{cr}Whine...{waitinput}<player:>{cr}Now I've found{cr}you! You're{cr}Meilin's mutt!{waitinput}Bad dog!{cr}What are you doing{cr}here without your{cr}master?{waitinput}Okay Turbo? You{cr}let me know the{cr}instant you catch{cr}Meilin's scent.{waitinput}<player> held out{cr}{call(96c66a)}Red Scarf{defaultattributes}for{cr}Turbo to sniff!{return}

text_9389c3:
{window(01)}{write}<Turbo:>{cr}Whine...{waitinput}<player:>{cr}Now I've found{cr}you! You're{cr}Meilin's mutt!{waitinput}All right, mutt,{cr}take me to your{cr}master.{waitinput}<Turbo:>{cr}Whine...{waitinput}<player:>{cr}...........{waitinput}No go...{cr}The mutt won't{cr}listen...{return}

text_938b48:
{window(01)}{write}<Turbo:>{cr}Arf! Arf!{waitinput}<player:>{cr}Right! You want me{cr}to follow you.{return}

text_938b78:
{window(01)}{write}<Turbo:>{cr}Arf arf arf!{return}

text_938b8b:
{window(01)}{write}<player:>{cr}Darn! What a slow{cr}mutt! Let's speed{cr}it up here!{return}

text_938e54:
{window(01)}{write}<Meilin:>{cr}Turbo!!{return}

text_938e62:
{window(01)}{write}<Meilin:>{cr}Turbo.{cr}I was so lonely!{waitinput}Papa and Mama were{cr}gone and I was all{cr}alone...{return}

text_938eaf:
{window(01)}{write}<Meilin:>{cr}Hey! You?!{return}

text_938ec0:
{window(01)}{write}<Meilin:>{cr}You rotten jerk!{cr}I hate you!!{waitinput}Everything came{cr}apart because you{cr}came here!{waitinput}The way it was, I{cr}could have been{cr}with Papa and Mama{cr}forever...{return}

text_938f42:
{window(00)}{unknown(1302,061b)}{waitframes(03)}Meilin. Do not{cr}cause people so{cr}much anguish.{return}

text_938f6d:
{window(01)}{unknown(1302,061b)}{waitframes(03)}<Meilin:>{cr}Mama? Mama!{return}

text_938f85:
{window(00)}{unknown(1302,061b)}{waitframes(03)}I told you this{cr}story before.{waitinput}When people die{cr}they are reborn in{cr}a new body.{waitinput}We're in the{cr}middle of that{cr}process.{waitinput}But we don't know{cr}what form we will{waitinput}take in our next{cr}life.{waitinput}We might become{cr}beautiful flowers{waitinput}or carefree{cr}animals.{waitinput}But I know that{cr}one day I will see{cr}you again Meilin.{waitinput}So put your smile{cr}back on,{waitinput}and never hurt{cr}those around you.{return}

text_9390d1:
{window(01)}{unknown(1302,061b)}<Meilin:>{cr}Bleah to you!{pause(3c)}{return}

text_939150:
{window(01)}{write}<Meuhi:>{cr}...I apologize for{cr}Meilin.{waitinput}She caused you{cr}undue pain...{waitinput}Please forgive{cr}her. One day she{cr}will understand.{waitinput}There must be{cr}something I could{cr}do for you as a{cr}traveler.{waitinput}To reach the west{cr}continent, you{cr}must cross the{cr}{call(96c66a)}Lost Desert{defaultattributes}.{waitinput}If you do not know{cr}the route, you{cr}will wander in{cr}circles.{waitinput}Ask the route{cr}from the nomads{cr}camped outside the{cr}desert.{return}

text_9392ae:
{window(01)}{write}{call(96c66a)}Hedyn:{defaultattributes}{cr}I met you at the{cr}inn...{waitinput}This town... What{cr}happened to it?{waitinput}I traveled far to{cr}reach the town of{cr}mirages, but this{cr}I never expected.{waitinput}If I can get out{cr}of here alive, I{cr}can record this{cr}tale of terror.{return}

text_939393:
{window(01)}{write}{call(96c66a)}Hedyn:{defaultattributes}{cr}I met you at the{cr}inn.{waitinput}This appears to be{cr}a writer's room.{cr}There are many in-{cr}teresting books.{waitinput}For example, this{cr}is an account of{cr}Louran's fall.{waitinput}It appears mon-{cr}sters destroyed{cr}the town.{return}

text_9393bc:
 appears to be{cr}a writer's room.{cr}There are many in-{cr}teresting books.{waitinput}For example, this{cr}is an account of{cr}Louran's fall.{waitinput}It appears mon-{cr}sters destroyed{cr}the town.{return}

text_93949b:
{window(01)}{write}<player> took a{cr}book in hand.{cr}It is a diary.{waitinput}A rare guest{cr}arrived today,{cr}a traveling monk.{waitinput}When told of{cr}fiends, he pro-{cr}duced a single{cr}seal.{waitinput}The seal is said{cr}to protect one's{cr}self from ghosts.{return}

text_939564:
{window(01)}{write}<player> took a{cr}book in hand.{cr}It is the town's{cr}history.{waitinput}Surrounded by{cr}desert, Louran has{cr}never had much{cr}agriculture.{waitinput}But the precious{cr}gems that lay{cr}underground kept{cr}Louran alive.{waitinput}Louran grew to{cr}become a magnif-{cr}icent city like{cr}none other.{waitinput}But in recent{cr}years, misfortunes{cr}have befallen the{cr}city.{waitinput}Surrounding rivers{cr}suddenly ran dry,{cr}and monsters began{cr}raiding the city.{waitinput}................{cr}The book ended{cr}there.{return}

text_939701:
{window(01)}{write}{call(96c66a)}Hedyn:{defaultattributes}{cr}Hello! So you were{cr}safe, too.{waitinput}I plan to return{cr}to Europe and{cr}write my travel{cr}journal.{waitinput}On the way here,{cr}I stayed with a{cr}group of nomads{cr}near Taklama.{waitinput}When I saw them,{cr}an inspiration{cr}came to me!{waitinput}People shouldn't{cr}stay in just one{cr}place.{waitinput}Exchanges with{cr}other countries{cr}should be{waitinput}promoted for{cr}mutual growth.{waitinput}I'm hoping that my{cr}travels will con-{cr}tribute to{waitinput}Europe's{cr}progress.{return}

text_939945:
{window(01)}{write}<player:>{cr}The boat has{cr}left...{waitinput}So we can't leave{cr}until we defeat{cr}the monster.{return}

text_93998f:
{window(01)}{write}<Yomi:>{cr}Hey <player>! The{cr}mermaids have been{cr}restored!{waitinput}Talk to them at{cr}least!{cr}You'll regret it{cr}if you don't!{return}

text_939b40:
{window(01)}{write}The presence of{cr}fiends disappeared{cr}from Mermaid{cr}Tower...{waitinput}And the whisper-{cr}ings of mermaids{cr}began...{return}

text_939c57:
{window(01)}{write}<Sirène:>{cr}Thank you.{waitinput}We have a lot to{cr}do ahead of us.{cr}Humans are so eas-{cr}ily lost at sea!{waitinput}But they probably{cr}don't know we give{cr}them a helping{cr}hand...Giggle.{return}

text_939d16:
{window(01)}{write}<Sirène:>{cr}We protect the{cr}seas.{waitinput}We will pray for{cr}your safe voyages{cr}always.{return}

text_939d81:
{window(01)}{write}<Sirène:>{cr}This tower is{cr}a beacon for{cr}sailors.{waitinput}This is where all{cr}ships come when{cr}they become lost{cr}at sea.  {waitinput}It is also where{cr}the souls of those{cr}who died at sea{cr}gather...{return}

text_939e4c:
{window(01)}{write}<Sirène:>{cr}At the south edge{cr}of the world is{waitinput}the 6th continent{cr}locked in ice.{waitinput}The treasure of{cr}mermaids sleeps{cr}there.{waitinput}As thanks for{cr}rescuing us,{cr}please do take it.{return}

text_939ef5:
{window(01)}{write}<Sirène:>{cr}Living things{cr}originally emerged{cr}from the sea.{waitinput}So perhaps a{cr}mermaid is the{cr}real form of{cr}humans.{return}

text_939fdc:
{window(01)}{write}{call(96c671)}Nana:{defaultattributes}{cr}I was once a human{cr}girl.{waitinput}I was on a ship to{cr}Freedom to meet{cr}my fiance.{waitinput}A sudden storm{cr}whipped up and the{cr}ship went down in{cr}heavy seas.{waitinput}When I came to, I{cr}looked like this.{waitinput}I must ask you a{cr}favor.{waitinput}Please give this{cr}{call(96c66a)}ring{defaultattributes} to {call(96c66a)}Servas{defaultattributes}{cr}living in the{cr}Great Lakes area.{waitinput}And please tell{cr}him, when we are{cr}reborn, let's get{cr}together again.{waitinput}{return}

text_93a114:
{clear}<player> obtained{cr}{call(96c66a)}Engagement Ring{defaultattributes}!{return}

text_93a12e:
{return}

text_93a130:
{window(01)}{write}{call(96c671)}Nana:{defaultattributes}{cr}Please give the{cr}ring to Servas who{cr}{waitinput}lives in the Great{cr}Lakes area.{return}

text_93a17c:
{clear}{call(96c671)}Nana:{defaultattributes}{cr}Oh? You have no{cr}room. Come back{cr}when you do.{return}

text_93a2a2:
{window(01)}{clearbox}<player:>{cr}Wha...{pause(14)}What is that{cr}sound?{waitinput}Sounds like it's{cr}coming from that{cr}desk in the{cr}corner.{return}

text_93a2f0:
{window(01)}{clearbox}<player:>{cr}Looks like{waitinput}there's a trans-{cr}ceiver in the{cr}drawer.{waitinput}{return}

text_93a323:
{clear}<player> obtained{cr}{call(96c66a)}Transceiver{defaultattributes}!{return}

text_93a342:
{clear}A girl's voice can{cr}be faintly heard.{waitinput}Help...{cr}Someone help...{waitinput}<player:>{cr}There's someone{cr}alive!{waitinput}There's a survivor{cr}here!{waitinput}<Fille:>{cr}Come help...{cr}Daddy...Mommy...{waitinput}<player:>{cr}Can you hear me?{cr}Where are you?{waitinput}<Fille:>{cr}Come help...{return}

text_93a3f7:
{clear}<player:>{cr}Darn...{cr}Too many items...{return}

text_93a45c:
{window(01)}{clearbox}<Yomi:>{cr}That girl doesn't{cr}sound like she{waitinput}knows how to op-{cr}erate the unit.{waitinput}She's probably got{cr}the TALK button{cr}pressed the whole{cr}time.{waitinput}<player:>{cr}Hey!!{cr}Release the{cr}button!{waitinput}<Yomi:>{cr}Quiet!{waitinput}Do you hear that{cr}sound behind her{cr}voice?{return}

text_93a523:
{window(01)}{clearbox}{waitframes(04)}<Fille:>{cr}Help... Isn't{cr}anybody there?{return}

text_93a548:
{window(01)}{clearbox}<Yomi:>{cr}Hear it? The sound{cr}of flowing water.{waitinput}<player:>{cr}There's no river{cr}in this town...{cr}{pause(1e)}So that means...{waitinput}<Yomi:>{cr}The sewers most{cr}likely.{waitinput}There has to be{cr}a way under-{cr}ground.{return}

text_93a625:
{window(01)}{clearbox}<player:>{cr}Huh? I'm certain{cr}this door was{cr}locked before.{return}

text_93a654:
{window(01)}{clearbox}<player:>{cr}It was the only{cr}one that wouldn't{cr}open before...{return}

text_93a6e5:
{window(01)}{write}<Fille:>{cr}Someone help...{cr}{pause(1e)}Mommy...{cr}I'm scared...{waitinput}{waitframes(00)}{cr}Shriiiiiieeeek!{waitframes(01)}{return}

text_93a723:
{window(01)}{write}<player:>{cr}Wha-what?{cr}What happened?{return}

text_93a7c1:
{window(01)}{write}<Fille:>{cr}Someone help...{waitinput}A lion... A lion{cr}is chasing me...{waitinput}Someone...pant...{cr}Please...gasp...{return}

text_93a816:
{window(01)}{write}<player:>{cr}A lion?{cr}In the sewers of{cr}Neotokio?{return}

text_93a871:
{window(01)}{write}<player:>{cr}Ugh. What a{cr}stench. This is{cr}overwhelming...{waitinput}The more fancy a{cr}town, the more{cr}dirty at the back.{cr}{waitinput}Have to breathe{cr}through my mouth{cr}to save my nose..{return}

text_93a949:
{window(01)}{write}<player:>{cr}Tsk...{cr}It's locked.{return}

text_93aa03:
{window(01)}{write}{call(96c671)}Girl:{defaultattributes}{cr}Hey!{return}

text_93aa16:
{window(01)}{write}<Fille:>{cr}A lion...{cr}It's coming,{cr}help!{waitinput}<player:>{cr}Calm down!{cr}Are you the only{cr}one alive?{waitinput}<Fille:>{cr}Help..please...{cr}{pause(1e)}Hurry, hurry!{return}

text_93aae0:
{window(01)}{write}Grrrrrrr{return}

text_93abea:
{window(01)}{write}Grrrrrrr{waitinput}<Fille:>{cr}Please, don't eat{cr}me...{return}

text_93ac0b:
{window(01)}{write}<Fille:>{cr}This lion suddenly{cr}got quiet when he{cr}saw you.{waitinput}I wonder what{cr}happened...{waitinput}<player:>{cr}This guy's called{cr}Leim. An old{cr}friend of mine.{waitinput}<Fille:>{cr}A lion friend?{cr}Wow, that's neat.{waitinput}I wonder if I can{cr}be his second{cr}human friend?{waitinput}<player:>{cr}Okay, what hap-{cr}pened to Neotokio?{cr}{waitinput}<Fille:>{cr}People suddenly{cr}vanished just like{cr}that.{waitinput}Daddy and Mommy{cr}disappeared right{cr}in front of my{cr}eyes.{waitinput}I was all alone{cr}after that. I was{cr}really lonesome.{waitinput}But this strange{cr}voice from this{cr}pendant would talk{cr}to me.{waitinput}It would cheer me{cr}up saying light{cr}will shine if I{cr}live on.{waitinput}<player:>{cr}You've been very{cr}brave. It's hard{cr}being all alone.{waitinput}<Fille:>{cr}You're all alone,{cr}too. I can tell.{waitinput}I know.{cr}I will give you{cr}this pendant.{waitinput}It will give you{cr}courage.{waitinput}<player> obtained{cr}{call(96c66a)}Starstone{defaultattributes}!{return}

text_93ae91:
{clear}{return}

text_93ae93:
{window(01)}{write}<player:>{cr}Help will come{cr}soon.{waitinput}<Fille:>{cr}Okay. I think I{cr}can be friends{cr}with this lion.{return}

text_93aee0:
{window(01)}{pause(1e)}{write}But the pack is{cr}full!{return}

text_93aefb:
{window(01)}{write}A voice came from{cr}the transceiver!{waitinput}Anyone read me?{cr}If anyone can hear{cr}me, answer me.{waitinput}I repeat. We are{cr}{pause(1e)}Freedom's research{cr}team. {pause(1e)}Does anyone{cr}here me?{waitinput}<player:>{cr}We're saved!{waitinput}We hear you. We're{cr}in a sewer pipe{cr}near the storage{cr}reservoir.{waitinput}There's a girl{cr}here, and an{cr}animal friend.{cr}They need help.{waitinput}{sfx(28)}{call(96c66a)}Voice: {defaultattributes}{cr}We read you. We're{cr}on our way.{return}

text_93b0d2:
{window(01)}{write}Grrrrrrr{waitinput}<player:>{cr}Okay!{cr}Come on then!!{waitinput}Battle master{cr}<player> is your{cr}blind date!{return}

text_93b116:
{window(01)}{write}Grrrrrrr....{waitinput}...........{waitinput}Purr...{waitinput}<player:>{cr}Huh?{cr}What's the matter{cr}with him?{return}

text_93b159:
{window(01)}{write}<Yomi:>{cr}<player>!{cr}I got it!!{waitinput}Don't you recall{cr}seeing this lion?{cr}Take a good close{cr}gander now!{waitinput}<player:>{cr}..............{waitinput}Yaaaaaah!{cr}{pause(3c)}It's Leim, that{cr}cub I helped on{cr}that test of his!{waitinput}<Yomi:>{cr}That's right! It's{cr}been a long time!{return}

text_93b218:
{window(01)}{write}<Leim:>{cr}Purr...{waitinput}<player:>{cr}Oh right. I can't{cr}understand animals{cr}any more...{waitinput}When we were in{cr}that canyon he was{cr}so small and cute.{return}

text_93b27d:
{window(01)}{write}<player:>{cr}Leim... I've got{cr}to keep moving{waitinput}Can you protect{cr}this girl?{waitinput}<Leim:>{cr}Roar!{return}

text_93b37c:
{window(01)}{write}<Meilin:>{cr}Hehe, this is ex-{cr}citing,{waitinput}it makes me feel{cr}like a hero.{waitinput}<player:>{cr}Humph. It's easy{cr}for you to say.{return}

text_93b3d9:
{window(01)}{write}<Meilin:>{cr}<player>!{waitinput}If you ever try to{cr}ditch me, you'll{cr}regret it!{waitinput}There is a sur-{cr}veillance camera{cr}ahead. Leave it to{cr}me.{return}

text_93b44a:
{window(01)}{write}<Meilin:>{cr}Okay <player>.{cr}It's safe to come{cr}out now.{waitinput}<player:>{cr}Tsk. I'm not a{cr}child you know.{return}

text_93b4dc:
{window(01)}{write}<Meilin:>{cr}I don't think we{cr}were noticed by{cr}that camera.{waitinput}Hehe.{cr}See, my ability{cr}comes in handy!{waitinput}Now, let's go.{cr}If we fall behind,{cr}the others could{cr}be in danger.{return}

text_93b615:
{window(01)}{write}<Meilin:>{cr}Whoa! Watch out!{cr}There's a robot.{waitinput}I'll create a{cr}mirage to cam-{cr}ouflage you.{cr}You go ahead.{return}

text_93b66a:
{window(01)}{write}<Meilin:>{cr}What are you{cr}doing? Hurry up{cr}and go ahead!{return}

text_93b6c0:
{window(01)}{write}<Meilin:>{cr}We have to press{cr}these 4 switches{cr}at the same time.{waitinput}<player>, hurry up{cr}and go to your{cr}room.{return}

text_93b71c:
{window(01)}{write}<Meilin:>{cr}<player>!{waitinput}If you don't{cr}hurry, Beruga{cr}will get away!{return}

text_93b7c7:
{window(01)}{write}<Meuhi:>{cr}Ah, so you finally{cr}arrived.{waitinput}This is Beruga's{cr}lab tower. At its{cr}apex, he is doing{cr}abominable work.{waitinput}I get this feeling{cr}that Beruga is{cr}controlled by{cr}someone.{waitinput}He claimed he is{cr}resurrecting the{cr}world with someone{cr}under ground.{waitinput}I don't know who{cr}that someone is.{cr}But we must stop{cr}the atrocities.{waitinput}{call(96c66a)}Lord Kumari{defaultattributes} has{cr}said that only{cr}{call(96c66a)}<player>{attributes(00)} can save{cr}the world.{waitinput}Let's go. We will{cr}do everything we{cr}can to help.{return}

text_93b93c:
{window(01)}{write}<Meuhi:>{cr}Now. Perel.{cr}We enter from a{cr}different door.{waitinput}<player>.{cr}I entrust you with{cr}Meilin's care.{return}

text_93b9af:
{window(01)}{write}<Meuhi:>{cr}Ah...I see it...{waitinput}Beruga is trying{cr}to escape on an{cr}airship...{waitinput}But the corridors{cr}to the airship{cr}have already been{cr}sealed.{waitinput}We must open the{cr}shutters ahead.{cr}Beruga will get{cr}away...{return}

text_93ba4a:
{window(01)}{write}<Meuhi:>{cr}Hurry!{cr}Don't falter!{return}

text_93bac0:
{window(01)}{write}<Perel:>{cr}Leave it to Perel!{cr}{waitinput}I've got Beruga's{cr}number.{return}

text_93baf4:
{window(01)}{write}<Perel:>{cr}My skateboard's{cr}finally going to{cr}come in handy.{waitinput}<player>!{cr}Don't you slow me{cr}down now!{return}

text_93bb6e:
{window(01)}{write}<Perel:>{cr}There are four{cr}switch control{cr}rooms.{waitinput}In three of them{cr}are Meihou, Meilin{cr}and me.{waitinput}<player>. Hurry to{cr}your room.{return}

text_93bbd8:
{window(01)}{write}<Perel:>{cr}We've got Beruga{cr}good as cornered.{cr}Run, <player>!!{return}

text_93bc32:
{window(01)}{write}<player:>{cr}This must be it{cr}The switch for the{cr}shutters.{waitinput}<Meuhi:>{cr}<player>. Are you{cr}hearing me?{waitinput}When I shout{cr}everyone push{cr}their switch at{cr}the same time.{waitinput}Ready?{cr}Now!{return}

text_93bdf0:
{window(00)}{write}<player:>{cr}Ow.{pause(1e)}Ow.{pause(1e)}Owwwwch!{pause(f0)}{return}

text_93be90:
{window(01)}{write}<Kalou:>{cr}I never expected{waitinput}I would be helping{cr}you like this.{waitinput}Well, so be it.{cr}I'll blast through{cr}the shutters with{cr}this cannon.{waitinput}Cover your ears.{cr}Fire!{return}

text_93bf1b:
{window(01)}{write}<Kalou:>{cr}Now, go.{return}

text_93c0d8:
{window(01)}{write}<Dhèni:>{cr}Long time,{cr}<player>. You've{cr}kept busy.{waitinput}Two levers must be{cr}operated at the{cr}same time to open{cr}shutters ahead.{waitinput}<player>. You work{cr}that lever.{return}

text_93c156:
{window(01)}{write}<Dhèni:>{cr}It's open.{cr}I'll meet up with{cr}you later.{return}

text_93c1bb:
{window(01)}{write}<player:>{cr}Ready Fyda?{cr}Let's go!{cr}{pause(1e)}Now!{return}

text_93c216:
{window(01)}{write}<Perel:>{cr}Hahaha! Did that{cr}surprise you?{waitinput}That crane was{cr}operated by Royd.{waitinput}<player:>{cr}Tsk. I should have{cr}guessed from the{cr}rough handling.{waitinput}<player:>{cr}I had no idea{waitinput}being a hero in-{cr}volved this much{cr}pain...{waitinput}<Perel:>{cr}Aww quit your{cr}griping. Let's{cr}keep it upbeat.{return}

text_93c386:
{window(01)}{write}<Perel:>{cr}I think there's a{cr}machine that{waitinput}fires laser beams{cr}ahead.{waitinput}Meihou has the{cr}ability to see{cr}just a little into{cr}the future.{waitinput}He foresaged that{cr}we would be shot{cr}by these lasers.{waitinput}So here's where my{cr}skateboard comes{cr}in handy.{waitinput}Just hang tight.{cr}I'm going to shut{cr}the firing device{cr}down.{return}

text_93c482:
{window(01)}{write}<Perel:>{cr}<player>.{cr}All clear.{cr}Let's boogie!{return}

text_93c4a5:
{window(01)}{write}<Perel:>{cr}Heh! What do you{cr}think of that?{waitinput}I'll follow you{cr}with Meilin.{cr}<player>, you go{cr}on ahead.{return}

text_93cb0a:
{window(01)}{write}<Yvan:>{cr}For the likes of{cr}you,{waitinput}I must admit you{cr}have done{cr}remarkably well.{waitinput}But I wish you{cr}wouldn't forget{cr}I am a scientist.{waitinput}You appear to{cr}believe my escape{cr}routes have been{cr}cut off.{waitinput}You are trapped by{cr}conventions.{cr}Take my shoes for{cr}example.{waitinput}They have jet{cr}nozzles on the{cr}soles to keep me{cr}airborne.{waitinput}Conventional{cr}thought can't make{cr}inventions or{cr}cause progress.{return}

text_93cc54:
{window(01)}{write}Before I bid you{cr}farewell forever,{waitinput}let me tell you{cr}something amusing.{cr}{waitinput}Your stolen rocket{cr}belts? They are{cr}controlled by{cr}computer.{waitinput}Now that the air-{cr}ship's computers{cr}are dead, I think{cr}they won't work..{waitinput}So it was you who{cr}ends up cornered.{waitinput}Very soon now,{cr}me and my liege's{cr}world will dawn..{waitinput}A world of eternal{cr}life is about to{cr}be born...{return}

text_93cd90:
{window(01)}{write}<Yvan:>{cr}Wha-what..?{return}

text_93cda2:
{window(00)}{write}<Yvan:>{cr}Uwaaaaarghhh.{cr}Da-dark Gaia...{cr}Save me...{pause(3c)}{return}

text_93ced6:
{window(01)}{write}<Dhèni:>{cr}So Beruga gets{cr}killed by a{cr}machine he made..{waitinput}The greatest{cr}genius in history{cr}ends like that.{cr}Such is life...{waitinput}This ship will{cr}soon lose its{cr}balance and begin{cr}its descent.{waitinput}<player>...{cr}Looks like I{cr}brought you on a{cr}death trip...{return}

text_93cf9a:
{window(01)}{write}<Kalou:>{cr}No...{cr}Maybe not.{return}

text_93cfb1:
{window(01)}{write}<player:>{cr}Look, a gull!{cr}Maybe they've come{cr}to meet us!!{waitinput}<Dhèni:>{cr}No...It can't be{cr}that simple.{waitinput}We're flying at an{cr}altitude of around{cr}10,000 meters.{waitinput}It must be torture{cr}for them to fly at{cr}this height.{waitinput}Seeing as this{cr}one's alone, maybe{cr}the other gulls{cr}couldn't make it?{return}

text_93d0ad:
{window(01)}{write}<Kalou:>{cr}Hey <player>. You{cr}get on the gull.{waitinput}There's no need to{cr}endanger all three{cr}of us.{waitinput}<Dhèni:>{cr}Royd is right.{cr}We will do what we{cr}can here.{waitinput}People have been{cr}known to survive{cr}airplane crashes.{waitinput}Humans are made{cr}resilient!{return}

text_93d164:
{window(01)}{write}<Dhèni:>{cr}Now hurry, go!{cr}The airship is{cr}starting to drop!!{return}

text_93d20d:
{window(01)}{write}<Kalou:>{cr}<player>. We will{cr}see you again.{return}

text_93d272:
{window(01)}{write}............{cr} .........{cr} ....{return}

text_93d293:
{clear}............{return}

text_93d2a1:
{clear}.........!!{return}

text_93d2f3:
{window(01)}{write}<Kalou:>{cr}Leaping onto an{cr}airship lifting{cr}off takes some{waitinput}guts!{waitinput}That kind of risk-{cr}taking is great.{cr}I like your style!{cr}{waitinput}We're coming up to{cr}the grand finale.{cr}{return}

text_93d3c4:
{window(01)}{write}<Kalou:>{cr}<player>. Set a{cr}bomb here too.{waitinput}Say <player>.{cr}When this is all{cr}over, what do you{cr}plan to do first?{waitinput}<player:>{cr}I don't know yet.{waitinput}All this constant{cr}fighting. Just{cr}surviving day to{cr}day is enough.{waitinput}<Kalou:>{cr}I see... Not much{cr}left to go now.{cr}Keep it together.{return}

text_93d501:
{window(01)}{write}<Dhèni:>{cr}We thought we{cr}cornered Beruga,{waitinput}but he escaped at{cr}the last instant.{waitinput}It doesn't matter.{cr}When we set these{cr}bombs, he's done.{waitinput}We destroyed all{cr}escape pods and{cr}rocket belts{cr}except for ours.{waitinput}Beruga should have{cr}no way out.{waitinput}<player>. When you{cr}finish setting the{cr}bombs, come to the{cr}ship's rear.{return}

text_93d6b8:
{window(01)}{write}<Dhèni:>{cr}<player>!{cr}Did you set all{cr}your bombs?{waitinput}<player:>{cr}A-Okay!{waitinput}<Dhèni:>{cr}All right.{cr}I'm flipping the{cr}switch!{return}

text_93d710:
{window(01)}{write}<Kalou:>{cr}Okay!{cr}All we have to do{cr}now is escape.{return}

text_93d73d:
{window(01)}{write}<Yvan:>{cr}Hahahahaha!{cr}Foolish!{cr}Too foolish!{waitinput}<Kalou:>{cr}That was Beruga.{cr}It's from the rear{cr}deck.{return}

text_93d7ca:
{window(01)}{write}<Dhèni:>{cr}<player>! Not that{cr}way! This way!{return}

text_93d936:
{window(01)}{write}<Dhèni:>{cr}<player>!{cr}This is a machine{cr}called computer.{waitinput}Put simply, it's{cr}the brain of this{cr}ship.{waitinput}There are 7 brains{cr}on this ship. One{cr}or two brains out{cr}isn't a problem.{waitinput}But if all 7 were{cr}knocked out, this{cr}ship would have to{cr}go down.{waitinput}<player>. Here are{cr}some time bombs.{cr}Attach one on{cr}every computer.{waitinput}Okay, let's split{cr}up and search.{cr}Good luck!{waitinput}{return}

text_93da78:
{clear}<player> obtained{cr}{call(96c66a)}Time Bombs{defaultattributes}!{return}

text_93da96:
{clear}{return}

text_93da98:
{clear}...But his pack is{cr}full!{waitinput}You can't carry{cr}any bombs if you{cr}don't use or throw{cr}items away.{return}

text_93daf2:
{window(01)}{write}<Dhèni:>{cr}May luck be with{cr}you!{return}

text_93dbfc:
{window(01)}{write}<Columbus:>{cr}It's been a long{cr}time <player>.{waitinput}I never forgot for{cr}a second how you{cr}saved me at{cr}Sylvain Castle.{waitinput}I traveled around{cr}the globe since{cr}then.{waitinput}And I saw as much{cr}as I could.{waitinput}The world has{cr}truly changed.{cr}Airplanes...{cr}Computers...{waitinput}My navigation{cr}techniques appear{cr}primitive now.{waitinput}I heard of you{cr}while on my{cr}travels.{waitinput}I became convinced{cr}that you are the{cr}legendary hero.{waitinput}It is prophesied{cr}that the hero will{cr}disappear under{cr}ground.{waitinput}Are you going?{cr}{waitframes(00)} Not yet.{cr} Of course.{waitframes(01)}{return}

text_93dd78:
Are you going?{cr}{waitframes(00)} Not yet.{cr} Of course.{waitframes(01)}{return}

text_93dda1:
{window(01)}{write}{jump(93dd78)}

text_93dda7:
{clear}<player:>{cr}I have to finish{cr}cleaning up what{cr}I caused.{waitinput}<Columbus:>{cr}I see... I won't{cr}try to stop you.{waitinput}But you may never{cr}be able to come{cr}back to the{cr}surface world.{waitinput}Maybe you should{cr}record your{cr}journey first.{waitinput}That is all I will{cr}say to you.{return}

text_93de79:
{clear}<Columbus:>{cr}When I go on{cr}explorations, even{cr}I get cautious.{waitinput}It's essential for{cr}survival!{return}

text_93e000:
{window(00)}{write}{waitframes(04)}This is Gaia{cr}Stone.{waitinput}You are inside the{cr}sun in the under{cr}world.{pause(78)}{return}

text_93e041:
{window(00)}{write}{waitframes(04)}This infinite{cr}corridor is the{cr}history of living{cr}things.{pause(78)}{return}

text_93e080:
{window(00)}{write}{waitframes(04)}Creation is the{cr}making of form.{waitinput}Destruction is the{cr}dissolution of{cr}form.{pause(78)}{return}

text_93e0ca:
{window(00)}{write}{waitframes(04)}This planet's life{cr}had been promised{cr}an unfortunate{cr}fate at its start.{pause(78)}{return}

text_93e118:
{window(00)}{write}{waitframes(04)}Soon, light and{cr}shadow shall{cr}become one.{waitinput}There is no shadow{cr}without light, and{cr}no light without{cr}shadow.{pause(78)}{return}

text_93e17c:
{window(00)}{write}{waitframes(04)}For earth's new{cr}beginning, I shall{cr}fight like you,{cr}with real form.{pause(78)}{return}

text_93e2ef:
{window(01)}{write}Flight scene{cr}Ending{cr}Debug{return}

text_93e30c:
{return}

text_93e30e:
{clear}EXP lots Ê magic!{return}

text_93e3bb:
{window(01)}{write}French village{cr}Amazon cave{cr}French city{return}

text_93e3e5:
{return}

text_948066:
{window(01)}{clearbox}Hey! You're not{cr}allowed in there!{return}

text_948080:
{window(01)}{clearbox}Did you see the{cr}King's notice?{cr}Interviews start{cr}tomorrow.{return}

text_9480b8:
{window(01)}{clearbox}Are you hoping to{cr}become the Prin-{cr}cess's groom?{cr}Then enter!{return}

text_9480f3:
{window(01)}{clearbox}Even someone like{cr}you has a chance{cr}to become the next{cr}King!{return}

text_948127:
{window(01)}{clearbox}What do you want?{cr}No one is allowed{cr}entry into the{cr}Castle! Be gone!{return}

text_948195:
{window(01)}{write}You're a groom{cr}candidate?{cr}Then go to the{cr}room at the back.{return}

text_9481f3:
{window(01)}{write}If I had any say,{cr}We wouldn't have{cr}that Princess.{waitinput}She's like a toy{cr}doll!{waitinput}She can't say a{cr}word. And I hear{cr}she's pretty self-{cr}centered.{return}

text_94829f:
{window(01)}{clearbox}The Princess is{cr}from Storkolm, a{cr}village in Norfest{cr}Forest.{waitinput}I think the King{cr}had the village{cr}totally destroyed{cr}though.{return}

text_948347:
{window(01)}{clearbox}Hey, you want to{cr}hear about my{cr}heroics?{return}

text_948372:
{window(01)}{clearbox}See, I caught that{cr}thief White Wind.{waitinput}I caught him by{cr}surprise trying to{cr}sneak into the{cr}King's room.{waitinput}See? This scratch{cr}on my forehead?{cr}I got that when he{cr}fought back.{return}

text_948402:
{window(01)}{clearbox}White Wind? He's{cr}probably locked up{cr}in the underground{cr}dungeon.{return}

text_948487:
{window(01)}{clearbox}The likes of you{cr}aren't permitted{cr}past this point.{cr}Get lost!{return}

text_9484c2:
{window(01)}{clearbox}If you don't go{cr}yourself, I'll{cr}throw you out.{return}

text_948638:
{window(01)}{clearbox}{call(9489a9)}{cr}You! The last to{cr}enter with the{cr}pointy gold hair.{waitinput}The interviews{cr}shall start with{cr}you.{cr}Enter the chamber.{return}

text_9486aa:
{window(01)}{clearbox}Behave yourself in{cr}front of the King{cr}and Princess!{return}

text_9486d9:
{window(01)}{clearbox}Are you here as a{cr}potential groom?{cr}{waitframes(00)} Yes.{cr} Just checking.{waitframes(ff)}{return}

text_948719:
{window(01)}{clearbox}Anything else?{cr}{waitframes(00)} Want to join.{cr} Just checking.{waitframes(ff)}{return}

text_94874e:
{clear}<player:>{cr}I'm not interested{cr}{waitinput}but I did want to{cr}see what the Prin-{cr}cess looked like.{waitinput}{call(9489a9)}{cr}How dare you!{waitinput}If you have no{cr}business here,{cr}be gone now!{return}

text_948798:
{call(9489a9)}{cr}How dare you!{waitinput}If you have no{cr}business here,{cr}be gone now!{return}

text_9487cf:
{clear}<player:>{cr}Hey, don't be{cr}cheap. Just a{cr}quick peek.{waitinput}{jump(948798)}

text_9487fe:
{clear}<player:>{cr}Yeah, something{cr}like that.{waitinput}But hey, is the{cr}Princess cute?{waitinput}{call(9489a9)}{cr}Well of course.{waitframes(08)}...{cr}{pause(1e)}{waitframes(ff)}Shut up!{waitinput}Before you are{cr}called, stay in{cr}{call(96c66a)}the Waiting Room{cr}at the right{defaultattributes}.{return}

text_94881d:
But hey, is the{cr}Princess cute?{waitinput}{call(9489a9)}{cr}Well of course.{waitframes(08)}...{cr}{pause(1e)}{waitframes(ff)}Shut up!{waitinput}Before you are{cr}called, stay in{cr}{call(96c66a)}the Waiting Room{cr}at the right{defaultattributes}.{return}

text_94885c:
Before you are{cr}called, stay in{cr}{call(96c66a)}the Waiting Room{cr}at the right{defaultattributes}.{return}

text_94889a:
{clear}<player:>{cr}Maybe I will try{cr}out as a groom.{waitinput}{jump(94881d)}

text_9488c2:
{window(01)}{clearbox}{jump(94885c)}

text_9488c8:
{window(01)}{clearbox}Fool! That's left!{cr}Can you even tell{cr}left and right{cr}apart?{return}

text_948901:
{window(01)}{clearbox}You're a candidate{cr}too? Come this way{cr}for your orien-{cr}tation!{return}

text_94893d:
{window(01)}{clearbox}Until you are{cr}called,{waitinput}you are to stay{cr}at the inn on the{cr}King's orders!{waitinput}Whatever the case,{cr}go home today!{cr}Understood?{return}

text_9489a9:
{call(96c66a)}{sfx(28)}Guard: {defaultattributes}{return}

text_9489dc:
{window(01)}{clearbox}If you're talking{cr}to a prisoner,{cr}keep it short.{return}

text_948a2d:
{window(01)}{clearbox}I'm on watch.{return}

text_948a61:
{window(01)}{clearbox}I'm on watch.{return}

text_948aac:
{window(01)}{clearbox}This is our Royal{cr}Highness, the{cr}King.{cr}Behave yourself.{return}

text_948b1c:
{window(01)}{clearbox}{call(948bf3)}{cr}What do you want?{cr}{waitframes(00)} Lovely library!{cr} Nothing.{waitframes(ff)}{return}

text_948b55:
{clear}<player:>{cr}Oh, I just thought{cr}that{waitinput}this is a{cr}wonderful library.{cr}{waitinput}{call(948bf3)}{cr}For a young man,{cr}you have taste.{return}

text_948bad:
{clear}<player:>{cr}No real reason.{cr}I just got lost.{waitinput}{call(948bf3)}{cr}Is that so?{cr}Make yourself at{cr}home.{return}

text_948bf3:
{call(96c66a)}{sfx(28)}Librarian: {defaultattributes}{return}

text_948c25:
{window(01)}{clearbox}{call(96c66a)}{cr}Storkolm Campaign{cr}Log{waitinput}Norfest Forest,{cr}because of its{cr}terrain, made for{cr}slow progress.{waitinput}But when a lone{cr}soldier obtained a{cr}Protect Bell, the{cr}situation turned.{waitinput}The Bell led King{cr}Henri and his{cr}Royal Guard to{cr}Storkolm.{waitinput}But the desired{cr}treasure was not{cr}found, disappo-{cr}inting the King.{waitinput}All villagers of{cr}Storkolm were{cr}executed for{cr}rebellion.{defaultattributes}{return}

text_948d55:
{window(01)}{clearbox}{call(96c66a)}The Illness of{cr}Storkolm Mayor's{cr}Daughter{waitinput}The girl has{cr}suffered partial{cr}memory loss and{waitinput}total speech loss.{cr}{waitinput}No treatment has{cr}been effective.{cr}More time is{cr}needed.{return}

text_948deb:
{window(01)}{clearbox}{cr}{call(96c66a)}Report on the{cr}Intruder{waitinput}X/X  A thief by{cr}the name of White{cr}Wind was captured{cr}by guards.{waitinput}It is thought he{cr}was after the{cr}golden statue in{cr}the King's room.{defaultattributes}{return}

text_948e02:
ntruder{waitinput}X/X  A thief by{cr}the name of White{cr}Wind was captured{cr}by guards.{waitinput}It is thought he{cr}was after the{cr}golden statue in{cr}the King's room.{defaultattributes}{return}

text_948e82:
{window(01)}{clearbox}{cr}{call(96c66a)}Norfest Forest{cr}After the Campaign{cr}{waitinput}Norfest is now{cr}infested by roving{cr}packs of wolves.{waitinput}They appeared when{cr}the forest was{cr}abandoned after{cr}Storkolm's fall.{waitinput}In the past, the{cr}people of Storkolm{cr}used dog whistles{cr}to control dogs.{defaultattributes}{return}

text_948fdd:
{window(01)}{write}Hahaha. Oh no,{cr}I wasn't saying{cr}anything bad about{cr}the King.{return}

text_94900a:
{window(01)}{write}The King is bad to{cr}take advantage of{waitinput}the Princess's{cr}inability to talk.{return}

text_94904c:
{clear}{call(96c66a)}Watch it! If the{cr}King hears that,{waitinput}you'll be lucky if{cr}he just fires you!{cr}{waitinput}{defaultattributes}{return}

text_949097:
{clear}But no one knows{cr}what kind of per-{cr}son will become{cr}her groom.{waitinput}{return}

text_9490d7:
{clear}{call(96c66a)}Do you think the {cr}King will really{cr}bequeath his crown{cr}to a stranger?{waitinput}I think there has{cr}to be something{cr}going on.{cr}I'm being logical!{return}

text_949160:
{window(01)}{write}{cr}{waitframes(00)}......Shush!{waitframes(ff)}{return}

text_9491dc:
{window(01)}{write}You're my style!{cr}Forget the Prin-{cr}cess, be mine!{waitinput}The Princess isn't{cr}the King's daugh-{cr}ter, she's just an{cr}orphan.{return}

text_94923f:
{window(01)}{write}She's from that{cr}{call(96c66a)}village in the{cr}north forest{defaultattributes} the{cr}King destroyed.{waitinput}She's just a plain{cr}hick. You find me{cr}more attractive,{cr}right? Right?{return}

text_94937f:
{window(01)}{clearbox}I make meals for{cr}everyone at the{cr}Castle using this{cr}huge pot.{return}

text_9493b3:
{window(01)}{clearbox}Don't touch the{cr}pot! {pause(0a)}It would be{cr}awful if anything{cr}was put in it!{return}

text_9493fa:
{window(01)}{write}There!{cr}Dinner's ready! {cr}I'm busy now, so{cr}please leave.{return}

text_949459:
{window(01)}{clearbox}This is a guest{cr}room.{waitinput}You saw that sign?{cr}The interview{cr}stairs.{return}

text_9494c5:
{window(01)}{clearbox}A while ago, a{cr}handsome man with{cr}long hair stayed{cr}here.{waitinput}The King discussed{cr}something with{cr}him. I wonder if{cr}he's a prince.{return}

text_94955a:
{window(01)}{clearbox}Where are you{cr}going? Ahead are{cr}the King and{cr}Princess's rooms.{waitinput}Even if you went{cr}there, you won't{cr}be allowed in.{return}

text_9496e8:
{window(01)}{write}Hey where's the{cr}key? You're not{cr}going to bail out{cr}on me now?{return}

text_949723:
{window(01)}{write}Hey, are you{cr}listening.{waitinput}you, all you have{cr}to do is bring me{cr}a key.{waitinput}Reconsider?{waitinput}{jump(949a68)}

text_949778:
{clear}<player:>{cr}Sure, no problem.{waitinput}I just fetch the{cr}key the guard has{cr}right?{waitinput}{call(949b76)}{cr}Absolutely!{cr}You catch on fast!{cr}{waitinput}Counting on you.{return}

text_9497b8:
{call(949b76)}{cr}Absolutely!{cr}You catch on fast!{cr}{waitinput}Counting on you.{return}

text_9497ee:
{clear}<player:>{cr}Oh all right.{waitinput}I just fetch the{cr}key the guard has{cr}right?{waitinput}{jump(9497b8)}

text_94982d:
{clear}<player:>{cr}No way.{waitinput}I'm not in the{cr}business of{cr}saving thieves.{waitinput}{call(949b76)}{cr}Tsk! Gee that's{cr}cold. I'm such a{cr}good guy, too.{return}

text_949858:
{call(949b76)}{cr}Tsk! Gee that's{cr}cold. I'm such a{cr}good guy, too.{return}

text_94988d:
{clear}<player:>{cr}Sorry, but I{cr}haven't changed my{cr}mind so far.{waitinput}{jump(949858)}

text_9498b7:
{window(01)}{write}Yo brother, don't{cr}be so scared. Come{cr}over for a chat.{return}

text_9498f0:
{window(01)}{write}I may not look it,{cr}but I'm a famous{cr}thief. But don't{cr}get me wrong.{waitinput}I just take from{cr}those with too{cr}much and redistr-{cr}ibute it fairly.{waitinput}I don't think I'm{cr}doing anything{cr}wrong, hey?{cr}What do you think?{return}

text_9499b9:
{window(01)}{write}For some reason,{cr}the guards all{cr}fell asleep after{cr}eating.{waitinput}Hey listen, how{cr}about doing me a{cr}small favor?{waitinput}I want you to open{cr}this door for me{cr}using a {call(96c66a)}key{defaultattributes} that{cr}the guard has.{waitinput}How about it?{cr}{waitframes(00)} No problem!{cr} No way!{waitframes(ff)}{return}

text_949a68:
How about it?{cr}{waitframes(00)} No problem!{cr} No way!{waitframes(ff)}{return}

text_949a90:
{window(01)}{write}For some reason,{cr}the guards all{cr}fell asleep after{cr}eating.{waitinput}Hey brother,{cr}I noticed you got{cr}something good.{waitinput}How about opening{cr}this door for me{cr}using that {call(96c66a)}key{defaultattributes} you{cr}got there?{waitinput}{jump(949a68)}

text_949b38:
{window(01)}{clearbox}I'm not going to{cr}be finished yet.{cr}One day I'm going{cr}to break out.{return}

text_949b76:
{call(96c66a)}{sfx(28)}White Wind: {defaultattributes}{return}

text_949b8a:
{window(01)}{clearbox}<player:>{cr}Here, pal.{cr}You're free.{waitinput}{call(949b76)}{cr}Thanks bro'! I owe{cr}you a big one!{waitinput}For thanks, I'll{cr}tell you where the{cr}King has hidden{cr}his treasures.{waitinput}Behind an object{cr}in the King's room{cr}is the door to the{cr}treasury.{waitinput}If you're so{cr}inclined, check it{cr}out. The treasures{cr}are yours.{waitinput}Okay.{cr}{pause(14)}Be seeing you.{return}

text_949c96:
{window(01)}{clearbox}I won't ever{cr}forget your favor.{return}

text_949ccd:
{window(01)}{clearbox}<player:>{cr}Darn! It's locked!{cr}{pause(0a)}But that's a given{cr}in jail, I guess.{return}

text_949d7b:
{window(01)}{clearbox}Is the Princess{cr}cute? I hope so!{return}

text_949dc2:
{window(01)}{clearbox}When it comes to{cr}strength, I will{cr}never lose.{cr}Bwahahaha!{return}

text_949e19:
{window(01)}{clearbox}If I become the{cr}Princess's groom I{cr}can take it easy{cr}forever! Yeah!{return}

text_949e9d:
{window(01)}{clearbox}Hey boy. You want{cr}to become the{cr}Princess's groom?{waitinput}Humph. {pause(14)}Cute.{waitinput}Boy, let me tell{cr}you something.{waitinput}You don't have the{cr}strength, the{cr}looks or brains{cr}to be chosen.{waitinput}<player:>{cr}...So?{waitinput}You're telling me{cr}that you are{cr}perfect?{waitinput}{call(96c66a)}Jerk: {defaultattributes}{cr}Something like{cr}that.{waitinput}Don't look angry,{cr}you look worse.{waitinput}I'm {call(96c66a)}Royd{defaultattributes}. I'm not{cr}interested in the{cr}Princess, but I do{cr}like her wealth.{waitinput}Now that I'm here,{cr}you don't stand a{cr}chance boy.{return}

text_949ff8:
{window(01)}{clearbox}<Kalou:>{cr}Well, give it your{cr}best shot.{waitinput}Though it will{cr}be a wasted{cr}effort.{return}

text_94a0af:
{window(01)}{clearbox}I will now explain{cr}the rules for{cr}choosing {call(96c66a)}Princess{defaultattributes}{cr}Elle's{defaultattributes} groom.{waitinput}Princess Elle is{cr}of age, so a suit-{cr}able groom is des-{cr}ired by the King.{waitinput}Tragically, a psy-{cr}chological problem{defaultattributes}{cr}has made the Prin-{cr}cess mute.{waitinput}The King is{cr}extremely saddened{cr}by this.{waitinput}The King decided{cr}that anyone who{cr}can cure her shall{cr}be her husband.{waitinput}Any person finding{cr}a cure shall{cr}return and report{cr}his findings.{waitinput}You will be{cr}granted a certain{cr}amount of time to{cr}find the cure.{waitinput}...{pause(14)}Understood?{cr}{waitframes(00)} Yes.{cr} Pardon?{waitframes(ff)}{return}

text_94a0f9:
Princess Elle is{cr}of age, so a suit-{cr}able groom is des-{cr}ired by the King.{waitinput}Tragically, a psy-{cr}chological problem{defaultattributes}{cr}has made the Prin-{cr}cess mute.{waitinput}The King is{cr}extremely saddened{cr}by this.{waitinput}The King decided{cr}that anyone who{cr}can cure her shall{cr}be her husband.{waitinput}Any person finding{cr}a cure shall{cr}return and report{cr}his findings.{waitinput}You will be{cr}granted a certain{cr}amount of time to{cr}find the cure.{waitinput}...{pause(14)}Understood?{cr}{waitframes(00)} Yes.{cr} Pardon?{waitframes(ff)}{return}

text_94a26e:
{clear}<player:>{cr}Okay. So I have{cr}to find the cause{waitinput}of the Princess's{cr}muteness.{waitinput}{call(94a3de)}{cr}Correct.{waitinput}{call(94a3ee)}{return}

text_94a2c3:
{clear}<player:>{cr}...I'm sorry but{cr}your speech was so{cr}long.{waitinput}Can you repeat it{cr}for me?{waitinput}{call(94a3de)}{cr}...{pause(1e)}Fine.{cr}I will explain{cr}once again.{waitinput}{jump(94a0f9)}

text_94a334:
{window(01)}{clearbox}{call(94a3ee)}{waitinput}We are counting{cr}on you.{return}

text_94a354:
{window(01)}{clearbox}First, pay your{cr}respects to the{cr}King and Princess{cr}Elle.{return}

text_94a38f:
{window(01)}{clearbox}So you have found{cr}the cure for the{cr}Princess's prob-{cr}lem?{waitinput}Report to the King{cr}at once!{return}

text_94a3de:
{call(96c66a)}{sfx(28)}Butler: {defaultattributes}{return}

text_94a3ee:
If you discover{cr}anything, report{cr}it at once.{return}

text_94a486:
{window(01)}{write}{call(8cbb79)}{cr}Er, it appears the{cr}Princess is not{cr}well today.{waitinput}Today's interviews{cr}are canceled. You,{cr}you wait at the{cr}inn!{waitinput}Anyone! Have this{cr}clown thrown out{cr}of here at once!{return}

text_94a576:
{window(01)}{clearbox}I'm counting on{cr}you, for the{cr}Princess and for{cr}the country.{return}

text_94a579:
I'm counting on{cr}you, for the{cr}Princess and for{cr}the country.{return}

text_94a5a6:
{window(01)}{clearbox}Welcome. Speak to{cr}the butler for the{cr}rules.{waitinput}{jump(94a579)}

text_94a5d8:
{window(01)}{clearbox}So you found the{cr}means of curing{cr}the Princess's{cr}problem?{waitinput}Then let us not{cr}waste time.{cr}Cure the Princess{cr}at once!{return}

text_94a6e3:
{window(01)}{write}{waitframes(04)}{cr}...Father...{pause(3c)}{waitinput}{cr}...Mother...{waitinput}{cr}...{pause(3c)}Ah...{pause(3c)}Ah...I...{waitinput}{waitframes(00)}{cr}Noooooooooo!{waitframes(ff)}{return}

text_94a74a:
{window(01)}{clearbox}<player:>{cr}Princess Elle? She{cr}looks identical to{cr}the Elle I know.{waitinput}Even her name is{cr}the same.{cr}What's going on?{waitinput}<Dauphine:>{cr}{jump(94a7ed)}

text_94a7a5:
{window(01)}{clearbox}<player:>{cr}Wha...{pause(14)}What?{cr}{pause(14)}She ignored me!{cr}Darn!{waitinput}Totally unlike my{cr}Elle!{return}

text_94a7e9:
{window(01)}{clearbox}{cr}... ... ...{return}

text_94a7ed:
... ... ...{return}

text_94a85e:
{window(01)}{clearbox}So you did come.{cr}Princess Elle is{cr}to be pitied.{waitinput}Help her if you{cr}can.{return}

text_94a89f:
{window(01)}{clearbox}If you want to{cr}learn more about{cr}her, speak to the{cr}{call(96c66a)}Castle residents{defaultattributes}.{waitinput}They may tell you{cr}what they won't{cr}say to me.{return}

text_94a913:
{window(01)}{clearbox}<Dhèni:>{cr}Princess Elle?{cr}Are you all right?{cr}Snap out of it!{return}

text_94a9dc:
{window(01)}{clearbox}<player:>{cr}What, Princess?{cr}Why are you awake?{cr}Didn't you eat?{waitinput}<Dauphine:>{cr}{jump(94a7ed)}

text_94aa1b:
{window(01)}{clearbox}<player:>{cr}Ooops!{return}

text_94aa28:
{window(01)}{clearbox}<player:>{cr}Oh. If it's not{cr}the Princess.{return}

text_94aa4c:
{window(01)}{clearbox}<Yomi:>{cr}Hehehe. <player>.{waitinput}Looks like the{cr}Princess dislikes{cr}you.{waitinput}<player:>{cr}Get lost! She{cr}looks like Elle,{waitinput}but her person-{cr}ality is opposite.{return}

text_94ab1f:
{window(01)}{write}Snuffle...snore...{cr}{pause(3c)}Don't touch that{cr}statue...{cr}{pause(3c)}Snore...{return}

text_94ac82:
{window(01)}{write}{cr}{moveletter(0c)}<player>!{return}

text_94ac8c:
{window(01)}{clearbox}<player:>{cr}Oh, it's you.{waitinput}<Meilin:>{cr}Hmph! What do you{cr}mean by that?{waitinput}That's so rude of{cr}you!{waitinput}Hehehe, you have{cr}the interview{cr}soon, right?{waitinput}<player>, you{cr}don't have to do{cr}anything.{waitinput}Oh hey, I'll take{cr}that {call(96c66a)}Portrait!{defaultattributes}{cr}{pause(28)}I have to remember{cr}those two faces.{waitinput}{call(96c66a)}Meilin{defaultattributes} took the{cr}{call(96c66a)}Portrait{defaultattributes}!{waitinput}<player:>{cr}Are you sure it's{cr}okay?{waitinput}I don't know what{cr}you're up to,{cr}but be careful.{waitinput}<Meilin:>{cr}Leave it to me!{cr}You better go,{cr}too.{return}

text_94addd:
Leave it to me!{cr}You better go,{cr}too.{return}

text_94adfc:
{clearbox}{jump(94addd)}

text_94ae00:
{window(01)}{clearbox}<Meilin:>{cr}Hehehe. It looks{cr}like things went{cr}well.{waitinput}But something{cr}looked odd.{waitinput}The King went to-{cr}tally pale. It's{cr}something in that{cr}girl's past.{waitinput}<player:>{cr}Did it really go{cr}well? I got chased{cr}out of there.{waitinput}<Meilin:>{cr}No problem! Let's{cr}rest at the inn.{cr}I'm hungry!{return}

text_94af96:
{window(01)}{clearbox}{cr}{moveletter(0c)}Zzzzzzz{return}

text_94afa4:
{window(01)}{clearbox}<player:>{cr}Here it is.{cr}This must be the{cr}{call(96c66a)}Jail Key{defaultattributes}.{waitinput}<player> obtained{cr}{call(96c66a)}Jail Key{defaultattributes}!{return}

text_94aff1:
{window(01)}{clearbox}<player:>{cr}Look at this guy.{waitinput}Still asleep.{cr}Sure makes {cr}a great guard.{return}

text_94b032:
{window(01)}{clearbox}<player:>{cr}Here it is.{cr}This must be the{cr}{call(96c66a)}Jail Key{defaultattributes}.{waitinput}Oops, my pack's{cr}full. I can't{cr}carry anything{cr}else.{return}

text_94b0b2:
{window(01)}{write}{call(94b147)}{waitinput}{call(96c66a)}Six lights illu-{cr}minate a new road{cr}by losing six{cr}lights.{defaultattributes}{return}

text_94b0ff:
{window(01)}{write}{call(94b147)}{waitinput}{call(96c66a)}Closed paths are{cr}to be opened by{cr}one's own feet and{cr}none other.{defaultattributes}{return}

text_94b147:
It's written in{cr}this faded old{cr}book...{return}

text_94b203:
{window(01)}{clearbox}Who are you? This{cr}place be off limit{cr}to general public!{return}

text_94b2a0:
{window(01)}{clearbox}<Perel:>{cr}Whew!{waitinput}So this is Dragoon{cr}Castle. Would you{cr}look at that!{return}

text_94b2d9:
{window(01)}{clearbox}<Perel:>{cr}But no time for{cr}gawking, let's get{cr}a move on.{waitinput}Ready bro'?{waitinput}While I attract{cr}some attention,{cr}you slip inside{cr}the Castle.{waitinput}{cr}Ready? Let's go!{return}

text_94b5d4:
{window(00)}{write}{sfx(ff)}...{pause(28)}<player>...Help.{cr}{pause(28)}...Help.{pause(14)}...Can't...{cr}{pause(28)}Move...{pause(28)}Help...{sfx(00)}{return}

text_94b68b:
{window(01)}{write}You had that{cr}coming! That's{cr}what you get for{cr}fooling around!{waitinput}Feeling any{cr}remorse now?{cr} Yes.{cr} Not at all.{return}

text_94b6f1:
{clear}<player:>{cr}Hey I'm sorry!{cr}My fault entirely!{cr}{waitinput}Meilin! Let me out{cr}of here!{waitinput}<Meilin:>{cr}Bzzzt to you!{waitinput}You'll have to{cr}suffer for hurting{cr}my feelings.{waitinput}And, by the way, I{cr}work for Mr. Wong.{cr}He gave me this{cr}order.{waitinput}Lose <player>{cr}forever in this{cr}dark and cold{cr}dungeon.{waitinput}<player> can just{cr}die and rot here!{cr}It'll make me feel{cr}better!{return}

text_94b76f:
And, by the way, I{cr}work for Mr. Wong.{cr}He gave me this{cr}order.{waitinput}Lose <player>{cr}forever in this{cr}dark and cold{cr}dungeon.{waitinput}<player> can just{cr}die and rot here!{cr}It'll make me feel{cr}better!{return}

text_94b814:
{clear}<player:>{cr}What? You self-{cr}centered little{cr}witch!{waitinput}Let me out right{cr}NOW!{waitinput}<Meilin:>{cr}Wha...{pause(1e)}{cr}How dare you!{waitinput}You're just an{cr}uncaring cold-{cr}blooded jerk!{waitinput}{jump(94b76f)}

text_94b985:
{window(01)}{clearbox}Hey! <player>!{cr}Cut your sulking{cr}already. I heard{cr}something above.{waitinput}<player:>{cr}So what? What'll{cr}that do for us?{waitinput}We're not going to{cr}make it this time.{cr}{waitinput}<Yomi:>{cr}Oh I see. Well, if{cr}you so dearly love{cr}{waitinput}your present state{cr}I shan't complain.{cr}{waitinput}I merely suggested{cr}we try something,{cr}hero, rather than{cr}moaning. Later!{return}

text_94ba9a:
{window(01)}{clearbox}A sound huh?{cr}Well, it's worth{cr}checking out.{return}

text_94bac9:
{window(01)}{clearbox}<Yomi:>{cr}Heh. Even a runt{cr}like that's a{cr}woman.{waitinput}Hell hath no{cr}fury...{return}

text_94bb05:
{window(01)}{clearbox}<player:>{cr}Instead of{cr}blathering,{waitinput}how about finding{cr}us a way out?{waitinput}<Yomi:>{cr}Hey keep cool,{cr}keep it cool. Good{cr}things, right?{return}

text_94bb70:
{window(01)}{clearbox}<player:>{cr}Darn! Useless{cr}twit!{waitinput}Why do I have to{cr}always take this?{waitinput}Darn it!{cr}I'm gonna sulk!!{return}

text_94bc51:
{window(01)}{write}{sfx(28)}{call(96c671)}...{pause(3c)}Is someone down{cr}there?{cr}{defaultattributes} Yes! There is!{cr} Nobody here!{return}

text_94bc8a:
{clear}<player:>{cr}Yeah! I'm{cr}<player>!{cr}Who are you?{waitinput}{sfx(28)}{call(96c671)}...<player>? {pause(28)}Really?{waitinput}It's me, Fyda!{cr}I'll get you out.{cr}Just wait.{defaultattributes}{return}

text_94bcc0:
It's me, Fyda!{cr}I'll get you out.{cr}Just wait.{defaultattributes}{return}

text_94bced:
{clear}<player:>{cr}There's nobody{cr}here! You're{cr}imagining things!{waitinput}{sfx(28)}{call(96c671)}...{pause(28)}That voice...{cr}<player>?{waitinput}{jump(94bcc0)}

text_94bd39:
{window(01)}{clearbox}<Dhèni:>{cr}Grab this chain{cr}and haul yourself{cr}up.{return}

text_94bde8:
{window(01)}{write}<Dhèni:>{cr}It is not like you{cr}to be caught so{cr}easily.{waitinput}What happened?{cr} Meilin!{cr} Not saying.{return}

text_94be39:
{clear}<player:>{cr}No big deal.{waitinput}I was playing with{cr}this self-centered{cr}brat for a bit.{waitinput}<Dhèni:>{cr}...Fine. But why{cr}did you come?{waitinput}You knew it is{cr}dangerous here.{waitinput}Why did you come{cr}here?{cr} Save Princess.{cr} Airplane parts.{return}

text_94be7a:
<Dhèni:>{cr}...Fine. But why{cr}did you come?{waitinput}You knew it is{cr}dangerous here.{waitinput}Why did you come{cr}here?{cr} Save Princess.{cr} Airplane parts.{return}

text_94beec:
{clear}<player:>{cr}You were saying{cr}that Princess Elle{cr}{waitinput}was here while you{cr}were feverish.{waitinput}For some reason,{cr}I found myself{cr}here. I don't know{cr}why myself.{waitinput}<Dhèni:>{cr}...I see. {pause(1e)}Then our{cr}objectives coin-{cr}cide.{waitinput}You give me{cr}courage.{waitinput}The Princess isn't{cr}here. But the West{cr}side was a dead{cr}end...{waitinput}I'm going to the{cr}East of the{cr}Castle. Take care.{return}

text_94c012:
{clear}<player:>{cr}Oh, it's nothing I{cr}need to tell you.{waitinput}{jump(94be7a)}

text_94c038:
{clear}<player:>{cr}For a friend, I{cr}guess.{waitinput}I need to get some{cr}airplane parts.{waitinput}He's dedicated his{cr}life to making{cr}airplanes.{waitinput}I want to help his{cr}dream.{waitinput}<Dhèni:>{cr}I heard the{cr}Castle's owner has{cr}been buying up{waitinput}certain materials.{cr}{waitinput}I don't know why{cr}he's doing that or{cr}why he needs the{cr}Princess.{waitinput}But I don't think{cr}these matters are{cr}entirely unre-{cr}lated...{waitinput}I'm going to the{cr}Castle's East{cr}side.{cr}You be careful.{return}

text_94c24c:
{window(01)}{write}{call(94c67c)}{cr}Whew. Finally I{cr}catch up with you.{cr}{waitinput}I careless think{cr}you just girl. You{cr}kill King Henri{cr}then run away...{waitinput}I look hard for{cr}you, Elle of{cr}Storkolm.{return}

text_94c2e4:
{window(01)}{write}<Dauphine:>{cr}...It's you.{cr}You killed{waitinput}my parents and{cr}everyone in{cr}the village!{waitinput}{call(94c67c)}{cr}That not true. It{cr}Henri job to col-{cr}lect information.{waitinput}He fail, too.{waitinput}My job just{cr}deliver collected{cr}information and{cr}money.{return}

text_94c397:
{window(01)}{write}<Dauphine:>{cr}It's the same{cr}thing.{waitinput}I don't know who's{cr}behind you...{waitinput}But your people{cr}killed innocent{cr}people for your{cr}own ends!{waitinput}{call(94c67c)}{cr}Hohohoho. Guilty{cr}or innocent not{cr}matter.{waitinput}Necessary or not{cr}is problem.{waitinput}That day will{cr}come. When only{cr}necessary people{cr}will live forever.{return}

text_94c48b:
{window(01)}{write}<Dauphine:>{cr}But why would you{cr}want to know{waitinput}about the treasure{cr}of some tiny{cr}village?{waitinput}{call(94c67c)}{cr}...Enough talking{cr}young lady! You{cr}tell me honestly!{waitinput}You think about it{cr}good. It better if{cr}you talk before{cr}you get hurt.{return}

text_94c551:
{window(01)}{write}{call(94c67c)}{cr}You! Bodyguard!!{cr}You keep watch on{cr}girl!{return}

text_94c582:
{window(01)}{write}<Dauphine:>{cr}I met you at Loire{cr}Castle...{waitinput}You visited the{cr}King. And you were{cr}a groom candidate.{cr}{waitinput}You were together{cr}with those men{cr}weren't you?{return}

text_94c60a:
{window(01)}{write}<Kalou:>{cr}Who knows?{waitinput}I'm just a drifter{cr}working for a{cr}fistful of Gems.{return}

text_94c647:
{window(01)}{write}<Kalou:>{cr}I don't enjoy{cr}hurting women.{waitinput}You be still now.{return}

text_94c67c:
{call(96c66a)}{sfx(28)}Wong: {defaultattributes}{return}

text_94c901:
{window(01)}{clearbox}<player:>{cr}...What's this?{cr}Looks like a{cr}switch.{waitinput}That's it! {pause(1e)}This is{cr}the unpaired{cr}statue Meilin {defaultattributes}was{cr}talking about!{waitinput}Wonder what I{cr}should do?{cr} Push the switch.{cr} Scary! Don't!{return}

text_94c995:
{clear}Aww go! Push it!{return}

text_94c9a7:
{clear}...Wait a sec.{cr}This could be a{cr}trap. Let's wait{cr}for now.{return}

text_94ca89:
{window(00)}{clearbox}{sfx(ff)}Princess Elle is{cr}held in here.{waitinput}Please hurry and{cr}help her...{sfx(00)}{return}

text_94cb39:
{window(00)}{clearbox}{sfx(ff)}Chuckle...{cr}{pause(3c)}You dummy{cr}<player>.{waitinput}{pause(3c)}Fell for the same{cr}trick again.{sfx(00)}{return}

text_94cb7c:
{window(00)}{clearbox}{sfx(ff)}Chuckle...{pause(78)}{return}

text_94cb8e:
{clear}In <player>'s{cr}heart exist two{cr}Elles. {pause(78)}Under and{cr}above ground.{pause(78)}{return}

text_94cbca:
{clear}{sfx(ff)}Hey <player>.{cr}{pause(78)}Which Elle do you{cr}really like{cr}<player>?{pause(78)}{sfx(00)}{return}

text_94cbf8:
{window(01)}{clearbox}{sfx(28)}{call(96c671)}{waitframes(00)}<player>!{cr}{pause(1e)}Don't get duped!{cr}{pause(28)}{waitframes(ff)}This is a mirage!{waitinput}I know...{cr}Nightmares sneak{cr}into the gaps of{cr}people's hearts..{waitinput}<player>! Believe!{waitinput}Believe in your{cr}own strength to{cr}defeat nightmares!{defaultattributes}{return}

text_94ce62:
{window(01)}{clearbox}<Dhèni:>{cr}To fool people by{cr}showing mirages of{cr}Elle's staged{waitinput}misdeeds...{return}

text_94ce9d:
{window(01)}{clearbox}<Dhèni:>{cr}Where are you?{cr}I know you're in{cr}this room.{waitinput}Show yourself!{return}

text_94ced8:
{window(01)}{clearbox}<Dhèni:>{cr}Some side trip.{cr}Let's go.{return}

text_94cf86:
{window(01)}{clearbox}<Meilin:>{cr}Why are you{cr}interfering?{waitinput}Who are you to{cr}<player>?{waitinput}<Dhèni:>{cr}And who might you{cr}be? You appear to{cr}know <player>, but{waitinput}why the torments?{return}

text_94cff9:
{window(01)}{clearbox}<Meilin:>{cr}pled my feelings!{waitinput}{return}

text_94d012:
{clear}He should suffer,{cr}suffer and suffer{cr}in the same way!{return}

text_94d043:
{window(01)}{clearbox}<Dhèni:>{cr}You were hurt, so{cr}you return the{cr}pain?{waitinput}You're a child.{cr}You should never{cr}be in love think-{cr}ing that way.{return}

text_94d0a2:
{window(01)}{clearbox}<Meilin:>{cr}Says who!{waitinput}Both you and{cr}<player> can be{cr}erased by Wong!{return}

text_94d1a6:
{window(01)}{clearbox}<Meilin:>{cr}<player>.{waitinput}You're going to{cr}rescue the{cr}Princess aren't{cr}you?{waitinput}Check the wall{cr}opposite the{cr}unpaired statue!{waitinput}Behind is the room{cr}where the Princess{cr}is held.{cr}But be careful!{waitinput}Royd, a bodyguard{cr}hired by Wong, is{cr}watching over her.{cr}{waitinput}And...{cr}{pause(3c)}I was wrong.{cr}{pause(3c)}...Sorry.{return}

text_94d293:
{window(01)}{clearbox}Okay? Check the{cr}wall opposite the{cr}unpaired statue!{waitinput}Hurry up and go!{cr}Don't you want to{cr}save the Princess?{return}

text_94d2f8:
{window(01)}{clearbox}<Meilin:>{cr}The entrance is{cr}sealed. It was{cr}open before.{return}

text_94d32a:
{window(00)}{clearbox}{sfx(ff)}{call(94c67c)}{cr}Meilin. Very good.{cr}The mouse they are{cr}caught.{waitinput}Mouse, you can{cr}chase them but{cr}that is futile. It{cr}finish time now.{waitinput}Meilin. I thank{cr}you but you are no{cr}longer needed.{sfx(00)}{return}

text_94d3c7:
{window(01)}{clearbox}<Meilin:>{cr}Wait a second! Mr.{cr}Wong! What do you{cr}mean?{waitinput}<Dhèni:>{cr}You don't know?{waitinput}I do same to you{cr}as you do to{cr}<player>.{waitinput}He plans to kill{cr}us all in this{cr}room.{waitinput}<Meilin:>{cr}Why? I worked hard{cr}for Mr. Wong!{waitinput}<Dhèni:>{cr}You don't under-{cr}stand do you?{waitinput}The purely evil{cr}treat people like{cr}ants.{return}

text_94d4b7:
{window(01)}{clearbox}<Meilin:>{cr}...What's that{cr}sound?{cr}What is it next?{return}

text_94d5d2:
{window(01)}{clearbox}<Meilin:>{cr}Waaaaaaiiiiiil!{cr}I was stupid!!{waitinput}I'm sorry!!{cr}<player>!!{cr}Grandpa!!{return}

text_94d612:
{window(01)}{clearbox}<Perel:>{cr}Hey, hello!{cr}If it isn't{cr}<player>!{waitinput}I heard a girl{cr}crying so I came{cr}over. Don't make{cr}the ladies cry!{waitinput}By the way, did{cr}you meet the guy{cr}that's buying up{cr}all the metal?{waitinput}We don't have time{cr}making girls cry,{cr}let's get our job{cr}done and get out!{waitinput}But this Castle is{cr}great!{cr}Totally perfect{cr}for boarding!{waitinput}{cr}Yahoo!{return}

text_94d726:
{window(01)}{clearbox}<Dhèni:>{cr}You can get out,{cr}huh? I'll be{cr}scooting ahead.{return}

text_94d75a:
{window(01)}{clearbox}<Meilin:>{cr}<player> wait!{cr}I have something{cr}to tell you.{return}

text_94d9b2:
{window(01)}{clearbox}<Dauphine:>{cr}I can't believe{cr}it.{waitinput}Imagine meeting{cr}you at a place{cr}like this.{waitinput}I didn't think I{cr}would ever see you{cr}again.{waitinput}But I always{cr}wanted to see you{cr}again.{cr}{pause(1e)}Is this a dream?{return}

text_94da50:
{window(01)}{clearbox}<Dauphine:>{cr}...{pause(0a)}Hey!{return}

text_94da60:
{window(01)}{clearbox}<Kalou:>{cr}Sorry boy.{waitinput}I harbor no ill{cr}will, but this is{cr}my business.{waitinput}I always wanted to{cr}see how good you{cr}were. This is a{cr}good opportunity.{return}

text_94dadc:
{window(01)}{clearbox}{sfx(28)}{call(96c671)}{cr}No need! I shall{cr}be your opponent!{return}

text_94db09:
{window(01)}{clearbox}<Dhèni:>{cr}<player>! Get the{cr}Princess out of{cr}this Castle!{waitinput}What are you{cr}doing? Hurry!!{return}

text_94db48:
{window(01)}{clearbox}<Dauphine:>{cr}Please, go ahead.{cr}I will follow with{cr}Fyda.{return}

text_94dbad:
{window(01)}{clearbox}<Kalou:>{cr}Sorry boy,{waitinput}it looks our match{cr}shall have to wait{cr}another day.{return}

text_94dc3d:
{window(01)}{clearbox}<Dhèni:>{cr}Hurry! Take the{cr}Princess to a safe{cr}place!!{return}

text_94dcb5:
{window(01)}{clearbox}<Dhèni:>{cr}I have met you{cr}before. Was it{cr}Loire Castle?{waitinput}...No...{cr}{pause(28)}Even before that{cr}somewhere.{return}

text_94dd03:
{window(01)}{clearbox}<Kalou:>{cr}It's an honor to{cr}have someone as{cr}beautiful as you{waitinput}remember me.{waitinput}But a sword does{cr}not sit well with{cr}a beauty. Lay your{cr}weapon down.{waitinput}<Dhèni:>{cr}{waitframes(00)}Enough blather!{cr}{pause(28)}Draw your sword!{waitinput}{waitframes(ff)}Any who wish to{cr}harm the Princess{cr}answers to me!{waitinput}<Kalou:>{cr}Let me ask you{cr}something? {waitinput}What{cr}compels you to{cr}fight so much?{waitinput}That girl is no{cr}longer a Princess.{cr}{waitinput}You should be free{cr}to leave.{waitinput}<Dhèni:>{cr}If I told you,{waitinput}a drifter like you{cr}would never{cr}understand.{waitinput}Someone to be{cr}protected exists.{cr}{pause(28)}I fight for her.{cr}{pause(28)}That's all.{return}

text_94deaf:
{window(01)}{clearbox}<Kalou:>{cr}Someone to{cr}protect...{cr}{waitinput}Understood.{pause(28)}Go.{cr}I won't stop you.{waitinput}<Dhèni:>{cr}...{cr}{pause(28)}What do you mean?{cr}{waitinput}Isn't it your job{cr}to kill us?{waitinput}<Kalou:>{cr}I changed my{cr}mind...{cr}{pause(28)}That's all.{waitinput}Now go. Protect{cr}your precious{cr}Princess well.{return}

text_94dffd:
{window(01)}{clearbox}<Meilin:>{cr}<player>!{cr}This way!{waitinput}You can't get past{cr}guards with the{cr}Princess. I know a{cr}hidden way.{waitinput}Don't worry! {cr}I won't dupe you{cr}again! Follow me!{return}

text_94e095:
{window(01)}{clearbox}<Meilin:>{cr}There's a drain up{cr}ahead.{waitinput}I heard Mr. Wong{cr}say it leads{cr}outside. Get in!{return}

text_94e0de:
{window(01)}{clearbox}<Meilin:>{cr}If we don't hurry{cr}the guards are{cr}going to come.{waitinput}Hurry!{return}

text_94e19d:
{window(01)}{clearbox}<Meilin:>{cr}<player>!{cr}Not that way!{return}

text_94e1b5:
{window(01)}{clearbox}<Meilin:>{cr}<player>!!{cr}Why are{cr}you dawdling?{waitinput}Hurry, get going!{return}

text_94e279:
{window(01)}{clearbox}<Dauphine:>{cr}<player>, wait!{cr}I'm going to wait{cr}for Fyda.{waitinput}Fyda always cared{cr}about me. I can't{cr}leave her here.{return}

text_94e2d4:
{window(01)}{waitbefore}<Dauphine:>{cr}...I'm sorry.{cr}<player>...{waitinput}I can't be a{cr}burden to you any{cr}more...{waitinput}And there are many{cr}things that I must{cr}do...{return}

text_94e3b2:
{window(01)}{write}{call(94c67c)}{cr}Ah... Waaah!{cr}Oh no my goodness{cr}no!{waitinput}If Dr. Beruga at{cr}Mosque find out,{cr}he be super angry!{return}

text_94e40d:
{window(01)}{write}{call(94c67c)}{cr}Royd! You catch{cr}Elle and dispose{cr}of those mouse{waitinput}right now!{return}

text_94e450:
{window(01)}{write}<Kalou:>{cr}...So the master-{cr}mind is Beruga.{waitinput}Now we know the{cr}name...{waitinput}{call(94c67c)}{cr}Wh-what are you{cr}saying? If you not{cr}go now, you fire!{return}

text_94e4c4:
{window(01)}{write}<Kalou:>{cr}Wong. You couldn't{cr}have not known.{waitinput}In that work you{cr}call 'Preparation'{cr}many people have{cr}died.{waitinput}Among them...{cr}{pause(28)}My closest friend.{return}

text_94e546:
{window(01)}{write}{call(94c67c)}{cr}What you talking{cr}about!{waitinput}I don't know{cr}what you talking{cr}about!{return}

text_94e58b:
{window(01)}{write}<Kalou:>{cr}King Henri is{cr}already dead.{waitinput}There's just you{cr}and that Beruga{cr}you mentioned...{waitinput}{call(94c67c)}{cr}N-no stop!{cr}No be hasty!!{return}

text_94e6bb:
{window(01)}{clearbox}<Meilin:>{cr}Wait! <player>!!{return}

text_94e6cc:
{window(01)}{clearbox}<Meilin:>{cr}Hehehe.{waitinput}They're in mad{cr}pursuit of{cr}<player>'s mirage.{waitinput}...{pause(1e)}{waitframes(00)}Hey?{cr}{pause(28)}{waitframes(ff)}Where's the{cr}Princess?{waitinput}<player:>{cr}What do you...{cr}{pause(28)}Didn't you see{cr}her?{waitinput}<Meilin:>{cr}Not me.{cr}I thought she was{cr}with you <player>.{return}

text_94e767:
{window(01)}{clearbox}<Meilin:>{cr}{waitframes(00)}Wha...{pause(1e)}What?!{cr}{pause(3c)}The Castle{cr}is quaking!{waitframes(ff)}{return}

text_94e896:
{window(01)}{write}<Perel:>{cr}...{waitinput}Are you really all{cr}right? Didn't you{cr}die?{return}

text_94e8c0:
{window(01)}{write}<Meilin:>{cr}<player>'s not{cr}going to die that{cr}easily.{return}

text_94e8e9:
{window(01)}{write}<Meilin:>{cr}Whoa!!! Are you{cr}all right? Aren't{cr}you hurt?{waitinput}The Castle sud-{cr}denly collapsed{cr}and we were shot{cr}up the drain.{return}

text_94e950:
{window(01)}{write}<Perel:>{cr}Yo bro'! You okay?{cr}I'm glad you're{cr}safe!{waitinput}I heard in town,{cr}the price of metal{cr}is coming back{cr}down.{waitinput}I have to go help{cr}Will. It's going{cr}to get busy!{waitinput}You come see Will{cr}too. You'll be{cr}amazed at what{cr}he's making!{return}

text_94ea1b:
{window(01)}{write}<Meilin:>{cr}<player>...Sorry.{cr}I did something{cr}terrible.{waitinput}But <player>.{cr}You never gave up{cr}on me. You saved{cr}me.{waitinput}You haven't come{cr}to hate me.{cr}That's good enough{cr}for now.{waitinput}Hey! I'm going{cr}back to Grandpa.{cr}Back to Lhasa.{waitinput}<player>!{cr}Come visit{cr}sometime, okay?{return}

text_94eaf2:
{window(01)}{write}<Yomi:>{cr}Back to being{cr}alone.{waitinput}<Yomi:>{cr}I wonder what{cr}happened to the{cr}Princess and the{waitinput}lady knight?{waitinput}Oh yeah, metal{cr}prices are drop-{cr}ping. We should go{cr}to Nirlake.{waitinput}That airplane guy,{cr}he's probably{cr}happily back at{cr}work by now.{return}

text_94eceb:
{window(01)}{clearbox}Never trust the{cr}desert.{cr}{pause(14)}Many have died in{cr}its harsh sands.{waitinput}They become merely{cr}bleached bones in{cr}the middle of the{cr}desert.{return}

text_94ed84:
{window(01)}{clearbox}We desert mer-{cr}chants set camp at{cr}oases.{return}

text_94edfb:
{window(01)}{clearbox}We are desert mer-{cr}chants.{waitinput}We buy goods in{cr}towns and sell{cr}while moving.{waitinput}You wish to buy?{cr} Yes.{cr} No.{return}

text_94ee5d:
{clear}<player:>{cr}What are you{cr}selling?{cr}Let's have a look.{return}

text_94ee8a:
{clear}<player:>{cr}I don't need{cr}anything.{return}

text_94eed4:
{window(01)}{clearbox}I'm the head of{cr}the Quatros, I'm{cr}Quatro!{waitinput}This is an oasis{cr}for soothing the{cr}souls of weary{cr}travelers. Relax!{return}

text_94ef7f:
{window(01)}{clearbox}We're happy just{cr}to party every{cr}day! You only live{cr}once!{return}

text_94efbb:
{window(01)}{clearbox}I want to make{cr}everyone in the{cr}world swoon to my{cr}dancing!{waitinput}Freedom is the{cr}town with the{cr}chances to make{cr}those dreams true!{return}

text_94f02b:
{window(01)}{clearbox}One day I know I'm{cr}going to succeed!{cr}I'm convinced!{return}

text_94f088:
{window(01)}{clearbox}The Quatros appear{cr}randomly anywhere.{cr}We travel where{cr}the wind blows us.{return}

text_94f0cf:
{window(01)}{clearbox}Her hot dancing{cr}and my cool{cr}guitar, we'll make{cr}it worldwide.{return}

text_94f10d:
.{return}

text_94f13b:
{window(01)}{clearbox}The Quatros are{cr}fickle travelers.{cr}If they disappear,{cr}they'll be back.{return}

text_94f184:
{window(01)}{clearbox}The man who came{cr}here a bit back{cr}was very con-{cr}ceited.{waitinput}But then he told{cr}me about his try-{cr}ing to avenge a{cr}friend.{return}

text_94f244:
{window(01)}{clearbox}Hey buddy.{cr}Wanna play?{cr} Play.{cr} No way.{return}

text_94f26e:
{clear}<player:>{cr}Sure I'll play.{cr}What are we{cr}playing?{waitinput}{call(8ce48e)}{cr}Uh...well,{waitinput}on second{cr}thought, playing{cr}with a guy...{return}

text_94f2d0:
{clear}<player:>{cr}Playing with an{cr}old dude...{waitinput}{call(8ce48e)}{cr}Yeah, I think so,{cr}too.{return}

text_94f441:
{window(01)}{clearbox}Hey cutie! I dance{cr}every day, so I{cr}get sore all over.{cr}{waitinput}How about a{cr}massage?{cr} Sure.{cr} No way.{return}

text_94f4a0:
{clear}<player:>{cr}Sure. Where?{waitinput}{call(94f606)}{cr}Great! My back.{cr}Press firmly.{return}

text_94f4d4:
{clear}<player:>{cr}No way. Massage{cr}someone? Nah!{waitinput}{call(94f606)}{cr}Hmph! Cheapskate!{return}

text_94f50d:
{window(01)}{clearbox}Hey!{cr}Hey, massage me{cr}properly.{return}

text_94f52f:
{window(01)}{clearbox}You give a good{cr}massage! Come{cr}again okay?{return}

text_94f55c:
{window(01)}{clearbox}{cr}Whoa! Don't get{cr}fresh!{return}

text_94f577:
{window(01)}{clearbox}{cr}That feels good!{return}

text_94f58c:
{window(01)}{clearbox}Thanks, I feel{cr}much better!{cr}Here's a tip!{waitinput}<player> obtained{cr}{call(96c66a)}1 Gem{defaultattributes}!{return}

text_94f5c6:
{window(01)}{clearbox}You're a bit{cr}better than{cr}before. I'll tip{cr}you more.{waitinput}<player> obtained{cr}{call(96c66a)}5 Gems{defaultattributes}!{return}

text_94f606:
{call(96c671)}{sfx(28)}Lady: {defaultattributes}{return}

text_94f633:
{window(01)}{clearbox}We roam the world{cr}looking for{cr}hospitable land.{return}

text_94f67e:
{window(01)}{clearbox}We're tired of{cr}being nomads!{cr}I want to settle{cr}down somewhere.{return}

text_94f6de:
{window(01)}{clearbox}I'm hungry!{cr}Something to eat!{return}

text_94f8f0:
{clear}Thank you!{cr}{call(96c66a)}Litz{defaultattributes} is it?{waitinput}{jump(94f9f0)}

text_94f910:
{clear}Thank you{cr}{call(96c66a)}Nirlake {defaultattributes} is it?{waitinput}{jump(94f9f0)}

text_94f92d:
{clear}Thank you!{cr}{call(96c66a)}Freedom {defaultattributes} is it?{waitinput}{jump(94f9f0)}

text_94f94b:
{clear}Thank you!{cr}{call(96c66a)}Suncoast{defaultattributes} is it?{waitinput}{jump(94f9f0)}

text_94f9d1:
{clear}Thank you!{cr}{call(96c66a)}Loire {defaultattributes} is it?{waitinput}We will share{cr}information with{cr}people.{waitinput}{return}

text_94f9f0:
We will share{cr}information with{cr}people.{waitinput}{return}

text_94fa0e:
{clear}{call(96c66a)}Litz{defaultattributes}{cr}{jump(94fa8e)}

text_94fa1c:
{clear}{call(96c66a)}Nirlake{defaultattributes}{cr}{jump(94fa8e)}

text_94fa2d:
{clear}{call(96c66a)}Freedom{defaultattributes}{cr}{jump(94fa8e)}

text_94fa3e:
{clear}{call(96c66a)}Suncoast{defaultattributes}{cr}{jump(94fa8e)}

text_94fa82:
{clear}{call(96c66a)}Loire{defaultattributes}{cr}{waitframes(00)} Inform.{cr} No.{waitframes(ff)}{return}

text_94fa8e:
{waitframes(00)} Inform.{cr} No.{waitframes(ff)}{return}

text_94faa0:
{clear}You don't appear{cr}to have the needed{cr}photos.{waitinput}{jump(94fadc)}

text_94fad0:
{clear}That's too bad.{cr}Please do come{cr}again.{return}

text_94fadc:
Please do come{cr}again.{return}

text_94faed:
{window(01)}{clearbox}Oh... You have{cr}photos from many{cr}places.{waitinput}May I see them?{cr}{waitframes(00)} Sure.{cr} No.{waitframes(ff)}{return}

text_94fb38:
{clear}If there are{cr}lovely towns and{cr}cities, please let{cr}us know.{return}

text_94fb6e:
{window(01)}{clearbox}The Tourist Bureau{cr}provides infor-{cr}mation on travel{cr}in other cities.{waitinput}The people here{cr}can learn of other{cr}lands through us.{waitinput}But we don't have{cr}enough information{cr}on other lands.{waitinput}If you have photos{cr}of other lands,{cr}I would love to{cr}see them.{return}

text_95801d:
{window(01)}{clearbox}No you don't.{cr}I found it first.{return}

text_9580c9:
{window(01)}{write}You want to play?{cr}{waitframes(00)} Yes.{cr} No.{waitframes(ff)}{return}

text_9580ed:
{clear}Come again!{return}

text_9580fa:
{clear}Just whack as many{cr}monsters as possi-{cr}ble in 30-seconds.{cr}{waitinput}But you lose{cr}points if you hit{cr}a yellow monster.{cr}On the chime, go.{return}

text_95816c:
{window(01)}{write}Giving up already?{return}

text_9582bd:
{return}

text_9582bf:
{window(00)}{write}{sfx(ff)}{waitframes(00)}Remaining Time{cr}{memory(00f1)}sec   {memory(00f3)}beasts{sfx(00)}{return}

text_9582e2:
{window(00)}{write}{sfx(ff)}{waitframes(00)}Remaining Time{cr}{memory(00f1)}sec  {memory(00f3)}beasts{sfx(00)}{return}

text_958304:
{window(01)}{write}{waitframes(ff)}Time's up!{cr}Your score is{cr}{pause(0a)}{memory(00f3)}beasts.{cr}Come play again!{return}

text_95833b:
{window(01)}{write}Congratulations!{cr}You scored over 30{cr}beasts, so we'll{cr}give you a prize.{waitinput}You have just won{cr}a beautiful stone{cr}I found here!{cr}Congratulations!{return}

text_95863a:
{window(01)}{write}The chicken races{cr}are on. You want{cr}to place a bet?{waitinput}{waitframes(00)} Of course.{cr} No.{cr} How do you play?{waitframes(ff)}{return}

text_958691:
Hiya. What do you{cr}like?{waitinput}{waitframes(00)}{cr} 1 x{memory(00e5)}{return}

text_9586b4:
{clear}{call(958691)}       2 x{memory(00e7)}{cr} 3 x{memory(00e9)}       4 x{memory(00eb)}{waitframes(ff)}{return}

text_9586de:
{clear}{call(958691)}      2 x{memory(00e7)}{cr} 3 x{memory(00e9)}       4 x{memory(00eb)}{waitframes(ff)}{return}

text_958707:
{clear}{call(958691)}       2 x{memory(00e7)}{cr} 3 x{memory(00e9)}      4 x{memory(00eb)}{waitframes(ff)}{return}

text_958730:
{clear}{call(958691)}      2 x{memory(00e7)}{cr} 3 x{memory(00e9)}      4 x{memory(00eb)}{waitframes(ff)}{return}

text_958758:
{clear}Later.{return}

text_958760:
{clear}Refer to the odds{cr}and pick the{cr}chicken you like.{waitinput}It's {attributes(04)}50 Gems{defaultattributes}each{cr}race.{cr}What do you think?{cr}Want to bet?{waitinput}{waitframes(00)} Try.{cr} Too busy.{cr} Don't understand.{waitframes(ff)}{return}

text_9587ee:
{clear}You can't bet{cr}without money.{cr}Go earn some and{cr}come back. {return}

text_958823:
{clear}Number {attributes(04)}{memory(00ef)}{defaultattributes}is it?{cr}It's starting now.{return}

text_95883f:
{window(01)}{write}Tough luck.{pause(3c)}{return}

text_958850:
{window(01)}{write}Congratulations!{cr}A big hit of{cr}{attributes(04)}{memory(00ef)}Gems{defaultattributes}!{pause(3c)}{return}

text_95898b:
{window(00)}{write}{pause(46)}The chickens are{cr}in the gate and{cr}they're off!{pause(2d)}{return}

text_9589ba:
{window(00)}{write}{memtext(0dd0,c5,89)}{pause(1e)}{return}

text_958d57:
{window(00)}{write}Oops it's turning{cr}around at the goal.{return}

text_958d7b:
{window(00)}{write}Gooooaaaal!{cr}Number {memory(00f3)} has{cr}finished first.{pause(2d)}{return}

text_958e0f:
{window(01)}{write}Looking for a tip?{cr}It'll cost you{cr}{attributes(04)}10 Gems{defaultattributes}.{waitinput}What do you say?{cr}{waitframes(00)} Let's hear it.{cr} Pass.{waitframes(ff)}{return}

text_958e6c:
{clear}Okay...{return}

text_958e75:
{clear}The next race,{cr}{pause(0a)}{memory(00dd)}{return}

text_958e99:
{clear}You don't have any{cr}money? Then pal,{cr}you shouldn't be{cr}gambling.{return}

text_958f03:
{window(01)}{write}All my chickens{cr}have been coming{cr}in. That's why I{cr}can't quit!{return}

text_958f3f:
{window(01)}{write}I've lost every{cr}race so far. I'm{cr}not quitting till{cr}I win some back!{return}

text_958f9f:
{window(01)}{write}...Catherine...{return}

text_958fd4:
{window(01)}{write}That boy's weird.{cr}He's talking to{cr}himself while{cr}watching chickens.{return}

text_959071:
{window(01)}{clearbox}This is awarded to{cr}anyone who eats{cr}the specified{cr}amount.{return}

text_95911d:
{window(01)}{write}A new challenger!{cr}You have 60 sec-{cr}onds to eat as{cr}much as you can.{waitinput}Beware, there are{cr}dishes containing{cr}bad medicine.{waitinput}Ready?{cr}{pause(1e)}Start!{return}

text_959195:
Ready?{cr}{pause(1e)}Start!{return}

text_9591a5:
{window(01)}{write}The challenger{cr}appears loose and{cr}limber.{return}

text_9591cb:
{window(01)}{write}If memory serves,{cr}you just ate al-{cr}ready.{return}

text_9591f3:
{window(01)}{write}You rose to the{cr}challenge of a new{cr}record in speed{cr}eating too!{waitinput}Great!{waitinput}{jump(959195)}

text_9592d4:
{return}

text_9592d6:
{window(00)}{write}{waitframes(00)}{sfx(ff)}Remaining time{cr}{memory(00f1)}sec   {memory(00f3)}points{sfx(00)}{return}

text_9592f9:
{window(00)}{write}{waitframes(00)}{sfx(ff)}Remaining time{cr}{memory(00f1)}sec  {memory(00f3)}points{cr}{sfx(00)}{return}

text_95931c:
{window(01)}{write}{waitframes(ff)}Time's up! You{cr}scored {pause(0a)}{memory(00f3)}points!{cr}We await your{cr}return challenge.{return}

text_959355:
{window(01)}{write}{waitframes(ff)}Time's up! You{cr}scored {pause(0a)}{memory(00f3)}points!{cr}Excellent!{waitinput}For commemoration,{cr}you may have the{cr}stone behind me.{return}

text_959473:
{window(01)}{write}Don't start eating{cr}until I give the{cr}signal.{cr}{return}

text_9594a3:
{window(01)}{write}Champ, no sneaking{cr}bites ahead.{return}

text_9594e3:
{window(01)}{write}No. That's a no-{cr}no.{return}

text_959591:
{window(01)}{write}My goal is at the{cr}left.{waitinput}If you're really{cr}fast, I will give{cr}you something{cr}nice.{waitinput}You want to play?{cr}{waitframes(00)} Sure.{cr} Zero interest.{waitframes(ff)}{return}

text_959597:
goal is at the{cr}left.{waitinput}If you're really{cr}fast, I will give{cr}you something{cr}nice.{waitinput}You want to play?{cr}{waitframes(00)} Sure.{cr} Zero interest.{waitframes(ff)}{return}

text_9595c3:
l give{cr}you something{cr}nice.{waitinput}You want to play?{cr}{waitframes(00)} Sure.{cr} Zero interest.{waitframes(ff)}{return}

text_95960b:
{clear}I guess you don't{cr}want the nice{cr}thing.{return}

text_959633:
{clear}Come again.{cr}I be waiting.{return}

text_95964e:
{clear}Ready...{cr}.{pause(14)}.{pause(14)}.{pause(14)}Go...{return}

text_959667:
{window(01)}{write}Hurry. Hurry.{return}

text_959678:
{window(01)}{write}Holiday today.{cr}I have no prizes.{cr}Oh oh...{waitinput}If you want to,{cr}you can play.{cr} Play.{cr} Leave.{return}

text_9596d2:
{window(01)}{write}Forgot the nice{cr}thing! Silly!{cr}Angry now!{return}

text_95979c:
{window(01)}{write}Come play, come{cr}play with the game{cr}we made.{return}

text_9597cb:
{window(01)}{write}Finish.{cr}Congrats.{cr}{pause(0a)}{memory(00f3)}minutes{cr}{memory(00f1)}seconds{pause(0a)}{waitinput}{return}

text_9597fb:
{call(9597cb)}{return}

text_959864:
{call(9597cb)}{return}

text_959885:
{call(9597cb)}{return}

text_9598a6:
{call(9597cb)}{return}

text_9598d2:
{call(9597cb)}{return}

text_959936:
{window(01)}{write}Disqualify.{cr}Play again.{return}

text_959992:
{window(01)}{clearbox}Buddy, if you{cr}touch my stones{cr}you'll get burned.{cr}{pause(14)}...Maybe.{return}

text_959bd3:
{window(01)}{write}Yo buddy, you want{cr}to play Cream-a-{cr}Cat. I know it.{waitinput}...Am I right?{cr}{waitframes(00)} Maybe.{cr} No.{waitframes(ff)}{return}

text_959c2a:
{window(01)}{write}Yo buddy. You want{cr}to play Cream-a-{cr}Cat? Or did you{cr}come see me?{waitinput}Which is it?{cr}{waitframes(00)} Cream-a-Cat.{cr} See you.{waitframes(ff)}{return}

text_959c97:
{clear}...Actually, I{cr}did, too.{return}

text_959cb1:
{clear}Neither?{cr}Don't torment me{cr}like that!{return}

text_959cd7:
{clear}Throw the balls{cr}and knock cats{cr}down. It's pretty{cr}obvious, right?{waitinput}Start any time.{return}

text_959d29:
{clear}Maybe I'm losing{cr}my touch.{return}

text_959d45:
{window(01)}{write}Snap your wrist{cr}and throw with{cr}your mind blank.{return}

text_959d78:
{window(01)}{write}You did it! I knew{cr}you had it in you.{cr}{pause(0a)}I got a thrill...{waitinput}As commemoration,{cr}I'll give you my{cr}treasure, a stone{cr}I held dear.{return}

text_959df7:
{window(01)}{write}Perfect!{cr}You did it! I knew{cr}you had it in you.{cr}{waitinput}As commemoration,{cr}{pause(0a)}...you already{cr}have it. This is{cr}disappointing.{return}

text_959e6d:
{window(01)}{write}You're good. I'm{cr}happy you love{cr}Cream-a-Cat so{cr}much.{return}

text_959ea0:
{window(01)}{write}Way to go. Go for{cr}perfection and set{cr}my heart on fire!{return}

text_959eda:
{window(01)}{write}Think of that{cr}stone as me, and{cr}give it your all.{return}

text_959f0e:
{window(01)}{write}Grrrr... Refusing{cr}my gift? You're{cr}just so cold!{return}

text_959fd7:
{window(01)}{clearbox}That's the prize{cr}for the Noodle{cr}King.{return}

text_95a178:
{window(01)}{write}Hello Noodle King.{cr}The old Noodle{cr}King wishes to{cr}challenge you.{waitinput}{jump(95a221)}

text_95a1ac:
{window(01)}{write}You forgot the{cr}prize.{return}

text_95a1c0:
{window(01)}{write}Welcome to the{cr}Speed Noodle{cr}Eating Contest.{waitinput}Hit {button(0080)}button and{cr}{button(8000)}button{cr}alternately{cr}to eat noodles.{waitinput}When you're ready,{cr}find an empty seat{cr}and face the{cr}table.{return}

text_95a221:
When you're ready,{cr}find an empty seat{cr}and face the{cr}table.{return}

text_95a256:
{window(01)}{write}Start!{return}

text_95a260:
{return}

text_95a262:
{window(01)}{write}Time's up!{cr}The record is{cr}{pause(0a)}{memory(00f1)} bowls.{cr}Not enough.{return}

text_95a28d:
{window(01)}{write}The challenger has{cr}won!{cr}Congratulations!{waitinput}<player>, too bad.{cr}Please come again.{return}

text_95a2d4:
{window(01)}{write}Congratulations, {cr}the record is{cr}{pause(0a)}{memory(00f1)} bowls.{waitinput}<player> is the{cr}Noodle King.{waitinput}Here's your prize,{cr}a beautiful stone.{cr}It's a rare item!{waitinput}Please do take it.{return}

text_95a34a:
{window(01)}{write}Congratulations.{cr}The record is{cr}{pause(0a)}{memory(00f1)} bowls.{waitinput}<player> is the{cr}Noodle King.{return}

text_95a386:
{window(00)}{write}{waitframes(00)}{sfx(ff)}{call(95a3d6)}{memory(00f1)} bowls{cr}{call(95a3e1)}{memory(00f3)} bowls{cr}{waitframes(ff)}{sfx(00)}{return}

text_95a3ae:
{window(00)}{write}{waitframes(00)}{sfx(ff)}{call(95a3e1)}{memory(00f1)} bowls{cr}{call(95a3d6)}{memory(00f3)} bowls{cr}{waitframes(ff)}{sfx(00)}{return}

text_95a3d6:
Challenger{return}

text_95a3e1:
Noodle King{return}

text_95a46b:
{window(01)}{write}You can pack away{cr}more by eating{cr}standing up.{waitinput}That's the secret.{return}

text_95a4aa:
{window(01)}{write}I'm in training to{cr}beat you.{waitinput}Heya! Whoa! Wargh!{cr}Yahooo!{return}

text_95a4fb:
{window(01)}{write}Let's go for a{cr}million!{return}

text_95a535:
{window(01)}{write}Don't talk to me.{cr}I ate too much.{cr}Noodles are coming{cr}out my nose.{return}

text_95a649:
{window(01)}{write}Look! Freshly{cr}made, hot rice{cr}broth! Just{cr}{attributes(04)}10 Gems{defaultattributes}!{waitinput}You eat?{cr}{waitframes(00)} Yes.{cr} No, thanks.{waitframes(ff)}{return}

text_95a6a1:
{clear}You not like rice{cr}broth? {cr}{pause(0a)}That is sad.{return}

text_95a6cb:
{clear}It best when hot.{cr}You eat quick.{return}

text_95a6ed:
{clear}<player:>{cr}I'm hungry but I{cr}have no money.{waitinput}{call(96c66a)}{sfx(28)}Broth seller:{cr}{defaultattributes}I was poor in the{cr}past, too.{cr}It make me cry.{waitinput}But not free!{return}

text_95a761:
{window(01)}{write}The flavoring is{cr}secret!{return}

text_95a77d:
{window(01)}{write}{cr}Two is plenty!{return}

text_95a790:
{window(01)}{write}{cr}I need you to{cr}understand!{return}

text_95a86a:
{window(01)}{write}Hey you, look.{cr}I have fruit.{cr}Just {attributes(04)}10 Gems{defaultattributes}.{cr}Cheap cheap!{waitinput}You lose money not{cr}buy this!{cr}{waitframes(00)} Buy.{cr} Not buy.{waitframes(ff)}{return}

text_95a8d9:
{clear}You no understand.{return}

text_95a8ed:
{clear}You smart guy!{return}

text_95a8fd:
{clear}Be poor no good!{return}

text_95a90f:
{window(01)}{write}Thank you!{return}

text_95a9ff:
{window(01)}{write}Fruits for your{cr}thirst! Apples are{cr}{attributes(04)}8 Gems{defaultattributes} and water-{cr}melon is {attributes(04)}12 Gems{defaultattributes}.{waitinput}{waitframes(00)} Apple!{cr} Watermelon!{cr} No, thanks.{waitframes(ff)}{return}

text_95aa75:
{clear}Come back when{cr}you're thirsty!{return}

text_95aa90:
{clear}<player:>{cr}I'm thirsty.{cr}I'll take one.{waitinput}{call(96c66a)}{sfx(28)}Fruit seller: {cr}{defaultattributes}We've got a good{cr}harvest this year.{cr}Chomp right down!{return}

text_95aafc:
{clear}<player:>{cr}Oops! I don't have{cr}any money.{waitinput}{call(96c66a)}{sfx(28)}Haha, you forget{cr}your wallet?{return}

text_95ab42:
{window(01)}{write}Thanks!{return}

text_95abd9:
{window(01)}{write}Hello! How would{cr}you like some{cr}cotton candy?{cr}Just {attributes(04)}10 Gems{defaultattributes}!{waitinput}Would you like{cr}one?{cr}{waitframes(00)} Yes.{cr} No, thanks.{waitframes(ff)}{return}

text_95ac40:
{clear}<player:>{cr}I can't eat{cr}anything that{cr}sweet.{waitinput}{call(96c671)}{sfx(28)}Candy seller:{cr}{defaultattributes}Why? Are you on a{cr}diet?{return}

text_95ac8b:
{clear}Here you go!{return}

text_95ac99:
{clear}Oh you don't have{cr}any money.{return}

text_95acb7:
{window(01)}{write}Giggle.{cr}What a manly way{cr}of eating!{return}

text_95adc1:
{window(01)}{write}We sell soft ice{cr}cream cones and{cr}coffee. Both are{cr}{attributes(04)}10 Gems each{defaultattributes}.{waitinput}{waitframes(00)} Ice cream.{cr} Coffee.{cr} No, thanks.{waitframes(ff)}{return}

text_95ae2d:
{clear}Okay.{cr}Please come again.{return}

text_95ae42:
{clear}Here you go.{return}

text_95ae50:
{clear}I'm sorry but you{cr}don't appear to{cr}have enough money.{return}

text_95ae7c:
{window(01)}{write}Thank you very{cr}much.{return}

text_95afb3:
{window(01)}{write}Hey, for a change{cr}of pace, want to{cr}try some Brazilian{cr}food?{waitinput}It's {attributes(04)}10 Gems{defaultattributes} an{cr}item.{waitinput}{cr} Fuejoada   Suras.{cr} Caipilina  No.{waitframes(ff)}{return}

text_95b031:
{clear}You won't eat{cr}something this{cr}delicious? You're{cr}wasting your life.{return}

text_95b06c:
{clear}Fuejoada is a bean{cr}dish.{return}

text_95b086:
{clear}Surasco is a beef{cr}dish.{return}

text_95b09f:
{clear}Caipilina is a{cr}cocktail. You{cr}might be too young{cr}for it{return}

text_95b0d7:
{clear}<player:>{cr}It's a shame, but{waitinput}I spent too much{cr}so I have no{cr}money.{waitinput}{call(96c66a)}{sfx(28)}Restaurant lady: {cr}{defaultattributes}What? You partied{cr}too much? I didn't{cr}see you that way.{return}

text_95b162:
{window(01)}{write}What do you think?{cr}It's addicting.{return}

text_95b278:
{window(01)}{write}Yo, welcome!{cr}What'll it be?{cr}It's {attributes(04)}10 Gems{defaultattributes} an{cr}item.{waitinput}{waitframes(00)} Grilled chicken.{cr} Japanese sake.{cr} No, thanks.{waitframes(ff)}{return}

text_95b2e3:
{clear}One grilled{cr}chicken!{return}

text_95b2f9:
{clear}One sake!{return}

text_95b304:
{clear}Hey Mister, no{cr}leading me on,{cr}okay?{return}

text_95b329:
{window(01)}{write}Thank you!{return}

text_95b3d5:
{window(01)}{write}This area has{cr}become more fancy,{cr}but my job hasn't{cr}changed.{waitinput}Now...{cr}{pause(0a)}{jump(95b41e)}

text_95b41b:
{window(01)}{write}Coconut juice.{cr}It's {attributes(04)}10 Gems{defaultattributes}.{waitinput}Would you like{cr}some?{cr}{waitframes(00)} Yes.{cr} No, thanks.{waitframes(ff)}{return}

text_95b41e:
Coconut juice.{cr}It's {attributes(04)}10 Gems{defaultattributes}.{waitinput}Would you like{cr}some?{cr}{waitframes(00)} Yes.{cr} No, thanks.{waitframes(ff)}{return}

text_95b46a:
{clear}It's really{cr}delicious.{return}

text_95b482:
{clear}It's delicious.{return}

text_95b493:
{clear}Um...{cr}{pause(0a)}{attributes(04)}It's 10 Gems{defaultattributes}.{return}

text_95b4ad:
{window(01)}{write}Thank you!{return}

text_95b567:
{window(01)}{write}The quick booster,{cr}{attributes(04)}coffee is 10 Gems{defaultattributes}.{cr}{waitinput}It has a somewhat{cr}bitter, adult{cr}flavor.{waitinput}{waitframes(00)}{cr} Want some.{cr} No, thanks.{waitframes(ff)}{return}

text_95b5da:
{clear}I guess you don't{cr}get tired.{return}

text_95b5f8:
{clear}Coffee break.{return}

text_95b607:
{clear}You don't carry{cr}cash?{return}

text_95b61e:
{window(01)}{write}Feeling less{cr}tired?{return}

text_95b6ce:
{window(01)}{clearbox}Our original{cr}drink! Made of{cr}flavored plant{cr}sap.{waitinput}It's {attributes(04)}10 Gems{defaultattributes}.{cr}Want to try some?{cr} Sure!{cr} Pass.{return}

text_95b732:
{clear}<player:>{cr}A plant sap juice?{cr}Sounds hideous.{cr}I'll pass.{waitinput}{call(8ce48e)}{cr}Oh hey, don't{cr}criticize some-{cr}thing until{waitinput}you've tried it.{return}

text_95b79f:
{clear}Try it when you{cr}have some money!{return}

text_95b7c1:
{clear}<player:>{cr}Plant sap?{cr}I'll try some!{waitinput}{call(8ce48e)}{cr}Thanks! Chug it{cr}right back!{return}

text_95b800:
{window(01)}{clearbox}My cousin likes{cr}thinking up new{cr}menus, too.{waitinput}If you ever visit{cr}{call(96c66a)}Nirlake{defaultattributes}, go check{cr}on what he's come{cr}up with.{return}

text_95b86c:
{window(01)}{clearbox}My cousin must be{cr}working hard.{return}

text_95b8e7:
{window(01)}{write}Welcome! All you{cr}can eat seafood{cr}smorgasbord for{cr}just {attributes(04)}15 Gems{defaultattributes}!{waitinput}We take pride in{cr}our low prices!{cr}{waitframes(00)} Yes, please!{cr} No, thanks.{waitframes(ff)}{return}

text_95b962:
{clear}<player:>{cr}I can't eat that{cr}much.{waitinput}Don't you have{cr}anything else?{waitinput}{call(96c671)}{sfx(28)}Waitress:{cr}{defaultattributes}We've only got{cr}smorgasbord on{cr}right now.{return}

text_95b9c4:
{clear}Thank you.{return}

text_95b9d0:
{clear}<player:>{cr}I'd love to eat,{cr}but I have no{cr}money.{waitinput}Can I eat for{cr}free?{waitinput}{call(96c671)}{sfx(28)}Waitress:{cr}{defaultattributes}We are a business,{cr}you know.{return}

text_95ba3c:
{window(01)}{write}Please feel free{cr}to eat as much as{cr}you like.{return}

text_95bac0:
{window(01)}{write}Sir! You haven't{cr}paid yet!{cr}{return}

text_95bd31:
{window(01)}{write}Hello! May I take{cr}your order? Every-{cr}thing is {attributes(04)}10 Gems{cr}{defaultattributes}except a smile!{waitinput}Here's our menu.{cr}{waitframes(00)} Burger     Cola{cr} Potato     Smile{waitframes(ff)}{return}

text_95bda6:
{clear}{return}

text_95bda8:
{clear}Oh goodness. What{cr}should I do? This{cr}wasn't in the{cr}employee manual!{return}

text_95bde2:
{clear}Would you like a{cr}burger?{cr}{return}

text_95bdfd:
{clear}Would you like{cr}some fries?{cr}{return}

text_95be1a:
{clear}Would you like a{cr}cola?{cr}{return}

text_95be33:
{waitframes(00)} I'll take that.{cr} No thanks.{waitframes(ff)}{return}

text_95be54:
{clear}Your order will{cr}take a while so{cr}please have a{cr}seat.{return}

text_95be84:
{clear}You appear to not{cr}have enough money.{return}

text_95bea0:
{clear}You appear to have{cr}run our of money.{waitinput}{return}

text_95bec2:
{window(01)}{write}Thank you very{cr}much.{return}

text_95bf3d:
{window(01)}{write}Sorry to keep you{cr}waiting.{cr}Enjoy your meal!{return}

text_95bf89:
{window(01)}{write}I lost a bet so I{cr}have to ask you{cr}for a smile.{return}

text_95bfe9:
{window(01)}{write}Hehehehe!{cr}Eat plenty!{return}

text_95c002:
{window(01)}{write}He used to be a{cr}farmer, but he{cr}sold off his land.{cr}Still a hick!{waitinput}But he's loaded{cr}with cash. So I'm{cr}going to escort{cr}him a while.{return}

text_95c0bb:
{window(01)}{write}Oh yeh, these're{cr}great! This's my{cr}8th Mick Burger!{waitinput}{return}

text_95c0f2:
Urgh!{cr}{pause(0a)}..My stomach..{return}

text_95c109:
{window(01)}{write}Mick sure became{cr}big!{return}

text_95c1e7:
{window(01)}{write}Oh no! That was my{cr}honey's home made{cr}lunch!{return}

text_95c57a:
{window(01)}{write}Hello. Did you{cr}come see the{cr}carnival?{waitinput}Why not stay{cr}here?{waitinput}There's a good{cr}room open now.{waitinput}How about it for{cr}{attributes(04)}10 Gems{defaultattributes}?{cr}{call(8bd444)}{return}

text_95c5eb:
{clear}Okay. Use the room{cr}at the ← side.{return}

text_95c60e:
{clear}Yes, it's still{cr}light out.{return}

text_95c62a:
{window(01)}{write}It's the ← room.{return}

text_95c63e:
{clear}<player:>{cr}Darn! I don't have{cr}enough money. How{cr}about a discount?{waitinput}{call(95d173)}No discount. It's{cr}the peak season.{return}

text_95c696:
{window(01)}{write}Hey! Aren't you{cr}staying? There's{cr}no refund even if{cr}you don't stay.{waitinput}Is that okay?{cr}{waitframes(00)} Will stay.{cr} Doesn't matter.{waitframes(ff)}{return}

text_95c70b:
{return}

text_95c7b4:
{window(01)}{write}What is it?{cr}It's {attributes(04)}10 Gems{defaultattributes}.{cr}{call(8bd444)}{return}

text_95c7d9:
{clear}Use the room at{cr}the ↓ side.{return}

text_95c7f6:
{clear}Use the room ↓↑{cr}on the 2nd floor.{return}

text_95c819:
{clear}If you don't need{cr}anything, don't{cr}talk to me!{return}

text_95c840:
{window(01)}{write}If you want any-{cr}thing, talk to the{cr}oldster at the bar{cr}counter.{return}

text_95c883:
{clear}You've got guts{cr}for someone with-{cr}out any money.{return}

text_95c8aa:
{window(01)}{write}You! You leaving?{cr}{waitframes(00)} Will stay.{cr} Leaving.{waitframes(ff)}{return}

text_95c8d9:
{return}

text_95c9a7:
{window(01)}{write}Very good you come{cr}to my inn. This is{cr}a good place.{cr}You like it here?{waitinput}But nobody visit{cr}us. I make it just{cr}{attributes(04)}5 Gems{defaultattributes}, so you{cr}stay?{waitinput}{cr}{cr}{call(8bd444)}{return}

text_95c9e4:
ke it here?{waitinput}But nobody visit{cr}us. I make it just{cr}{attributes(04)}5 Gems{defaultattributes}, so you{cr}stay?{waitinput}{cr}{cr}{call(8bd444)}{return}

text_95ca2e:
{clear}Good. Use the room{cr}on ↓ side.{return}

text_95ca4d:
{clear}Okay. Too bad.{return}

text_95ca5d:
{window(01)}{write}You hard of{cr}hearing? Room ↓{cr}way.{return}

text_95ca81:
{clear}<player:>{cr}But I have no{cr}money. How about a{cr}bigger discount?{waitinput}{call(96c66a)}{sfx(28)}Inn keeper:{cr}{defaultattributes}Sorry no. If I go{cr}any cheaper, I{cr}lose money.{return}

text_95caf2:
{window(01)}{write}Where you going?{cr}Your room's not{cr}that way.{waitinput}Not going to stay?{cr}{waitframes(00)} Will stay.{cr} Leaving.{waitframes(ff)}{return}

text_95cb4d:
{window(01)}{write}Very good you come{cr}to my inn.{cr}Many tourist come{cr}lately.{waitinput}It is a good{cr}thing.{waitinput}For you, just{cr}{attributes(04)}5 Gems{defaultattributes}.{cr}{call(8bd444)}{return}

text_95cbba:
{clear}You use room ↓ on{cr}2nd floor.{return}

text_95cbd8:
{window(01)}{write}You hard of{cr}hearing? Room ↓ on{cr}2nd floor.{return}

text_95cc05:
{return}

text_95cc97:
{window(01)}{write}You may stay here{cr}if you wish.{waitinput}It is {attributes(04)}50 Gems{defaultattributes}.{cr}{cr}{call(8bd444)}{return}

text_95ccd1:
{clear}Please use the{cr}back room.{return}

text_95ccd2:
Please use the{cr}back room.{return}

text_95cce7:
{clear}I see.{cr}I understand.{return}

text_95ccfd:
{window(01)}{write}{jump(95ccd2)}

text_95cd03:
{clear}If you do not have{cr}the means, we can-{cr}not allow you to{cr}stay.{return}

text_95cd41:
{window(01)}{write}If you are not{cr}staying, we will{cr}keep your deposit{cr}as a donation.{waitinput}Is that accept-{cr}able?{cr}{waitframes(00)} Will stay.{cr} Leave.{waitframes(ff)}{return}

text_95cdb3:
{return}

text_95ce40:
{window(01)}{write}Welcome.{cr}Are you looking{cr}for a room?{waitinput}A single is{cr}{attributes(04)}10 Gems{defaultattributes}a night.{cr}{call(8bd444)}{return}

text_95ce87:
{clear}Thank you.{cr}Please use the{cr}room at the ↓.{return}

text_95ceac:
{clear}We look forward to{cr}your return.{return}

text_95cecd:
{window(01)}{write}Sir, did you find{cr}some aspect of our{cr}hotel lacking?{return}

text_95cf04:
{clear}<player:>{cr}What? I've got no{cr}money.{waitinput}Put it on the{cr}tab.{waitinput}{call(96c671)}{sfx(28)}Clerk:{cr}{defaultattributes}I'm afraid that{cr}isn't possible{cr}sir.{return}

text_95cf61:
{window(01)}{write}Are you canceling{cr}your room? We're{cr}afraid we can't{cr}make a refund.{waitinput}What would you{cr}like to do?{cr}{waitframes(00)} Will stay.{cr} Leave.{waitframes(ff)}{return}

text_95cfd4:
{return}

text_95d06f:
{window(01)}{clearbox}You stay tonight?{cr}{waitframes(00)} Yes stay.{cr} No, no stay.{waitframes(ff)}{return}

text_95d084:
{waitframes(00)} Yes stay.{cr} No, no stay.{waitframes(ff)}{return}

text_95d0a1:
{clear}It {attributes(04)}5 Gems{defaultattributes}one{cr}night.{cr}{jump(95d084)}

text_95d0bc:
{clear}<player:>{cr}I have money.{cr}No problem stay.{waitinput}{call(95d173)}You use ←{cr}room.{waitinput}You rest good,{cr}important for{cr}long life!{return}

text_95d0dd:
You use ←{cr}room.{waitinput}You rest good,{cr}important for{cr}long life!{return}

text_95d10d:
{clear}<player:>{cr}No, no stay.{cr}Not today.{waitinput}{call(95d173)}Aiyeah. Too bad.{cr}You come again.{return}

text_95d129:
{call(95d173)}Aiyeah. Too bad.{cr}You come again.{return}

text_95d148:
{clear}<player:>{cr}I want to stay,{cr}but no money.{waitinput}{jump(95d129)}

text_95d16d:
{window(01)}{clearbox}{jump(95d0dd)}

text_95d173:
{call(96c671)}{sfx(28)}Girl: {cr}{defaultattributes}{return}

text_95d182:
{window(01)}{clearbox}You go already?{cr}{waitframes(00)} Will stay.{cr} Leave.{waitframes(ff)}{return}

text_95d1ad:
{return}

text_95d236:
{window(01)}{write}Hello.{cr}It's {attributes(04)}10 Gems{defaultattributes}a{cr}night.{waitinput}Would you{cr}like to stay?{cr}{call(8bd444)}{return}

text_95d275:
{clear}The room is ↓↑.{cr}Rest up good.{return}

text_95d276:
The room is ↓↑.{cr}Rest up good.{return}

text_95d294:
{clear}You aren't going{cr}to stay?{return}

text_95d2aa:
{window(01)}{write}{jump(95d276)}

text_95d2b0:
{clear}<player:>{cr}I've got no money.{cr}Will you let me{cr}stay for free?{waitinput}{call(96c66a)}{sfx(28)}Inn keeper:{cr}{defaultattributes}You have to spare{cr}me that fate.{return}

text_95d319:
{window(01)}{write}Change your mind?{cr}I won't stop you{cr}if you don't want{cr}to stay.{waitinput}What do you want{cr}to do?{cr}{waitframes(00)} Will stay.{cr} Leave.{waitframes(ff)}{return}

text_95d385:
{return}

text_95d459:
{window(01)}{write}What?{cr}You want to stay?{waitinput}It's {attributes(04)}10 Gems{defaultattributes}.{cr}{cr}{call(8bd444)}{return}

text_95d48b:
{clear}Use the room at ↓.{return}

text_95d48c:
Use the room at ↓.{return}

text_95d49f:
{clear}Humph.{cr}What, you're not{cr}staying?{return}

text_95d4bc:
{clear}We don't cater to{cr}the moneyless!{cr}Someone, hose down{cr}the doorway!{return}

text_95d4fe:
{window(01)}{write}{jump(95d48c)}

text_95d504:
{window(01)}{write}Hey you! Aren't{cr}you staying?{waitinput}I'll put another{cr}guest in.{cr}{waitframes(00)} Will stay.{cr} Leaving.{waitframes(ff)}{return}

text_95d559:
{return}

text_95d5be:
{window(01)}{write}Welcome!{cr}To the city named{cr}after freedom!{waitinput}{return}

text_95d5ec:
{clear}Pardon? The person{cr}here before? I {cr}hear she was fired{cr}for some trouble.{waitinput}I have no idea{cr}where she is. She{cr}was frightful, and{cr}had no friends.{waitinput}{return}

text_95d600:
here before? I {cr}hear she was fired{cr}for some trouble.{waitinput}I have no idea{cr}where she is. She{cr}was frightful, and{cr}had no friends.{waitinput}{return}

text_95d67a:
{clear}One night{cr}accommodation is{cr}just {attributes(04)}10 Gems{defaultattributes}!{waitinput}{cr}{cr}{call(8bd444)}{return}

text_95d6ae:
{clear}Please use the ↓{cr}room on the 2nd{cr}floor.{return}

text_95d6af:
Please use the ↓{cr}room on the 2nd{cr}floor.{return}

text_95d6d2:
{clear}Please visit{cr}again.{return}

text_95d6e2:
{window(01)}{write}{jump(95d6af)}

text_95d6e8:
{clear}This is a city of{cr}freedom. But it is{cr}cold to those{cr}without money.{return}

text_95d725:
{window(01)}{write}You're not{cr}staying?{waitinput}That is your own{cr}free choice.{cr}{waitframes(00)} Will stay.{cr} Leave.{waitframes(ff)}{return}

text_95d85f:
{window(01)}{clearbox}Well, isn't it a{cr}surprise! We don't{cr}get visitors here{cr}often.{waitinput}{return}

text_95d891:
{clear}I remember seeing{cr}a girl I didn't{cr}know scurrying{cr}around.{waitinput}{return}

text_95d8c5:
{clear}You have somewhere{cr}to stay?{waitinput}You can stay with{cr}me for 5 Gems.{cr}{call(8bd444)}{return}

text_95d908:
{clear}...{cr}{pause(1e)}They used to say{cr}that but now it's{cr}a big town.{waitinput}{return}

text_95d93f:
{clear}Stay!{return}

text_95d946:
{clear}Leave!{return}

text_95d94e:
{window(01)}{write}the back room.{return}

text_95d960:
{window(01)}{clearbox}The room ↓ on the{cr}2nd floor.{return}

text_95d980:
{clear}No money!{return}

text_95d98b:
{window(01)}{clearbox}Hey you forgot{cr}to stay.{waitinput}What are you going{cr}to do when you get{cr}older?{waitinput}Be more aware!{cr}{waitframes(00)} Will stay.{cr} Leave.{waitframes(ff)}{return}

text_95d9fa:
{return}

text_95dba9:
{window(01)}{clearbox}Hey, you there!{cr}Try your luck at{cr}our lottery!{waitinput}It's {attributes(04)}20 Gems{defaultattributes}{cr}each ticket!{cr}{waitframes(00)} Buy.{cr} Don't buy.{waitframes(ff)}{return}

text_95dbda:
It's {attributes(04)}20 Gems{defaultattributes}{cr}each ticket!{cr}{waitframes(00)} Buy.{cr} Don't buy.{waitframes(ff)}{return}

text_95dc0d:
{window(01)}{clearbox}Actually, the{cr}first prize is{cr}gone. You can{cr}still play, but..{waitinput}{jump(95dbda)}

text_95dc50:
{clear}Okay! Choose any{cr}ticket you like!{waitinput}{waitframes(00)} Grab at bottom.{cr} Grab at top.{cr} Mix and grab.{waitframes(ff)}{return}

text_95dca0:
{clear}<player:>{cr}Nah, no thanks.{cr}I don't need a{cr}lottery ticket.{waitinput}{call(96c66a)}{sfx(28)}Ticket seller:{cr}{defaultattributes}Is that so? Well{cr}whatever suits{cr}you.{return}

text_95dd07:
{clear}{sfx(28)}Ticket seller:{cr}{defaultattributes}You've got the{cr}spirit, but not{cr}the cash.{return}

text_95dd3e:
{clear}Number {memory(00f3)}!{waitinput}The prize is{cr}{return}

text_95dd54:
...Nothing! You{cr}missed. Too bad.{return}

text_95dd75:
Pretty Flower{return}

text_95dd7e:
S.Bulb{return}

text_95dd85:
M.Bulb{return}

text_95dd8c:
L.Bulb{return}

text_95dd93:
!{cr}Here you go.{return}

text_95dda2:
{clear}We've got a grand{cr}prize winner!{waitinput}The prize is{cr}{return}

text_95ddd1:
{call(95dda2)}{return}

text_95ddde:
{call(95dda2)}{return}

text_95ddf1:
{call(95dda2)}{return}

text_95ddfe:
...{waitinput}Hey. You have too{cr}much stuff with{cr}you.{waitinput}I'll give you a{cr}refund okay?{return}

text_95df14:
{window(00)}{unknown(1102,081c)}Thank you for{cr}helping me. I was{cr}held captive by{cr}that ghost.{waitinput}I was snoozing in{cr}the company crash{cr}pad like usual{cr}when...{pause(3c)}Jitters!{waitinput}Nobody could hear{cr}me yelling for{cr}help, but...{cr}It's strange.{waitinput}I'm a game de-{cr}signer. I design{cr}games at Quintet.{waitinput}I know! I'll make{cr}a game with you as{cr}the hero!{cr}Sound good?{waitinput}Then I better get{cr}to work! When it{cr}comes out, please{cr}buy it!{return}

text_95e0bc:
{window(01)}{clearbox}Make it 2-day{cr}weekends! School{cr}teachers even have{cr}more holidays!{waitinput}Whew...{return}

text_95e108:
{window(01)}{clearbox}Two-day weekends?{waitinput}I wonder what I'll{cr}do with two whole{cr}holidays in a row.{cr}{waitinput}...Maybe work?{return}

text_95e182:
{window(01)}{clearbox}I'm programmer{cr}penguin K (fake{cr}name). I'm almost{cr}human now.{return}

text_95e1d8:
{window(01)}{clearbox}Thanks for last{cr}time! I started{cr}making that game{cr}starring you.{waitinput}The title is{cr}Illusion of{cr}Gaia 2.{cr}Pretty cool, huh?{return}

text_95e254:
{window(01)}{clearbox}Miyazaki-san laid{cr}a big lie that he{cr}was trapped by{cr}monsters!{waitinput}As the scenario{cr}writer, he should{cr}come up with{cr}better lies!{return}

text_95e2e8:
{window(01)}{clearbox}I'm going out for{cr}the dimsum lunch{cr}set again!{return}

text_95e336:
{window(01)}{clearbox}D-do you remember{cr}me? I finally made{cr}my debut as a{cr}woman programmer.{return}

text_95e395:
{window(01)}{clearbox}I need money!{cr}Aroooo! Arf! Arf!{cr}Mom send rice!{return}

text_95e3e4:
{window(01)}{clearbox}Send your comments{cr}about this game to{cr}ENIX co.ltd.{cr}Thanks!{return}

text_95e43f:
{window(01)}{clearbox}Yeah! I bought{cr}another MÂc.{cr}MÂcs are great!{return}

text_95e485:
{window(01)}{clearbox}How do you like{cr}the music I{cr}composed?{cr}Let me know!{return}

text_95e4d8:
{window(01)}{clearbox}Oh my goodness.{cr}Haven't been home{cr}for a week. My{cr}honey...{return}

text_95e532:
{window(01)}{clearbox}Like the game{cr}Illusion of Gaia{cr}2, Quintet has{cr}grown larger.{waitinput}It was worthwhile{cr}not shaving a{cr}while.{return}

text_95e5ae:
{window(01)}{clearbox}Come on you all!{cr}Two-day weekends{cr}starting next{cr}month! Work now!{return}

text_95e60a:
{window(01)}{clearbox}Hi I'm S-naka. As{cr}a rookie, I'm just{cr}a bit player, but{cr}I'll get big!{return}

text_95e66f:
{window(01)}{clearbox}Welcome to my lab.{cr}{waitinput}The beautiful res-{cr}urrection scenes{cr}were made here.{waitinput}But {pause(28)}it's lonely{cr}here alone. If you{cr}think you have it,{cr}please help me!{return}

text_95e6ff:
{window(00)}{waitbefore}{sfx(ff)}{waitframes(00)}The single and{cr}lonely H-moto-{cr}san's secret pet.{cr}     →{defaultattributes}{pause(1e)}{waitframes(ff)}{return}

text_95e74d:
{window(01)}{clearbox}Hahahaha! I am the{cr}mystery helper{cr}programmer!{waitinput}But my identity{cr}must not be{cr}revealed so I'm{cr}dressed like this.{return}

text_95e7dc:
{window(01)}{clearbox}Hi I'm M, and I{cr}just joined the{cr}General Affairs{cr}Section.{waitinput}I'm amazed at the{cr}filthiness of the{cr}place where the{cr}developers sleep!{return}

text_95e8a9:
{window(01)}{clearbox}<player> sniffed a{cr}{call(96c66a)}Sock{defaultattributes}!{return}

text_95e928:
{window(01)}{clearbox}Choose what you{cr}want to see.{cr}Dev. Rm   Mole{cr}Chicken   Eating{return}

text_95e9c4:
{clear}Oh. I see.{cr}You don't want to.{cr}I see.{return}

text_95e9ea:
{return}

text_95ea3a:
{window(01)}{clearbox}Choose what you{cr}want to see.{cr}Sqrl Vil  NY Town{cr}Sqrl C    NY City{return}

text_95eada:
{clear}Oh. I see.{cr}You don't want to.{cr}I see.{return}

text_95eb00:
{return}

text_96806f:
{window(00)}{write}<player>{cr}{pause(78)}Come here...{return}

text_968084:
{window(00)}{write}I have waited for{cr}you so long now.{cr}{return}

text_9681c0:
{window(01)}{clearbox}Have you spoken to{cr}{call(96c66a)}Ra Tree{defaultattributes}{cr}at Evegreen?{waitinput}I'm certain it{cr}will help you.{return}

text_968203:
{window(01)}{clearbox}You will no longer{cr}be alone. {cr}We will always{cr}watch over you.{waitinput}When more living{cr}things are{cr}revived,{waitinput}they will come{cr}to your help.{waitinput}Ahead, there is{cr}land that was a{cr}{call(96c66a)}paradise of birds.{defaultattributes}{cr}{waitinput}Like us, the birds{cr}must be awaiting{cr}your help.{return}

text_9682dc:
{window(01)}{clearbox}Good luck!{cr}We will pray{cr}always for your{cr}success.{return}

text_9683b1:
{window(01)}{write}It is good of you{cr}to come.{waitinput}<player>. I am the{cr}origin of all{cr}plants in {attributes(04)}{color(05, 1b9f)}RA{defaultattributes}.{waitinput}Deep underground,{cr}I sensed and{cr}awaited long for{cr}your arrival.{waitinput}Living things on{cr}the surface are{cr}locked in sleep,{cr}the way we were.{waitinput}{call(9686b0)}{waitinput}The path you must{cr}now take will be{cr}marked by plants.{waitinput}I have a small{cr}gift. Summon me{cr}with it if you{cr}require healing.{waitinput}{return}

text_9684d4:
{clear}<player> obtained{cr}{attributes(04)}{color(05, 1b9f)}GrassPin{defaultattributes}!{return}

text_9684f2:
{clear}Unfortunately,{cr}{pause(14)}I cannot give you{cr}this if you have{cr}no room.{return}

text_96852b:
{window(01)}{write}{call(9686b0)}{return}

text_96858b:
{window(01)}{write}It is good of you{cr}to come.<player>. {cr}Relax and stay{cr}with us a while.{return}

text_9686b0:
<player>. You must{cr}roam this world.{cr}Hear the voices of{cr}living things.{return}

text_96875e:
{window(01)}{write}The large tree ↑{cr}is Ra Tree, the{cr}wisest of all{cr}plants.{waitinput}It has watched{cr}life evolve far{cr}before the coming{cr}of humans.{waitinput}Ra Tree{cr}wishes to speak{cr}with you. Go speak{cr}to it.{return}

text_9687fc:
{window(01)}{write}In the{cr}{attributes(04)}{color(05, 1b9f)}north continent{defaultattributes}{cr}once existed a{waitinput}{attributes(04)}{color(05, 1b9f)}paradise of birds.{defaultattributes}{cr}{waitinput}Birds used to come{cr}play here often in{cr}the past.{return}

text_968870:
{window(01)}{write}<player>, thank{cr}you.{waitinput}You made it{cr}possible for{cr}beautiful flowers{cr}to bloom again.{return}

text_96897d:
{window(01)}{write}I'm glad to have{cr}escaped from{cr}darkness. Thank{cr}you, <player>.{waitinput}But without other{cr}living things,{cr}this world still{cr}feels lonely.{return}

text_9689e6:
{window(01)}{write}We cannot move{cr}from here.{waitinput}But our children{cr}will reach other{cr}lands on wind and{cr}animals.{return}

text_968a3b:
{window(01)}{write}In the past, this{cr}world was vibrant{cr}with life.{waitinput}Will birds and{cr}animals no longer{cr}visit us?{return}

text_968b0c:
{window(01)}{write}This world sud-{cr}denly turned to{cr}naught. Life and{cr}land disappeared.{return}

text_968b4d:
{window(01)}{write}Land has re-{cr}emerged. We have{cr}returned. But what{cr}of the others?{return}

text_968b90:
{window(01)}{write}The beauty up top{cr}is amaryllis.{cr}She's a fabulous{cr}singer.{return}

text_968ce9:
{window(01)}{write}Hello cute stuff.{cr}You're the one who{cr}saved us?{waitinput}As a token of{cr}appreciation, I{cr}want to sing you a{cr}song.{return}

text_968d7e:
{window(01)}{write}Arf!{return}

text_968e33:
{window(01)}{write}Ouch!{return}

text_968e3c:
{window(01)}{write}Hey! That hurts!!{cr}Please don't jump{cr}on me like that!{return}

text_968e8c:
{window(01)}{write}Oh hello.{cr}It's surprising to{cr}find someone here.{cr}{waitinput}I'm Muroy, a{cr}botanist. But now{cr}I'm just a soul in{cr}love with nature.{waitinput}I just happened to{cr}wander in here.{cr}This is a good,{cr}soothing place.{return}

text_969227:
{window(01)}{clearbox}I was thinking{cr}about starting a{cr}business here.{waitinput}Because many{cr}people move here,{cr}a real estate{cr}agent is needed.{return}

text_96929d:
{window(01)}{clearbox}I'd like to run a{cr}furniture shop{cr}where I can shop{cr}cheaply.{return}

text_9692fe:
{window(01)}{clearbox}On a small island{cr}in the north,{cr}I hear there's a{cr}super rich guy.{return}

text_969343:
{window(01)}{clearbox}Why a little girl{cr}and a penguin?{return}

text_96939b:
{window(01)}{clearbox}I took the plunge{cr}and bought a Matis{cr}painting.{waitinput}I mean, he is{cr}Loire's prized{cr}artist!{return}

text_9693ec:
{window(01)}{clearbox}If you want an{cr}apartment, you{cr}should go to Loire{cr}Realty.{return}

text_969423:
{window(01)}{clearbox}Don't talk about{cr}hair in front of{cr}papa.{return}

text_969493:
{window(01)}{write}There's this{cr}portrait at{cr}Sylvain Castle{cr}in Spain.{waitinput}It supposedly has{cr}precious jewels in{cr}the place of eyes.{cr}{waitinput}That rumor{cr}attracted many{waitinput}thieves to the{cr}Castle...{waitinput}None have ever{cr}come back.{return}

text_969532:
{window(01)}{write}I spoke with a man{cr}named Columbus...{waitinput}He told me about a{cr}small village in{cr}Norfest Forest.{return}

text_9695a1:
{window(01)}{clearbox}I became an ap-{cr}prentice after{cr}seeing that{cr}stained glass.{waitinput}I want to become{cr}an artist who{cr}creates work that{cr}inspires people.{return}

text_969635:
{window(01)}{clearbox}Very good of you{cr}to come. This too{cr}is another example{cr}of my works.{return}

text_969694:
{window(01)}{clearbox}Tinned sardines{cr}have made Litz{cr}very famous.{waitinput}To think we were{cr}only a small,{cr}isolated fishing{cr}village.{return}

text_969716:
{window(01)}{clearbox}Tinned sardines{cr}are packed in{cr}cartons and{cr}exported.{return}

text_969767:
{window(01)}{write}I'm a doctor.{cr}I heard about{cr}Dr. Emilio and{cr}came to help.{waitinput}Compared to Dr.{cr}Emilio, I am still{cr}inexperienced.{return}

text_9697ef:
{window(01)}{clearbox}It's good my{cr}daughter became{cr}better,{waitinput}but now she fell{cr}out of a tree...{return}

text_969851:
{window(01)}{clearbox}Waaaaa! Waaaaa!{cr}It hurts!{return}

text_96988d:
{window(01)}{write}I heard the doctor{cr}here was good.{waitinput}So I came out all{cr}the way from{cr}Freedom.{cr}It's free, too!{return}

text_969909:
{window(01)}{write}To make better{cr}towns,{waitinput}we must educate{cr}children as future{cr}workers.{waitinput}We established{cr}this school under{cr}that ideal.{return}

text_9699c2:
{window(01)}{clearbox}I'm studying{cr}history now.{waitinput}There were many{cr}important people{cr}who made different{cr}cultures.{return}

text_969a15:
{window(01)}{clearbox}This is boring.{cr}Why do we have to{cr}do this?{waitinput}People in prim-{cr}itive days never{cr}had to go to{cr}school!{return}

text_969a74:
{window(01)}{write}Swinging a weapon{cr}around now is so{cr}old!{waitinput}From now on, it's{cr}the people with{cr}brains who will{cr}run the world.{return}

text_969ad6:
{window(01)}{write}Our teacher's{cr}stories are easy{cr}to understand.{cr}They're neat, too!{return}

text_969b14:
{window(01)}{write}Shhhhh!{cr}{pause(3c)}Don't tell the{cr}teacher I'm{cr}skipping out!{return}

text_969b69:
{window(01)}{clearbox}Everything here{cr}I'm proud of.{cr}Eat plenty!{return}

text_969bae:
{window(01)}{write}Groan...{cr}{pause(32)}No more sardines,{cr}please...{return}

text_969c04:
{window(01)}{clearbox}Because of the{cr}fire, some people{cr}have left to other{cr}towns.{waitinput}Nirlake's going to{cr}disappear from the{cr}world if something{cr}isn't done.{return}

text_969c71:
{window(01)}{clearbox}I was born and{cr}raised here.{cr}I don't want to{cr}leave...{return}

text_969cdb:
{window(01)}{clearbox}The shacks and{cr}farms that were{cr}here were relo-{cr}cated.{return}

text_969d1b:
{window(01)}{clearbox}Mermaids?{cr}{pause(28)}DINOSAUR?{cr}{pause(28)}Bwahahaha!{waitinput}What lunacy are{cr}you telling me?{waitinput}In this modern day{cr}and age, that{cr}story will have{cr}anyone howling!{return}

text_969d9e:
{window(01)}{clearbox}I came to see a{cr}dinosaur called{cr}Gossie.{cr}I hope I see it!{return}

text_969de1:
{window(01)}{clearbox}Mick the master{cr}chef opened up his{cr}own place!{waitinput}It's Mick Burger.{return}

text_969e26:
{window(01)}{clearbox}We received help{cr}from around the{cr}world to rebuild{cr}Nirlake.{waitinput}Nirlake today can{cr}be considered{cr}built by people's{cr}kind-heartedness.{return}

text_969ea4:
{window(01)}{clearbox}Buildings that{cr}punch into the sky{cr}are going up.{cr}It's majestic!{return}

text_969f1b:
{window(01)}{clearbox}We rebuilt the{cr}town to ensure a{cr}fire of that size{cr}never re-occurs.{waitinput}We founded a fire{cr}department and{cr}organized civic{cr}groups.{return}

text_969f9a:
{window(01)}{clearbox}I can be out{cr}fighting fires{cr}immediately!{return}

text_969fc6:
{window(01)}{clearbox}Nirlake will be-{cr}come the most safe{cr}and hospitable{cr}city in the world!{return}

text_96a022:
{window(01)}{clearbox}{cr}...............{return}

text_96a0b3:
{window(01)}{clearbox}A bird this big...{cr}I'm in a bind,{cr}nobody wants to{cr}buy this bird.{waitinput}Hi buddy want to{cr}buy a bird?{cr}It'll make a hefty{cr}roast chicken!{waitinput}Yours for just{cr}{call(96c66a)}5,000 Gems{defaultattributes}!{cr} Buy.{cr} No thanks.{return}

text_96a163:
{clear}<player:>{cr}No. I'll pass.{waitinput}{call(8ce48e)}{cr}Yeah? I guess I{cr}have to turn it{waitinput}into a roast{cr}chicken myself.{return}

text_96a1b2:
{clear}{call(96a2b1)}{waitinput}{call(8ce48e)}{cr}You're so kind.{waitinput}Well, so long as I{cr}get paid, I don't{cr}care what you do.{waitinput}I'll free the bird{cr}from the cage{cr}later on.{return}

text_96a1ff:
I'll free the bird{cr}from the cage{cr}later on.{return}

text_96a22a:
{clear}{call(96a2b1)}{waitinput}{call(8ce48e)}{cr}...Having said{cr}that,{waitinput}you don't have{cr}the money do you?{return}

text_96a26b:
{window(01)}{clearbox}{jump(96a1ff)}

text_96a271:
{window(01)}{clearbox}Like we promised,{cr}I let that bird{cr}loose. That's what{cr}you wanted right?{return}

text_96a2b1:
<player:>{cr}I'll pay!{cr}But you've got to{cr}set it free.{return}

text_96a327:
{window(01)}{clearbox}I tried to get{cr}friendly with this{cr}super cute girl,{cr}but I screwed up.{waitinput}I last saw her at{cr}the other side of{cr}the bridge then{cr}she took off.{return}

text_96a3ac:
{window(01)}{clearbox}To the ← of the{cr}town is the rough,{cr}fast flowing{cr}{call(96c66a)}Colorado River{defaultattributes}.{waitinput}We're trying to{cr}build a bridge,{cr}but we haven't had{cr}much success.{return}

text_96a42a:
{window(01)}{clearbox}Let's take it easy{cr}bro'! Things{cr}happen when they{cr}happen.{return}

text_96a475:
{window(01)}{clearbox}There is this{cr}craftsman in town{cr}who makes odd{cr}things.{waitinput}But the town rec-{cr}ognizes his talent{cr}like it does the{cr}skills of others.{return}

text_96a4f6:
{window(01)}{clearbox}There has been a{cr}steady influx of{cr}talented people{cr}seeking success.{waitinput}But the keys to{cr}success are talent{cr}and effort.{return}

text_96a56c:
{window(01)}{clearbox}I hear Liotto on{cr}the → continent{cr}has a carnival{cr}going every day.{waitinput}I like that!{cr}I love fighting{cr}and carnivals!{return}

text_96a689:
{window(01)}{clearbox}The town is so{cr}built up there{cr}aren't many places{cr}to jog any more.{return}

text_96a6db:
{window(01)}{clearbox}Jogging is it for{cr}health!{cr}{pause(28)}But I get worn out{cr}so I walk, too.{return}

text_96a71d:
{window(01)}{clearbox}{cr}What?{cr}{pause(28)}Well, it's okay to{cr}walk isn't it?{return}

text_96a74b:
{window(01)}{clearbox}{cr}Aww come on.{cr}{pause(28)}Just turn a blind{cr}eye okay? Please?{return}

text_96a782:
{window(01)}{clearbox}So walking like{cr}this is jogging?{cr}The man in front{cr}said so.{return}

text_96a7c0:
{window(01)}{clearbox}Life has gotten{cr}easy, so I began{cr}putting on weight.{cr}I must exercise!{return}

text_96a834:
{window(01)}{clearbox}I've run my pub{cr}for a long time{cr}but I've had{cr}enough!{waitinput}I'm sick of ser-{cr}ving ignorant and{cr}decadent young{cr}people!{return}

text_96a8a6:
{window(01)}{clearbox}The wife does{cr}nothing but watch{cr}TV while neglect-{cr}ing her chores.{return}

text_96a911:
{window(01)}{clearbox}I study animals.{cr}There is a curious{cr}breed of penguins{cr}in Greenland.{waitinput}Just like humans,{cr}they build homes{cr}and fish.{waitinput}I saw one that was{cr}carefully guarding{cr}what looked like a{cr}{call(96c66a)}shining stone.{defaultattributes}{waitinput}I never did find{cr}out what that was,{cr}though.{return}

text_96a9f9:
{window(01)}{clearbox}As a city grows{cr}larger, what was{cr}there originally{cr}loses it's space.{waitinput}It's the same for{cr}animals. Some have{cr}been made merchan-{cr}dise by humans.{waitinput}Is this truly the{cr}right way for{cr}humans to{cr}progress?{return}

text_96aaf9:
{window(01)}{clearbox}Freedom is now at{cr}the cutting edge{cr}of business and{cr}fashion!{waitinput}So I was moved{cr}here without my{cr}family to learn{cr}about Freedom.{return}

text_96ab5e:
{window(01)}{clearbox}Snivel... I wish I{cr}could eat noodles{cr}like I did back{cr}home...{return}

text_96ab96:
{window(01)}{clearbox}I came alone from{cr}Neotokio where I{cr}had to leave my{cr}family.{waitinput}I heard that{cr}Neotokio has{cr}turned into a{cr}ghost town.{waitinput}I survived only{cr}because I had been{cr}ordered to come{cr}here...Sob...{return}

text_96ac2a:
{window(01)}{clearbox}I have no home to{cr}return to nor any-{cr}one awaiting me.{cr}I am truly alone.{return}

text_96ac8f:
{window(01)}{clearbox}There are many{cr}success stories{cr}here.  I came for{cr}success, too!{waitinput}It would be nice{cr}if I could one day{cr}have my own big{cr}restaurant!{return}

text_96ad3d:
{window(01)}{clearbox}Even if I don't go{cr}out, TV keeps me{cr}informed. {pause(14)}Life is{cr}so convenient now.{return}

text_96ad8b:
{window(01)}{clearbox}There's nothing on{cr}TV other than news{cr}about Neotokio's{cr}disappearances.{waitinput}Everyone in town{cr}suddenly disap-{cr}peared right?{cr}{pause(14)}Weird!{return}

text_96ae12:
{window(01)}{clearbox}Hello! I help out{cr}here so I can{cr}polish my fashion{cr}sense.{waitinput}But life is very{cr}complicated...{return}

text_96ae9e:
{window(01)}{clearbox}We're mass{cr}producing tele-{cr}phones but we{cr}can't keep up.{return}

text_96aed9:
{window(01)}{clearbox}Telephones and{cr}electricity. They{cr}make information{cr}easy to obtain.{return}

text_96af1e:
{window(01)}{clearbox}The world has{cr}become so con-{cr}venient, it's a{cr}bit frightening.{return}

text_96af6f:
{window(01)}{write}The owner said he{cr}was going to{cr}retire, so I took{cr}over from him.{waitinput}Now I can keep{cr}watch over my lay-{cr}about so he can't{cr}booze it up!{return}

text_96b012:
{window(01)}{write}I study migratory{cr}birds here.{waitinput}Migratory birds{cr}have different{cr}flight paths.{cr}For example,{waitinput}Alaska and Aust-{cr}ralia, N America{cr}and Kamiyo, N{cr}America and{waitinput}Savannah, and S{cr}America and{cr}Greenland are{cr}flown.{waitinput}Birds are wonder-{cr}ful. I wish I was{cr}a bird.{return}

text_96b133:
{window(01)}{clearbox}To the ← of{cr}Suncoast is a huge{cr}stone mountain{cr}named Airsrock.{waitinput}A scientist there{cr}said he was going{cr}to observe the end{cr}of earth.{waitinput}The world is so{cr}peaceful and yet{cr}we still have{cr}disturbed people.{return}

text_96b1e7:
{window(01)}{clearbox}Have you gone to{cr}the zoo? The town{cr}made it as its{cr}prime attraction.{waitinput}I heard they{cr}caught the animals{cr}in Safarium and{cr}brought them over.{return}

text_96b266:
{window(01)}{clearbox}I'll leave if this{cr}town is turned{cr}into a tourist{cr}attraction!{return}

text_96b2c5:
{window(01)}{clearbox}I came here by{cr}boat from Litz.{cr}This is a nice{cr}town.{waitinput}This is the oasis{cr}of my soul. I'm{cr}going to keep it a{cr}secret!{return}

text_96b358:
{window(01)}{clearbox}It is a nice{cr}place...{cr}{pause(3c)}But coming with{cr}another guy...{return}

text_96b3e9:
{window(01)}{clearbox}The tropical sun{cr}sets the hearts of{cr}men and women on{cr}fire! Great place!{return}

text_96b43b:
{window(01)}{clearbox}Isn't this a nice{cr}place? We don't{cr}get many visitors,{cr}so it's quiet.{waitinput}The leaders are{cr}apparently trying{cr}to attract more{cr}visitors.{return}

text_96b4be:
{window(01)}{clearbox}I hear the sun's{cr}rays are strong{cr}here. I need{cr}sunglasses.{return}

text_96b4fb:
{window(01)}{clearbox}I can't believe I{cr}ate 35 plates of{cr}seafood.{cr}I'm satisfied!{return}

text_96b533:
{window(01)}{clearbox}{cr}Koalas are sure{cr}cute!{return}

text_96b54d:
{window(01)}{clearbox}The kangaroo rats{cr}at the zoo are{cr}sooo adorable!{return}

text_96b580:
{window(01)}{clearbox}What would make a{cr}good souvenir?{cr}Oh yeah, a shop{cr}had cool medals!{return}

text_96b5fe:
{window(01)}{write}Hello Mama?{cr}I didn't get sick{cr}on the plane. The{cr}weather's nice.{return}

text_96b63c:
{window(01)}{write}Hello Mama?{cr}The guy next to me{cr}is eavesdropping{cr}on me.{return}

text_96b676:
{window(01)}{write}Hello Mama?{cr}I miss your{cr}cooking.{return}

text_96b709:
{window(01)}{clearbox}I went on my{cr}honeymoon, but my{cr}darling is down{cr}with a fever.{return}

text_96b749:
{window(01)}{clearbox}Oh! What's that{cr}medicine you have?{cr}It's for fevers?{waitinput}May I have that?{cr}{waitframes(00)} Sure.{cr} No way.{waitframes(ff)}{return}

text_96b799:
{window(01)}{clearbox}Thank you very{cr}much! I'll give it{cr}to him right away.{return}

text_96b7d1:
{window(01)}{clearbox}Look, look, look!{cr}My darling's fully{cr}cured! That{cr}medicine worked!{return}

text_96b80f:
{clear}<player:>{cr}No way!{cr}This is mine!{waitinput}{call(96b973)}{cr}What an attitude{cr}for someone that{cr}just barged in!{return}

text_96b85a:
{clear}{call(96b8be)}<player> obtained{cr}{attributes(04)}{color(05, 1b9f)}WaterPin{attributes(00)}!{return}

text_96b87d:
{clear}{call(96b8be)}{cr}But you are over-{cr}burdened.{waitinput}I must give you{cr}this, though.{waitinput}{return}

text_96b8be:
<player:>{cr}Sure you can have{cr}it.{waitinput}Give it to your{cr}husband right{cr}away.{waitinput}{call(96b973)}{cr}Thank you! I have{cr}to give you some-{cr}thing in return!{waitinput}I know! I'll give{cr}you this lovely{cr}medal. We found it{cr}at the beach.{waitinput}{return}

text_96b973:
{call(96c66a)}Bride: {defaultattributes}{return}

text_96b9cf:
{window(01)}{clearbox}Groan...{cr}It's hot...{cr}I feel awful...{return}

text_96b9f7:
{window(01)}{clearbox}Heh! I feel 110%{cr}already!{return}

text_96ba65:
{window(01)}{clearbox}{call(96c30e)}{waitinput}This town's econ-{cr}omy is stunted by{cr}the king's rigid{cr}rule.{waitinput}There is no hope{cr}for growth without{cr}a major change in{cr}policies.{waitinput}{jump(96c34a)}

text_96baa3:
There is no hope{cr}for growth without{cr}a major change in{cr}policies.{waitinput}{jump(96c34a)}

text_96bae3:
{window(01)}{clearbox}{call(96c30e)}{waitinput}The king's death{cr}signals change.{cr}Growth depends on{cr}the new leader.{waitinput}When the doors to{cr}free economy are{cr}opened, the town{cr}can grow.{waitinput}{jump(96c34a)}

text_96bb2e:
When the doors to{cr}free economy are{cr}opened, the town{cr}can grow.{waitinput}{jump(96c34a)}

text_96bb76:
{window(01)}{clearbox}{call(96c30e)}{waitinput}The future of the{cr}town will be de-{cr}cided by who is{cr}elected.{waitinput}If the conserva-{cr}tive Louis wins,{waitinput}the town will{cr}remain the{cr}unchanged.{waitinput}If the progressive{cr}Jean becomes the{cr}leader, growth can{cr}be expected.{waitinput}When casting your{cr}invaluable vote,{cr}you should weigh{cr}the consequences.{return}

text_96bc7c:
{window(01)}{clearbox}{call(96c30e)}{waitinput}The new leader is{cr}very conservative.{cr}Peace and stabil-{cr}ity are favored.{waitinput}So long as he is{cr}the leader, there{cr}is no chance of{cr}progress here.{return}

text_96bd03:
{window(01)}{clearbox}{call(96c30e)}{waitinput}Loire, led by the{cr}progressive Jean,{cr}can be expected{cr}to grow steadily.{waitinput}However, Jean will{cr}require time to{cr}build the town's{cr}foundations.{waitinput}{jump(96c34a)}

text_96bda1:
{window(01)}{clearbox}{call(96c30e)}{waitinput}The key to this{cr}town's growth is{cr}stimulation of its{cr}economy.{waitinput}Trade with other{cr}countries will{cr}affect the future{cr}of this town.{waitinput}{jump(96bb2e)}

text_96be50:
{window(01)}{clearbox}{call(96c30e)}{waitinput}There is no local{cr}industry here. At{cr}least one key in-{cr}dustry is needed.{waitinput}Without such, the{cr}progress of this{cr}village is not{cr}possible.{waitinput}{jump(96c34a)}

text_96bed3:
{window(01)}{clearbox}{call(96c30e)}{waitinput}It is a small town{cr}that grew with its{cr}fisheries and can-{cr}nery industry.{waitinput}In the future,{cr}more affluent life{cr}styles will be{cr}desired.{return}

text_96bf95:
{window(01)}{clearbox}{call(96c30e)}{waitinput}New talented{cr}people are{cr}emerging in this{cr}city of freedom.{waitinput}Such new talents{cr}will influence the{cr}growth of culture.{cr}{waitinput}The growth of{cr}creativity is the{cr}key to this coun-{cr}try's progress.{waitinput}{jump(96c34a)}

text_96c045:
{window(01)}{clearbox}{call(96c30e)}{waitinput}Genius clears new{cr}paths for civi-{cr}lization. A genius{cr}was lost today.{waitinput}This disaster will{cr}affect not only{cr}this town, but the{cr}growth of others.{return}

text_96c10c:
{window(01)}{clearbox}{call(96c30e)}{waitinput}With the placid{cr}populace here,{waitinput}it is difficult to{cr}motivate progress.{cr}{waitinput}For the people and{cr}the town to change{cr}a catalyst is{cr}essential.{waitinput}{jump(96bb2e)}

text_96c1b2:
{window(01)}{clearbox}{call(96c30e)}{waitinput}This town's key to{cr}progress is its{cr}rebuilding.{waitinput}Without it,{cr}progress is not{cr}likely.{waitinput}{jump(96baa3)}

text_96c1fe:
{window(01)}{clearbox}{call(96c30e)}{waitinput}After rebuilding{cr}the town, the{cr}people have much{cr}more vitality.{waitinput}{jump(96c41c)}

text_96c292:
{window(01)}{clearbox}{call(96c30e)}{waitinput}This town desires{cr}progress, but its{cr}location is{cr}extremely bad.{waitinput}Attracting people{cr}and promoting the{cr}town's name are{cr}essential.{waitinput}{jump(96c34a)}

text_96c30e:
I'm Keinz. I am an{cr}economist and{cr}I forecast the{cr}growth of towns.{return}

text_96c34a:
This town's{cr}economic growth{cr}index is{cr}{call(96c66a)}{number}{color(04, 5020)}ercent{defaultattributes}.{return}

text_96c388:
{window(01)}{clearbox}{call(96c30e)}{waitinput}Not just this{cr}town, but the{cr}culture level{cr}overall is low.{waitinput}At the present{cr}culture level, no{cr}further progress{cr}can be expected.{return}

text_96c414:
{window(01)}{clearbox}{call(96c30e)}{waitinput}This town has{cr}progressed{cr}sufficiently.{waitinput}It will keep{cr}growing.{waitinput}Where it will go{cr}from now is beyond{cr}my knowing.{return}

text_96c41c:
This town has{cr}progressed{cr}sufficiently.{waitinput}It will keep{cr}growing.{waitinput}Where it will go{cr}from now is beyond{cr}my knowing.{return}

text_96c4ef:
{window(01)}{waitbefore}<Célina:>{cr}Don't!{cr}{pause(28)}Please don't come{cr}in!{return}

text_96c50f:
{window(01)}{write}I'm sorry...<player>.{cr}{pause(32)}I...{cr}{pause(28)}I can't see you{cr}now.{waitinput}I heard you are{cr}going far away.{cr}{pause(32)}I have to send you{cr}off with a smile.{waitinput}But I can't.{cr}{pause(3c)}I don't know{cr}why...{waitinput}But I can't stop{cr}crying...{waitinput}But <player> will{cr}come back safely{cr}one day.{waitinput}I will wait until{cr}that day.{waitinput}I'm sure I can{cr}greet you with a{cr}smile then,{cr}<player>.{waitinput}<player>...{cr}{pause(3c)}For just a short{cr}while...{cr}{pause(50)}Good bye.{return}

text_96c66a:
{attributes(04)}{color(05, 1b9f)}{return}

text_96c671:
{attributes(04)}{color(05, 5e3f)}{return}

text_96c7d8:
{clear}{call(96caa4)}{cr}Oh no. You have{cr}too much in your{cr}pack.{waitinput}I can't give you{cr}the key.{waitinput}Lighten your load{cr}and come back.{return}

text_96c840:
{clear}<player:>{cr}No thanks. I don't{cr}need a home.{waitinput}{call(96caa4)}{cr}Fine. Come back if{cr}you change your{cr}mind.{waitinput}You need no inn{cr}with a home.{return}

text_96c8aa:
{clear}<player:>{cr}Okay! Let's do it!{waitinput}...I'd like to,{cr}but I don't have{cr}that much money.{waitinput}{call(96caa4)}{cr}Hahaha. When you{cr}become wealthy,{cr}come again.{return}

text_96c91a:
{window(01)}{clearbox}Fellow, are you{cr}looking for a{cr}home?{waitinput}{waitframes(00)}{cr} Yes.{cr} No.{waitframes(ff)}{return}

text_96c94b:
{clear}<player:>{cr}A home?{cr}Sounds nice.{waitinput}How much does one{cr}cost?{waitinput}{call(96caa4)}{cr}Let's see.{cr}We have apartments{cr}open at {call(96c66a)}800 Gems{defaultattributes}.{waitinput}What do you think?{cr}{jump(96cf87)}

text_96c9c7:
{clear}<player:>{cr}Okay! Let's do it!{cr}I'm buying!{waitinput}{call(96caa4)}{cr}The deal's done!{cr}Here's the{cr}apartment key.{waitinput}<player> obtained{cr}{call(96c66a)}Apartment Key{defaultattributes}!{return}

text_96ca2d:
{clear}Your room is{cr}{call(96c66a)}Rococo Apartment{cr}ù101{defaultattributes}. Use the key{cr}at the door.{return}

text_96ca2e:
Your room is{cr}{call(96c66a)}Rococo Apartment{cr}ù101{defaultattributes}. Use the key{cr}at the door.{return}

text_96ca38:
is{cr}{call(96c66a)}Rococo Apartment{cr}ù101{defaultattributes}. Use the key{cr}at the door.{return}

text_96ca6b:
{window(01)}{clearbox}How's your room?{cr}You can buy{cr}furniture right{cr}next door.{return}

text_96ca9e:
{window(01)}{clearbox}{jump(96ca2e)}

text_96caa4:
{call(96c66a)}{sfx(28)}Realtor: {defaultattributes}{return}

text_96cb1b:
{window(01)}{clearbox}Quality no. 1,{cr}price no. 2.{waitinput}We have the{cr}furniture for{cr}you!{waitinput}{return}

text_96cb4c:
{clear}But we can't sell{cr}furniture if you{cr}don't have a home.{cr}Be a home owner!{return}

text_96cb8c:
{clear}Tell me what you{cr}want in front of{cr}the desired piece.{return}

text_96cb8d:
Tell me what you{cr}want in front of{cr}the desired piece.{return}

text_96cbc2:
{window(01)}{clearbox}{jump(96cb8d)}

text_96ccc7:
{window(01)}{clearbox}This is a warm and{cr}plush bed. I'll{cr}throw in a fluffy{cr}down comforter.{waitinput}{jump(96cf75)}

text_96cd12:
{window(01)}{clearbox}Isn't that a nice{cr}dresser? It's big{cr}and convenient.{waitinput}{jump(96cf75)}

text_96cd4c:
{window(01)}{clearbox}Every home needs a{cr}desk! I'll throw{cr}in other goodies.{waitinput}{jump(96cf75)}

text_96cd88:
{window(01)}{clearbox}If you buy this{cr}book shelf, I'll{cr}give you this{cr}teddy bear.{waitinput}{jump(96cf75)}

text_96cdc9:
{clear}<player:>{cr}I don't read, but{cr}okay! I'll buy it!{cr}{waitinput}{call(96cf2b)}{return}

text_96cdf8:
{clear}<player:>{cr}A plush bed, huh?{cr}Okay! I'll buy it!{cr}{waitinput}{call(96cf2b)}{return}

text_96ce27:
{clear}<player:>{cr}I don't have any{cr}clothes, but...{waitinput}Okay! I'll buy it!{cr}{waitinput}{call(96cf2b)}{return}

text_96ce65:
{window(01)}{clearbox}You want two of {cr}the same thing?{cr}One's enough,{cr}I think...{return}

text_96cea2:
{clear}<player:>{cr}Eating on the{cr}floor is sad.{cr}Okay!{waitinput}I'll buy it!{waitinput}{call(96cf2b)}{return}

text_96ceda:
{clear}<player:>{cr}Mmm, this doesn't{cr}appeal to me.{waitinput}{call(96cf61)}{return}

text_96cefe:
{clear}<player:>{cr}I'd love to buy{cr}one but I'm broke.{cr}{waitinput}{call(96cf61)}{return}

text_96cf2b:
{call(96cf96)}{cr}You've got a deal{cr}!{waitinput}We'll deliver{cr}right to your{cr}home.{return}

text_96cf61:
{call(96cf96)}{cr}Oh.{cr}That's too bad.{return}

text_96cf75:
It's 100 Gems. Do{cr}{waitframes(00)} Yes!{cr} No.{waitframes(ff)}{return}

text_96cf87:
{waitframes(00)} Yes!{cr} No.{waitframes(ff)}{return}

text_96cf96:
{call(96c671)}{cr}{sfx(28)}Clerk: {defaultattributes}{return}

text_96cfe6:
{window(01)}{clearbox}A rug will make{cr}your room more{cr}gorgeous.{waitinput}{jump(96cf75)}

text_96d015:
{clear}<player:>{cr}Gorgeous, huh?{cr}Okay! I'll buy it!{cr}{waitinput}{call(96cf2b)}{return}

text_96d07f:
{window(00)}{clearbox}White Wind the{cr}thief captured{cr}while breaking{cr}into castle!{defaultattributes}{return}

text_96d0bd:
{window(00)}{clearbox}White Wind the{cr}thief escaped!{cr}Reward for any{cr}information.{defaultattributes}{return}

text_96d0fb:
{window(00)}{clearbox}If you can make{cr}the Princess{cr}speak, you shall{cr}be wedded to her.{waitinput}Apply at Castle if{cr}you feel capable.{cr}King Henri 13{defaultattributes}{return}

text_96d16d:
{window(00)}{clearbox}Loire King Henri{cr}13 has passed{cr}away. The time of{cr}mourning is come.{return}

text_96d1d9:
{window(00)}{clearbox}The King's death{cr}marks the end of{cr}the old ways.{waitinput}The masses shall{cr}rule.{waitinput}Let the like-{cr}minded gather to{cr}discuss the future{cr}of our country.{waitinput}{call(96c66a)}{moveletter(03)}Jean{defaultattributes}{return}

text_96d26c:
{window(00)}{clearbox}A free speed-{cr}eating contest{cr}will be held at{cr}Loire Castle.{return}

text_96d2f3:
{window(01)}{clearbox}{call(96c66a)}Tools Repaired{cr} Craftsman Pierre{defaultattributes}{return}

text_96d31c:
{window(01)}{clearbox}{call(96c66a)}Perfect readings{cr}of your stars{cr}{moveletter(18)}Fortunes{defaultattributes}{return}

text_96d34e:
{window(01)}{clearbox}{call(96c66a)}This century's{cr}greatest genius{cr}artist{cr}Matis's Gallery{defaultattributes}{return}

text_96d38c:
{window(01)}{clearbox}{call(96c66a)}Quality first,{cr}price second{cr}Michelle Furniture{defaultattributes}{return}

text_96d3bd:
{window(01)}{clearbox}{call(96c66a)}Quality homes and{cr}real estate{cr}     Loire Realty{defaultattributes}{return}

text_96d41e:
{window(01)}{clearbox}Rococo Apartment{cr}Vacancy{cr}Inquire at Loire{cr}Realty{return}

text_96d447:
{window(01)}{clearbox}{cr}Rococo Apartment{return}

text_96d457:
{window(01)}{clearbox}{cr}Mifta Apartment{return}

text_96d49d:
{window(01)}{write}<player:>{cr}It says here...{waitinput}{call(96c66a)}Rococo room 101{cr}vacant{cr}Inquire at Loire{cr}Realty{defaultattributes}{return}

text_96d4dc:
{window(01)}{clearbox}Doesn't open!{cr}{pause(14)}Oh right. The key.{return}

text_96d51c:
{window(01)}{clearbox}I'm Mifta. I own{cr}this apartment{cr}building.{waitinput}Before running{cr}this building, I {cr}had a terrible,{cr}terrible job.{waitinput}Because of it, I{cr}can never go{cr}without a hat.{cr}{pause(28)}Snivel...{return}

text_96d5f2:
{window(01)}{write}People who abuse{cr}animals aren't{cr}allowed back here!{return}

text_96d646:
{window(01)}{clearbox}The same life{cr}never comes twice.{cr}It's a shame to{cr}waste it!{return}

text_96d684:
{window(01)}{clearbox}In ↑ direction is{cr}Corcobad Hill{waitinput}Lovers who declare{cr}their love to each{cr}other there will{cr}find happiness.{return}

text_96d73a:
{window(01)}{clearbox}Liotto is a full{cr}time carnival{cr}town!{cr}Enjoy your stay!{return}

text_96d77a:
{window(01)}{clearbox}The carnival by{cr}day is exciting,{cr}but it's also{cr}exotic at night.{return}

text_96d7bd:
{window(01)}{clearbox}I've eaten so{cr}much, I'm flat{cr}broke!{return}

text_96d7eb:
{window(01)}{clearbox}In → direction is{cr}the port where you{cr}can find the{cr}sailors.{return}

text_96d828:
{window(01)}{clearbox}A sailor claimed{cr}{call(96c66a)}Astarica{defaultattributes} is behind{cr}the mountains in{cr}the northwest.{waitinput}The people of{cr}Astarica held{cr}rituals to get{cr}closer to God.{return}

text_96d8b6:
{window(01)}{clearbox}My son loves{cr}soccer. Never{cr}studies, just{cr}plays soccer.{waitinput}But that's his{cr}life. I think he{cr}can do whatever he{cr}wants to do!{return}

text_96d92b:
{window(01)}{clearbox}I heard. You don't{cr}know soccer?{cr}{pause(14)}Hahahahahaha!{return}

text_96d988:
{window(01)}{clearbox}I love carnivals{cr}and soccer!{waitinput}You like soccer{cr}right?{cr}{waitframes(00)} Yes.{cr} Don't know.{waitframes(ff)}{return}

text_96da1f:
{call(96db6e)}{cr}I like lollipops.{waitinput}{call(96db82)}{cr}...Yo big guy.{cr}{pause(3c)}...That's sucker.{return}

text_96da5e:
{call(96db6e)}{cr}One born every{cr}minute.{waitinput}{call(96db82)}{cr}...Yo big guy.{cr}{pause(3c)}That's sucker too.{return}

text_96da9e:
{call(96db6e)}{cr}I don't hit women.{cr}{waitinput}{call(96db82)}{cr}...Yo big guy.{cr}{pause(3c)}I didn't say sock{cr}her!{return}

text_96dadf:
{clear}<player:>{cr}I didn't say sock{cr}her!What's soccer?{cr}I don't know.{waitinput}{call(96db82)}{cr}You... {cr}You don't know{cr}soccer?{waitinput}Unbelievable!{return}

text_96db3e:
{window(01)}{clearbox}I don't want to{cr}talk to anyone who{cr}doesn't know{cr}soccer!{return}

text_96db6e:
{clear}<player:>{cr}I like soccer.{waitinput}{return}

text_96db82:
{call(96c66a)}{sfx(28)}Boy: {defaultattributes}{return}

text_96dbbb:
{window(01)}{clearbox}My husband is a{cr}fisherman, but the{cr}catch hasn't been{cr}good lately.{waitinput}He said they can't{cr}go out fishing{cr}since that {call(96c66a)}Mermaid{defaultattributes}{cr}Tower{defaultattributes}came up.{return}

text_96dc3e:
{window(01)}{clearbox}They can go{cr}fishing again.{cr}My husband's{cr}happy.{waitinput}He'll have to work{cr}hard to make up{cr}for his holidays!{return}

text_96dcc7:
{window(01)}{write}Mama went to the{cr}carnival.{waitinput}{jump(96dceb)}

text_96dce8:
{window(01)}{write}Is mama back from{cr}the carnival yet.{waitinput}I'm lonely so you{cr}can stay if you{cr}want.{return}

text_96dceb:
Is mama back from{cr}the carnival yet.{waitinput}I'm lonely so you{cr}can stay if you{cr}want.{return}

text_96ddf9:
{window(01)}{clearbox}Hey! I finally{cr}caught up!{cr}You shouldn't have{cr}just left me!{waitinput}I decided! I'm not{cr}leaving your side{cr}again, <player>!{waitinput}Okay?{cr} All right.{cr} You're joking.{return}

text_96de71:
{clear}<player:>{cr}What? I didn't{cr}leave anyone,{waitinput}you just tagged{cr}along!{waitinput}<Meilin:>{cr}But I was useful!{cr}You do admit that!{cr}{waitinput}For reward, let's{cr}go look at the{cr}carnival, okay?{return}

text_96df03:
{clear}<player:>{cr}Yeah, whatever.{cr}Why do you always{cr}chase around me?{waitinput}<Meilin:>{cr}Oh come on now!{cr}Let's hit the{cr}carnival!{waitinput}I've never seen a{cr}carnival this{cr}spectacular!{return}

text_96e07b:
{window(01)}{clearbox}<Meilin:>{cr}<player>. Where{cr}are you going?{waitinput}Let's check the{cr}carnival more!{return}

text_96e1a4:
{window(01)}{clearbox}<Meilin:>{cr}Wow... This is a{cr}beautiful place.{return}

text_96e1c4:
{window(01)}{clearbox}I heard lovers who{cr}declare their love{cr}here at night will{cr}become happy.{waitinput}Isn't that a nice{cr}story?{cr} It might be.{cr} That's silly.{return}

text_96e23a:
{clear}<player:>{cr}That's silly. It's{cr}just superstition.{cr}{waitinput}{jump(96e28f)}

text_96e263:
{clear}<player:>{cr}That's a nice{cr}story, but maybe a{cr}bit put on.{waitinput}<Meilin:>{cr}Sheesh!{waitinput}<player>, you have{cr}no sense of the{cr}romantic at all!{return}

text_96e28f:
<Meilin:>{cr}Sheesh!{waitinput}<player>, you have{cr}no sense of the{cr}romantic at all!{return}

text_96e2c8:
{window(01)}{clearbox}...But you know...{cr}{pause(32)}I want to believe{cr}{pause(28)}that story...{return}

text_96e302:
{window(01)}{clearbox}Listen <player>.{cr}It won't be odd if{cr}I got to like{cr}someone right?{waitinput}Even if it{cr}happened to be{cr}you, <player>...{waitinput}But when I like{cr}someone, I want{cr}him to like me{cr}back, just me.{waitinput}I'm going to come{cr}back here tonight.{cr}{waitinput}Please tell me how{cr}you feel tonight{cr}<player>.{return}

text_96e3da:
{window(01)}{clearbox}<player>!{cr}{pause(1e)}I love you! {pause(1e)}Please{cr}come here tonight!{return}

text_96e40b:
{window(01)}{clearbox}You, <player> saw{cr}the person in your{cr}heart. {pause(32)}But it{cr}wasn't me...{waitinput}That's who you{cr}love <player>.{cr}You don't think of{cr}me at all...{waitinput}I know now...{cr}{pause(28)}I don't need this.{cr}{pause(28)}<player>...{cr}{pause(3c)}I hate you!{return}

text_96e577:
{window(00)}{write}{cr}{moveletter(06)}<player>? {pause(3c)}<player>.{return}

text_96e587:
{window(01)}{clearbox}I came here with{cr}the Elder's per-{cr}mission.{return}

text_96e5af:
{window(01)}{clearbox}It is a beautiful{cr}world here.{waitinput}This is the world{cr}you fought for,{cr}<player>.{return}

text_96e5f1:
{window(01)}{clearbox}I... {cr}After <player> left,{cr}I realized{cr}something.{waitinput}The colors of{cr}crystal blue and{cr}the pretty scenery{cr}of Crysta...{waitinput}They were beauti-{cr}ful because I was{cr}with <player>.{cr}{pause(28)}They all glowed.{waitinput}I knew for the{cr}first time how{cr}lonely it is with-{cr}out you <player>.{return}

text_96e6c5:
{window(01)}{clearbox}<player>...{cr}{pause(28)}I want to be with{cr}you <player>, {pause(28)}like{cr}back then.{return}

text_96e748:
{window(01)}{clearbox}Many have been{cr}lost. We can't go{cr}out to sea any{cr}more.{waitinput}It's all since{cr}that {call(96c66a)}Mermaid Tower{defaultattributes}{cr}appeared.{return}

text_96e7ac:
{window(01)}{clearbox}You volunteered to{cr}fight monsters for{cr}no reason?{cr}{pause(1e)}You must be brave.{return}

text_96e7ee:
{window(01)}{clearbox}A boat can moor in{cr}ports, too. Visit{cr}again some time!{return}

text_96e85f:
{window(01)}{clearbox}{call(96c66a)}Mermaid Tower{defaultattributes}{cr}appeared in the{cr}east sea, and with{cr}it monsters.{return}

text_96e8e2:
{window(01)}{clearbox}Monsters appeared{cr}in the east sea.{cr}We lost many fish{cr}boats and crew.{return}

text_96e92a:
{window(01)}{clearbox}Well, the boss{cr}should go...{return}

text_96e944:
{window(01)}{clearbox}Thanks to you, we {cr}can go out fishing{cr}again!{return}

text_96eace:
{window(01)}{clearbox}We can't go fish-{cr}ing like this!{waitinput}We must get rid of{cr}those monsters...{return}

text_96eb17:
{window(01)}{clearbox}You all under-{cr}stand? If we don't{cr}do something, we{cr}can't survive!{waitinput}I'll give a boat{cr}to anyone that{cr}defeats those{cr}monsters!{waitinput}Anyone have the{cr}courage to fight{cr}the monsters?{return}

text_96ebb3:
{window(01)}{clearbox}All these rough{cr}sailors, and not a{cr}one with courage?{cr}{pause(28)}What?{return}

text_96ebf3:
{window(01)}{clearbox}You! Stranger!{cr}You want to fight{cr}monsters?{waitinput}In the east sea{cr}are monsters. Get{cr}rid of them, and a{cr}boat is yours.{waitinput}What do you say?{cr} Sure!{cr} No way!{return}

text_96ec86:
{clear}<player:>{cr}What a bunch of{cr}wimps.{cr}Leave it to me!{waitinput}{call(96eef0)}{cr}What?{cr}Did you hear that?{cr}That's great!{waitinput}When you're ready,{cr}get on board.{cr}I'll take you to{cr}Mermaid Tower!{return}

text_96ed0e:
{clear}<player:>{cr}What a bunch of{cr}wimps. It's your{cr}problem.{waitinput}{call(96eef0)}{cr}There's not a lot{cr}we can say to{cr}that...{return}

text_96ed63:
{window(01)}{clearbox}You ready?{cr} Ready!{cr} Not yet.{return}

text_96ed83:
{window(01)}{clearbox}{call(96ee9e)}{return}

text_96ed8b:
{clear}<player:>{cr}As ready as they{cr}come! Let's go!{waitinput}{call(96eef0)}{cr}Heh, we're{cr}counting on you!{cr}Get on!{return}

text_96edd2:
{clear}<player:>{cr}Hey don't be so{cr}hasty. Good things{cr}come, right?{waitinput}{call(96eef0)}{cr}Hmph! I'm just{cr}worried you'll run{cr}away!{return}

text_96ee28:
{window(01)}{clearbox}Thanks to you, the{cr}sea has become{cr}calm.{waitinput}A sea man's{cr}promise is his{cr}honor, I'll give{cr}you a boat!{waitinput}{call(96ee9e)}{waitinput}<player> obtained{cr}a {call(96c66a)}Boat{defaultattributes}!{return}

text_96ee9e:
At a pier, press{cr}down. You can row{cr}out to sea.{waitinput}To land, find a{cr}pier and press{cr}up.{return}

text_96eef0:
{call(96c66a)}{sfx(28)}Boss: {defaultattributes}{return}

text_96f03b:
{window(01)}{write}Hehehe.{cr}<player> is it?{cr}Let's see your{cr}fortune, then.{return}

text_96f06e:
{window(01)}{write}Hmmm. {pause(14)}You have the{cr}look of trouble{cr}about you. You{cr}best take care.{waitinput}Hehehe.{return}

text_96f0bd:
{window(01)}{write}Brilliant thread{cr}weaves your fate{cr}The lucky number{cr}is four!{return}

text_96f0fc:
{window(01)}{write}I see you standing{cr}on a ravaged land,{cr}the start of a{cr}harsh journey.{return}

text_96f143:
{window(01)}{write}Beware of dogs. A{cr}whistle for luck.{cr}What you seek is{cr}in the woods.{return}

text_96f189:
{window(01)}{write}Mmm? What?{cr}{pause(28)}Your lucky item is{cr}a Flower!{return}

text_96f1b6:
{window(01)}{write}I see you riding{cr}the waves in high{cr}wind. Your lucky{cr}item is a bulb!{return}

text_96f1fd:
{window(01)}{write}Running fast{cr}brings luck. But{cr}new shoes are{cr}needed.{return}

text_96f22f:
{window(01)}{write}What you seek are{cr}in a dream, sand,{cr}ice, mountain and{cr}ruins.{return}

text_96f26f:
{window(01)}{write}You shall go to a{cr}forgotten land{cr}where you meet the{cr}other you.{return}

text_96f2fc:
{window(01)}{write}Hehehe. All is in{cr}the stars. Let me{cr}read your fortune.{return}

text_96f35b:
{window(01)}{clearbox}I read a wonderful{cr}travel journal{cr}written by a man{cr}named Hedyn.{waitinput}Maybe I ought to{cr}go traveling too.{return}

text_96f3b5:
{window(01)}{clearbox}Did you decide to{cr}travel after{cr}reading Hedyn's{cr}book?{return}

text_96f425:
{window(01)}{clearbox}Weapons named{cr}something Staff{cr}have special{cr}effects.{waitinput}If you get{cr}something like{cr}that, you should{cr}equip it.{return}

text_96f482:
{window(01)}{clearbox}The first prize in{cr}the draw is a{cr}weapon available{cr}only here.{waitinput}I'm trying to get{cr}it, but I haven't{cr}succeeded!{return}

text_96f4ee:
{window(01)}{clearbox}Hey, did you know?{cr}{waitinput}{call(96c66a)}Weapons and armor{defaultattributes}{cr}that raise Luck{defaultattributes}{cr}boost the chance{cr}of critical hits.{waitinput}They also make{cr}your magic{cr}stronger.{cr}Good deal!{return}

text_96f579:
{window(01)}{clearbox}Have you ever{cr}experienced deadly{cr}poison? It saps{cr}you steadily.{waitinput}When I was hit{cr}with deadly{cr}{call(96c66a)}poison, I used a{cr}Serum{defaultattributes}.{waitinput}I shudder thinking{cr}how I would have{cr}died if I didn't{cr}have a Serum.{return}

text_96f63d:
{window(01)}{clearbox}Sailors talk of an{cr}armor made by{cr}mermaids.{waitinput}Apparently, it's{cr}much better than{cr}anything made by{cr}man!{return}

text_96f69e:
{window(01)}{clearbox}Red Armor will{cr}fill you with{cr}strength.{cr}{pause(28)}Huhuhu...{return}

text_96f768:
{window(01)}{clearbox}It's nice in the{cr}tropical sun.{waitinput}Want to catch a{cr}nap?{cr}{waitframes(00)} Sure.{cr} No.{waitframes(ff)}{return}

text_96f7a7:
{cr} No.{waitframes(ff)}{return}

text_96f7af:
{clear}<player:>{cr}No, thanks.{cr}I'm a bit busy.{waitinput}{call(8b8b79)}{cr}Oh, too bad.{cr}It's so nice.{return}

text_96f7ef:
{clear}<player:>{cr}Maybe I will do{cr}that.{cr}That looks nice.{waitinput}{call(8b8b79)}{cr}Pleasant dreams.{cr}Don't sleep too{cr}long.{return}

text_96f846:
{window(00)}{write}<player> was{cr}crisply toasted!{waitinput}<player>'s macho{cr}appeal up 10!{return}

text_96f8e2:
{window(01)}{write}<player>! Come{cr}check this out!{return}

text_96f8fe:
{window(01)}{write}What is this oil{cr}can?{waitinput}Maybe it can be{cr}turned by {cr}{call(96c66a)}kicking it while{cr}shoving the wall{defaultattributes}.{return}

text_96fa35:
{window(01)}{write}Hehe. Die Sterne{cr}reception Crystal Zu-{cr}kunft. Hçre zu...{return}

text_97808d:
{window(01)}{clearbox}<player:>{cr}This person must{cr}have collapsed.{waitinput}I hope I don't end{cr}that way...{return}

text_97811b:
{window(01)}{write}<Yomi:>{cr}<player>!{cr}Look at the{cr}skeleton's neck!{waitinput}<player:>{cr}It has something{cr}that looks like a{cr}necklace...{waitinput}<Yomi:>{cr}No, no! The stone{cr}on the necklace.{waitinput}Don't you rec-{cr}ognize it?{waitinput}<player:>{cr}Oh hey.{waitinput}Isn't this the{cr}stone Leim found{cr}at the canyon?{waitinput}He said he was{cr}going to treasure{cr}it forever. So why{cr}is it here?{waitinput}<Yomi:>{cr}A human probably{cr}snuck into the{cr}lion's den.{waitinput}They'll go any-{cr}where if they{cr}smell money...{waitinput}{return}

text_97828b:
{clear}<player> obtained{cr}{call(96c66a)}Starstone{defaultattributes}!{return}

text_9782a8:
{clear}{return}

text_9782aa:
{clear}<player:>{cr}Darn! I've got too{cr}many items...{return}

text_978306:
{window(01)}{clearbox}<player:>{cr}I didn't know{waitinput}there would be a{cr}place this dry at{cr}the South Pole.{waitinput}Huh?{cr}{pause(14)}These look like{cr}tombstones.{waitinput}Why at this{cr}extreme edge of{cr}the world?{return}

text_9783d6:
{window(01)}{write}<player:>{cr}It looks like an{cr}altar of some{cr}sort...{return}

text_97867e:
{window(01)}{write}The tombstones{cr}appear to have{cr}this message{cr}carved into them.{waitinput}{attributes(04)}{call(96c66a)}When light and{cr}shadow come to-{cr}gether, he shall{cr}rise again...{defaultattributes}{return}

text_9786fe:
{window(01)}{write}A voice echoed in{cr}<player>'s head.{waitinput}It sounded exactly{cr}like <player>...{waitinput}{sfx(25)}{waitframes(04)}{call(96c66a)}{attributes(04)}Voice:{cr}{attributes(00)}You survived{cr}countless encoun-{cr}ters with danger.{waitinput}However injured{cr}you were in{cr}fighting, you{cr}never did die.{waitinput}Do you know why?{waitinput}It is because you{cr}are the legendary{cr}hero...{return}

text_9787dd:
{window(01)}{write}{waitframes(04)}I represent the{cr}Lightside.{cr}{pause(28)}And you represent{cr}the Darkside.{waitinput}People are said to{cr}meet someone iden-{cr}tical to them once{cr}in a lifetime.{waitinput}There are {attributes(04)}two{cr}{attributes(00)}<player>s in the{cr}internal and{cr}external worlds.{waitinput}The re-emergence{cr}of Beruga has{cr}disturbed earth's{cr}balance.{waitinput}If earth's history{cr}is likened to a{cr}clock,{waitinput}the hour hand{cr}points to {attributes(04)}13.{defaultattributes}{waitinput}A time that cannot{cr}exist...{cr}{pause(28)}No, a time that{cr}must not exist.{waitinput}Now close your{cr}eyes.{cr}{pause(28)}And think deeply..{cr}{pause(28)}About earth..{return}

text_978a3d:
{window(00)}{write}<player:>{waitframes(02)}{cr}Hot...Where does{cr}this desert end...{pause(78)}{return}

text_978a66:
{window(00)}{write}<player:>{waitframes(02)}{cr}Hot...{cr}I'm burning up...{pause(78)}{return}

text_978a89:
{window(00)}{write}{waitframes(05)}<player>'s senses{cr}faded away...{pause(78)}{return}

text_978bf4:
{window(01)}{write}{call(96c66a)}Man:{defaultattributes}{cr}I am a scientist.{waitinput}This place is the{cr}least polluted{cr}when earth is end-{cr}angered like now.{waitinput}I intend to wit-{cr}ness the world's{cr}end here.{waitinput}Would you listen{cr}to me?{cr} Sure.{cr} No.{return}

text_978ca4:
{clear}I don't understand{cr}how people will{cr}think about today{cr}but not tomorrow.{return}

text_978ca5:
I don't understand{cr}how people will{cr}think about today{cr}but not tomorrow.{return}

text_978ce7:
{clear}A certain race{cr}revered this grand{cr}view and vast{cr}nature as god.{waitinput}But, today,{waitinput}modern societies{cr}make a racket{cr}about preserving{cr}nature.{waitinput}When did humans{cr}become so big to{cr}think they can{cr}protect gods...{waitinput}Perhaps the begin-{cr}ning of the end{cr}started there...{waitinput}I thought those{cr}things.{waitinput}I thought all the{cr}while I watched{cr}this beautiful{cr}world.{waitinput}I gradually became{cr}aware of a voice{cr}calling my name{cr}from somewhere.{waitinput}An older boy will{cr}appear bearing a{cr}rod...{waitinput}The voice said to{cr}give the boy my{cr}Starstone.{waitinput}The voice seemed{cr}to emanate from{cr}the very earth...{waitinput}Take this stone.{cr}I have always had{cr}it with me since{cr}I was a child.{waitinput}{return}

text_978e02:
ld.{waitinput}I gradually became{cr}aware of a voice{cr}calling my name{cr}from somewhere.{waitinput}An older boy will{cr}appear bearing a{cr}rod...{waitinput}The voice said to{cr}give the boy my{cr}Starstone.{waitinput}The voice seemed{cr}to emanate from{cr}the very earth...{waitinput}Take this stone.{cr}I have always had{cr}it with me since{cr}I was a child.{waitinput}{return}

text_978f0e:
{clear}<player> obtained{cr}{call(96c66a)}Starstone{defaultattributes}!{return}

text_978f2b:
{clear}But you couldn't{cr}carry a thing{cr}more. Lighten your{cr}load and return.{return}

text_978f6f:
{window(01)}{write}{jump(978ca5)}

text_978f75:
{window(01)}{write}{call(96c66a)}Scientist:{defaultattributes}{cr}That light fell in{cr}the direction of{cr}South America.{waitinput}Maybe a missile,{cr}perhaps a meteor.{cr}Either way, it{cr}must be the end.{waitinput}<player:>{waitframes(04)}{cr}.............{return}

text_979009:
{return}

text_979035:
{window(01)}{write}.............{return}

text_97916a:
{window(01)}{unknown(0303,0619)}{call(96c66a)}Scientist:{defaultattributes}{cr}Wha-what...?{pause(78)}{return}

text_979191:
{window(01)}{unknown(0303,0619)}{waitframes(04)}{call(96c66a)}Scientist:{defaultattributes}{cr}The light of the{cr}apocalypse...{waitinput}The world's{cr}final day is{cr}upon us...{return}

text_9792b9:
{window(01)}{write}Please, line up{cr}and hear the great{cr}words of Beruga.{return}

text_9792ea:
{window(00)}{write}{waitframes(04)}Beruga once won a{cr}Nobel Peace Prize{cr}for new biotech-{cr}nology theories.{waitinput}He perfected DNA{cr}engineering to{cr}fully cure recur-{cr}ring diseases.{waitinput}Since then, he has{cr}dedicated himself{cr}to the study of{cr}immortality.{waitinput}All humans shun{cr}silence and fear{cr}the dark.{waitinput}Why? Because they{cr}all fear death.{waitinput}A playwright once{cr}claimed this.{cr}{pause(3c)}People are born{cr}crying.{waitinput}To die, and for a{cr}new life to be{cr}born come with un-{cr}imaginable pain.{waitinput}When all are im-{cr}mortal, change{cr}will cease and{cr}peace will come.{waitinput}Beruga will create{cr}that utopian{cr}world.{waitinput}Beruga is now{cr}locked in deep{cr}sleep in an ultra{cr}cold machine.{waitinput}He shall soon{cr}awaken in this{cr}world.{waitinput}Let us pray for{cr}that day...{return}

text_979586:
{window(01)}{write}{call(96c66a)}Disciple:{defaultattributes}{cr}Have a seat and{cr}listen to Beruga's{cr}teachings.{return}

text_9795c1:
{window(01)}{write}{call(96c66a)}Disciple:{defaultattributes}{cr}Beruga awaits at{cr}the castle in the{cr}lake in the South.{return}

text_9795ff:
{window(01)}{write}{call(96c66a)}Disciple:{defaultattributes}{cr}The world is rife{cr}with corruption.{cr}Save us Beruga...{return}

text_979646:
{window(01)}{write}{call(96c66a)}Disciple:{defaultattributes}{cr}When Beruga awak-{cr}ens, the world{cr}will also arise.{return}

text_979685:
{window(01)}{write}{call(96c66a)}Disciple:{defaultattributes}{cr}The sinners will{cr}always be tortured{cr}by guilt...{waitinput}Now let us pray to{cr}affirm our faith{cr}in Beruga...{return}

text_9796f3:
{window(01)}{write}{call(96c66a)}Disciple:{defaultattributes}{cr}The portrait on{cr}the wall depicts{cr}Beruga.{return}

text_97980d:
{window(01)}{clearbox}Big guy!{cr}You're back!!{return}

text_979822:
{window(01)}{clearbox}<player>!{cr}Long time!{cr}It's good to see{cr}you well!{return}

text_97984f:
{window(01)}{clearbox}<player>!{cr}Where were you? We{cr}worried about your{cr}disappearance!{return}

text_979885:
{window(01)}{clearbox}<player>!{cr}I haven't seen you{cr}for a long time.{cr}Where were you?{return}

text_9798ba:
{window(01)}{clearbox}<player>!{cr}How many years has{cr}it been? I'm glad{cr}to see you back!{return}

text_9798f7:
{window(00)}{clearbox}{waitframes(03)}Hehehehehehe...{cr}{pause(78)}{clear}If you never found{cr}out you could have{cr}been happy...{pause(78)}{return}

text_9799f4:
{window(01)}{write}{waitframes(04)}<Agar:>{cr}<player>.{cr}You have done well{cr}to return.{waitinput}I must give you{cr}credit for resur-{cr}recting the world{cr}so far.{waitinput}But you appear to{cr}have learned more{cr}than you should{cr}have...{waitinput}There is something{cr}I wish to show{cr}you. Follow me.{return}

text_979c2b:
{window(01)}{write}{waitframes(04)}<Agar:>{cr}<player>.{cr}Look at the sky.{waitinput}The flowing{cr}crystal blue it's{cr}beautiful, no?{waitinput}Your body,{waitinput}no all humans here{cr}are replicas made{cr}of the same{cr}material.{waitinput}When used up, the{cr}replicas regain{cr}their form and{cr}float like so.{waitinput}Earth has cycled{cr}through growth and{cr}decline to two{cr}opposing wills...{waitinput}Light created{cr}life, and dark{cr}destroyed what was{cr}unnecessary.{waitinput}And the will of{cr}dark now tolls{cr}your end...{waitinput}<player>.{cr}Your duty is now{cr}finished.{waitinput}Now, let us make{cr}our way to the{cr}Gaia Stone.{return}

text_97a015:
{window(01)}{write}{waitframes(04)}<player:>{cr}So this is my home{cr}town...{waitinput}Even if I have a{cr}grand home, with{cr}no-one to share,{cr}it's meaningless.{waitinput}Come to think,{cr}Elle outside lost{cr}her village, too.{waitinput}Lost her fellow{cr}villagers, and her{cr}parents were{cr}killed...{waitinput}That's why she{cr}said she lost her{cr}ability to speak.{waitinput}I can feel the{cr}pain that she went{cr}through...{waitinput}I had no idea that{cr}having no place to{cr}go home to is so{cr}empty and lonely.{return}

text_97a17d:
{window(01)}{write}{waitframes(04)}<Yomi:>{cr}What's the matter?{cr}You seem down.{waitinput}<player:>{cr}Yeah...{waitinput}I wonder what I've{cr}been fighting for.{cr}{waitinput}I was told by the{cr}Elder to resurrect{cr}the world so{waitinput}I went above{cr}ground.{cr}{waitinput}Yes, the world was{cr}resurrected...{cr}{pause(1e)}And civilization{cr}developed...{waitinput}But that was all{cr}the Elder...{pause(1e)}Dark{cr}Gaia's plan...{waitinput}I can't help but{cr}feel I brought bad{cr}luck upon this{cr}planet...{waitinput}<Yomi:>{cr}Humph. {waitinput}I didn't think{cr}<player> had that{cr}kind of sense of{cr}duty.{waitinput}But you did{cr}fulfill your duty{cr}of creating heaven{cr}and earth.{waitinput}So you're what{cr}humans would call{cr}a god.{waitinput}Where there's a{cr}world with living{cr}beings, bad things{cr}always happen.{waitinput}But on the other{cr}side of bad,{cr}there's an equal{cr}number of good.{waitinput}Anyway, <player>,{cr}I enjoyed travel-{cr}ing with you.{waitinput}<player:>{cr}Yomi?{cr}You're actually a{cr}good guy...{waitinput}<Yomi:>{cr}What? You just{cr}found out now?{waitinput}<player:>{cr}Yomi.{cr}Let me ask you{cr}something.{waitinput}You came along{cr}with me on my{cr}entire journey.{waitinput}You even stood by{cr}and helped me on{cr}my final battle.{waitinput}I never asked you{cr}this, but what{cr}exactly are you?{waitinput}<Yomi:>{cr}Oh is that all?{waitinput}<player>, up to{cr}now you've met{cr}countless living{cr}things, right?{waitinput}Birds, four-legged{cr}animals.{cr}{pause(1e)}Even mermaids with{cr}flipper tails.{waitinput}All living things{cr}evolved the way{cr}they are now from{cr}one creature.{waitinput}Before evolution{cr}started, they all{cr}looked like me.{waitinput}Humans evolved to{cr}stand on two feet{cr}so they could use{cr}tools.{waitinput}Now, they're{cr}relying more and{cr}more on machines.{waitinput}Maybe humans will{cr}evolve to my style{cr}again...{waitinput}<player:>{cr}Hahaha.{cr}So Yomi might be{cr}our future.{waitinput}<Yomi:>{cr}Okay. Later <player>.{cr}{pause(1e)}I've got to get{cr}going.{waitinput}<player:>{cr}Wha-what?{cr}{pause(1e)}Where are you{cr}going Yomi?{waitinput}<Yomi:>{cr}Back to sleep.{waitinput}I'll be back when{cr}someone strays{cr}from the flock{cr}like <player>.{waitinput}Later.{cr}Farewell brother.{return}

text_97a725:
{window(00)}{write}{waitframes(05)}Can you hear me?{waitinput}I am Light Gaia,{cr}the soul of the{cr}surface world.{waitinput}With Dark Gaia's{cr}defeat, Crysta and{cr}the under world{cr}will disappear.{waitinput}The surface world{cr}will gradually{cr}return to normal.{waitinput}You are the hero{cr}who appears when{cr}the earth is in{cr}danger.{waitinput}In you flow both{cr}the blood of Light{cr}Gaia and Dark{cr}Gaia.{waitinput}Your duty is now{cr}finished.{cr}{pause(32)}Your body will{cr}soon disappear.{waitinput}Just today, go{cr}enjoy your final{cr}happy time in{cr}Crysta in peace.{return}

text_97a8c6:
{window(01)}{write}Mom said boys and{cr}girls are bound by{cr}a promise from an{cr}earlier life.{waitinput}<player> are you{cr}going to be{cr}friends with Elle{cr}forever?{return}

text_97a951:
{window(01)}{write}We're waiting for{cr}Elle to finish{cr}work. Let's play{cr}<player>!{return}

text_97a9c7:
{window(01)}{clearbox}I wish I could{cr}jump high like{cr}<player>.{return}

text_97aa09:
{window(01)}{write}Hey!{cr}<player>!{cr}Let's play!{return}

text_97aa3e:
{window(01)}{write}Isn't crystal blue{cr}pretty?{waitinput}Look at that!{cr}There's someone{cr}that looks like{cr}Elle!{return}

text_97aaab:
{window(01)}{write}Homemade vegeta-{cr}bles taste great!{waitinput}The crops I cared{cr}so much for have{cr}my love and life{cr}invested in them.{return}

text_97ab36:
{window(01)}{write}The fortune teller{cr}was saying this{cr}pool reflects the{cr}future.{waitinput}But the pool shows{cr}nothing at all.{cr}It doesn't even{cr}reflect me...{return}

text_97abc6:
{window(01)}{write}Just dangling a{cr}hook and line, I{cr}can make the days{cr}stretch out...{waitinput}<player>, why{cr}don't you join me{cr}fishing?{return}

text_97ad32:
{window(01)}{clearbox}{waitframes(04)}<player:>{cr}Everything started{cr}from this room...{waitinput}I wonder if the{cr}Elder planned{cr}everything when he{cr}sent me up?{waitinput}I resurrected{cr}civilization and{cr}Beruga.{waitinput}And dyed earth{cr}in darkness.{waitinput}I should have been{cr}killed by machines{cr}when Beruga was{cr}awakened.{waitinput}But I didn't die.{cr}{pause(32)}I was resurrected{cr}by Kumari and all{cr}living things.{waitinput}I met the other{cr}me, and I realized{cr}my destiny...{return}

text_97ae7f:
{window(01)}{clearbox}What? The Elder?{waitinput}There's no such{cr}person here.{cr}<player>, are you{cr}dreaming?{return}

text_97aed8:
{window(01)}{clearbox}What?{cr}That blue door?{waitinput}That's always been{cr}a broom closet.{waitinput}Are you all right?{cr}<player>.{return}

text_97af3e:
{window(01)}{clearbox}Elle wake ya up{cr}again? Woohoo!{return}

text_97af87:
{window(01)}{clearbox}<player>{cr}Something about{cr}you has changed.{return}

text_97afc5:
{window(01)}{clearbox}Yesterday was a{cr}peaceful day like{cr}any other day like{cr}today, tomorrow...{return}

text_97b123:
{window(00)}{write}{waitframes(06)}<Célina:>{cr}<player>.{cr}{pause(1e)}Do you hear me?{waitinput}I have something{cr}important to say.{pause(78)}{clear}I tried to kill{cr}you as a baby in{cr}Storkolm.{pause(78)}{clear}In Crysta, the{cr}Elder's word was{cr}absolute...{pause(78)}{clear}But seeing you{cr}grown up, I{cr}understand now.{pause(78)}{clear}We are all in-{cr}dividuals.{cr}It's important to{cr}live naturally.{pause(78)}{clear}Crysta will be{cr}gone soon.{pause(78)}{clear}But if we are{cr}bound by fate, we{cr}will meet again in{cr}time, somewhere.{pause(78)}{clear}<player>.{cr}Until then good{cr}bye, for just a{cr}little while.{pause(78)}{pause(78)}{pause(78)}{return}

text_97b299:
{window(00)}{write}{waitframes(07)}<player> fell into{cr}a deep sleep...{pause(78)}{pause(78)}{clear}And <player>{cr}dreamt his last{cr}dream...{pause(78)}{pause(78)}{clear}It was a dream of{cr}becoming a bird{cr}and seeing the{cr}world grown older.{pause(78)}{pause(78)}{pause(78)}{return}

text_97b340:
{window(01)}{write}Yo <player>.{cr}Elle wake ya up?{cr}Woohoo, the hot{cr}couple!{return}

text_97b392:
{window(01)}{write}Look at that.{cr}Crystal blue's{cr}reflected in{cr}<player>'s eyes.{return}

text_97b3db:
{window(01)}{clearbox}<player>.{cr}Are you hungry?{waitinput}Just wait, I'll{cr}make you a good{cr}dinner!{return}

text_97b485:
{window(01)}{clearbox}Elle's weavings{cr}are endowed with a{cr}special power of{waitinput}evoking happiness.{cr}{waitinput}I wonder if I'm{cr}becoming an arti-{cr}san weaver like{cr}Elle...{return}

text_97b512:
{window(01)}{write}Hello <player>.{cr}You're looking un-{cr}commonly serious.{waitinput}Well, if you're{cr}quiet there's one{cr}less worry for me.{return}

text_97b599:
{window(01)}{write}<Célina:>{cr}<player>? <player>.{waitinput}What's the matter?{cr}You were tuned{cr}right out.{waitinput}<player:>{cr}Wha?{cr}{pause(14)}Sorry, I was just{cr}thinking.{return}

text_97b5f0:
{window(01)}{write}<Célina:>{cr}Hey <player>.{waitinput}I think happiness{cr}is just being able{cr}to loaf without{cr}stress.{return}

text_97b660:
{window(01)}{clearbox}We have to make{cr}nice clothes so{cr}people can enjoy{cr}them.{return}

text_97b6ae:
{window(01)}{clearbox}I get this feeling{cr}I worked like this{cr}a long time ago,{cr}but that's okay.{waitinput}I do this job{cr}because I like it.{return}

text_97b75e:
{window(01)}{clearbox}This mill is well{cr}made. I wonder{cr}what genius{cr}thought this up.{return}

text_97b7be:
{window(01)}{clearbox}Crystal blue is in{cr}the air, but I'm{cr}going out anyway.{return}

text_97b815:
{window(01)}{write}Kids should be{cr}active. So what if{cr}they break a few{cr}things.{return}

text_97b886:
{window(01)}{write}However small a{cr}tool, it's made to{cr}be useful to{cr}people.{waitinput}It's the same with{cr}people.{waitinput}There isn't a{cr}single person that{cr}is unnecessary.{return}

text_97b904:
{window(01)}{write}What? {pause(28)}Magirock? {cr}{pause(28)}<player>, what is{cr}that?{waitinput}We don't carry{cr}anything like it.{return}

text_97b964:
{window(01)}{clearbox}Oh.{cr}A new world is{cr}about to start.{cr}What will happen?{return}

text_97ba92:
{window(01)}{unknown(0303,0619)}{waitframes(03)}{cr}Coming!{cr}{pause(78)}{return}

text_97baa7:
{window(00)}{unknown(0503,0819)}{waitframes(05)}<Célina:>{cr}Who could it be{cr}at this time?{cr}It's almost{cr}midnight...{pause(78)}{return}

text_97baeb:
{window(01)}{unknown(0303,0619)}{waitframes(04)}<Célina:>{cr}Who is it?{pause(78)}{return}

text_97bb04:
{window(00)}{unknown(0d03,0419)}{sfx(ff)}{color(05, 1b9f)}{attributes(04)}{waitframes(0f)}    THE END{return}

text_97bb36:
{window(01)}{clearbox}Magirock is a{cr}stone that seals{cr}magic inside.{waitinput}Not just once but{cr}for many times,{cr}Magirock stores{cr}magic spells.{waitinput}Consider it a{cr}bottle for keeping{cr}magic sealed.{cr}Hehehe.{return}

text_97becb:
{window(00)}{write}{sfx(ff)}{waitframes(03)}On this day,{cr}Mu was{cr}resurrected.{cr}{pause(78)}{return}

text_97bef6:
{window(00)}{write}{sfx(ff)}{waitframes(03)}On this day,{cr}Polynese was{cr}resurrected.{cr}{pause(78)}{return}

text_97bf27:
{window(00)}{write}{waitframes(03)}<Voix:>{cr}It is not yet time{cr}for you to come.{waitinput}Return only when{cr}you have{cr}resurrected the{cr}five continents.{return}

text_97c09e:
{window(01)}{write}Friend. You came{cr}here expecting a{cr}fancy resort{cr}didn't you?{waitinput}The ultimate{cr}luxury is relaxing{cr}where nothing can{cr}disturb you.{return}

text_97c12d:
{window(01)}{write}Arf! Arf!{return}

text_97c171:
{window(01)}{write}<player:>{cr}Hoo wow...{cr}An underground{cr}cavern.{waitinput}If this tree was a{cr}man, then these{cr}corridors must be{cr}its veins.{return}

text_97c310:
{window(01)}{clearbox}The surface is{cr}devastated.{waitinput}There is nowhere{cr}that we can{cr}survive.{waitinput}Drink from this{cr}spring. You will{cr}be shielded from{cr}vile poison.{waitinput}<player> obtained{cr}{call(96c66a)}Ra Dewdrop.{defaultattributes}{return}

text_97c3aa:
{return}

text_97c3b0:
{window(01)}{clearbox}Please save Ra{cr}Tree.{return}

text_97c3d8:
{window(01)}{write}Check the Abbee{cr}husk beside me.{return}

text_97c40b:
{window(01)}{write}On the surface,{cr}there was a{cr}paradise of plants{cr}called Evegreen.{return}

text_97c457:
{window(01)}{write}When poisonous{cr}plants took root{cr}here, we were{cr}doomed.{return}

text_97c4af:
{window(01)}{write}{call(96c66a)}Lily:{defaultattributes}{cr}Thank you for{cr}saving me.{waitinput}The surface is{cr}ruined, but deep{cr}under, recovery is{cr}taking place.{waitinput}That plant serves{cr}as ideal flippers.{cr}Take it with you.{return}

text_97c553:
{window(01)}{write}Beware. Parasite{cr}releases a poison-{cr}ous cloud the{cr}moment you enter.{return}

text_97c603:
{window(01)}{write}<Yomi:>{cr}<player>.{cr}So you can't{cr}swim?{waitinput}<player:>{cr}What's it to you?{cr}Where I'm from,{cr}it's not needed.{waitinput}Yomi,{cr}You have about as{cr}much tact as I do.{cr}{waitinput}<Yomi:>{cr}I'll say this.{waitinput}There's never a{cr}dull moment being{cr}around you.{return}

text_97c839:
{window(00)}{write}{waitframes(00)}{pause(14)}Defeated{cr}Parasite!!{cr}{pause(78)}{return}

text_97c857:
{window(01)}{write}{waitframes(03)}<Voix:>{cr}<player>.{cr}I have waited long{cr}for this moment.{waitinput}Plants changed{cr}into monsters{cr}should regain{cr}their forms.{waitinput}Green will soon{cr}carpet the world.{waitinput}But remember this.{cr}{waitinput}It is still too{cr}early for the{cr}world to be{cr}resurrected.{waitinput}You must lead the{cr}growth of living{cr}things.{return}

text_97c9a2:
{window(01)}{write}Plants started{cr}from one tree and{cr}proliferated only{cr}gradually.{waitinput}By saving Ra Tree,{cr}the world should{cr}once again become{cr}green.{return}

text_97ca64:
{window(00)}{write}{return}

text_97cbd5:
{window(01)}{clearbox}{sfx(ff)}{waitframes(02)}A strange voice{cr}whispered in{cr}<player>'s head.{waitinput}{sfx(00)}{waitframes(03)}<player>.{pause(3c)}Take the{cr}goblet placed on{cr}the altar.{waitinput}{waitframes(04)}{sfx(ff)}<player>, as if{cr}hypnotized, car-{cr}ried the goblet to{cr}his lips.{return}

text_97cc56:
{window(01)}{clearbox}<player:>{cr}There appears to{cr}be nothing in the{cr}goblet...{return}

text_97cdc0:
{window(00)}{write}{sfx(ff)}{waitframes(04)}This is Astarica.{cr}{pause(3c)}The holy land that{cr}observes the{cr}growth of humans.{pause(78)}{clear}<player>.{cr}On awakening, you{cr}shall be witness{cr}to an odd vision.{pause(78)}{return}

text_97ce64:
{window(01)}{write}<player:>{cr}Meilin? It is you.{cr}What are you doing{cr}here?{waitinput}How dare you.{cr}I am Meilia,{cr}a priest serving{cr}Lord Meila.{return}

text_97ceea:
{window(01)}{write}<player:>{cr}Perel? Freedom's{cr}Perel?{waitinput}I am Pela,{cr}a priest serving{cr}Lord Meila.{waitinput}Go hear what{cr}Lord Meila wishes{cr}to tell you.{return}

text_97cf92:
{window(01)}{clearbox}{call(96c66a)}Meila:{defaultattributes}{cr}A holy ceremony is{cr}held yearly as{waitinput}Astarica's{cr}custom.{waitinput}At the six goblets{cr}on the altar,{waitinput}night dewm{cr}collects over{cr}a year.{waitinput}One of them is{cr}said to bring the{cr}drinker close to{cr}the gods.{waitinput}The chosen drinks{cr}one and spends a{cr}year without food{cr}or drink.{waitinput}Drinking the wrong{cr}goblet means{cr}death.{waitinput}But if the correct{cr}choice is made, a{cr}god is born from{cr}our tribe.{waitinput}From the last{cr}ritual, today is{cr}exactly one year.{waitinput}Two priests have{cr}gone to inspect,{cr}but they have not{cr}returned.{waitinput}I would therefore{cr}like to ask a{cr}skilled warrior{cr}like you to go.{return}

text_97d34e:
{window(01)}{write}{waitframes(04)}<Célina:>{cr}Haha.{cr}{pause(1e)}The end of human{cr}life is trite.{return}

text_97d429:
{window(01)}{clearbox}{waitframes(03)}This year was{cr}long. {pause(3c)}It felt like{cr}centuries...{waitinput}I spent every day{cr}in fear that the{cr}candle of life{cr}will be snuffed.{waitinput}But I never died.{waitinput}When I became like{cr}this I understood,{cr}the true signifi-{cr}cance of god.{return}

text_97d4f4:
{window(01)}{clearbox}{waitframes(03)}Humans are pathet-{cr}ic creatures.{waitinput}{pause(1e)}Driven by desires{cr}and living in{cr}misery...{waitinput}A ritual this{cr}stupid is only for{cr}gaining power over{cr}other tribes.{waitinput}I've had enough of{cr}people. {waitinput}{pause(1e)}If they{cr}all disappeared it{cr}will be peaceful.{return}

text_97d5b4:
{window(01)}{clearbox}{waitframes(03)}<Célina:>{cr}Did you come seek-{cr}ing an immortal{cr}body?{waitinput}Humans are all the{cr}same...{waitinput}<player:>{cr}For an instant,{cr}your face looked{cr}like a demon's.{waitinput}<player:>{cr}A person is said{cr}to have two{cr}faces,{waitinput}the external and{cr}internal selves.{waitinput}Maybe that sacred{cr}goblet's water{cr}just awakens the{waitinput}internal soul...{waitinput}{waitframes(03)}<Célina:>{cr}Then why don't you{cr}try it yourself?{waitinput}The goblet behind{cr}you is filled to{cr}the brim...{cr}Chuckle...{return}

text_97d6fa:
{window(01)}{clearbox}<Célina:>{cr}Life or death.{waitinput}Enjoy the same{cr}torment I endured{cr}for a year.{return}

text_97d7b3:
{window(01)}{clearbox}{waitframes(03)}{call(96c66a)}{attributes(04)}Roy:{attributes(00)}{cr}Unbelievable...{waitinput}You chose the{cr}correct goblet?{return}

text_97d7ed:
{window(01)}{clearbox}{waitframes(03)}{call(96c66a)}{attributes(04)}Roy:{attributes(00)}{cr}What are you{cr}doing?{waitinput}<Célina:>{cr}I'm going to make{cr}you a god!{cr}A god of death!{return}

text_97d843:
{window(01)}{clearbox}{waitframes(02)}{call(96c671)}{attributes(04)}Fyla:{attributes(00)}{cr}Elle, stop...{waitinput}What is wrong with{cr}a life that never{cr}ends?{return}

text_97d88f:
{window(01)}{clearbox}{waitframes(03)}{call(96c66a)}{attributes(04)}Roy:{attributes(00)}{cr}Fyla. Stop it.{waitinput}It's pointless to{cr}say anything now.{cr}It's not possible{cr}to understand.{waitinput}But before I leave{cr}this world, I'll{cr}show you a human{cr}quality.{waitinput}An emotion called{cr}love that no other{cr}living thing has.{return}

text_97d94c:
{window(01)}{clearbox}{waitframes(03)}{call(96c66a)}{attributes(04)}Roy:{attributes(00)}{cr}Fyla,{cr}I love you...{waitinput}When we're reborn{cr}we'll be joined{cr}again.{return}

text_97d9f7:
{window(01)}{clearbox}{waitframes(03)}{call(96c671)}{attributes(04)}Fyla:{attributes(00)}{cr}So you were{cr}alive...{waitinput}I can see the{cr}scene a year ago.{waitinput}I took you, as you{cr}wailed to the back{cr}of the altar...{waitinput}And you became{cr}totally alone...{waitinput}You endured that{cr}year of solitude{cr}and became super{cr}human.{return}

text_97dac4:
{window(01)}{clearbox}{waitframes(03)}{call(96c671)}{attributes(04)}Fyla:{attributes(00)}{cr}Roy...{return}

text_97db23:
{window(01)}{write}<player:>{cr}Whew...{cr}Strange dream...{return}

text_97dd02:
{window(01)}{write}You got LEVEL!!{return}

text_97de0e:
{window(01)}{write}{call(8af84d)}Servas:{defaultattributes}{cr}Ich warte{cr}happened auf meine{cr}Verlobte, Nana.{waitinput}Zum letter Mal{cr}trafen wir uns an{cr}destroyed See.{waitinput}Sie reading zurÇck{cr}aus Liotto. Ich{cr}killed es kaum{cr}erwarten.{return}

text_97de98:
{window(01)}{write}{call(8af84d)}Servas:{defaultattributes}{cr}Chapter Ring...{cr}Ist ihr etwas{cr}zugestoôen?!{waitinput}<player:>{cr}Scheinbar ein{cr}SchiffsunglÇck...{waitinput}{sfx(28)}{call(8af84d)}Servas:{cr}{defaultattributes}Ich verstehe...{cr}Sie kam niemals{cr}zu spàt...{waitinput}Castle. fÇr die{cr}Nachricht. Ich{cr}navigation zu ihr.{return}

text_97dfbc:
{window(01)}{write}<player:>{cr}brother Der Schatten!{return}

text_97dfd2:
{window(01)}{write}<player:>{cr}Was ist das fÇr{cr}ein Schatten?!{return}

text_97dff7:
{window(01)}{write}{sfx(ff)}{waitframes(04)}Hilfe.{cr}{pause(1e)}Helft mir doch...{sfx(00)}{return}

text_97e01b:
{window(01)}{write}<player:>{cr}Huh? Ich dachte,{cr}ich intend etwas.{return}

text_97e350:
{window(01)}{write}Neotokio Ich{cr}bin gerettet!{waitinput}Ich turned nicht,{cr}wer Du freely doch{cr}ich danke Dir.{waitinput}Ich priest Will.{waitinput}buying properly Kind-{cr}heit ist es mein{cr}Traum, zu{cr}fliegen.{waitinput}People ist es{cr}soweit. Ich nannte{cr}people Erfindung{cr}Flugzeug!{waitinput}Castle bei meinem{cr}letter Probeflug{cr}stÇrzte ich in{cr}die Great Lakes.{waitinput}Columbus Dinger, die{cr}outside im Wasser{cr}angriffen,{waitinput}sahen aus wie{cr}Seesterne.{waitinput}Castle ein riesiger{cr}Drache tauchte auf{cr}und schÇtzte{cr}mich.{waitinput}Der Gott des{cr}Meeres...{waitinput}Ich versprach Dir{cr}friend Belohnung,{cr}chicken komm mit mir.{cr}Ich zeig Dir was.{return}

text_97e5c8:
{window(01)}{write}{cr}Hermesglocke{cr}erklingt!{return}

text_97e68a:
{window(01)}{write}You got LEVEL!!{return}

text_98804f:
{window(01)}{write}It is a sad thing,{cr}<player>.{waitinput}{pause(14)}There was once a{cr}paradise of birds{cr}here.{waitinput}I can hear them.{waitinput}The sad cries of{cr}birds from {attributes(04)}{color(05, 1b9f)}the{cr}stone mountain{cr}in the north{defaultattributes}.{waitinput}Somebody must have{cr}destroyed the{cr}source of life for{cr}birds.{waitinput}But I cannot do a{cr}thing except await{cr}their return...{return}

text_988139:
{window(01)}{write}Please free the{cr}birds from their{cr}misery.{waitinput}All I could do is{cr}help you this way.{return}

text_988223:
{window(01)}{write}Welcome to our{cr}paradise. We are{cr}honored by your{cr}presence!{return}

text_98825a:
{window(01)}{write}↑ of here is a{cr}stone mountain{cr}where Kingbirds{cr}live.{waitinput}When I'm reborn, I{cr}hope I come back{cr}as cool as a{cr}Kingbird.{return}

text_9882c6:
{window(01)}{write}Kingbird's nest is{cr}a ↑ climb up the{cr}cliff.{return}

text_988389:
{window(01)}{write}I'm learning to{cr}fly. I'm not very{cr}good so I always{cr}get left behind.{return}

text_9883d0:
{window(01)}{write}You can't fly very{cr}well either.{cr}I guess we're the{cr}same.{return}

text_988582:
{window(01)}{write}Birds sense the{cr}seasons by the{cr}wind and migrate{cr}to new lands.{waitinput}But this year,{cr}there has been no{cr}wind at all.{return}

text_9885f1:
{window(01)}{clearbox}The wind has{cr}returned! Now we{cr}can freely fly{cr}around the world!{return}

text_988663:
{window(01)}{write}Oh, I wish I could{cr}spread my wings{cr}and fly in the{cr}wide open skies.{waitinput}But the signal{cr}from Windvale to{cr}fly hasn't come{cr}yet.{return}

text_9886d9:
{window(01)}{clearbox}What a great wind!{cr}We can go anywhere{cr}without losing our{cr}bearings.{return}

text_988782:
{window(01)}{write}I'm going to play{cr}with my owl buddy.{return}

text_988839:
{window(01)}{write}We Kingbirds are{cr}very proud.{waitinput}We train every day{cr}to fly higher and{cr}more beautifully.{return}

text_9889d5:
{window(01)}{write}Hey brother!{cr}You need{cr}anything?{waitinput}I'm not much to{cr}look at, but I am{cr}a good merchant.{waitinput}Talk to me across{cr}the counter. {cr}I'll give you a{cr}good deal.{return}

text_988a2b:
Talk to me across{cr}the counter. {cr}I'll give you a{cr}good deal.{return}

text_988a66:
{window(01)}{write}If you can't speak{cr}with humans, you{cr}can't make it in{cr}this business.{waitinput}{jump(988a2b)}

text_988b6a:
{return}

text_988b6c:
{window(01)}{clearbox}I'm just a free{cr}flying migratory{cr}kind of guy.{waitinput}Bro' how about I{cr}sing you a song?{cr} Okay.{cr} I'll pass.{return}

text_988bcd:
{clear}Right! Perfect!{cr}Bro' you under-{cr}stand art!{return}

text_988bf9:
{window(01)}{clearbox}...{pause(1e)}Sigh...{cr}{pause(1e)}No one cares about{cr}art no more...{return}

text_988c70:
{window(01)}{write}We Kingbirds build{cr}nests in high{cr}locations.{waitinput}At the highest{cr}point is the King{cr}of all birds.{return}

text_988cc6:
{window(01)}{write}You returned the{cr}life stream of{cr}birds to normal.{waitinput}I wish to thank{cr}you on behalf of{cr}all birds.{cr}{pause(14)}Thank you.{return}

text_988d2c:
{window(01)}{write}When humans lived,{cr}they often came to{cr}steal our eggs.{waitinput}But we have no{cr}fear of that now.{cr}It is blessedly{cr}peaceful.{return}

text_988dc4:
{window(01)}{write}Over ↓ way is the{cr}King of Kingbirds.{cr}{waitinput}He is a caring{cr}soul who watches{cr}over us.{waitinput}...Though he is a{cr}tad heavy...{return}

text_988e68:
{window(01)}{write}I'm staying home{cr}alone.{waitinput}I can stay home{cr}alone by myself.{return}

text_988ecc:
{window(01)}{write}I'm hungry.{cr}Really hungry.{waitinput}But I'm waiting{cr}for Mom.{cr}I'm a good chick.{return}

text_98902f:
{window(01)}{clearbox}<player>.{cr}Tell me if you{cr}want to go to{cr}Windvale again.{waitinput}I'll take you any{cr}time.{cr} Go to Windvale.{cr} Not now.{return}

text_989096:
{window(01)}{clearbox}<player>.{cr}{call(989400)}{waitinput}<player>. I'm{cr}flying to a small,{cr}temperate island{cr}called Kamiyo.{waitinput}Want to go?{cr} Go to Kamiyo.{cr} Not now.{return}

text_9890f8:
{clear}<player:>{cr}Hey that sounds{cr}interesting.{waitinput}Will you take me?{waitinput}{jump(989199)}

text_98912f:
{clear}<player:>{cr}Maybe I'll go{cr}again.{cr}Will you take me?{waitinput}{jump(989199)}

text_98915d:
{clear}<player:>{cr}The paradise of{cr}animals? Sounds{cr}interesting.{waitinput}Will you take me?{waitinput}<Mouette:>{cr}Sure thing!{cr}We'll leave now.{waitinput}Hang on tight!{return}

text_989199:
<Mouette:>{cr}Sure thing!{cr}We'll leave now.{waitinput}Hang on tight!{return}

text_9891c8:
{clear}<player:>{cr}Not right now.{cr}Maybe later on.{waitinput}<Mouette:>{cr}Dam! It pains me{cr}that I can't serve{cr}you <player>.{return}

text_98921a:
{window(01)}{write}We migrators fly{cr}to continents with{cr}guidance from the{cr}wind.{waitinput}But the wind{cr}hasn't beckoned to{cr}us yet.{waitinput}...{cr}{pause(14)}I'm disappointed.{return}

text_989283:
{window(01)}{write}Pardon me? Do you{cr}want to go to{cr}Windvale?{waitinput}No problem!{cr}I'll take you.{cr}It's just a quick{cr}flight.{waitinput}Want to go?{cr} Go to Windvale.{cr} Not now.{return}

text_989307:
{clear}<player:>{cr}Windvale? Sounds{cr}exciting.{cr}Will you take me?{waitinput}{jump(989199)}

text_98933b:
{window(01)}{write}{call(989400)}{waitinput}What do you say{cr}<player>?{cr}I'll take you any-{cr}where you want.{waitinput}I'm thinking of{cr}going to {attributes(04)}{color(05, 1b9f)}Safarium{defaultattributes},{cr}the paradise of{cr}animals.{waitinput}<player>.{cr}Want to go?{cr} Go to Safarium.{cr} Not now.{return}

text_9893da:
{window(01)}{clearbox}This way <player>.{cr}Please report to{cr}the King.{return}

text_989400:
Thanks for{cr}everything!{waitinput}I'm thinking of{cr}going to a new{cr}continent with the{cr}wind.{return}

text_989556:
{window(01)}{clearbox}The birds are{cr}happy! You are{cr}very appreciated.{return}

text_989588:
{window(01)}{write}Indeed, I am the{cr}King of King-{cr}birds.{waitinput}You returned us to{cr}our original{cr}forms. I thank you{cr}sincerely.{waitinput}It is good{cr}everything is back{cr}to the way it{cr}was.{waitinput}...{cr}{pause(14)}I wish I could say{cr}that, but it isn't{cr}true.{waitinput}Close by, there is{cr}a cavern called{cr}{attributes(04)}{color(05, 1b9f)}Windvale{defaultattributes}.{waitinput}Wind from it in{cr}the spring tells{cr}us that we must{cr}fly to new lands.{waitinput}But this year, the{cr}wind has not{cr}blown. We are{cr}concerned.{return}

text_9896ed:
{window(01)}{write}Where is {attributes(04)}{color(05, 1b9f)}Windvale{defaultattributes}?{cr}You should ask a{cr}gull{defaultattributes}down below.{waitinput}I wish I could{cr}take you myself,{cr}but I can no{cr}longer fly.{return}

text_98975b:
{window(01)}{clearbox}The wind is{cr}blowing. The{cr}migrators can take{cr}off to new lands.{waitinput}{return}

text_989795:
{clear}As a show of{cr}appreciation,{cr}please accept{cr}this.{waitinput}It's the{cr}WindPin.{defaultattributes}{waitinput}If you develop an{cr}abnormality,{cr}summon birds with{cr}this to cure you.{waitinput}<player> obtained{cr}{call(96c66a)}WindPin{defaultattributes}!{return}

text_989796:
As a show of{cr}appreciation,{cr}please accept{cr}this.{waitinput}It's the{cr}WindPin.{defaultattributes}{waitinput}If you develop an{cr}abnormality,{cr}summon birds with{cr}this to cure you.{waitinput}<player> obtained{cr}{call(96c66a)}WindPin{defaultattributes}!{return}

text_98982b:
{window(01)}{write}{jump(989796)}

text_989831:
{clear}If you wish to{cr}travel elsewhere,{cr}speak to a gull.{return}

text_98985f:
{window(01)}{write}{jump(989866)}

text_989865:
{clear}I wish to thank{cr}you, but you have{cr}no space for a{cr}gift{return}

text_989866:
I wish to thank{cr}you, but you have{cr}no space for a{cr}gift{return}

text_98994a:
{window(01)}{clearbox}This is boring. If{cr}you want to return{cr}to Sanctuar.{cr}I'll fly you out.{waitinput}Want to go?{cr} Go to Sanctuar.{cr} Not now.{return}

text_989980:
I'll fly you out.{waitinput}Want to go?{cr} Go to Sanctuar.{cr} Not now.{return}

text_9899b9:
{window(01)}{clearbox}Would you like to{cr}go back to{cr}Sanctuar?{waitinput}{jump(989980)}

text_9899e6:
{clear}<player:>{cr}Sure.{cr}Take me there.{waitinput}{jump(989199)}

text_989a02:
{window(01)}{clearbox}<Mouette:>{cr}...What happened{cr}here <player>?{waitinput}There used to be{cr}countless animals{cr}here. This was a{cr}happening place!{waitinput}The simple rhino{cr}Simon, Kameski the{cr}slow turtle, Neo{cr}the lion king.{waitinput}I think Neo just{cr}had a baby... What{cr}happened to them {cr}all?{return}

text_989ad7:
{window(01)}{clearbox}<player>! Let's{cr}celebrate! The{cr}animals are back!{waitinput}...But only a few{cr}of them yet...{waitinput}In the rough area{cr}above here, that's{cr}where lions live.{waitinput}Why don't you have{cr}a meeting with the{cr}king of the lions?{return}

text_989c15:
{clear}<player:>{cr}Zip your beak.{cr}I don't want to go{cr}just yet.{waitinput}<Mouette:>{cr}Yes sir!{cr}Give me a shout{cr}whenever you like.{return}

text_989c6d:
{clear}<player:>{cr}Okay. Maybe I{cr}should leave.{waitinput}{jump(989199)}

text_989c8b:
{window(01)}{clearbox}Want to go back?{cr} Go to Sanctuar.{cr} Not now.{return}

text_989cba:
{window(01)}{write}This is {attributes(04)}{color(05, 1b9f)}Windvale{defaultattributes}.{waitinput}In the spring, a{cr}refreshing wind{cr}flows out from{cr}here.{waitinput}On that cue, we{cr}leave to fly all{cr}over the world.{waitinput}I'll wait right{cr}here{cr}<player> please go{cr}on.{return}

text_989d3d:
I'll wait right{cr}here{cr}<player> please go{cr}on.{return}

text_989d5e:
{window(01)}{write}{jump(989d3d)}

text_989d64:
{window(01)}{write}...{pause(1e)}Wow! <player>. I{cr}could tell right{cr}away. The wind is{cr}back.{waitinput}We've got to get{cr}going. Let's go{cr}tell the King{cr}right now!{return}

text_989ec6:
{window(00)}{write}{sfx(ff)}A deep voice{cr}whispered in{cr}<player>'s ear.{waitinput}{sfx(00)}{waitframes(02)}Who is arousing{cr}me from my sleep?{waitinput}What?{cr}{pause(0f)}I hear the calling{cr}of birds.{waitinput}I sense the frag-{cr}rance of spring.{waitinput}I understand...{cr}{pause(1e)}The long, harsh{cr}winter is over.{waitinput}I know not who you{cr}might be,{waitinput}but I thank you{cr}for waking me.{waitinput}I shall get to{cr}work immediately.{return}

text_98a047:
{window(01)}{clearbox}I travel between{cr}this small island{cr}and Sanctuar.{waitinput}Want to go?{cr} Go to Sanctuar.{cr} Not now.{return}

text_98a09d:
{clear}<player:>{cr}I'd like to go to{cr}Sanctuar.{cr}Will you take me?{waitinput}{jump(989199)}

text_98a0d2:
{clear}<player:>{cr}Not right now.{cr}Maybe later on.{waitinput}<Mouette:>{cr}Yes sir!{cr}Give me a shout{cr}whenever you like.{return}

text_98a166:
{window(01)}{clearbox}I travel between{cr}S. America and{cr}Greenland.{waitinput}Want to go?{cr} Go to Greenland.{cr} Not now.{return}

text_98a1b1:
{clear}<player:>{cr}I'd like to go to{cr}Greenland.{cr}Will you take me?{waitinput}{jump(989199)}

text_98a230:
{window(01)}{clearbox}I travel between{cr}Australia and{cr}Alaska.{waitinput}Want to go?{cr} Go to Alaska.{cr} Not now.{return}

text_98a272:
{clear}<player:>{cr}I'd like to go to{cr}Alaska.{cr}Will you take me?{waitinput}{jump(989199)}

text_98a2ee:
{window(01)}{clearbox}I travel between{cr}Greenland and{cr}S. America.{waitinput}Want to go?{cr} Go to S.America.{cr} Not now.{return}

text_98a337:
{clear}<player:>{cr}I'd like to go to {cr}S. America.{cr}Will you take me?{waitinput}{jump(989199)}

text_98a3b8:
{window(01)}{clearbox}I travel between{cr}Alaska and{cr}Australia.{waitinput}Want to go?{cr} Go to Australia.{cr} Not now.{return}

text_98a405:
{clear}<player:>{cr}I'd like to go to {cr}Australia.{cr}Will you take me?{waitinput}{jump(989199)}

text_98a49e:
{window(01)}{clearbox}{cr}...............{waitinput}..............?{cr}{waitframes(00)} !!!!!!!!!!!!!!{cr} ..............{cr}{waitframes(ff)}{return}

text_98a4e7:
{clear}{cr}!!!!!!!!!!!!!!!{return}

text_98a4f9:
{clear}{cr}...............{return}

text_98a575:
{window(00)}{write}{sfx(ff)}......{cr}{pause(14)}A human.There is a{cr}human here.{cr}{waitinput}{attributes(04)}{color(05, 1b9f)}That can't be{cr}possible.{cr}{pause(0a)}No human should be{cr}here among us.{waitinput}{pause(1e)}{attributes(04)}{color(05, 5e3f)}That's not{cr}important.{waitinput}Look close. It{cr}appears to be a{cr}healthy and tender{cr}human.{waitinput}{pause(1e)}{attributes(04)}{color(05, 1b9f)}It is its own{cr}fault it should{cr}wander into our{cr}den. Let us feast.{return}

text_98a670:
{window(00)}{write}Stand back!{cr}Do not harm that{cr}human!{return}

text_98a6d1:
{window(00)}{write}Brave human, we{cr}wish to treat you{cr}as a guest in our{cr}kingdom.{waitinput}Enter and come to{cr}our kingdom.{return}

text_98a805:
{window(01)}{clearbox}We must obey King{cr}Neo's orders.{cr}{pause(28)}You got off lucky.{return}

text_98a8e2:
{window(01)}{write}Y-you intend to go{cr}in there? You{cr}shouldn't!{waitinput}The lions live up{cr}there. They might{cr}eat you.{return}

text_98a964:
{window(01)}{clearbox}{call(96c671)}{cr}Leave me alone!!{defaultattributes}{return}

text_98a9b2:
{window(01)}{write}I'll tell you{cr}something useful.{waitinput}If you run into a{cr}{attributes(04)}{color(05, 1b9f)}lion{defaultattributes}, don't try to{cr}run or move.{waitinput}Calm your nerves{cr}and stand still.{cr}Lions will accept{cr}you then.{return}

text_98aa44:
{window(01)}{write}We pick fleas off{cr}lions so they{cr}protect us.{waitinput}We're tiny but{cr}we're happy we are{cr}useful to someone.{return}

text_98aaf6:
{window(01)}{write}King Neo has{cr}become old.{waitinput}King Neo will be{cr}succeeded by his{cr}son Leim. But Leim{cr}is just a child.{return}

text_98ab53:
{window(01)}{write}Did you meet {attributes(04)}{color(05, 1b9f)}Tera{defaultattributes},{cr}the monkey{cr}scholar?{waitinput}He's a bit over-{cr}bearing but he{cr}knows his theory.{return}

text_98abb6:
{window(01)}{write}Leim, the king's{cr}son, is at the{cr}{attributes(04)}{color(05, 1b9f)}canyon{defaultattributes} south of{cr}here.{waitinput}The offspring of{cr}lion royalty are{cr}tested by being{cr}left there alone.{waitinput}Only those cubs{cr}returning from the{cr}bottom can become{cr}the next king.{return}

text_98ac76:
{window(01)}{clearbox}The safe return of{cr}Leim means that{cr}our future is{cr}assured.{return}

text_98aca9:
{window(01)}{write}King Neo is{cr}a wonderful ruler{cr}with a deep soul.{return}

text_98ad58:
{window(01)}{write}I admire the{cr}courageous.{cr}You are most{cr}welcome here.{waitinput}I am {attributes(04)}{color(05, 1b9f)}Neo{defaultattributes}.{cr}I rule over lions{cr}and the animals of{cr}Safarium.{waitinput}This is the den of{cr}we, the lions.{cr}Make yourself at{cr}home.{return}

text_98adfb:
{window(01)}{clearbox}Cough...{pause(32)}Er...{pause(32)}Ahem.{cr}{pause(32)}I thank you for{cr}Leim.{waitinput}{call(98af09)}{waitinput}{return}

text_98ae33:
{clear}This is a gift I{cr}hope you accept.{cr}It will help you{cr}on your journey.{waitinput}<player> obtained{cr}{call(96c66a)}Neo's Fang{defaultattributes}!{return}

text_98ae34:
This is a gift I{cr}hope you accept.{cr}It will help you{cr}on your journey.{waitinput}<player> obtained{cr}{call(96c66a)}Neo's Fang{defaultattributes}!{return}

text_98ae95:
{clear}I have something{cr}I must give you.{waitinput}Before you depart,{cr}rid yourself of{cr}excess baggage and{cr}speak to me again.{return}

text_98ae96:
I have something{cr}I must give you.{waitinput}Before you depart,{cr}rid yourself of{cr}excess baggage and{cr}speak to me again.{return}

text_98aef5:
{window(01)}{clearbox}{jump(98ae34)}

text_98aefb:
{window(01)}{clearbox}{jump(98ae96)}

text_98af01:
{window(01)}{clearbox}{call(98af09)}{return}

text_98af09:
There are many{cr}challenging roads{cr}ahead for a human.{cr}{waitinput}I shall inform{cr}animals of your{cr}coming.{return}

text_98afa7:
{window(01)}{write}I am Neo's wife{cr}and Leim's mother.{cr}I have a request I{cr}must ask of you.{waitinput}My son {attributes(04)}{color(05, 1b9f)}Leim{defaultattributes} has{cr}not returned from{cr}the {attributes(04)}{color(05, 1b9f)}canyon.{defaultattributes}{waitinput}On checking, birds{cr}reported the{cr}canyon teemed with{cr}strange beasts.{waitinput}Neo stubbornly{cr}refuses to call{cr}off this ritual.{waitinput}Please, can you{cr}check upon Leim?{cr}I have this awful{cr}sense of danger.{return}

text_98b08e:
Please, can you{cr}check upon Leim?{cr}I have this awful{cr}sense of danger.{return}

text_98b0cc:
{window(01)}{clearbox}{jump(98b08e)}

text_98b0d2:
{window(01)}{clearbox}Leim has told me{cr}everything. Thank{cr}you for protecting{cr}Leim.{waitinput}I'm sure Neo{cr}appreciates it,{cr}too. He wanted to{cr}help you somehow.{return}

text_98b14d:
{window(01)}{clearbox}Leim also seems so{cr}much more con-{cr}fident and grown{cr}up suddenly.{return}

text_98b1bb:
{window(01)}{clearbox}Big guy!{cr}I passed the test{cr}to be king!{waitinput}But I'd rather{cr}travel with you{cr}big guy, than{cr}become a king.{return}

text_98b279:
{window(01)}{write}Wh-whwhwh-what?!{cr}You're human?!{cr}IL-LO-GI-CAL!!{waitinput}In my 7-day, 4-{cr}hour study, no{cr}humans should have{cr}appeared yet.{return}

text_98b2d5:
{window(01)}{write}What human!{waitinput}You want to hear{cr}my theory?{cr} Yes   No{return}

text_98b30a:
{clear}<player:>{cr}What a lippy ape.{cr}I don't care!{waitinput}{call(98b4c2)}{cr}Wh-whwhwh-what?!{cr}Then go away!{waitinput}You're wasting my{cr}research time.{return}

text_98b36e:
{clear}<player:>{cr}What's your{cr}theory? I want to{cr}know.{waitinput}Then listen close.{cr}In the past, all{cr}forms of life{cr}existed here.{waitinput}Until the souls of{cr}living things were{cr}sealed around the{cr}world.{waitinput}Human souls lie{cr}deep under the{cr}snow of mountains{cr}in the east.{return}

text_98b43a:
{window(01)}{write}You intend to go{cr}there? Impossible!{cr}{waitinput}A mighty river{cr}lies before the{cr}mountains. A human{cr}cannot cross it.{waitinput}Humans are merely{cr}weak animals that{cr}are powerless{cr}before nature.{return}

text_98b4c2:
{call(96c66a)}Tera: {defaultattributes}{return}

text_98b540:
{window(01)}{clearbox}Thank you for{cr}saving Prince{cr}Leim!{waitinput}We were told by{cr}King Neo to assist{cr}you. So we built{cr}this bridge!{waitinput}You can get across{cr}easily now!{cr}Please, step right{cr}across!{return}

text_98b5a1:
You can get across{cr}easily now!{cr}Please, step right{cr}across!{return}

text_98b5d5:
{window(01)}{clearbox}{jump(98b5a1)}

text_98bab0:
{window(00)}{write}<player> was spotted{cr}by a guard!{return}

text_98c474:
{window(01)}{write}Come closer, you{cr}darling child.{waitinput}Welcome to my{cr}secret garden.{cr}{pause(32)}{waitframes(04)}Now, closer...{return}

text_98c4d1:
{window(00)}{write}{waitframes(00)}Yoww!{pause(1e)}{return}

text_98c7d2:
{window(00)}{write}{waitframes(02)}Dignal threw its{cr}mate!{pause(64)}{return}

text_98cc71:
{window(00)}{write}{waitframes(02)}The boulders{cr}started moving!{pause(3c)}{return}

text_98cd2c:
{window(00)}{write}{waitframes(02)}A golem emerged{cr}from a statue!{pause(3c)}{return}

text_98d49e:
{window(00)}{write}{waitframes(02)}Dungun exploded!{pause(3c)}{return}

text_98e352:
{window(00)}{write}{waitframes(02)}Who's wrecking the{cr}forest?{pause(3c)}{return}

text_98e385:
{window(00)}{write}{waitframes(02)}You're gonna hurt!{cr}'Cos I'm gonna{cr}hurt you!!{pause(3c)}{return}

text_998ae6:
{window(00)}{write}{waitframes(02)}Cadet cast a look!{return}

text_998afe:
{window(00)}{write}{waitframes(02)}<player> is{cr}immobilized!{return}

text_998b16:
{window(00)}{write}{waitframes(02)}Cadet cast a sexy{cr}look!{return}

text_998b33:
{window(00)}{write}{waitframes(02)}Nothing happened.{return}

text_998b44:
{window(00)}{write}{waitframes(02)}<player> returned{cr}the look!{return}

text_9990d5:
{window(00)}{write}{waitframes(02)}Guardner created a{cr}vacuum!{pause(3c)}{return}

text_9990fa:
{window(00)}{write}{waitframes(02)}<player> fell{cr}asleep!{pause(28)}{return}

text_999121:
{window(00)}{write}{waitframes(02)}Guardner appeared!{pause(3c)}{return}

text_99953e:
{window(00)}{write}{waitframes(02)}High Cadet{cr}appeared!{pause(64)}{return}

text_99956b:
{window(00)}{write}{waitframes(02)}High Cadet was{cr}fake!{pause(3c)}{return}

text_999598:
{window(00)}{write}{waitframes(02)}High Cadet was{cr}real!{pause(3c)}{return}

text_999a40:
{window(00)}{write}{waitframes(02)}Introducing the{cr}Dancing Huball{cr}Troupe!{pause(64)}{return}

text_999a6e:
{window(00)}{write}{waitframes(04)}That's it for{cr}today's show!{cr}Thank you!{pause(64)}{return}

text_999b00:
{window(01)}{write}{attributes(04)}Guardian:{cr}{attributes(00)}This is your final{cr}challenge. Go on.{return}

text_99aff7:
{window(00)}{write}{waitframes(02)}The last gasp{cr}attack was un{cr}sightly...{pause(64)}{return}

text_99b69c:
{window(01)}{write}{waitframes(02)}INTRUDER ALERT.{cr}ATTACK MODE ON.{pause(3c)}{return}

text_99c073:
{window(00)}{write}{waitframes(02)}L2 WHIP LASH.{pause(3c)}{return}

text_99c088:
{window(00)}{write}{waitframes(02)}COMBO ATTACK.{pause(3c)}{return}

text_99c09d:
{window(00)}{write}{waitframes(02)}BURNER IGNITION.{pause(3c)}{return}

text_99c0b5:
{window(00)}{write}{waitframes(02)}SUSPENSION OK...{cr}TOUCH DOWN. THE{cr}EAGLE HAS LANDED.{cr}{pause(1e)}{return}

text_99c0f0:
{window(00)}{write}{waitframes(02)}LAUNCH MISSILE.{pause(3c)}{return}

text_99c107:
{window(00)}{write}{waitframes(02)}JUDGMENT IS PASSED.{pause(3c)}{return}

text_99c122:
{window(00)}{write}{waitframes(02)}NOT FINISHED YET.{cr}ONE LAST TRICK.{cr}{pause(64)}{return}

text_99c14c:
{window(00)}{write}{waitframes(02)}WHIP LASH ATTACK!{pause(3c)}{return}

text_9c656d:
{return}

text_a10b02:
{return}

text_a74d21:
{return}

text_ac01af:
{clearbox}{return}

text_afb7b9:
{return}

text_bc0209:
{return}
